By far the best terrain video ive seen as someone new to houdini, who is trying to understand terrain workflow, the efficient explanations are perfect. Thank you.
Thank you for sharing your knowledge. I appreciated how swift you went through the project flow. Some good ideas for HDA setup practice. Thank you and the rest of the team!
@@damjanmx Nah it's good. I think sometimes it's enough to just show a certain workflow and let people figure out the rest for themselves. You'll never be able to go into every single node and what it's doing or you'll be here for days! :D
I have a question! At the end the padding was added to each udim. But when we exported the layers through the Labs Terrain Layer Export tool, the maps don't have any padding. This issue creates small seams when textured in Substance Painter. How this problem was solved?
The best Houdini terrain examples I have seen so far! My hat down!
OH.....that is awesome to hear, thanks! :)
By far the best terrain video ive seen as someone new to houdini, who is trying to understand terrain workflow, the efficient explanations are perfect. Thank you.
Oh, oh oh ohoooho, fantastic, thank you Nikola.
Thank you for sharing your knowledge. I appreciated how swift you went through the project flow. Some good ideas for HDA setup practice. Thank you and the rest of the team!
You are welcome!
This is gold, nice and fast breakdown, looks fantastic!
Thanks! I was afraid it might be too fast...
@@damjanmx Nah it's good. I think sometimes it's enough to just show a certain workflow and let people figure out the rest for themselves. You'll never be able to go into every single node and what it's doing or you'll be here for days! :D
I always wondered how to create those cliffs. This is super awesome :) thx for the video.
My pleasure!
I agree @cornuArietis The best Houdini terrain examples I've seen on the internet. Super cool work you guys.
I am glad, there are more Houdini artists that have a chaos node setup :D
Thx for the video, some helpfull tips! :)
hehehe :D I'm not usually this messy but I could get away with it this time as I was the only artist working on it :)
Dude! Amazing. More!
Thanks :)
Love these videos
awesome content here, thx for sharing
great terrain example! how does it cook so fast? i see you viewing nodes so quick
Super tips, thanks very much. Im curious how you set the houdini interface like that. Its really clean, i likes it a lot.
Search for “toggle stowbars”
very helpful! thanks
Thanks! And now I must pump my terrains with slumps! :)
I have a question! At the end the padding was added to each udim. But when we exported the layers through the Labs Terrain Layer Export tool, the maps don't have any padding. This issue creates small seams when textured in Substance Painter. How this problem was solved?
is there a hip file for this I can look at? I am some issues at some steps, it would be great to be able to dive into the nodes
Where Are Actual Tutorials I Can Follow, Aint No Body Got Time For This
Brilliant, but that file is a mess.....
:O
gg wp
thx