Here are some ideas for characters you didn't mention Paper Pals: They will randomly appear at any entrance in the office. Paper Freddy will appear at the doors, Paper Bonnie at the ducts, and Paper Buddy at the vents. They prevent you from closing that entrance until you either flick your cameras up or put on the Freddy Mask Phone Dude: He will randomly call like Phone Guy. If you fail to mute the call, he will talk for a couple of seconds, increase the noise a tiny bit, and cover part of your screen with a random item that appears at Fazbear Frights. Jack-O-Bonnie: If the temperature exceeds 100 degrees, he will start materializing on a random camera, indicated by a fire sound effect. Either look at his camera or turn on the A/C to get rid of him. Dark Springtrap: He will randomly move between the cameras, vents, and ducts. Use an audio lure or close the correct duct if he is in the ducts, close the correct vent snare if he is in the vents, and close the right door when he reaches the office. Security Puppet: When you buy the Death Coin, the Security Puppet will start randomly moving through the cameras, in the general direction of your office. Use the global music box to cause it to go back to the Death Coin/Plush cam (Where it starts) Prize King: He will stay in your office the entire night. You can click him a total of 10 times per night. He will either do nothing, increase your power by 0.1-1%, Decrease the temperature to 60-75 degrees, Decrease the noise bar, or jumpscare you (Can only do it on the 9th and 10th click) The Clowns (Both Lemonade and Fruit Punch Clown): They will randomly appear on any camera. Being on the camera for a second will cause them to jumpscare you (Like Helpy) Candy Cadet: You have to give him his Ai level amount of Faz-Coins by 6 am or he will kill you Pan Stan: He is with Trash and the Gang. He will randomly appear in your office, blocking a random portion of your screen. Bonus: Setting Springtrap to 1 ai and death coining him (When he is peaking out of the vent) will cause a Spring Bonnie jumpscare, like Fredbear
I found one a TON of people forgot. adventure endo-0.1 got scrapped. (source = ucn wiki) mechanic idea: "For every 25% of the usage bar filled, Endo will disable a random security system for half an in-game hour. This could range from disabling a single camera to shutting the entire duct or vent system."
Jack o Bonnie idea: when he appears in the office he makes the temperature go up. You need to turn on the fan to get him to go away. (He doesn’t jump scare you, although he does work well with Jack o chica)
@@Blazingburn-c1h interestingly, every animatronic in ultra custom night is actually impossible as black light Freddy 1b kills you before the night begins! On top of that, there are so many different mechanics to keep track of (the pizzeria has 4 floors!) it is basically impossible for a human and maybe even for a bot. Even so, it’s free on gamejolt and a blast to play! It even has a sort of campaign/story mode and extra little minigames like a Bonnie rhythm game! It’s totally fun and i absolutely recommend installing it.
Funtime Freddy is my favorite character in the entire series and it was so disappointing he was put in the game in the background as an office object that is similar to the deer like head object without the wooden board behind his head, he could’ve been added as a special character like Lolbit or bonnet. But I guess Scott was just lazy to come up with a mechanic for him.
7:22 Don't know if this was intentional or simply a coincidence, but this is the exact mechanic for Phantom Tails in the UCN themed fan game, Five Nights at Sonic's: Maniac Mania
I’m not a massive fan of phantom chica having the same mechanic as phantom bb so hear me out, phantom chica appears on the camera backstage (or where toy Freddy is) she can appear on the monitor with toy Freddy and if she appears you need to switch camera on the monitor for toy Freddy, (the monitor will just be active without mr Huggs and even if toy Freddy isn’t active) or she will jumpscare you I think this links more to fnaf 3 and can be a pain with toy Freddy’s mechanic
Some of these characters got added in a mod expansion called UCN Expanded, complete with their own mechanics and increasing the already difficult 50/20 mode. Great video btw!
It’s funny how I had the same idea for a potential Classic Golden Freddy mechanic as you did, that blew my mind! I wish the plush animatronics weren’t so tedious on 20 AI, as it basically forces you to only use one camera. 50/20 mode could be way more interesting than just “AFK after 1AM and click a button occasionally while praying Toy Freddy doesn’t maul you”. It’d be better if the plushies required 10 coins on 20 AI. Same goes with Funtime Foxy. I’d have his mechanic be less punishing. Instead of Insta-killing you if you aren’t at his stage, I’d have him have a movement opportunity when you miss a showtime (taking two movements to leave). It’d add a lot more freedom to the mode.
That would make funtime foxy way too easy to deal with tho. Unless you make that higher the AI = more chance of a Showtime each hour+ M.O (at 20, he would have Showtimes every hour with a 100% chance to move), he would be potencially obsolete RNG character
@ to be honest, what makes the plushies so annoying is that getting coins in the first place is too luck-reliant and you have to get 60 coins just for them.
Ideas for animatronic mechanics Jack-o-Bonnie: He appears in the office when it reaches over 100°. If it reaches the max temperature of 120°, he will jumpscare you within a set time frame (this lowers depending on his level; 5 seconds on level 1 and 3 on level 20) Use the fan to send him away. Yenndo: He works the same as Bonnie and Chica in FNAF 1. He will progress toward your office from the Prize corner or the Parts and Services room. Prize corner means he will go to the left hall, Parts and Services means right hall. When you hear a scraping metal noise and see his face in one if the doorways, close the door he appears in before he attacks. Bidybab & Electrobab will work the same. They will take power when they appear in the Prize corner. Only one will appear at a time so power doesn't get instantly deleted. You can lower their chance of spawning with the global music box. That is, if we're not adding any new rooms. To nerf Yenndo, there will be a centeral area with tables, a stage that Freddy will spawn on, and a wardrobe. Nightmare Foxy could use this wardrobe. There could also be a power room that branches off of Parts and Services. Electrobab, Bidybab, and Endo 1 will appear. This can also replace Yenndo's Parts and Services spawn.
I added the closet because the FNAF 4 office's closet is a bit obscured. The wardrobe can be used in a more empty part of the office (this occasionally changes based on the office you are using)
I have an idea for shadow freddy, he'll appear where W. Golden Freddy spawns, but you have to use your flashlight to get rid of him, not your mask. For Phantom Chica, you should have to click on her cupcake, which will be on the same cam that she is on. Electrobab would not be part of the roster, instead, you'd have a bidybab in your office, which would occasionally turn into an electrobab, with a sound cue and would need to be shocked. (Also, it wouldn't be able to be stalled) (No Minireena 1 or Yenndo.)
Bad idea,but what if u will see endless poster of golden freddy(prob 3 to 6 and different cameras) and u have to look away by turning on a different camera,and if u fail to do so,then just flip the camera,and golden freddy is just a hallucinations and will jumpscare u almost killing u and then a different animatronic can get through and takes the kill,or it could be withered golden freddy,or somtimes u just die because u got scared so much
We need a part 2 to this videos going over missing animatronics - Paper Pals - Springbonnie - Phone Dude - Jack-O-Bonnie - Adventure Endo 01 - Candy Cadet - Secuirty Puppet
"FNaF 2 has the most characters of any game today... except the one we're covering here." FNaF Pizza Simulator FNaF World (If you count it) Even if you don't include characters that aren't original to the game FNaF Help Wanted (1 & 2.... if you count them) FNaF AR...... if you wanna count it.....
4:27 well technically pizzeria simulator has more if you count just by Animatronic Number and not by Active Threats But i understand this is being pedantic
@@jerakaigamez i'll be real it was a silly insult, sorry actual criticism of the video: i don't know why you didn't seem to bother checking if anyone else has done this idea before. it would have been really interesting to look into how ultracn and ucn expanded did their ideas, compared to your concepts. especially from a game design perspective. (UCN Deluxe also already has that second golden freddy idea fully implemented in it's Chaos 4 mode. I haven't beaten it [I suck at UCND lol] but it would be nice to mention, although it's much more niche so i wouldn't be surprised if you didn't even know ucnd existed) speaking of from a game design perspective, the concepts seem also feel a bit half baked and not really thought through. surprisingly, most characters in UCN have a purpose for being there (outside of trash and the gang), and they all do something different while still being manageable even with many animatronics on. while i like some of your concepts, some of them just feel pointless and already do something that other ucn characters do better. your first golden freddy idea is just an easier rockstar bonnie. if it also had a chance to spawn on dropping cams, that would just make it either constantly show up, or never spawn at all. i think it MAYBE can work, in a more balanced game, but also i think rockstar bonnie does the "find something in cams" concept a lot better already, and toy freddy and puppet do the "things i have to constantly manage and check" concept better too. your second golden freddy concept is actually really good. it's so good that again it's already in UCN deluxe lol. it would make the current 50/20 strat like 5x harder, but i don't think scott cawthon was designing around that either way, and you still can definitely manage it. and in intended route it works great. no problems there, parallel thinking is a thing yeah and it would have been cool to acknowledge it, but again yeah UCN deluxe is pretty niche so i'm not surprised you missed it. you should totally play it tho endo 1 is weird. ballora already fills the cameras with static, so it'd get confused with that. and like you said, it contributes literally nothing to 50/20 runs because you never are on cams anyway. intentionally designing an animatronic's mechanic so that it literally doesn't matter is... weird? i feel? in intended route, it's just another thing on the checklist. it's fine, but not really that engaging or interesting. it's really hard to suggest alternatives because ucn's core design is already so full of every concept that you can reasonably do, it gets super messed up. i think something cool would have been to make something with silent ventilation, though, as that's super underutilized. i would have made it so if he leaves the backstage, you have to turn sv on to make him turn back. accompany him leaving with a sound cue, or something. having to activate a utility in reaction of something would make office gameplay more interesting, i feel. you can keep the static too when he leaves your withered freddy concept is interesting, but doesn't really fit the character imo. if i was scott i would have given that to toy bonnie and chica, to be honest! and just made withered freddy and withered bonnie the ones that show up randomly. either that, or i would make withered freddy be similar to freddy, but on the right side. right door is pretty underutilized, only really being used for ballora and maybe nightmares (idr which one). i get that cam 2 is pretty cramped, though withered foxy just doesn't really work because of nightmare bb, yeah. it sounds like an rng nightmare, especially if you can't get nmbb to stand up in time so you can flash both him and foxy (cuz that's the only way to flash bb safely). ucn doesn't need more rng. it's also really unintuitive that you'd have to do this. the idea of having to flash something in the room constantly is already taken by phantom freddy, though. and nightmare freddy in a way. imo add him to a camera and make it so you have to spam flashlight him in there. that'd require having to add a flashlight to all the cameras but it's another thing in the intended camera cycle. it's not the best idea but you can't really do anything with him in the office that's not already done. shadow freddy, no notes. it's fine, honestly better than shadow bonnie it'll make it so you have to guess where the deathcoin is in the dc sequence, but also that's really funny so i like it. endo 2... having to use the ac to push him back is interesting, i like that. but his punishment doesn't really matter at all? even for intended route, you don't really change the vents, you use the heater for the duct animatronics iirc. idk just make him kill you phantom foxy works. no notes, would make it so you can't just sit on the left the entire time. what's the downside to being jumpscared by him, though? imo it should be something like raise temp a bunch and maybe noise phantom chica and puppet just. don't matter at all. like you said. phantom bb and mangle actually do something different, bb only spawns on the cam system and gets despawned if you swap cameras, while mangle spawns on any system but despawns when you change systems. so this is a very easy fix, just make each of the phantoms target a different area. puppet can appear on all three systems with a long kill timer (have her slowly fade in, maybe), but only be removed when closing the cameras (ie: swapping systems or cameras doesnt remove her). phantom chica can appear in the ducts and vents and you need to swap to the cam system to despawn her. this makes you have to focus on what phantom is on a lot more than you do rn. phantom bb/mangle from ucn recode actually do something similar to my puppet concept, which is where i got the idea from nightmare foxy appearing in only one office is just... a very obviously horrible idea. don't know why you decided to go with this. i actually like the concept too, just make him spawn in all of the offices. and finally for SL, can they really be imported directly into ucn? i mean funtime freddy totally can, dunno why scott didn't do that. the zap characters probably work, too, altho they're arguably redundant due to reset ventilation existing. but yendo is basically already golden freddy, and the other bidybab thing already kinda exists from characters like molten freddy and ennard and afton. for bidybab, could be cool to have something where you have to close the vent door like 3 seconds after a sound cue. yendo can just not exist idrc wow i typed a lot. TLDR: you could have really thought more about these concepts, and could probably have mentioned how ultracn and ucn extended did it. i kinda expected more from you
Really interesting watch, I love some of the mechanics he came up with ngl for them lol, nice how he tried to make them relate to each animatronic's appearances in their own game.
Great video but here are things that I would fix: Withered Freddy: He will appear in your office, if he does boop his nose 2 times. If you fail to do so or click more than 2… you die Withered Foxy: the exact same thing in fnaf 2, but just flash him for 3-5 seconds then open and close cameras Phantom foxy: Will replace phantom Freddy at a random time, if he jumpscares you he will disable your flashlight Phantom Chica: if you stay on a camera for too long, she will appear and disable cameras Phantom puppet: just make the jumpscare 10 seconds long Jack-o-Bonnie: if you office is over 100 degrees, he will disable the heater or A/C, if you don’t make the office colder you die The reason why the withered s I mentioned have nothing to do with ducts is because only the fnaf 6 animatronics fit (a little bias but whatever)
Golden Freddy will appear on whatever camera you're looking at, but only if you've been in the office for too long. You must quickly switch the camera or system to avoid his jumpscare. His AI level determines how much time you have to react. Endo-01 will be inactive in the Parts & Service room until you run out of power. His ai level will determine when he attacks. (He is like power outage Freddy) Withered Freddy will make his way to your office from the east or west hall. Close the door to send him back. If he is let in, you must put on the mask to ward him off. He is more strict than bonnie and will insta-kill you if he's in your office while you've run out of power. Withered Foxy will wait outside one of the halls to attack. When you hear his running, you must react quickly and shut whichever side he's coming from. (He's just another reaction time animatronic like Ballora and Afton) Shadow Freddy will appear in the vent system. If his face is on an unsealed vent node, sealing that vent will cause you to automatically run out of power. He only appears for a short amount of time, though. Endo-02 will be in the vent system. If the puppet is active, he will move faster the more the music box is unwound. Regardless, the GMB can be used to slow him down. He goes down the left or middle path, but never the right. Phantom Chica will appear only on the duct system. Staring at her for too long will cause her to jumpscare you and temporarily turn off and disable audio lures. Phantom Foxy will appear in your office. You must react quickly and shine the light to make him disappear. If he jumpscares you, power will temporarily drain faster. Phantom Puppet will be in the kitchen. Overwinding the music box will cause him to do an attack similar to FNAF 3. This will cause lots of noise and speed up ventilation errors. However, this can only happen once per night. Nightmare Foxy will force your monitor down with a paralyzing jumpscare if you're on your monitor for too long. While this won't kill you, it will leave you vulnerable to other threats waiting for you in the office. Jack-O-Bonnie will be like Jack-O-Chica, except he will be in your office and will only disappear if you have the AC on until he disappears. Funtime Freddy would have the same mechanic as in SL except he can't switch closets. Plus, it will make Lefty less lonely. For Yenndo, he can be like the Bonnie for Foxy. If he's in your office, you must avoid checking Funtime Foxy, or he will either jumpscare you or permanently disable all the cameras. Bidybab will always take the fastest route to your office through the vents (left side). When you hear her crawling, you must make sure the vent door is closed before opening the monitor to avoid her jumpscare. Electrobab is faster than Bidybab, but can go down any vent path. She works the same as Bidybab, except if she gets in your office, she will drain power until you shock her with the zap button. Minireenas 1 can just be like UCN Minireenas, except they block the cameras instead.
7:38 I had an idea similar to the Roblox fnaf fan game called Ultimate Random Night. My idea is that, like that game, Phantom Chica possesses the monitor. She will slowly fade in as you use the cameras (probably with her image from fnaf 3 on the arcade machine), at about the same speed as Nightmarrione, with the speed increasing as the AI increases. After she fully appears she will jumpscare you, disabling access to them for 3-5ish seconds. She slowly fades away as you don’t use the cameras, and the speed she fades decreases as AI levels increase. At max AI she would fully appear after around 4 seconds of camera usage and take 8 or so seconds of no cameras to disappear completely.
Nightmare foxy could be the in vent where you can't and he is not affected by the audio but you can hear him and when you flash the vent you can faintly see his backing away just like in fnaf4 when you get him in hallways but once he gets to the entry he works like how dose in the closet
I agree (for the most part) with all characters except nightmare foxy. It doesn't seem right to have an office that has an advantage over other offices like that, straight up eliminating one character. I think it would instead be better to have him emerge from either the vent or a door infront of the player, and he either needs to be shone or have the door closed on him.
I really like all these mechanics!! They all fit very well, wish UCN had more time to fit every single character in there. If they make another UCN in the next few years id hope theyd add everyone they missed and more
this is a very rough breakdown of how the ai of the aninatronics in the video might work done by someone who has never touched code in his life please tell me if i made something horrendously bad golden freddy:has an ai in 40 chance to spawn every hour when he spawns you click the poster [ai÷2] times and he goes away for the second idea it could work by having a chance to spawn either golden freddy or withered golden freddy similar to how bonnie and foxy work chances would likely be ai value plus a random number not sure what it would be though endo 01:endo 01 would have a stage progression very similar to how nightmare freddy works in fnaf 4 or how phantom freddy works in ucn, while your in the cameras every second endo 01 will add [ai÷2+1] to the counter,when it reaches 500 static appears on the camera the static gets worse every 100 points untill endo kills you at 1000 looking at his camera will remove 100 points per second if your not in the cameras 20 points are removed every 3 seconds withered freddy:same ai as most duct animatronics but he ignores vent snares and audio lures when he reaches your office he appears out the duct opening in your office and kills you if you dont have the mask on after 4 seconds withered foxy:mostly the same as freddy but will leave if the flashlight is on him after 4 seconds shadow freddy:not much to add over the video as xor or deedee spawns them in and he mostly has visual differences endo 02: same ai as other duct animatronics at about halfway through the duct system endo 02 will start moving backwards if the ac is on he will break the duct opening for [ai+2] seconds no need for extra ai for the fnaf 3 phantoms the ai would basically be the exact same as in fnaf 3 with no notable differences that havent been said in the video nightmare foxy:stage based progression very similar to endo 01 he will add his ai value to the counter every second and appears at 500 points with a 4 second kill timer sister location animatronics have the same ai as sister location nothing interesting there
2:59 I have better idea Fnaf 1 golden freddy: he acts like w. golden freddy in ucn(without mask) Withered golden freddy: he appear in your office with no head, head will spawn in 5 spots in the office, you need to click on it few times(randomly from 1 to 5) and he disappears(mechanic is based on animatronics salvage fnaf fan game)
better ideia for nightmare foxy: i liked the ideia so the only things that changes is that when you put him in any ofice a closet appears at the center
i have a small problem with the concept of animatronics only existing in certain offices it makes a true max mode impossible you will always be missing some form of mechanic somewhere whether its the lack of a closet for nightmare foxy or the lack of an arcade machine for phantom chica or whatever
now im just trying to imagine withered freddy squeezing his fatass into a duct. but if withered chica and bonnie can do it, so can he. i love how huge and imposing the withereds are
so, nightmare foxy would only appear in the fnaf 4 office. so, if you set him to any number but use any other office, he will just not appear. then, if you wanted to do 71/20, you could just skip nightmare foxy by choosing any other office? or would it only count in fnaf 4 office?
You should have covered Adventure Endo 01 & Candy Cadet, they where literally in the roster for a bit, I don’t know why they weren’t reused for Deedee’s roster
If one question. Why does your editing and its like the fatty and movement lower frame rate? when a text or a picture moves or fades away. It moves like 12 frames per second. What kind of editing software on your using?
My idea for withered foxy: Withered foxy will either go to the hallways or the office if he shows up flash him with your flash light or your camera lights to make him go away
Isn’t weird how ballora and funtime Freddy are switched up like now ftf made it in help wanted one then ballora was in the second one, fnaf ar and fazbear frights did this to.
The only idea I don't like is nightmare foxy There shouldn't be office exclusive animatronics Also you can't even see in the closet because of rockstar freddy
""What If UCN Included Their Missing Characters?"
Ultra Custom Night:
Lol
"hold my freddy plush"
I was boutta comment that bro
THE MICROWAVE?????? 😭😭
hold my exotic butters
I love how fnaf 1, 2, 3, and SL are all music and fnaf 4 is just "WAS THAT THE BITE OF EIGHTY-SE-"
Lmao yeah fnaf 4 does have much music
Here are some ideas for characters you didn't mention
Paper Pals: They will randomly appear at any entrance in the office. Paper Freddy will appear at the doors, Paper Bonnie at the ducts, and Paper Buddy at the vents. They prevent you from closing that entrance until you either flick your cameras up or put on the Freddy Mask
Phone Dude: He will randomly call like Phone Guy. If you fail to mute the call, he will talk for a couple of seconds, increase the noise a tiny bit, and cover part of your screen with a random item that appears at Fazbear Frights.
Jack-O-Bonnie: If the temperature exceeds 100 degrees, he will start materializing on a random camera, indicated by a fire sound effect. Either look at his camera or turn on the A/C to get rid of him.
Dark Springtrap: He will randomly move between the cameras, vents, and ducts. Use an audio lure or close the correct duct if he is in the ducts, close the correct vent snare if he is in the vents, and close the right door when he reaches the office.
Security Puppet: When you buy the Death Coin, the Security Puppet will start randomly moving through the cameras, in the general direction of your office. Use the global music box to cause it to go back to the Death Coin/Plush cam (Where it starts)
Prize King: He will stay in your office the entire night. You can click him a total of 10 times per night. He will either do nothing, increase your power by 0.1-1%, Decrease the temperature to 60-75 degrees, Decrease the noise bar, or jumpscare you (Can only do it on the 9th and 10th click)
The Clowns (Both Lemonade and Fruit Punch Clown): They will randomly appear on any camera. Being on the camera for a second will cause them to jumpscare you (Like Helpy)
Candy Cadet: You have to give him his Ai level amount of Faz-Coins by 6 am or he will kill you
Pan Stan: He is with Trash and the Gang. He will randomly appear in your office, blocking a random portion of your screen.
Bonus:
Setting Springtrap to 1 ai and death coining him (When he is peaking out of the vent) will cause a Spring Bonnie jumpscare, like Fredbear
Very epic
Oh yeah! He forgot about Jack-O-Bonnie. I'll edit my comment to include him as well.
@@jerakaigamez just came into comments to say you totally forgot Jack o bonnie
@shadowmoth9158 lol ty ty I didn't know
I found one a TON of people forgot. adventure endo-0.1 got scrapped. (source = ucn wiki) mechanic idea: "For every 25% of the usage bar filled, Endo will disable a random security system for half an in-game hour. This could range from disabling a single camera to shutting the entire duct or vent system."
Quick reminder that FREDDY FAZBEAR dosent have a voice in the game, but NO 1 CRATE does.
Thats because No 1 Crate mogs Freddy 1000%
But no 1 crate the goat
“FNaF 4 only has one character missing!”
Now you’re just taunting Jack-O-Bonnie
I know i forgot them
Jack o Bonnie idea: when he appears in the office he makes the temperature go up. You need to turn on the fan to get him to go away. (He doesn’t jump scare you, although he does work well with Jack o chica)
I like this
Imagine going against every single FNAF animatronic at once, with all 20 difficulty 💀
It’s a real thing. Ultra Random Night. It has, like, 700 characters or something
@ dang
@@Blazingburn-c1h interestingly, every animatronic in ultra custom night is actually impossible as black light Freddy 1b kills you before the night begins! On top of that, there are so many different mechanics to keep track of (the pizzeria has 4 floors!) it is basically impossible for a human and maybe even for a bot. Even so, it’s free on gamejolt and a blast to play! It even has a sort of campaign/story mode and extra little minigames like a Bonnie rhythm game! It’s totally fun and i absolutely recommend installing it.
@@Awesomesauceuser I think I’ve heard of that game lol, that’s wild though
@ it’s a fever dream lol you’ve gotta try it
WHERE IS JACK-O-BONNIE
@@emriver150 exactly
I eat him sorrgy
I FORGOT BRUHHHH
@@jerakaigamez You can do what They did for Ultra custom night where if the heat gets too high you just die as he slowly fades in.
@loren6102 Isnt that just jack o chica
funtime freddy being left out is so baffling for how iconic he is
Ikr
And Funtime Foxy was missing in Special Delivery.
Funtime Freddy is my favorite character in the entire series and it was so disappointing he was put in the game in the background as an office object that is similar to the deer like head object without the wooden board behind his head, he could’ve been added as a special character like Lolbit or bonnet. But I guess Scott was just lazy to come up with a mechanic for him.
@ŚhayneĖlaine which is wierd cause his sister location mechanic could have easily worked
@@jerakaigamez It worked in Ultra Custom Night
7:22
Don't know if this was intentional or simply a coincidence, but this is the exact mechanic for Phantom Tails in the UCN themed fan game, Five Nights at Sonic's: Maniac Mania
Wow no idea what that is but cool
Ultra Custom Night Moment.
Yup
I’m not a massive fan of phantom chica having the same mechanic as phantom bb so hear me out, phantom chica appears on the camera backstage (or where toy Freddy is) she can appear on the monitor with toy Freddy and if she appears you need to switch camera on the monitor for toy Freddy, (the monitor will just be active without mr Huggs and even if toy Freddy isn’t active) or she will jumpscare you I think this links more to fnaf 3 and can be a pain with toy Freddy’s mechanic
@@SpringLockFilms damn based tbh
Some of these characters got added in a mod expansion called UCN Expanded, complete with their own mechanics and increasing the already difficult 50/20 mode. Great video btw!
That's really cool to know! Glad u enjoyed the video!
As a Pan Stan fan I am deeply disappointed you didn't include him
I apologise for this betrayal
It’s funny how I had the same idea for a potential Classic Golden Freddy mechanic as you did, that blew my mind!
I wish the plush animatronics weren’t so tedious on 20 AI, as it basically forces you to only use one camera. 50/20 mode could be way more interesting than just “AFK after 1AM and click a button occasionally while praying Toy Freddy doesn’t maul you”. It’d be better if the plushies required 10 coins on 20 AI. Same goes with Funtime Foxy. I’d have his mechanic be less punishing. Instead of Insta-killing you if you aren’t at his stage, I’d have him have a movement opportunity when you miss a showtime (taking two movements to leave). It’d add a lot more freedom to the mode.
@@endstoneninja3845 based af
That would make funtime foxy way too easy to deal with tho. Unless you make that higher the AI = more chance of a Showtime each hour+ M.O (at 20, he would have Showtimes every hour with a 100% chance to move), he would be potencially obsolete RNG character
Also, the plushy gang dificulty comes from the higher price by ai, so i don't think i would change the price too much
@ yeah, I find it weird how Funtime Foxy basically doesn’t have AI at all. Funtime Foxy should be a threat but not too unfair or too easy.
@ to be honest, what makes the plushies so annoying is that getting coins in the first place is too luck-reliant and you have to get 60 coins just for them.
No fnaf world gave me depression
Ideas for animatronic mechanics
Jack-o-Bonnie: He appears in the office when it reaches over 100°. If it reaches the max temperature of 120°, he will jumpscare you within a set time frame (this lowers depending on his level; 5 seconds on level 1 and 3 on level 20) Use the fan to send him away.
Yenndo: He works the same as Bonnie and Chica in FNAF 1. He will progress toward your office from the Prize corner or the Parts and Services room. Prize corner means he will go to the left hall, Parts and Services means right hall. When you hear a scraping metal noise and see his face in one if the doorways, close the door he appears in before he attacks.
Bidybab & Electrobab will work the same. They will take power when they appear in the Prize corner. Only one will appear at a time so power doesn't get instantly deleted. You can lower their chance of spawning with the global music box.
That is, if we're not adding any new rooms. To nerf Yenndo, there will be a centeral area with tables, a stage that Freddy will spawn on, and a wardrobe. Nightmare Foxy could use this wardrobe. There could also be a power room that branches off of Parts and Services. Electrobab, Bidybab, and Endo 1 will appear. This can also replace Yenndo's Parts and Services spawn.
Nice
I added the closet because the FNAF 4 office's closet is a bit obscured. The wardrobe can be used in a more empty part of the office (this occasionally changes based on the office you are using)
I have an idea for shadow freddy, he'll appear where W. Golden Freddy spawns, but you have to use your flashlight to get rid of him, not your mask.
For Phantom Chica, you should have to click on her cupcake, which will be on the same cam that she is on.
Electrobab would not be part of the roster, instead, you'd have a bidybab in your office, which would occasionally turn into an electrobab, with a sound cue and would need to be shocked. (Also, it wouldn't be able to be stalled)
(No Minireena 1 or Yenndo.)
Not bad ideas i like
Bad idea,but what if u will see endless poster of golden freddy(prob 3 to 6 and different cameras) and u have to look away by turning on a different camera,and if u fail to do so,then just flip the camera,and golden freddy is just a hallucinations and will jumpscare u almost killing u and then a different animatronic can get through and takes the kill,or it could be withered golden freddy,or somtimes u just die because u got scared so much
It could work well but idk
Oh and it would be cool to add shadow Fred and bon,and instead of crashing ur game
Idk what next,so u decide,if u find this coment or a ramdom dude
"Nightmare Foxy is the only animatronic in fnaf 4 not in ucn"
Jack-O Bonnie:
Yes....I realised
We need a part 2 to this videos going over missing animatronics
- Paper Pals
- Springbonnie
- Phone Dude
- Jack-O-Bonnie
- Adventure Endo 01
- Candy Cadet
- Secuirty Puppet
Possibly
Underrated video, you should definitely havre more views, keep up the good work!
Appreciate it!
"FNaF 2 has the most characters of any game today... except the one we're covering here."
FNaF Pizza Simulator
FNaF World (If you count it) Even if you don't include characters that aren't original to the game
FNaF Help Wanted (1 & 2.... if you count them)
FNaF AR...... if you wanna count it.....
Lmao shhhhhhh Pizza sim doesn't count and the others aren't part of the list
We need to get these modded into ucn
Based
@@zachpro5475 there's something similar with Ultra Custom Night, but this fangame have like 800 characters
@@purblubescramble-prll 869
3:01 that’s exactly what’s done in ucn deluxe with chaos 4, it’s really cool
Awesome
Chat, does he know...
I don't.
Those who know
?
@ Ultra Custom Night
@@BlazeFangYTultra custom night is extremely bloated and doesnt pertain to the rules of this video
4:27 well technically pizzeria simulator has more if you count just by Animatronic Number and not by Active Threats
But i understand this is being pedantic
i love the extremely minimal effort and research put into this video its so cool
Lol I dont know if this is a compliment or an insult so uhhhhh....thanks?
@@jerakaigamez i'll be real it was a silly insult, sorry
actual criticism of the video:
i don't know why you didn't seem to bother checking if anyone else has done this idea before. it would have been really interesting to look into how ultracn and ucn expanded did their ideas, compared to your concepts. especially from a game design perspective. (UCN Deluxe also already has that second golden freddy idea fully implemented in it's Chaos 4 mode. I haven't beaten it [I suck at UCND lol] but it would be nice to mention, although it's much more niche so i wouldn't be surprised if you didn't even know ucnd existed)
speaking of from a game design perspective, the concepts seem also feel a bit half baked and not really thought through. surprisingly, most characters in UCN have a purpose for being there (outside of trash and the gang), and they all do something different while still being manageable even with many animatronics on. while i like some of your concepts, some of them just feel pointless and already do something that other ucn characters do better.
your first golden freddy idea is just an easier rockstar bonnie. if it also had a chance to spawn on dropping cams, that would just make it either constantly show up, or never spawn at all. i think it MAYBE can work, in a more balanced game, but also i think rockstar bonnie does the "find something in cams" concept a lot better already, and toy freddy and puppet do the "things i have to constantly manage and check" concept better too.
your second golden freddy concept is actually really good. it's so good that again it's already in UCN deluxe lol. it would make the current 50/20 strat like 5x harder, but i don't think scott cawthon was designing around that either way, and you still can definitely manage it. and in intended route it works great. no problems there, parallel thinking is a thing yeah and it would have been cool to acknowledge it, but again yeah UCN deluxe is pretty niche so i'm not surprised you missed it. you should totally play it tho
endo 1 is weird. ballora already fills the cameras with static, so it'd get confused with that. and like you said, it contributes literally nothing to 50/20 runs because you never are on cams anyway. intentionally designing an animatronic's mechanic so that it literally doesn't matter is... weird? i feel? in intended route, it's just another thing on the checklist. it's fine, but not really that engaging or interesting.
it's really hard to suggest alternatives because ucn's core design is already so full of every concept that you can reasonably do, it gets super messed up. i think something cool would have been to make something with silent ventilation, though, as that's super underutilized. i would have made it so if he leaves the backstage, you have to turn sv on to make him turn back. accompany him leaving with a sound cue, or something. having to activate a utility in reaction of something would make office gameplay more interesting, i feel. you can keep the static too when he leaves
your withered freddy concept is interesting, but doesn't really fit the character imo. if i was scott i would have given that to toy bonnie and chica, to be honest! and just made withered freddy and withered bonnie the ones that show up randomly. either that, or i would make withered freddy be similar to freddy, but on the right side. right door is pretty underutilized, only really being used for ballora and maybe nightmares (idr which one). i get that cam 2 is pretty cramped, though
withered foxy just doesn't really work because of nightmare bb, yeah. it sounds like an rng nightmare, especially if you can't get nmbb to stand up in time so you can flash both him and foxy (cuz that's the only way to flash bb safely). ucn doesn't need more rng. it's also really unintuitive that you'd have to do this. the idea of having to flash something in the room constantly is already taken by phantom freddy, though. and nightmare freddy in a way. imo add him to a camera and make it so you have to spam flashlight him in there. that'd require having to add a flashlight to all the cameras but it's another thing in the intended camera cycle. it's not the best idea but you can't really do anything with him in the office that's not already done.
shadow freddy, no notes. it's fine, honestly better than shadow bonnie it'll make it so you have to guess where the deathcoin is in the dc sequence, but also that's really funny so i like it.
endo 2... having to use the ac to push him back is interesting, i like that. but his punishment doesn't really matter at all? even for intended route, you don't really change the vents, you use the heater for the duct animatronics iirc. idk just make him kill you
phantom foxy works. no notes, would make it so you can't just sit on the left the entire time. what's the downside to being jumpscared by him, though? imo it should be something like raise temp a bunch and maybe noise
phantom chica and puppet just. don't matter at all. like you said. phantom bb and mangle actually do something different, bb only spawns on the cam system and gets despawned if you swap cameras, while mangle spawns on any system but despawns when you change systems. so this is a very easy fix, just make each of the phantoms target a different area. puppet can appear on all three systems with a long kill timer (have her slowly fade in, maybe), but only be removed when closing the cameras (ie: swapping systems or cameras doesnt remove her). phantom chica can appear in the ducts and vents and you need to swap to the cam system to despawn her. this makes you have to focus on what phantom is on a lot more than you do rn. phantom bb/mangle from ucn recode actually do something similar to my puppet concept, which is where i got the idea from
nightmare foxy appearing in only one office is just... a very obviously horrible idea. don't know why you decided to go with this. i actually like the concept too, just make him spawn in all of the offices.
and finally for SL, can they really be imported directly into ucn?
i mean funtime freddy totally can, dunno why scott didn't do that. the zap characters probably work, too, altho they're arguably redundant due to reset ventilation existing. but yendo is basically already golden freddy, and the other bidybab thing already kinda exists from characters like molten freddy and ennard and afton. for bidybab, could be cool to have something where you have to close the vent door like 3 seconds after a sound cue. yendo can just not exist idrc
wow i typed a lot.
TLDR: you could have really thought more about these concepts, and could probably have mentioned how ultracn and ucn extended did it. i kinda expected more from you
Really interesting watch, I love some of the mechanics he came up with ngl for them lol, nice how he tried to make them relate to each animatronic's appearances in their own game.
W glad u enjoyed
Great video but here are things that I would fix:
Withered Freddy: He will appear in your office, if he does boop his nose 2 times. If you fail to do so or click more than 2… you die
Withered Foxy: the exact same thing in fnaf 2, but just flash him for 3-5 seconds then open and close cameras
Phantom foxy: Will replace phantom Freddy at a random time, if he jumpscares you he will disable your flashlight
Phantom Chica: if you stay on a camera for too long, she will appear and disable cameras
Phantom puppet: just make the jumpscare 10 seconds long
Jack-o-Bonnie: if you office is over 100 degrees, he will disable the heater or A/C, if you don’t make the office colder you die
The reason why the withered s I mentioned have nothing to do with ducts is because only the fnaf 6 animatronics fit (a little bias but whatever)
Interesting ideas
Golden Freddy will appear on whatever camera you're looking at, but only if you've been in the office for too long. You must quickly switch the camera or system to avoid his jumpscare. His AI level determines how much time you have to react.
Endo-01 will be inactive in the Parts & Service room until you run out of power. His ai level will determine when he attacks. (He is like power outage Freddy)
Withered Freddy will make his way to your office from the east or west hall. Close the door to send him back. If he is let in, you must put on the mask to ward him off. He is more strict than bonnie and will insta-kill you if he's in your office while you've run out of power.
Withered Foxy will wait outside one of the halls to attack. When you hear his running, you must react quickly and shut whichever side he's coming from. (He's just another reaction time animatronic like Ballora and Afton)
Shadow Freddy will appear in the vent system. If his face is on an unsealed vent node, sealing that vent will cause you to automatically run out of power. He only appears for a short amount of time, though.
Endo-02 will be in the vent system. If the puppet is active, he will move faster the more the music box is unwound. Regardless, the GMB can be used to slow him down. He goes down the left or middle path, but never the right.
Phantom Chica will appear only on the duct system. Staring at her for too long will cause her to jumpscare you and temporarily turn off and disable audio lures.
Phantom Foxy will appear in your office. You must react quickly and shine the light to make him disappear. If he jumpscares you, power will temporarily drain faster.
Phantom Puppet will be in the kitchen. Overwinding the music box will cause him to do an attack similar to FNAF 3. This will cause lots of noise and speed up ventilation errors. However, this can only happen once per night.
Nightmare Foxy will force your monitor down with a paralyzing jumpscare if you're on your monitor for too long. While this won't kill you, it will leave you vulnerable to other threats waiting for you in the office.
Jack-O-Bonnie will be like Jack-O-Chica, except he will be in your office and will only disappear if you have the AC on until he disappears.
Funtime Freddy would have the same mechanic as in SL except he can't switch closets. Plus, it will make Lefty less lonely.
For Yenndo, he can be like the Bonnie for Foxy. If he's in your office, you must avoid checking Funtime Foxy, or he will either jumpscare you or permanently disable all the cameras.
Bidybab will always take the fastest route to your office through the vents (left side). When you hear her crawling, you must make sure the vent door is closed before opening the monitor to avoid her jumpscare.
Electrobab is faster than Bidybab, but can go down any vent path. She works the same as Bidybab, except if she gets in your office, she will drain power until you shock her with the zap button.
Minireenas 1 can just be like UCN Minireenas, except they block the cameras instead.
I'm proud of this, though I'm curious about your thoughts on it.
These are better then what the video ofers tbh,good job
@@Lucas.pcport85 Thank you! I might change Shadow Freddy or Yenndo, but only if I am recommended a better or more fitting mechanic.
Based
7:38 I had an idea similar to the Roblox fnaf fan game called Ultimate Random Night. My idea is that, like that game, Phantom Chica possesses the monitor. She will slowly fade in as you use the cameras (probably with her image from fnaf 3 on the arcade machine), at about the same speed as Nightmarrione, with the speed increasing as the AI increases. After she fully appears she will jumpscare you, disabling access to them for 3-5ish seconds. She slowly fades away as you don’t use the cameras, and the speed she fades decreases as AI levels increase. At max AI she would fully appear after around 4 seconds of camera usage and take 8 or so seconds of no cameras to disappear completely.
Cool video
Thanks
Nightmare foxy could be the in vent where you can't and he is not affected by the audio but you can hear him and when you flash the vent you can faintly see his backing away just like in fnaf4 when you get him in hallways but once he gets to the entry he works like how dose in the closet
Could be cool
Yea some of the withereds missing was kinda strange to me
Indeed my goat very strange. At least they included no 1 crate
I agree (for the most part) with all characters except nightmare foxy. It doesn't seem right to have an office that has an advantage over other offices like that, straight up eliminating one character. I think it would instead be better to have him emerge from either the vent or a door infront of the player, and he either needs to be shone or have the door closed on him.
I mainly thought of it since the fnaf 4 office is usually the one that people use for 50/20 because its bright so it could be an extra challenge
Was that the bite of '87
I really like all these mechanics!!
They all fit very well, wish UCN had more time to fit every single character in there.
If they make another UCN in the next few years id hope theyd add everyone they missed and more
@@GeneGerald925 damn straight and glad u liked my ideas
i needed them to add funtime freddy 🙏
@@dragon_games87 same especially because they added minireenas,lolbit bonette and not him😭
And Yenndo
Yes
Phantom Chica should appear on Toy Freddy’s screen
Yes pretty good idea
This concept of having unused animatronics here is pretty creative actually
Yes
@jerakaigamez i forgot to make the whole comment on accident
its so cool you made a fnaf video im such a big fan of it
Yayyyy
I can just hear him saying, BAWN BAWN GO GET EM
Thumbnail is top five images you werent supposed to see
Lolll
Security Puppet, Gumball Swivelhands, Prize King, The FNaF 6 Entrepreneur, Hand Unit, and Tutorial Unit did not deserve that disrespect-
My idea for Jack-O-Bonnie is that he is the same as Jack-O-Chica but will materialize from the left door when the office is too hot.
Interesting
this is a very rough breakdown of how the ai of the aninatronics in the video might work done by someone who has never touched code in his life please tell me if i made something horrendously bad
golden freddy:has an ai in 40 chance to spawn every hour when he spawns you click the poster [ai÷2] times and he goes away
for the second idea it could work by having a chance to spawn either golden freddy or withered golden freddy similar to how bonnie and foxy work chances would likely be ai value plus a random number not sure what it would be though
endo 01:endo 01 would have a stage progression very similar to how nightmare freddy works in fnaf 4 or how phantom freddy works in ucn, while your in the cameras every second endo 01 will add [ai÷2+1] to the counter,when it reaches 500 static appears on the camera the static gets worse every 100 points untill endo kills you at 1000 looking at his camera will remove 100 points per second if your not in the cameras 20 points are removed every 3 seconds
withered freddy:same ai as most duct animatronics but he ignores vent snares and audio lures when he reaches your office he appears out the duct opening in your office and kills you if you dont have the mask on after 4 seconds
withered foxy:mostly the same as freddy but will leave if the flashlight is on him after 4 seconds
shadow freddy:not much to add over the video as xor or deedee spawns them in and he mostly has visual differences
endo 02: same ai as other duct animatronics at about halfway through the duct system endo 02 will start moving backwards if the ac is on he will break the duct opening for [ai+2] seconds
no need for extra ai for the fnaf 3 phantoms the ai would basically be the exact same as in fnaf 3 with no notable differences that havent been said in the video
nightmare foxy:stage based progression very similar to endo 01 he will add his ai value to the counter every second and appears at 500 points with a 4 second kill timer
sister location animatronics have the same ai as sister location nothing interesting there
Very cool
8:11 Jack o bonnie isn't in the game
I indeed forgot
@jerakaigamez that is okay
I would like if withered freddy would be exactly like normal freddy but for the right hall and goes faster when the temperature is low
Thats actually a really cool idea
I payed for this and sadly there were 50 characters in the game
But UCN is free...
Well unless you're playing a port
@ I play on mobile for UCN
Thats sad
2:59
I have better idea
Fnaf 1 golden freddy: he acts like w. golden freddy in ucn(without mask)
Withered golden freddy: he appear in your office with no head, head will spawn in 5 spots in the office, you need to click on it few times(randomly from 1 to 5) and he disappears(mechanic is based on animatronics salvage fnaf fan game)
You also forgot to mention that Scott's PC or whatever thing he was using to make the game could only fit 50 characters 🤓👆🏻
Ok yeah shhhh its a what if lol
better ideia for nightmare foxy: i liked the ideia so the only things that changes is that when you put him in any ofice a closet appears at the center
True
You forgot jack-o-bonnie and nightmare mangle
@@micheraba9364 jacko bonnie yes and nightmare mangle is in the game
Great video!
Thanks!
@ no problem!
i have a small problem with the concept of animatronics only existing in certain offices
it makes a true max mode impossible
you will always be missing some form of mechanic somewhere
whether its the lack of a closet for nightmare foxy or the lack of an arcade machine for phantom chica or whatever
Fyi: they were all not included because of something called "them wanting 50 characters on the main screen, not all of them"
Do you... Do you know who made UCN?
@Algeanie3 scott cawthon
There's more than 50 in the game but ok
@@jerakaigamez i meant 50 on the main screen when you join the game
5:32 nightmare balloon boy? he would just kill you if you tried to flash foxy
Yeah so you would have to plan your flashes
Phone guy is a FNAF 1 character, making it 7 characters
Also, phone dude exists
Lol phone dude u need to not click his button
Holy based the Australian is back
Yessir
A bit of a shame that deathcoin Fredbear is just a shitty recolor of FNAF 1 bear.
True
now im just trying to imagine withered freddy squeezing his fatass into a duct. but if withered chica and bonnie can do it, so can he. i love how huge and imposing the withereds are
Lmao true
The mediocre melodies already use the duct system my guy.
Lmao ik but like there could be more, plus we never see them come outta the duct openings
so, nightmare foxy would only appear in the fnaf 4 office. so, if you set him to any number but use any other office, he will just not appear. then, if you wanted to do 71/20, you could just skip nightmare foxy by choosing any other office? or would it only count in fnaf 4 office?
I guess for the max challenge you would need to use the fnaf 4 office. Its just an interesting idea
Jack-O-Bonnie be crying rn
Still mad we got characters like Pigpatch but no Withered Freddy or Nightmare Foxy
Ultimate Custom Night has way too many FFPS animatronics and most of them aren't even haunted
@@_MyNameIsAJ_ why the hell did all of the mediocre melodies make the cut anyway
Indeed
I like you're ideas of Golden freddy, The rest of the withereds, the sister location crew, phantom puppet, and endo 2! the rest are just meh though.
Epic and fair, golden freddy is my fav one
You should have covered Adventure Endo 01 & Candy Cadet, they where literally in the roster for a bit, I don’t know why they weren’t reused for Deedee’s roster
If one question. Why does your editing and its like the fatty and movement lower frame rate? when a text or a picture moves or fades away. It moves like 12 frames per second. What kind of editing software on your using?
Lol one that i need to upgrade
@@jerakaigamez yesterday my good sir☕
My idea for withered foxy:
Withered foxy will either go to the hallways or the office if he shows up flash him with your flash light or your camera lights to make him go away
Not bad
Isn’t weird how ballora and funtime Freddy are switched up like now ftf made it in help wanted one then ballora was in the second one, fnaf ar and fazbear frights did this to.
Yeah very weird
Cant wait for tf2 sniper in ucn
That throws JARATE
Poor foxy ❤
New sub!
W
OK, so you talk about Endo O2, but Miss Jacko Bonnie ok. 👍
8:38
I forgot lol
Bro forgot 1 animatronic for FNAF 4, jacko bonnie
Yes I did
Nahh foxy got done dirty 3 times in a row
Rip Jack O Bonnie
Indeed
for withered foxy can be used mech like in fnac 3 shadow rat
It would be cool tbh.
Ucn is already hard enough.
True still need to beat 50/20
You forgot Jack-O-Bonnie
I know
@@jerakaigamez Cool
The only idea I don't like is nightmare foxy
There shouldn't be office exclusive animatronics
Also you can't even see in the closet because of rockstar freddy
Its just an idea
Doing Ucn 900/20!!! With all the characters in the fnaf and fan games franchise!!!1!1!1!
Jack-O-Chica✅
Jack-O-Bonnie❌
Lol
in fnaf 4 there is also jack o bonnie
What about Jack o' Bonnie
I forgot lol
You forgot Jack-o Bonnie
Yes I did
What about my boy Candy Cadet??
Lol hes in the game technically but idk maybe I could have come up with something
rip jacko bonnie
Yeah lol
You forgot jack o bonnie
Ik lol
2:58 Chaos 4 (those who know)
Foxy:most hated
You're forgot Jack o Bonnie and nightmare Endo.
Dark Springtrap is forgotten
Paper pals are meh
Nightmare endo is help wanted but yes everything else i forgot
@@jerakaigamez you could have used phantom cupcake for phantom chica mechanic. Phantom puppet could have used fnaf 3 mechanic but that would be hard
@Da_Fluttershy thats a good idea
Poor jack o bonnie
WHERE IS ADVENTURE PHANTOM BB
Jack o bonnie
Nightmare cupcake
pls include jack o bonnie
I forgotten im sorry
W
W
@ W
What about shadow Bonnie