If I was the head leader of Sledgehammer, I would've chosen a COD storyline to take place where soldiers would go back/forward in time and cause paradoxes. Honestly you've just inspired me.
@@hugehoglilnuts2905 bro I do not care about realism in cod that's not why I play the games, that doesn't mean I'm braindead, in fact I'm a huge gun nerd but I'm aware that cod was never a realistic game series and therefore I don't call the game bad if it's not getting gun logic correct.
@@tripplesix8459 2:16: Nobody mentioned this one, but the grip is wayyyy too close to the trigger. I'm surprised the soldier is able to squeeze his hand between the space.
I love how when you tactically reload the snipers your character keeps the exact among of bullets that isn't inserted into the gun. Great attention to detail.
Was this actual practice, though? Partial loads with stripper clips feels a bit awkward and prone to failure. Loading loose rounds seems more practical, but i have no experience to corroborate that.
@@TugaAvenger you are totally right, but i think these times you was only able to carry clips (organization and compacting reasons), no separated ammo So... if you only have clips and you can't loose time during a battle, your best option is use the clip instead of take out the ammo from them
Okay, whoever did the machine gun animations (especially the MG42) for Vanguard absolutely deserves praise because those all appear to be in a grade of quality above the majority of the other weapons. There are a lot of complicated hand movements just animated buttery smooth. I also think the bolt action rifles were notably good (minus the 5 round Lee Enfield quirk), and I'm impressed that the animations take into account how many bullets you can push into the magazine from the stripper clips if the rifle is only partially empty. Awesome attention to detail there.
@@Pariatech That's because tZ is looking straight up, if I had to guess. The physics of the belts get wonky with that. Watch other reload comps and they all generally look up too and have the same issue.
@@math_hammer no its different just check mw reload and the mg34 has different reload (example: mw use charging handle first and vanguard use it for the last)
@@Blank-js3zt but the later updates aren't even trying. The kiparis always made my blood boil just looking at it I am fine with the initial release, seeing it as a rushed game.
The sound design really bugs me. It sounds like they had the foley artist just mess around with a box of metal parts rather than recording actual firearms. There's very little contrast in the range of effects, it's just like a bunch of chaotic metal crunching.
It is such a tiny detail, but at 2:13, the soldier is arming both hammers as he's going through the other motions of the reload. It's super fast and subtle, but that's amazing.
Same thing happened in COD WW2, however it was added after its first event update so we could expect it in its first season or later on, time will tell. Edit: Would be a shame if it doesn't get added in Vanguard, would love to see how cursed it can get.
@@LonelyFlapp I have the feeling they'll go a similar route with DLC, like they did with Cold War and Modern Warfare. I think for secondaries, they won't plan on adding many more sidearms or launchers. Main focus will probably be rifles, submachine guns and melee. Which I really do hope they try to double down on the DLC this year, I don't plan on getting the game until its half off, but WW2 had some nifty weapons. I can imagine they'd want to get a few more of the DLC from the past game in, but focus on some other weapons we didn't see. I'd be amiss if they didn't add the Lewis, Toggle Action and Springfield. I can see if they do plan on adding the P38 it'd have some sort of burst fire attachment for it. As well if they do add the Nambu, to have the full set of WaW pistols, it'd have a full auto attachment to compete with the M712. That's been a pretty standard thing with CoD, everything has to have a gimmick unless its a full auto rifle, or machine gun. But really hoping the first season provides 3 weapons in the battle pass rather 2. Plus a melee weapon or something to unlock via challenge. Atleast get some of the classics in, before season 2 starts. I'm lowkey looking forward to playing around with the Vanguard weapons in Warzone, but I'm certainly not ready to level them up.
@@wxl2562 Well, Modern Warfare added two pistols on their run, the Renetti is Season 3 and the Sykov during Cold War season 2 (I believe?) We should safely expect at least one pistol being added at the very least. Edit: Also Cold War added the Amp63 machine pistol and the Marshal pistol which is a double barrel sawed off. Edit 2: Welrod would be an excellent choice considering the RW1 pistol from Advanced Warfare was one shot one kill in a close range in the chest.
@@LonelyFlapp first of all, MW19 has more pistols at launch comparing to 2 later games. And second, Welrod actually have 5 rounds of subsonic .32 ACP rounds, whilst AW'S RW1 is a single shot railgun pistol (same type as the MORS).
@@v12ts.gaming I can accept inaccuracies from an old game same goes with a second mistake but the third?Well that's different Edit: On second thought,to hell with the inaccuracy but at least get the model right
8:16 since the Kar98k was based on the WWI Era Gewehr 98, i can qualify to tell that a mag fed Gewehr 98 do exist called the Gewehr Trench Magazine. After all, you can convert your base Kar98k into a Gewehr 98 thru Gunsmith. 7:43 a 10-round mag fed Mosin Nagant do exist, however it was TOO anachronistic to be existed irl, and NOT Chambered in .30-06! 11:20 reloadable Panzerfaust do exist, however it was a patented prototype called the Panzerfaust 250. Unlike other Pzf's, it has a pointed cone warhead and a forward hand grip. SHG most likely use that variant as a reference to make its normal Pzf reloadable where it shouldn't have been irl.
I love how the shells from the double barrel shotgun obviously haven’t been fired when he takes them out. Not to mention that they shouldn’t need to be removed manually at all and that they have no texture
@@Lelelelel709 I would say BFV’s sound effects are more superior than CoD Vanguard’s sound effects as it feels more alive and really packs a punch, historical accuracy in both games though…
It's good that they've innovated in the gunsmith department, but a WW2 game ain't the place to do that. Cold War had STANAG for everything, and this has silly caliber conversions
I'm pretty sure it's a necessity for the Warzone integration. Also, it's blasphemous, but that's kind of the only reason I want this game - gunsmithing cursed WWII guns.
@@danilosiviero4848 I mean, its apparent that the next game will MW'22, can't really mess up with a Modern Warfare game. Especially seeing how it'll have to take place more toward the future, looking at BO2 (set in the 2020s, which we're now living in) - I think they could get away with some 'futuristic' and high-tech attachments on top of the standard mil-sim attachments, mods and kits you see. I couldn't care less if its a "modern war" game, if its an alternate-reality shooter taking place within' this generation, I wouldn't mind some crazy stuff like the Tracker Sight, Target Finder, MMS (see-through walls sight) and some other whacky shit, like the Parabolic Microphone that allowed you to see suppressed fire, the Bullet Tracker that tagged enemies on the mini-map that you didn't kill - but only for you. Things like that, that we only saw in games like BO2, AW and Ghosts.
@@ringoferrer2343 I'm honestly all for an Advanced Warfare prequel, with the pick-five attachments by default system. Especially with the cool things Sledgehammer came up with that game. They could easily take inspiration from Infinite Warfare as well, which had some pretty cool weapons as well gear, like the Cryo Grenade, the Bubble Shield, laser guns and all that jazz. Stuff straight out of Star Wars. I'd honestly pay money to see what whacky shit I could do to the BAL27 in 4K.
I'm very sure it will be added on MP through seasons. I mean, in Cold War, the Deagle Hand Cannon was campaign-only before (specifically in the Lubyanka mission), and in S4, it was added as a Scorestreak.
Yeah the 1891/30 doesn't have fancy features like clips that get kicked out when you close the bolt also under no circumstances would a unscoped 1891 have a bent bolt I guess unless you took the scope off of an existing one but that is not something anybody would do
The one thing I can no longer unsee is the Gracey Auto's drum mag accents not being attached to the drum mag itself. Just frozen in place for the rest of time
Seeing a mag fed Garand made my eyeballs melt due to how cursed it is. Seriously, mag fed Garand PROTOTYPES were developed AFTER THE WAR, and weren't adopted until 1957 as the M14!
The fact that he keeps The magazine when it has some bullets in it ... Amazes me . Also in the bolt action rifles when he reloads and it still has bullets in it he puts his fingers on top of The ejection point so he won't lose a bullet when he opens it 👌
@@rashmikalia1304 the T20 is an experimental M1 Garand that is modified to accept 20-round BAR Magazine. COD Vanguard do have a regular box mag for the Garand, however it also has a drum mag, which in reality, it doesn't exist, so it's considered cursed.
I think they rehire the crew who make cod ww2 reload animations, who keep reusing the same sounds over and over again, and these guns sounds so unrealistic making me feel like they're using toy guns, especially if comparing these animations to MW's
Understand guys, most of the guns that are bolt action with the m1 garand included, there were experimental guns with mags so as long as they existed, it doesnt bother me as much, just think of the m1 garand as an older m14
I think of this game like if it was an airsoft match played by spec ops guys that handle their guns as modern operators, flicking, reloading tactically and using unrealistic attachements
Really like a lot of the reload animations this time around. Love how they actually got the bolt-action reloads correct this time compared to WW2. Annoyed that the P08 is called the “Klauser” though. How much do you have to pay to license a 100+ year old gun name?
@@TugaAvenger It’s just weird to me because a big chunk of the other guns use their name or close to their name and the P08 has been in CoD and Battlefield plenty of times as the P08. Not used to it being one of the unlicensed guns.
After this game, SHG should try to make Advanced Warfare 2. The gunsmith in there will make a whole lot more sense since it's actual science fiction and therefore comes a lot of creativity they could use
Funny enough, it wasn't supposed to be used in frontline operations, rather it was used as a last-ditch defensive weapon when the Germans are about to lose. You can see in some campaign missions that the VGs are showed up on Polina and Lucas' missions, aside the fact that it's also totally anachronistic.
I can see some handling techniques like the trigger discipline and holding a handgun with the two hands thing being practised unofficially (in fact, soldiers used trigger discipline by themselves even if they weren't asked to do so.). Still, I can't say the same to literally double mag reloading or Aim Down Sights reloading, as that requires proper training and drills as it is difficult for beginners to do the first try.
I think a big problem with Vanguard is SH's reputation prior. When CoD WW2 was being marketed, SH decided to market it as super historically accurate. Once game squirted out of Activision, everyone had a few choice words. I haven't seen the marketing for Vanguard yet, but if they pulled the same nonsense as WW2, yea, i can see an issue arising. This is just my opinion tho.
Ik a lot of people don't like this. But I fucking love this type of customization. Putting shit that just doesn't look right and still giving me the option to do so is literally what I love about the gunsmith. If they just had these weapons with little to no attachments it would be so boring. Same reload. Same sound. Nothing changing. Just static. And repeated animations. I love how this game handled this.
I fear no man,
But that thing..
**bolt action rifles with attached mags**
*it scares me.*
And a bolt action rifle WITH THE FUCKING DRUM
Not even MW2019 was that disrespectful towards their Kar98K
@@ringoferrer2343 Fucking m1 garand with a drum magazine
The M1 Garand with a mag is real.
But wtf did the drum one exist?
Or a revolving shotgun with magazines
Vanguard's animation is like past marines and soldiers just watched how the future reload guns...
If I was the head leader of Sledgehammer, I would've chosen a COD storyline to take place where soldiers would go back/forward in time and cause paradoxes.
Honestly you've just inspired me.
@@Oyebadumn cod 2023's gameplay confirmed?
@@Oyebadumn there was a game similiar to that idea
Ikr
@@randomstranger9442 battlefield portal
If it weren’t for google images, Sledgehammer probably would have slapped the Trommelmagazin on the PPSh and Thompson.
So... that's correct and accurate?
And people wouldn’t have cared bc they’re brain dead
@@hugehoglilnuts2905 The entire CoD fanbase is known for having an IQ on par with their K/D
@@Excalibur_777 this
@@hugehoglilnuts2905 bro I do not care about realism in cod that's not why I play the games, that doesn't mean I'm braindead, in fact I'm a huge gun nerd but I'm aware that cod was never a realistic game series and therefore I don't call the game bad if it's not getting gun logic correct.
The reloads are good but my god the shotguns and rifles with removable mags are cursed.
dude, whats even more concerning is that you can "reload" a fking panzerfaust
@@tripplesix8459 2:16: Nobody mentioned this one, but the grip is wayyyy too close to the trigger. I'm surprised the soldier is able to squeeze his hand between the space.
the garand pinging even with a magazine itself is cursed too
@@cosmicneko7225 wait, how the heck does that even work
@ᖼᗗᙔᖆᖲᗩᙔᒺᙥ sure a prototype, because they used those in active combat. combat.
I love how when you tactically reload the snipers your character keeps the exact among of bullets that isn't inserted into the gun. Great attention to detail.
Was this actual practice, though? Partial loads with stripper clips feels a bit awkward and prone to failure. Loading loose rounds seems more practical, but i have no experience to corroborate that.
@@TugaAvenger you are totally right, but i think these times you was only able to carry clips (organization and compacting reasons), no separated ammo
So... if you only have clips and you can't loose time during a battle, your best option is use the clip instead of take out the ammo from them
Even better than in Modern Warfare
@@RM50507 I think tactical reloading wasn't a thing in the war, I guess they just reloaded when no ammo was left, especially snipers.
At least didn’t do a mw where no matter what, you put 2 of 5 bullets into the kar still loaded (without the scope)
Okay, whoever did the machine gun animations (especially the MG42) for Vanguard absolutely deserves praise because those all appear to be in a grade of quality above the majority of the other weapons. There are a lot of complicated hand movements just animated buttery smooth.
I also think the bolt action rifles were notably good (minus the 5 round Lee Enfield quirk), and I'm impressed that the animations take into account how many bullets you can push into the magazine from the stripper clips if the rifle is only partially empty. Awesome attention to detail there.
Their's ammo clipping through the ramp in MG42 animations...
@@Pariatech That's because tZ is looking straight up, if I had to guess. The physics of the belts get wonky with that.
Watch other reload comps and they all generally look up too and have the same issue.
@@cilm234 I believe Falco Blockland made a majority of the animations for this game, think of him like Hyper from MW19
All the reloads for the mg42, except for the belt one, is straight up ripped from mw2019
@@math_hammer no its different just check mw reload and the mg34 has different reload (example: mw use charging handle first and vanguard use it for the last)
As a history buff and gun nerd, this makes me feel... unsettled
Same, especially that C96
This is so painful to watch
@@Real_Mick3y6 the detachable magazine models exist.
@@M4zed_x I know, but they definitely weren't used very commonly
I want to commit another crusade thanks to shotguns with mags and M1 garrand with a drum mag.
The reloads are pretty good in vanguard. definitely closer to mw than cold war got
I mean Cold War was rush during development
@@Blank-js3zt but the later updates aren't even trying. The kiparis always made my blood boil just looking at it
I am fine with the initial release, seeing it as a rushed game.
@@Blank-js3zt cod vanguard had the same dev cycle as cold war but I think they reused a lot of assets I think most of the guns are reused assetz
@@CaptainYokkiller No lmao. Vanguard got almost 4 years compared to Cold War 1.5 years Dev cycle.
@@CaptainYokkiller WW2 came out in 2017..... do the math 😐
I love how much work you put into the CC! Great display as usual!
Oh I just realized that great attention
Oh cool!
MOST DEFINITELY enjoyed watching this reload animation showcase of COD Vanguard
Did you see Vanguard's graphics is like BOCW but better?
This comment reads like a bot account comment
@@nonoman3246 its like mw2019 but kinda worse
Squidward! The robots have taken over the comments!
@@Deltaf I'd say a mix of BOCW, a bit of MW2019, and a bit cod ww2. Cursed graphics mix probably
drum mag garand is the most cursed thing I've seen throughout the video
I say a Model 1897 (Combat Shotgun) with detachable mags is even more cursed than drum-fed garand.
Try fedorov with the double drum
You didnt saw modern M14 with real drum mag and sniper scope. Real cursed thing.
I told an idiot they had those in the game and they were deadset on saying it wasn't
Ur not gonna say the mag on a revolving shotgun
I love how the type 99's scope is kinked of to the side but he single loads anyway
They never learn 😂
At least he isn’t using a stripper clip in a scoped Kar98, like in CoD WW2
Prob balance cause world at war does it too
Good showcase, really like the lighting and captions in this one.
didn’t even notice the captions. nice touch
@@Kameron2335 I thought they were a part of the video but when I turned captions off they disappeared
Vanguard = copy paste ww2
@@renzo.pereda3992 that's like saying donald trump is a copy of joe biden, completely not true
The lighting makes the game look better than it actually does.
In actuality, it's a lot more washed out.
The sound design really bugs me. It sounds like they had the foley artist just mess around with a box of metal parts rather than recording actual firearms. There's very little contrast in the range of effects, it's just like a bunch of chaotic metal crunching.
Yea the random rattling and stuff is pretty goofy
All the sounds are from Cod WW2 not a very good game.
@@sundew3848 Wow, that's even worse. Not only are they bad, they're re-used!
Demonstration let’s reload the the stg
Ka clank Koch ka clonk clank shhgshh
Let’s do another one let’s reload the sten
Shhg ca clank g clock shic
@@seendabeen1740 it's the "shhghghs" that really get me
It is such a tiny detail, but at 2:13, the soldier is arming both hammers as he's going through the other motions of the reload. It's super fast and subtle, but that's amazing.
Ye.
Seems so weird that the Walther P38 isn’t in the game yet the much older P08 (which I know was used in WW2) is in.
Same thing happened in COD WW2, however it was added after its first event update so we could expect it in its first season or later on, time will tell.
Edit: Would be a shame if it doesn't get added in Vanguard, would love to see how cursed it can get.
@@LonelyFlapp A real shame
@@LonelyFlapp I have the feeling they'll go a similar route with DLC, like they did with Cold War and Modern Warfare.
I think for secondaries, they won't plan on adding many more sidearms or launchers.
Main focus will probably be rifles, submachine guns and melee.
Which I really do hope they try to double down on the DLC this year, I don't plan on getting the game until its half off, but WW2 had some nifty weapons. I can imagine they'd want to get a few more of the DLC from the past game in, but focus on some other weapons we didn't see. I'd be amiss if they didn't add the Lewis, Toggle Action and Springfield.
I can see if they do plan on adding the P38 it'd have some sort of burst fire attachment for it. As well if they do add the Nambu, to have the full set of WaW pistols, it'd have a full auto attachment to compete with the M712. That's been a pretty standard thing with CoD, everything has to have a gimmick unless its a full auto rifle, or machine gun.
But really hoping the first season provides 3 weapons in the battle pass rather 2. Plus a melee weapon or something to unlock via challenge. Atleast get some of the classics in, before season 2 starts. I'm lowkey looking forward to playing around with the Vanguard weapons in Warzone, but I'm certainly not ready to level them up.
@@wxl2562 Well, Modern Warfare added two pistols on their run, the Renetti is Season 3 and the Sykov during Cold War season 2 (I believe?) We should safely expect at least one pistol being added at the very least.
Edit: Also Cold War added the Amp63 machine pistol and the Marshal pistol which is a double barrel sawed off.
Edit 2: Welrod would be an excellent choice considering the RW1 pistol from Advanced Warfare was one shot one kill in a close range in the chest.
@@LonelyFlapp first of all, MW19 has more pistols at launch comparing to 2 later games. And second, Welrod actually have 5 rounds of subsonic .32 ACP rounds, whilst AW'S RW1 is a single shot railgun pistol (same type as the MORS).
god these weapon attachments for vanguard makes me feel ill
They... Put a drum mag...
On an...
MODEL 1897!!?
DO NOT BASTARDIZE MY FAVORITE SHOTGUN!
They put a foregrip on M1A1 and drum mag too. It's butchered
@@kiloklavdi1185 it was since COD WAW though, making an M1A1 can accept drum mags.
@@v12ts.gaming I can accept inaccuracies from an old game same goes with a second mistake but the third?Well that's different
Edit: On second thought,to hell with the inaccuracy but at least get the model right
They have oficially angered you
4:22. Excuse me a fricken drum on a M1915 Avtomat. Yeesh
Drum mag that cat. You gotta drum mag that cat.
@@Oyebadumn 🤨
@@CoreRealm Gives more ammo to the cat gun. Fires more pew pew bullets out of the mouth.
8:16 since the Kar98k was based on the WWI Era Gewehr 98, i can qualify to tell that a mag fed Gewehr 98 do exist called the Gewehr Trench Magazine. After all, you can convert your base Kar98k into a Gewehr 98 thru Gunsmith.
7:43 a 10-round mag fed Mosin Nagant do exist, however it was TOO anachronistic to be existed irl, and NOT Chambered in .30-06!
11:20 reloadable Panzerfaust do exist, however it was a patented prototype called the Panzerfaust 250. Unlike other Pzf's, it has a pointed cone warhead and a forward hand grip. SHG most likely use that variant as a reference to make its normal Pzf reloadable where it shouldn't have been irl.
except the G98 huge magazine wasnt detachable
@@ToriusHeart that's true, unless if you wanna field strip the gun.
Interesting information!
Although not mag-fed, .30-06 Mosin Nagants were made in United States. Mostly converted from the rifle orders from USSR that has been cancelled.
@@M4skedBoi were those Post WWII?
Why do i like these vids its so good to see and hear but watching an entire vid what am i doin in life anymore
I love how the shells from the double barrel shotgun obviously haven’t been fired when he takes them out. Not to mention that they shouldn’t need to be removed manually at all and that they have no texture
Fun fact: Mag fed M1 garand actually exists and it was named T20. It was like the early versions of M14 .
Just forget about the drum mag ok?
Well we can consider it non-cursed now
The ping was probs for aesthetic but aye its a nice addition
@@404_downbad8 10rnd STGs also exist but it was in post war named STG 45 m or Gerät 06 H
The Drum Mag Grand is honestly forgivable since it did exist. I cannot say the same for a *Mag fed Revolving Shotgun*
@@afallenhuman yeah that revolving sg with mag is way beyond cursed
@@afallenhuman that one i cant get over with...
Tacticool WW2 literally fills me with anger
Stay mad bozo
@@jonandewey5367 I will poes
5:54
- No no no no no nooooooo Sledgehammer, THIS IS NOT A M14!!!!
AHHHHHH
Imagine these animations with Battlefield V sound effects. That would be awesome.
i do you one better, w@w sounds
@@Lelelelel709 Most definitely hasn't
@@Lelelelel709 porqué dices eso
@@Lelelelel709 I would say BFV’s sound effects are more superior than CoD Vanguard’s sound effects as it feels more alive and really packs a punch, historical accuracy in both games though…
@@Lelelelel709 CoD has died years ago
I know everyone liked the MW animations but...
Soldiers back in WWII didn't handle their weapons like modern day spec ops lol
BUT MUH WARZONE INTEGRATION
exactly
@@ToriusHeart this whole game is just a warzone expansion pack
releasing this game right after 2019's mw and cold war is kinda like activision playing a joke on us
*embraces Kar98k*
“it will be ok, I promise you, just don’t look at the screen”
That's so cool that you got the CC to do that :D
1:33 fuck it, Mag fed Model 1897
It's good that they've innovated in the gunsmith department, but a WW2 game ain't the place to do that. Cold War had STANAG for everything, and this has silly caliber conversions
I know futuristic CODs are disliked but imagine gunsmith in a futuristic COD
yea. you have a ton of customization this time around, I hope IW adapt to COD22 with more accuracy than the ones in Vanguard.
I'm pretty sure it's a necessity for the Warzone integration. Also, it's blasphemous, but that's kind of the only reason I want this game - gunsmithing cursed WWII guns.
@@danilosiviero4848 I mean, its apparent that the next game will MW'22, can't really mess up with a Modern Warfare game.
Especially seeing how it'll have to take place more toward the future, looking at BO2 (set in the 2020s, which we're now living in) - I think they could get away with some 'futuristic' and high-tech attachments on top of the standard mil-sim attachments, mods and kits you see.
I couldn't care less if its a "modern war" game, if its an alternate-reality shooter taking place within' this generation, I wouldn't mind some crazy stuff like the Tracker Sight, Target Finder, MMS (see-through walls sight) and some other whacky shit, like the Parabolic Microphone that allowed you to see suppressed fire, the Bullet Tracker that tagged enemies on the mini-map that you didn't kill - but only for you. Things like that, that we only saw in games like BO2, AW and Ghosts.
@@ringoferrer2343 I'm honestly all for an Advanced Warfare prequel, with the pick-five attachments by default system. Especially with the cool things Sledgehammer came up with that game. They could easily take inspiration from Infinite Warfare as well, which had some pretty cool weapons as well gear, like the Cryo Grenade, the Bubble Shield, laser guns and all that jazz. Stuff straight out of Star Wars.
I'd honestly pay money to see what whacky shit I could do to the BAL27 in 4K.
ah YES, a drum mag on a ww2 shotgun 👌
"HiStoricalY AcCuraTe"
@@jaredsisifa8357 😂 and destructible environment !
@@jaredsisifa8357 it’s a video game who fuckin cares
@@noahfzx right
@@noahfzx ✋I kinda do
Very weird how the Lee Enfield is campaign only
I'm very sure it will be added on MP through seasons. I mean, in Cold War, the Deagle Hand Cannon was campaign-only before (specifically in the Lubyanka mission), and in S4, it was added as a Scorestreak.
It’s already planned to be a season 1 reward as a marksman rifle. As well as the PTRS coming too
Not only that it's holding 5 rounds instead of 10
1:18 ah yes, the revolven't shotgun
Thank you for including the Garand ping. It's outside the scope of the video yet feels incomplete without it.
My jaw dropped when I saw a magazine drop out of a c96. I am horrified and forever harrowed bu this. I need to find a safe space to cry in.
7:34 im not a gun nerd, but i think that Nagant's clip must be removed manualy to push the bolt back in
According to M4sked, yeah, the clip needs to be removed manually.
Lee Enfield's on campaign should be removed too. But our shad dude doesn't.
Oh ok guys thanks for the info
Yeah the 1891/30 doesn't have fancy features like clips that get kicked out when you close the bolt also under no circumstances would a unscoped 1891 have a bent bolt I guess unless you took the scope off of an existing one but that is not something anybody would do
Gun nerd🤣
Good one lol
5:10 "So three soldiers got into a car."( No abbreviations for the Charlton Automatic Rifle, but just made it up)
This one CAR is mirrored, tho this is how it should because if you see right handed charging handle, it's already cursed for me
The mauser doesn't reload with a mag, it uses stripper clips
Older models used stripper clips, but there are several models that existed that used detachable magazines
Mauser does use mag, but I guess its still true they use stripper clips too.
Good job on subtitles.
The one thing I can no longer unsee is the Gracey Auto's drum mag accents not being attached to the drum mag itself.
Just frozen in place for the rest of time
Seeing a mag fed Garand made my eyeballs melt due to how cursed it is. Seriously, mag fed Garand PROTOTYPES were developed AFTER THE WAR, and weren't adopted until 1957 as the M14!
That combat shotgun reloads a drum mag just kills me
The fact that he keeps The magazine when it has some bullets in it ... Amazes me . Also in the bolt action rifles when he reloads and it still has bullets in it he puts his fingers on top of The ejection point so he won't lose a bullet when he opens it 👌
Like how when you putted on the drum mag it wasent the M1 garand, but the t20.
Nice detail there.
There is a regular box mag for the Garand that properly turns it into a T20. But for drum mags, it's possible but non existent irl.
@@v12ts.gaming "fed box magazine on M1 garand exist, but not the f**king drum mag" -M4sked
@@eradicatormkivgaming "M1928 never had a fackin drum mag, also it can't be loaded sideways bruv." - M4sked
I don’t get it
@@rashmikalia1304 the T20 is an experimental M1 Garand that is modified to accept 20-round BAR Magazine. COD Vanguard do have a regular box mag for the Garand, however it also has a drum mag, which in reality, it doesn't exist, so it's considered cursed.
I think they rehire the crew who make cod ww2 reload animations, who keep reusing the same sounds over and over again, and these guns sounds so unrealistic making me feel like they're using toy guns, especially if comparing these animations to MW's
Agree 100 percent these sounds are actual dogshit
Totally agree.
But the animators doing their job well for keeping up to the MW2019 standards.
I'd blame the sound design team.
Yeah most likely, and these unrealistic or borderline agonizing “Customizations” are even worse than cod ww2
They didn’t. Infact Falco block land, MyDude and ghostcoffee worked on it
@@polskabalaclava if u dont like it, dont use it -_- the guns imo are pretty cool
At first, i hated vanguard's concept. But now, i like it a lot.
Understand guys, most of the guns that are bolt action with the m1 garand included, there were experimental guns with mags so as long as they existed, it doesnt bother me as much, just think of the m1 garand as an older m14
The bolt actions I can make an exception but the garand I can’t.
@@N9m3 That’s fair 😂 especially when it pings when you’re out on the mag I’m like 🤦🏻♂️
Those grips looked like they've been glued to the shotgun
Same with CW. MW actually used picatinnys whilst these dumbasses use PVA Glue
I died inside when I saw when they stuck a 7.62 drum on Evelyn Owen’s masterpiece
My rage has only increased after seeing .50 BMG magazines that hold 30 rounds being loaded into a Browning Automatic Rifle
I think of this game like if it was an airsoft match played by spec ops guys that handle their guns as modern operators, flicking, reloading tactically and using unrealistic attachements
WOW Nice detail on ON Riles When Reloading with stripper Clip
7:35 this is a mosin nagant reload
Dear God
There's more
*Shoves in a comically large mag*
*NO*
Another video well done
Oi Milkon, may I have a whiskey please?
@@Oyebadumn shaken or stirred?
@@milkonokemono Stirred please :>
Alright
I’m on it
The Garand Magazine conversion is real (except for the drum) but the Becker Shotgun was cursed
Another great video bro great job ;-)
Nobody:
Sledgehammer Games: No one cares who I was until I put a drum mag on the Garand.
why does the lee enfield only have 5 rounds? its supposed to have 10 by default, thats how it always was
It's only in the campaign but could be added (and fixed) later on.
Balance
@@sillylilstella thats just stupid, then something like the MG42 shouldnt have 125 rounds if it was about balance
Okay ngl I hate the magazines on a lot of these old guns but the Trench Gun actually looks good with it.
Me watching:
"Ok, that was real. Yes, that had a snail drum
Oh god why did you do this....."
The M1 Garand **Ping** never gets old
Really like a lot of the reload animations this time around. Love how they actually got the bolt-action reloads correct this time compared to WW2. Annoyed that the P08 is called the “Klauser” though. How much do you have to pay to license a 100+ year old gun name?
Mauser's still in business. That applies to a couple others, and i know the Thompson name itself is actively trademarked.
@@TugaAvenger It’s just weird to me because a big chunk of the other guns use their name or close to their name and the P08 has been in CoD and Battlefield plenty of times as the P08. Not used to it being one of the unlicensed guns.
That moment when your video about reloads becomes outdated in 5 months when older games in the same series only required one video:
Aaah so much detail nerds
If the game is called “Call of Duty Time Traveler Warfare” then I might consider that well done.
Love the reloads but the audio sounds muffled for all of them. Really detracts from the really nice animations imo
Why does every gun sound like it's held together by loose bolts and screws
because ur mom gay
@@PotatoSkinn bruh you violated him 💀
@@PotatoSkinn Ah, I miss the good MW2 days of endless toxicity in voice chat.
Essentially copied sound files from CODWWII
@@PotatoSkinn I love this
Imagine the audio is done by Infinity Ward's team, will make these animations feel 100x better.
The C96 with a removable mag, it hurts me. And all the cursed attachments.
I cannot fathom the pain you had to go through needing to watch every last reload for these Violated Vintages of Firearms
These are really nice reload animations, DICE really gotta start hiring some of these animators, as the ones they currently got aren’t cutting it
I mean battlefield 1 had good reload and they were historically accurate
1:13 yes, let me just stick a magazine into my REVOLVER shotgun
After this game, SHG should try to make Advanced Warfare 2. The gunsmith in there will make a whole lot more sense since it's actual science fiction and therefore comes a lot of creativity they could use
Cod 1812 will be historically accurate
Adds a acog and a laser sight
Man, just when ya thought a drum mag M1 Garand or STG-44 was cursed enough.
Beta mag Volkssturmgewehr
Funny enough, it wasn't supposed to be used in frontline operations, rather it was used as a last-ditch defensive weapon when the Germans are about to lose. You can see in some campaign missions that the VGs are showed up on Polina and Lucas' missions, aside the fact that it's also totally anachronistic.
This is just Modern Warfare 2019 style reloads on WW2 guns and it really kills the entire vibe of WW2 for me
Holy shit. The grippokg on the Thompson. Who thought of that? Is the front grip made of hot lava and you can't touch it?
I dont recall ww2 being this tactical
Real world: Mosin Nagant M1891/30
Game: 3-Line Rifle
Me: _ADIDAS GUN_
Russians called this gun 3-line rifle so it’s ok
@@AlittleDeath-p6e Exactly! Fired while squatting.
5:50 This is probably what most of you came for
Kinda, but mostly for the cursed Reloads.
the top break has a cool feature where if u lightly press the trigger you can see hammer moving and u can make it go back and forth
Only works if u have a controller though
This tipe of videos are very cool in x2 speed
I can see some handling techniques like the trigger discipline and holding a handgun with the two hands thing being practised unofficially (in fact, soldiers used trigger discipline by themselves even if they weren't asked to do so.).
Still, I can't say the same to literally double mag reloading or Aim Down Sights reloading, as that requires proper training and drills as it is difficult for beginners to do the first try.
the arisaka and m1garand with a mag really hurt my brain and eyes
I couldn't keep watching after seeing the Garand with a detachable drum....
Ah yees. About 12 minutes of listening the same 3 or 4 sounds all over again. Sledgehammer really hit the bottom
fr
These Sounds.. Are DIFFERENT!!!
I fear no man..
But that thing..
**Reloadable Panzerfaust**
Scares Me
I think a big problem with Vanguard is SH's reputation prior. When CoD WW2 was being marketed, SH decided to market it as super historically accurate. Once game squirted out of Activision, everyone had a few choice words. I haven't seen the marketing for Vanguard yet, but if they pulled the same nonsense as WW2, yea, i can see an issue arising. This is just my opinion tho.
I replayed world at war recently, ya know what I didn’t find? STG-44’s with drum mags and 4x scopes in the pacific missions
Everyone say vanguard have cursed guns but army of two 40th day have the most cursed guns in the history of gaming
Historians are confused and dissapointed while looking at vangguards reload thats too futuristic for the Era WW2
Overall they did a great job animating all of that
The nz41 has always looked weird but cool at the same time like Frankenstein I think
"Maybe the guns in this game won't be as bad as everyone is sayi-" *RELOADS PANZERFAUST*
Why is this so satisfying😂
it is not
@@Karzipp yeah it is
Ik a lot of people don't like this. But I fucking love this type of customization. Putting shit that just doesn't look right and still giving me the option to do so is literally what I love about the gunsmith. If they just had these weapons with little to no attachments it would be so boring. Same reload. Same sound. Nothing changing. Just static. And repeated animations. I love how this game handled this.
Cool bro 😎
We need more guns 🔫