0:52 A slight correction on my small mistake, so I was misinformed on how Firedamp Rooms work, it's just the candle & lighter which makes you explode, but the electrical lights like Flashlights, bulklights and etc are safe.
Modifier ideas: *The option for having any modifiors will require the see you soon badge, just like the hotel with rock bottom.* Giggle modifiers: Giggling: Giggle spawns slightly more. +5% knobs No requirements (except see you soon duh) Cant be combined with: Laughter,whats so funny?,Nothing's funny Laughter: Giggle spawns much more and can spawn up to 5 +10% knobs Requires Helping hand Cant be combined with: Giggling,What's so funny?,Nothing's funny. What's so funny?: atleast one Giggle is guaranteed to spawn every room. +15% knobs Requires: Not funny Cant be combined with: Giggling,Laughter,Nothing's funny. Nothing's funny: Giggles no longer spawn. -10% knobs Requires Not funny Cant be combined with: Giggling, Laughter,What's so funny? Mating season: More eggs spawn during swarms. +5% knobs No requirements 5 likes and i turn this comment into a video. Edit:aight I'm working on it.
I don't think that many people know what the badge requirements are for. Having Pls Donate and Supporting Small Business required for "Capitalism" is unnecessary. The reason for that is that the badge requirements disallow the player to obtain badges they don't have easier. For example, the modifier that makes Ambush spawns more often requires "Unbound" (Ambush' crucifixion achievement) to disallow players getting the badge more easy when activating that modifier. Also, all floor 2 modifiers will definitely requires "See You Soon".
yeah needing both sssh and rock bottom makes no sense (same goes for rock bottom AND see you soon), also the figure rooms appearing more often doesnt make sense, as there are only 3 (and one unused room). They cant spawn multiple times. Also, al Patrol Grumbles being replaced by Queen Grumbles lore-wise is impossible. The knobs bonusses are ridiculous too, and the explanation for what firedamp does was all wrong.
@itzSab1 Tbf, the only reason I decided to mention the Sshh! achievement to unlock Meat Locker is because it's the only Figure achievement that doesn't require the crucifix. Since it kind of acts like the “Meet/encounter insert_entity” achievement for Figure since there isn't one specifically for him. Lore-wise, I don’t think it matters when it comes to modifiers. For example, lore-wise, it’s impossible for Rooms entities to appear/enter in the Hotel since they are in their Sub-Floor which I assume doesn't allow these entities to escape from there, but a modifier allows that to happen. I do agree that the Knob bonuses I mentioned are outrageous, and I’ve already made a pinned comment on my mistake on how the Firedamp Rooms work since I was misinformed on they work.
Ideas: Grumbler: Makes Grumbles significantly slower, and having flashlight completely stunning them. (-25% Knobs) I saw something funny, can i show you?: After Falling off of a player’s head, a giggle will have between a 25% - 30% chance to stand up and try to get another player, draining more health. (+10% Knobs) Rotten Meat: Figure now cannot hear you when walking, unless you are close to it. (-15% Knobs) (On Floor 1 & 2) Where is it coming from?: Gloom Bats, will now go to the end of a light source, not attacking you for it. (-10% Knobs) Overstocked: At El Goblino’s table, there will be extra stock available, which means crucifixes have a higher chance of spawning in Jeff’s Shop. (-15% Knobs) Shipping came Late: Less items will be sold it Jeff’s Shop, going from 5 - 3. (+5% Knobs) Extras: Jeff will only sell Band-Aids and Batteries. (+10% Knobs) Sold Out: Jeff will have nothing, and instead give you 100 Gold for a Sorry :( (+15% Knobs) Sorry Dude, can’t give you it today: Jeff will have nothing for sale and won’t give you anything. (+20% Knobs) (Garunteed Crucifix on Sale next run) Do you really have to go?: Giggles will latch on for longer, doing double damage. (+20% Knobs) I Still See You: During the DAM SEEK boss fight, seek will be able to use it’s minions on upper floors. (+10% Knobs) Where are you?: Only lets DAM SEEK attack within it’s own goo. (-20% Knobs)
I have some: "Generator sabotage" Generators will spawn more frequently and will have 0-1 bulbs placed on them. Requires: Expert technician ( +%5 knobs) "Enjoy your stay" Hide wont attack you when in a closet Requires: Betrayal and eviction notice (-%10 knobs) "Looking everywhere for you" Rush and ambush will find you if you are not inside a closet or bed Requires: Unbound/ Stay out of my way (+%10 knobs)
More modifier Ideas "Water pressure" Grants: 10% more knobs Desc: More flooded rooms will appear. Lights have a chance to short circuit and be put out "We die in the Dark" Grants: 50% knobs Desc: Gloom bats will spawn in every room including the nest Unlock method: Get the 'The hellish caverns' badge(basically the mines Hotel Hell)
@@AnotherRobloxian576 Both of the fanmade badges have Pressure references. Because it kinda incapsulates the "Minecraft: Try Terraria" and "Terraria: Try Minecraft" type of bond
I have 3 new ideas for hotel modifers: Laugh all evil: +15% more knobs, makes giggle have a chance to spawn in the hotel (requires just a prank) Millions:+10% more knobs: gloombats have a chance to spawn in the hotel (requires I dont believe my eyes) Rumbling and grumbiling:+25% more knobs: any room except the seek chases, figure rooms and jeffs shop can be replaced with a grumble chasing you (requires trespassing/ trespasser
I have three: Comedy Show: Giggles are going to appear in every single room Needs It was just a prank and trespassing badge +15% knobs because you can end up in a combo of giggle screech and rush They Really Bite!: Giggles, screechs,gloombats,grumbles will do more damage Needs: See you Soon +15% knobs this one isnt for the mines entities but i think they should add it: No time to think: Screech will give even less time to look at him(less time than think fasteR) +15% knobs
Modifier idea(more coming soon) Hotel Transylvania: 4 - 10 entities will attack all at once and rare entities like Jack have more chance to spawn Knob rate: 10% Dread of the night: Dread will always spawn Knob rate: 15% You will laugh more than you smile: Spawns 10 giggles in each rooms Knob rate: 5% The Mind Giggling: The game will repeatedly play Giggle's laugh, making sound cues almsot impossible to hear Knob rate: 15%
My ideas: Structural Integrity: The room no longer shakes when rush spawns +10% Knobs Feeling Gloomy: Gloombats now attack you if you throw a glowstick or use a laser pointer +%5 Knobs Unfunny: Giggle doesn't spawn -30% Knobs Extra Measures: There are now 6 anchors in door 150 (Increases with player count) +70%, Requires Trespassing. Deja Vu: The sewer chase now has a minecart section +80% Knobs Don't Mine if I do: Gloombats and Giggles spawn in the Hotel +50% Knobs Requires 'It's just a prank' and 'I don't believe my eyes' Greenhousing: Garden Sub-rooms spawn more often -30% Knobs Built Different: More time can be spent in fire damp rooms -15% Knobs
I have more ideas for doors floor 2: 16- Funny: Makes Giggle spawn more, +5% knobs 17- Very Funny: Makes Giggle spawn on every room and giggle deals more damage, +15% knobs 18- Patrol Swarming: Makes The Nest have Giggles on the ceiling, +5% knobs 19- Anti Patrol: Removes every grumble except grumble queen, -50% knobs 20- Queen’s Removal: Removes the Grumble queen in the nest, -25% knobs 21- Local Sighting: Makes Eyes spawn in every room and deals 2x more damage, +15% knobs 22- Figured Out: Makes Figure be able to see you, +15% knobs 23- Grumble Payday: Makes more variations of giggle/grumble be able to spawn, all variations: Giggle (normal) Griggle, Riggle, Grumper, Grumble (normal) , Crumble, Scrumble, Royal Grumble, Queen Grumble (normal) , King Grumble, everything after Grumble, spawns in the nest, +30% knobs 24- Infested Caves: Makes snare spawn in the mines and spawns more than normal, +5% knobs 25- Seeking Help: Makes Seek Chase in floor 1 and 2 have seek blobs, hands, tentacles throughout the chase that’ll kill you. +10% knobs, requires Running Track & You can run 26- Inflation: Makes both floor 1 & 2 Jeff shop be 3x more expensive, cannot be combined with el goblino’s payday, +5% knobs 27- Take a chill pill: Makes ambush not rebound, -10% knobs 28- Puzzler: Makes door 150 anchors instead of 4, it becomes 12 anchors, +20% knobs, still gets affected by more players, maximum is 20 anchors if with more players, requires Trespassing 29- Gardener: Makes Garden Closet Rooms spawn much more often in floor 2, -75% knobs 30- Voice Acting changes: Giggle’s Voicelines: 1- HAHAHAHAHAHAHAHA THIS IS SO FUNNY 2- HeheHAHAHAHAHA this is SO FUNNY 3- Hello (when he dosent attack you) 4- (Crucifix) AHHHHHH THIS IS NOT FUNNY ANYMOOOOORE- 5- (Crucifix) YEAH THIS IS NOT FUNNY BROOOOOOOOOOO- 6- (stunned) OUCH THATS NOT FUNNY 7- (stunned with flashlight) IM BEING BLINDED Grumble: 1- Muahahhaha you look like a snack that I can eat 2- (when he bites you) Very yummy muahahaha 3- (when you use crucifix) HEY THATS NOT FUNNY, I will not banish MUAHAHAHA Gloombats Swarm: 1- I HATE LIGHTS DONT TURN ON A LIGHT 2- (when u turn on light) TURN THAT OFF 3- (when you use crucifix) AHHHHHHHH JUST REMOVE THIS BLUE LIGHT
I have 20 modifier ideas! And I will tell you. 1. No more laughing! Giggle will appear less. No achievements needed. 2. Queen Is Lost? No queen grumble will spawn until the end of the mines. Achievement needed: Trespassing Edit: 18 left. 3. True Speed. You will move faster than the queen grumble. Achievement needed: Hotel Hell 4: Haha! Grumbles have a chance of appearing ANYWHERE. Achievement needed: See You Soon 5: Hmmm. Makes the terminal have 5 numbers instead of 3. And the mathematics will be harder. No achievement needed. 6: Keep Up Im Too FAST! The queen grumble bolts around the nest in 5 seconds or more. Achievement needed: cya soon 7: Lucky Number 7! Screech will barely appear. Achievement needed: Unbound cuz it says shut up. Thanks and I Hate You. Because it’s screeches crucifix badge 8: AH! You will have to do the minecart part with A and D mixed. Mixed as in A goes left and D goes right. Achievement needed: MUMBO JUMBO! 9: WHOS HURTING ME? You will slowly take eyes bites until your at one HP. Achievement needed: See You Soon & Look At Me 10: Again and again and AGAIN- Grumbles will always spawn. Except room 150 Achievement needed: Not Very Mines Like. 11: I Vote Left! Minecart will always go left no matter the lever being switched. Not the seek minecart tho don’t worry Achievement needed: MUMBO JUMBO 12: Wait. I’m a main character? You take 15% less damage. Achievement needed: Juggernaut 13: I didn’t know this was here! Gloom bats are ALWAYS purple. (Because it’s the rarest variant) Achievement needed: I’ll change it soon. 14: Hours Of Pain. Dread will take 5 HOURS to spawn. Achievement needed: it’s not my time 6 more to go! 15: Why you in my face? 2 screeches will spawn at a time. Achievement needed: SHUT UP! 16: PLEASE STOP. A-90 will appear twice. Achievement needed: A-1000. 17: GAHHH! Everything is louder. Achievement needed: This Place SUCKS! 18: Jobs Must Pay. The terminals have X5 THE NUMBERS. THE TERMINALS ARE INCREASED TO H. THE MATH IS HARDER. THE BEACON WONT WORK. Achievement needed: Bruh. 19: speed. Giggles stun time will be decreased by 3 seconds. If it’s 3 seconds then it’s 1 second. Achievement needed: Nonexistent Spray. (My version of the just a prank achievement) 20: Do I have Figurities? Figure will spawn every 5 doors. Achievement needed: Grinded For This. Secret modifier time! 21: ALL THE MODIFIERS COMBINED. Achievement needed: cya soon. Hotel hell. Not very mines like. Nonexistent spray. This place SUCKS! Rock Bottom and not 5 stars. I hope you enjoyed reading that all and I hope one of ‘em get into the modifiers for the mines! Bruh is earned by crucifying Seek while your in the minecart. SHUT UP! Is earned by crucifying 2 screeches in 1 run. Not very mines like is like Hotel hell but you need a 200%+ modifier activation. This place Sucks is like not 5 stars but you need 100%+ more knobs boost. From modifiers of course. Juggernaut is earned by winning a run on the back door to the hotel to the rooms and then back to doors and then into the mines and win on 1 hp. Good luck! Nonexistent Spray is earned by surviving a giggle. You need 50 Hp for this. It’ll still do 40 damage but you need 50 HP for this badge. It needs to give you 10 hp left. Grinded for this is you have to beat all the figure encounters. Go to the hotel then beat the hotel then go to the mines and you have it! You guys can pick the last 13 modifiers badges you have to unlock.
modifers remake+ideas Look up! +5% Giggles will spawn more often and more will spawn in one room. Also every time you get attacked from Giggle, more will spawn and they will spawn more and more often the more you get hit Sleepy -45% Rush is slower and the light flickering is longer than normal Hey! Are you here? +15% Dread now takes 50% less. time to spawn. (You can't get any Dread achievement with this modifier activated) Bad memory +15% None of the doors have numbers on it, Dupe spawn also increased Ready or not... +10% Rush and Ambush can spawn at any moment, and no longer only spawn only when you open a new door I said STOP!! +20% A-90 will have unfair spawns and gives you much less time to react, also he doesn't slow/stop entities anymore You can't hide! +10% None of the safe spots that are not the closets beds, trash cans and sewer tubes work anymore Double trouble +25% All doors (not including the bosses) will duplicate Ex:you will have to open 2 doors with the respective number to go to the next one (Normal door:1, 2, 3... Modifier on:1, 1, 2, 2...) And this will make the game 2 times longer edit:fixed giggle explanation, dread modifier bonus and 2 new modifiers
@@_Dayspace_ Oh yeah, I forgot that Rock Bottom unlocks the modifiers option, but there’s another reason for why . Sshh! is the only Figure-related achievement that doesn’t involve using the crucifix. Plus, Sshh! kind of works like other basic entity achievements where you just encounter the entity, like with Rush or Ambush. Since most modifiers require a similar "encounter entity" achievement, that’s what I had in mind. Is it unnecessary? Most certainly. But does it matter? Not really, imo.
Some of my modifier ideas Quick Haste, Haste from backdoors will spawn with levers every 10 rooms either adding 0:30 seconds or 1:00 minute, on door 50, 100, 150 or seek chase or door 200 the timer will pause 25% Knob Boost Requires: Rock Bottom, Other way around Mixed up: The Hotel rooms have a chance to spawn in the mines Vice versa with The Hotel Knob Boost: 5% Requires: Rock Bottom, See you Soon Power Grid: More Generator Rooms will spawn in the mines Knob Boost: 10% Requires: See you Soon Cannot be combined with Lockdown Lockdown: Most Rooms will have a generator Knob Boost: 20% Requires: See you soon and Mine Mania (Custom badge that I made for beating mines with a 50% Knob Boost from modifiers Cannot be combined with Power Grid Back Around: Back Doors entities except for Haste can spawn Knob Boost: 15% Requires: Other Way Around (Can be combined with Quick Haste) Hunger: Grumbles will be significantly faster and flashlights will only slow them down by 40% Bulk Lights will only slow them down by 55% Knob Boost: 10% Requires: See you Soon Cannot be combined with Starvation Starvation: Grumbles will instantly kill you if they get you and have an incredibly increased speed Flashlights no longer slow them Bulk Lights slow them by 25% Knob Boost: 30% Requires: See you Soon, Cavern Hell (Beat The Mines with atleast a 150% Knob Boost From Modifiers) Minecart Railroad: Seeks minecart chase segment will be significantly longer Knob Boost: 5% Requires: See you Soon Dreadful Countdown Dread will spawn after 3 minutes instead of 10 Knob Boost: 15% Requires: Rock Bottom, It’s not my Time Edit: Adding some more modifiers Giggles For All: Giggle will spawn more commonly throughout the mines and can also spawn in the hotel rooms if mixed up is added Knob Boost: 5% Requires: Rock Bottom Cannot be combined with Giggling Menaces Giggling Menaces: Giggle will almost always spawn and will deal 15 damage per tick instead of 10 per tick Knob Boost: 15% Cannot be Combined with Giggle for All Cutting Hedge: Shears will spawn in lockers/drawers with a uncommon chance Knob Boost: -10% Knobs Requires: Rock Bottom Chiroptophobia: GloomBats spawn after the 1st door and will follow you everywhere even without a light source and will not despawn They will however ignore figure rooms and the nest Knob Boost: 15% Requires: Rockbottom, Flyswatter Empty Mineshaft: Items no Longer spawn not even shears Knob Boost: 10% Rift Disabled Requires: Rock Bottom Cannot be Combined with Cutting Hedge Unstable Cavern: Rocks similar to the Seek Chase will fall down trying to crush you and instantly kill you Knob Boost: 10% Requires: Rock Bottom, Down the Drain Eye see you: Eyes will slowly try and lift your camera to look at them Knob Boost: 5% Requires: Rock Bottom, Look at me Cavern Hell Badge Description: I think I just had a heart attack from that Cavern! Mine Mania Badge Description: Made it out barely
Some of my modifier ideas. (Warning: there’s a LOT) *Rush’s brother?* : blitz has a chance to spawns in the hotel or the mines. +10% knobs Requires: *Around Back* achievement *Lookie-Louie* : the lookman will have a chance to spawn in the hotel or the mines +10% knobs Requires: *Around Back* Achivement *looking for me?* : the lookman will spawn in every room +25% knobs Requires: *other way around* & *Not Five Stars* Achivement. *Stage fright* : multiple lookmen will spawn in every room +50% knobs Requires: *Hotel Hell* & *Othwr Way Around* Achivement *Calling for Backup* : blitz & the lookman will frequently spawn in the hotel or mines. +20% knobs Requires: *other way around* achivement *Pick up the pace* : haste will be active in the hotel & Mines (will disable for any boss room) +20% knobs Requires: *other way around* Achivement *Eye love the attention* : The eyes will spawn in figure & boss rooms of the mines. +50% Knobs Requires: *You Can’t See Me* & *Hotel Hell* Achivement. *Rushing for more kills* : rush has the chance to rebound +30% knobs Requires *Stay Out of my Way* , *Unbound* & *Rock Bottom* Achivements *Copying homework* : rush will ALWAYS rebound +40% Knobs Requires: *not five stars* & the achievements from previous modifier ⬆ *deadly little ceiling rat* : giggles will kill you if it lands on you. +40% knobs Requires: *not funny* & *Trickshot* Achivements (note: other players can still take giggles off) *Dreadful Chances* : Dread’s spawn time will be random (anywhere from 4-10 minutes) +30% Knobs Requires: *It’s not my time* Achivement. *missing vegetation* : Shear rooms & the courtyard won’t spawn +20% Knobs Requires: *Rock Bottom* & *Herb of Virdis* Achivement *WELCOME TO HELL* : all Bad Modifers Combined (all ones that give knobs) + 300% Knobs Requires: EVERY ACHIEVEMENT (except event-exclusive ones)
unique idea! out from the mines: the hotel has cues similar to the mines, giggles spawn, gloombats spawn, eyes can teleport, locked rooms instead need generators, and the hotel shakes when rush or ambush spawns, and screech spawnd more, needs the acheivement see you soon, not funny, and flyswatter. bonus: 75% more knobs
Idea: The modifiers is called " You Can Run But Dont step on them!?" So Basically what this modifier does it will increase the speed of seek of +1 every time you open a door [foor 1] and in [floor 2] Seek will increase its speed +1 everytime you jump and Snares Will spwan [ You Need the Running Track And Rock Bottom and You Can Run!] gives you the +30% more knobs if you beat it.
My modifiers ideas: "Evil be gone": Entitys that inst Figure and Seek will not spawn anymore. (Requires all of the crucifix badges without the Mines and fail crucifix) ( -450 ) 2- "The Timothy family": Timothy spawnrate increase be 40%. (Requires Hello Timothy) (+25) 3- Running Time: Seek appears from 3 to 7 times on a run. (Requires Hotel Hell) (+123) 4- Im out of time: Now theres the backdoors levers. (Requires beating backdoor) (+25) 5-Backdoor : Backdoor entities appears, Dread is now haste. (Requires Beating backdoors, not five stars) (+15) 6- you are annoying: Giggles appear on the hotel (requires See you soon) (+5) 7- Not im my turn : A-90 appears , but the spawnrate is increased be 25%. (Requires Back on Track) (+15) 8- But he said Nuh uh. : entities do not get crucified anymore. (Requires Evil be gone) (+60) 9- But he said nuh uh, and you got revenge.: entities cant be crucified and gone (like 8 modifier) but you have infinite crucifixs. (Requires Rock botton and evil be gone) (+30) 10- Worst time from earth : Entities attack non-stop , Room entities are enabled, Giggles appear, Door 50 requires 15 books, seek chase is now 10 doors + banana from SHM23, hide attacks faster,Jack appears more with timothy,Dark rooms spawn more, 50% of a room being locked, Guiding Light Gone(not from seek chase), Seek chase dark, Rush light flicking only takes 2 seconds to warn you, ambush only rebound 2 times, Hide works as the floor two , Backdoor entities, Backdoor lever, Items from Jeff and prerun are 2 times more expensive, Items have less chance to spawn (Candle is 0.1%) snares spawn, eyes spawn on a group of 10 in every room (not seek chase), Shadow appear more (Requires all of the badges from the game, not including the event ones.) (+2500)
Another idea of modifier: "Experienced electrician" You need to activate more beacons in grumbles nest 1p - 6, 2p - 7, 3+p - 8 Gives +50% knobs ONLY past door 150 Can be obtainable with Tresspassing badge
I have an idea: weak lungs, it makes the firedamp rooms kill you faster if you don't make it out quick enough. It requies the "whomever smelt it" and "not five stars" badges and awards +15% more knobs and the harder version is: lung failure, it makes firedamp rooms a lot more dangerous and you have enough time to make it out but only enough to escape. It requires the "whoever smelt it" and "down the drain" badges and awards +25% knobs! I hope you like my idea! Edit: this would go crazy with your idea gas leak!!
3:00 btw it should just be the original bug spray ideas: how was the fall? - Enter with 40% health (can be healed back) and how about some more hotel mods? like mines entities now are in the mines Look up - Giggles from The Mines will appear throughout the hotel +5% and 2 other of those modifiers, just like the snare modifiers +10% and +15% look up requires just a prank second one requires trickshot third one requires crucify giggle Buggy - Gloombats from The Mines will sometimes appear in the hotel +10% requires the badge for surviving them, OR the badge for crucifying them, idk which one it should be (btw using bug spray WILL get rid of them) then some firedamp in hotel mods including: firedamp leaks from The Mines will appear randomly +5% firedamp leaks from The Mines will appear very frequently +15% Every room is a Firedamp leak +25% 1. free 2. requires survive fire damp 3. beat door 150 btw bonus one that has nothing to do with the mines but prob will work in both floors Plushies (im working on the name) - Some entities will be plushies :D -0% knobs or what lsplash would do is -25% knobs or smth
i have 4 ideas oopsies! any light source will cause you to go boom boom in the gas leak room 15 percent more knobs oops... bananas from super hard mode will now spawn on both floors 10 percent more knobs janitors day off bananas and snares will spawn on both floors 20 percent more knobs out of light all light sources will not be able to be bought or found in the map including starter shop and guiding light wont appear at all ): 25 percent more knobs
Modifier Idea: Family Tree +35% Knobs Giggles can spawn in the nest in tunnels AND anchors, they can alert grumbles if they land on you and if they get crucified, the grumbles get more aggressive.
Some ideas Fusion: Generators will spawn a lot more frequently +10% knobs Friendly Fire: You die if you get a minecart pushed into you by someone +15% knobs
Heres some i thought of: Grass Allergy No garden rooms will spawn except for in the nest. +10% knobs The Darkbats Gloombats will spawn in every room that is dark. +15% knobs Requires "i dont believe my eyes" Room for more miners A60, A90, and A120 will spawn in the mines. +25% knobs Requires "back on track"
ideas: #!: Deadly Grumble Grumbles will insta-kill you, no matter your health. Requires: The Bigger They Are, and Trespassing 35% boost in knobs #2: Prank Gone Wrong Giggles will damage you more, and faster Requirements: Not Funny 10% boost in knobs #3: Minecart(less) The minecart section is removed from the seek chase. Requirements: Running Track -50% decrease in knobs #4: Gloomy Gloombats will spawn almost every room. Requirements: I Don't Believe My Eyes, and Flyswatter 40% boost in knobs #5: The Pancakes Are Back!! Snares will spawn in The Mines. Requirements: None 10% boost in knobs #6: Stay Extended Hide will not appear in the last hiding spot you entered anymore. -10% decrease in knobs Requirements: Eviction Notice that's it
heres my morifier ideas, of course, you need to have the see you soon badge for all of them, some made up badges for these modifiers are "mineshaft mayhem" (basically hotel hell) and "can i go back up please?" (not five stars) Giggle: Dead Trend: removes every giggle. -15% knobs. this can not be paired with any giggle modifiers. Watch Where You Giggle: giggles have a higher chance of spawning: 10% knob boost. can not be paired with any giggle modifiers except Superglued. Superglued: Giggles stay on your face longer, and do a bit more damage. 10% knob boost. cant be paired with Dead Trend. LETS GO GIGGLINGGG!!1!1!1: Giggles will ALWAYS spawn in almost EVERY ROOM. have fun! (i say almost every room because it would be unfwir on seek encounters and grumble encounters. 30% knob boost. Rush: (note that every hotel modifier that rush has is also here) I'm Crawlin' Here!: rush is slower. can not be paired with I'm Runnin' Here. Stabilised: Rush and Ambush do not emit earthquakes when they come. 20% knob boost. Ambush: (same case as rush) Endless Bumping: Ambush will rebound for ages. Can not be paired with Again and Again and Again. Screech: (you know the deal, but this time without im everywhere.) I'm Somewhere: Screech can only spawn in dark rooms. Gloombats: Figure's Feast: No gloombats can spawn. -10% knob boost. can not be paired with other modifiers that the gloombats have. (i will continue this list later)
Some ideas Master Prankster Giggle is now up high and in dark places,makes no sound either +23%Knobs Enraged If you hit giggles with glow sticks enough every giggle is replaced by a grumble chase +40%Knobs Figured it out Figure now replaces dam seek and is buffed +50%Knobs Medical License If Figures light shines on you he immediately knows where you are
modifier ideas stop laughing: giggles will always spawn (excluding seek chase figure rooms the nest and door 200) (will grant you 20% knobs) (requires just a prank and not funny) double trouble: makes figure appear in the nest with the grumbles (will grant you 10% knobs) (requires all figured out and the bigger they are) no help: guiding light will never appear in seek chase generator rooms etc (will grant you 20% knobs) (requires see you soon) i cant breath: fire damp leaks will suffocate you more faster( will grant 20% knobs) (requires who ever smelt it)
Ideas #1 giggle will no longer can be found. #2 grumbles will be slower or 1 grumble can be found. #3 seek chase will not have the minecarts #4 room 200 DAM seek will be easier #5 more gold will be found. That’s it.
Modifier ideas *Restricted area* : Every locker you hide in hide will remain there permanently (It gives 20% more knobs) *Rabies* : Gloombats will slowly decrease your health when they bite you once until you die (It gives 15% more knobs) *Roller Coaster* : The minecart in the seek chase will go even faster than before, giving you less time to react (It gives 25% more knobs)
0:52 Here's a correction, the straplight, bulklight, and flashlight (and laser pointer) can be used in firedamp rooms without any consequences. Why can you use those items in firedamp room? Because unlike lighters, there is a glass covering blocking the immense heat, also idk how lasers work so I can't tell you
@@Asrgrimm The thing is, since floor 2 just released like a little over 3 weeks ago. There's still some misinformation and confusion, but I'm pretty sure most of the info is fact checked by now. For example people thought that straplights could stun giggles and grumbles but its too weak to do so.
Name : gigling is annoying What it does : gigles and grumbles (maybe not grumble) will make no more sound so for grumble you need to rely on shake and gigle look the roof and hope you chat fast from when he attack
I feel like during Seek is very unfair due to the fact that if a Giggle is at the minecart tracks you won't be able to see where you're meant to go basically being a instant death
Modifier idea Hunger Makes grumbles Gloombats giggles screeches and figure more violent Requirements for the modifier See you soon and hotel Hell Gloombats will do more damage and will be faster and sometimes attack for no reason grumbles will be faster and do 75 damage Instead of 50 giggles will attack for longer screech will attack more and do more damage figure will be faster and will hear you even if you’re crouching if you are near Is it a good idea or no
Here's 1 that comes from my 2nd channel: Modifier: Grumble Family Description: Not only the Queen and Patrols spawn... But Giggle appears throughout The Nest Knob %: +10% Knobs Requirement: (I don't remember the achievements names so...) Attacked By Giggle Badge and The Nest Badge
my mod ideas general - gold mine more gold will spawn in the mines -10% knobs - grumble family reunion more grumbles will spawn per machine completed requires: trespassing +15% more knobs - rollin n jumpin seek chase and minecart version will las longer requires: forgor the name but complete seek chase +20% knobs - fire hazard fire damps will appear more often requires whoever smelt it +10% more knobs - hot as hell fire damps are extremely common requires: hotel hell +20% knobs - security! locked rooms will now appear in the mines requires not five stars +10% knobs - fire fighting fire damps will no longer appear requires whoever smelt it -10% knobs entities - prankster giggles will spawn more often +10% knobs - April fools! giggles are EVERYWHERE requires:not funny and just a prank +15% knobs - unfunny giggles will not spawn anymore -10% knobs - infested gloombats will spawn more often requires i cant believe it +10% knobs - splat gloombats no longer appear requires splat goes the gloombat idk but i forgor as well -10% knobs items - leftovers items are a little more common requires any floor 2 crucifix badge -5% knobs - finders keepers more items will spawn requires 2 floor 2 crucifix badges -10% knobs rift disabled - treasure items are EVERYWHERE requires all floor 2 entities crucifix badges -20% knobs rift disabled - charged up batteries are more common -10% knobs - medical attention bandaids are more common -10% knobs - low battery percent batteries are rarer +10% knobs - perm scar bandaids are more rarer +10% knobs thats all i can think of
I have an idea for a new modifiers! Look At Me Description : Eyes will spawn more frequently 10% More Knobs Black Leak Description : Seek will have 3 chases AND his boss battle 30% More Knobs The Last Entities Description : Random entities (Eyes, Giggle, Screech, and Gloom Bats) will spawn and despawn randomly during Seek's Boss Battle 90% More Knobs That's all I have for now!
(EDITED) I have 4 modifiers idea for floor 2 Hard Time Entities will now attacking more often Requires: down the drain Awards: 25% knobs Easy Time Entities will Attacking more less Requires: See you soon... Awards: -15% knobs Need more oxygen The water puzzle room and firedamp leak room spawned more often. Requires: trepassing Awards: 10% knobs Look up Giggles spawn almost every room. Requires: Not funny Awards: 15% knobs And some modifiers badge like the "hotel hell" and "not five star" Chaotic This is Chaos. Survive the mines with 250% modifiers. Mines Super hell I can't take it anymore. Survive the mines with 350% modifiers. And the hardest modifiers badge for floor 1 and 2. HOTEL MINES LOOP I think im bouta pass out. Survive The hotel and The mines with 200% modifiers.
More ideas Mind the Carts - Way more minecart puzzle rooms spawn +15% Minecart Madness - Every room has a minecart puzzle +25% (cannot be used with Technician) Electrical Work - Way more rooms have generator puzzles +15% Technician - All rooms have a generator puzzle (cannot be used with minecart madness) +25% Not a Prank - Giggles spawn in every room +20% Gone Mining - Way less band aids and batteries spawn +15% Banned Aid - NO band aids or batteries spawn +30% First Aid - More band aids and batteries spawn -15% Less Gold - Less gold spawns +15% Gold Ores - NO gold spawns +20% Softlock - Minecarts DON'T RESPAWN +15% Swarmed - Way more gloombats spawn in a gloombat swarm +20% Stable Structure - Rush and Ambush don't cause earthquakes +15% Firefighter - No firedamp leak rooms spawn -20% Electrical Problems - Most rooms dont have light +15% Deep Dark - All rooms don't have light +25% Unhelpful Light - Items in lockers (like fuses or flashlights, band aids, etc) don't make a sound and don't glow +20%
I think there should be modifiers for floor 1 like It activate the backdoor Monsters. Or the floor 2 Monsters (also haste is removed cuz It would be impossible
my idea is this too muck ink this modifier makes it for that there are now more values to twist seek now has 5 forms and his new ability is called screech cannon he can form a cannon and launch 3 to 5 screeches at you they do half the damage a normal screech does and i can here you this modifier makes crouching useless in figure rooms i cant see AGAIN this modifier makes it for that figure can spawn in firedamp rooms and finally double trouble figure now spawns in the dam seek room so now you have to crouch rewards: too much ink: 35.5% more knobs i can here you: 40% more knobs i cant see AGAIN: 40.5% more knobs double trouble: 50.7% more knobs thats it thanks for reading this😀😀😀
hello I am back once more 1. Ngl should be 5%, fire damp rooms are just painfully easy due tot he fact you can just go back through the way you came to make the timer go away. 2. You don’t need to have badges, for floor 2 ur gonna need see you soon anyway to use floor 2 mods, also this should be 10% tbh 3. Ngl this just feels unnecessary, keys rlly don’t add anything to floor 2 since generators exist 4. how would this work, seek would need to start earlier or else it couldn’t go past door 150, plus 20% is way too much, it should be 5% since it’s just one part of the game that’s changed 5. neat idea but make it 10%, 25% is just kinda unnecessary 6. Gloom bats spawning more should be 5%, they’re way too easy to be 15% just for making them spawn more 7: make this -35% since gloom bats are way more a threat in doors compared to Timothy 8. This modifier would be pointless if payday was enabled, but 25% for a modifier that’s sometimes useless in gameplay is kinda questionable ngl, plus the pre-shop being more expensive is interesting but kinda iffy for 25% 9. Make dread spawn after 3 minutes, and make it 5% or 10% 10. honestly pretty gud, nothing I would rlly change here 11. Make it -50% since giggles are actually quite a threat in floor 2 12 make this 5% since it’s just more annoying then difficult 13. Make this 10% (I hate grumbles) since it’s just 1 part of the game and no where else 14. Again make this 10% since it’s just 1 part Neat modifier ideas but you rlly gotta nerf the bonus to these some of these
Idea for modifier: *Room for even more?* Entities from the Rooms can now spawn in the Mines. Awards: + 20% knobs Requires: "Detour" & "See you soon" achievements
I think they're going to add a special subfloor to floor 2 like they did with floor 1's The Rooms So maybe they could make a modifier that adds the entities from the new Mines subfloor
The badges are quite unfair, having rock bottom and see you soon wouldn’t be fair for the people who have rock bottom and can’t complete the mines like me. It is also unfair because noobs can’t even pass the figure. I don’t think LSPLASH would want to do double badges for types of modifiers like this, but great modifier ideas for the mines.
Small adjustments I'd make: Replace all 'rock bottem' with 'see you soon' since... how the hell else are you able to go into the mines at all??? Also, no 'shh' is needed, since, again, how else are you in the mines at all? 'Under lock n' key' should be replaced with something like 'more power needed' since generators are the keys of the mines. 1:50 also, what does this do? Make the whole first seek chase just the minecart section? Also, a majority of these modifiers makr no sense. Like, why'd they make a modifier for jeff increasing prices? I'm pretty sure a majority of these don't need achievements, since you need to beat the floor to even get any modifiers at all.
Yeah, maybe I shouldn't have added the Rock Bottom achievement as a requirement for almost every modifier I made. Should I haved replaced it with something like you said, See You Soon or I could have come up with two new achievements similar to Not Five Stars and Hotel Hell for the Mines to use as requirements instead. What I meant at 1:50 is that it extends the length of the rails in the Minecart Chase without causing any issues for Room 149-150.
Amazing! Here are 2 modifier ideas for Figure: I Always Come back Figure can exit his rooms in the mines if alerted Fellow Intruders 2 Figures roam the nest with the Grumbles
I feel like the capitalism/more expensive prices at Jeff’s shop is stupid because someone could activate that and just not buy anything. 25% is way too much.
Should probably remove some requirements since you get them in the run or require that other badge to get it like queens gambit requires see you soon and trespassing you are forced to have trespassing anyways before see you soon
Im pretty sure all those mods require see you soon. Cuz if you play mines with the mods, that'll give people an advantage to beat floor 2 easily. Rock Bottom is required for floor 1 mods, not floor 2.
Modifier idea Name: midnight Dread will spawn every 10 minute (it can't in 50-100) You need :dead of night: to put this modifier Other modifier Name: midnight madness Dread spawns every 5 minutes (can't spawn in 50 and 100 just like the first one) Requires: it's not my time
I hate this . This modifier is giggle spawn in everyroom expept seek chase and it's quite. You need not funny, and the bigger they are. It give 15 knob
0:52 A slight correction on my small mistake, so I was misinformed on how Firedamp Rooms work, it's just the candle & lighter which makes you explode, but the electrical lights like Flashlights, bulklights and etc are safe.
Ok
Yeah I was confused when you said that
Modifier ideas:
*The option for having any modifiors will require the see you soon badge, just like the hotel with rock bottom.*
Giggle modifiers:
Giggling: Giggle spawns slightly more.
+5% knobs
No requirements (except see you soon duh)
Cant be combined with: Laughter,whats so funny?,Nothing's funny
Laughter: Giggle spawns much more and can spawn up to 5
+10% knobs
Requires Helping hand
Cant be combined with: Giggling,What's so funny?,Nothing's funny.
What's so funny?: atleast one Giggle is guaranteed to spawn every room.
+15% knobs
Requires: Not funny
Cant be combined with: Giggling,Laughter,Nothing's funny.
Nothing's funny: Giggles no longer spawn.
-10% knobs
Requires Not funny
Cant be combined with: Giggling, Laughter,What's so funny?
Mating season: More eggs spawn during swarms.
+5% knobs
No requirements
5 likes and i turn this comment into a video.
Edit:aight I'm working on it.
How did his already get hearted what-
Magic
@@The_RedKonemagic cause this comment have 4 likes
video NOW!
WHAT ALREADY? Aight I'll work on it
I don't think that many people know what the badge requirements are for. Having Pls Donate and Supporting Small Business required for "Capitalism" is unnecessary. The reason for that is that the badge requirements disallow the player to obtain badges they don't have easier. For example, the modifier that makes Ambush spawns more often requires "Unbound" (Ambush' crucifixion achievement) to disallow players getting the badge more easy when activating that modifier. Also, all floor 2 modifiers will definitely requires "See You Soon".
Fr
yeah needing both sssh and rock bottom makes no sense (same goes for rock bottom AND see you soon), also the figure rooms appearing more often doesnt make sense, as there are only 3 (and one unused room). They cant spawn multiple times. Also, al Patrol Grumbles being replaced by Queen Grumbles lore-wise is impossible. The knobs bonusses are ridiculous too, and the explanation for what firedamp does was all wrong.
@itzSab1 Tbf, the only reason I decided to mention the Sshh! achievement to unlock Meat Locker is because it's the only Figure achievement that doesn't require the crucifix. Since it kind of acts like the “Meet/encounter insert_entity” achievement for Figure since there isn't one specifically for him. Lore-wise, I don’t think it matters when it comes to modifiers. For example, lore-wise, it’s impossible for Rooms entities to appear/enter in the Hotel since they are in their Sub-Floor which I assume doesn't allow these entities to escape from there, but a modifier allows that to happen. I do agree that the Knob bonuses I mentioned are outrageous, and I’ve already made a pinned comment on my mistake on how the Firedamp Rooms work since I was misinformed on they work.
@@itzSab1i feel like they should keep the game fun and challenging over lore
Ideas:
Grumbler:
Makes Grumbles significantly slower, and having flashlight completely stunning them.
(-25% Knobs)
I saw something funny, can i show you?:
After Falling off of a player’s head, a giggle will have between a 25% - 30% chance to stand up and try to get another player, draining more health.
(+10% Knobs)
Rotten Meat:
Figure now cannot hear you when walking, unless you are close to it.
(-15% Knobs)
(On Floor 1 & 2)
Where is it coming from?:
Gloom Bats, will now go to the end of a light source, not attacking you for it.
(-10% Knobs)
Overstocked:
At El Goblino’s table, there will be extra stock available, which means crucifixes have a higher chance of spawning in Jeff’s Shop.
(-15% Knobs)
Shipping came Late:
Less items will be sold it Jeff’s Shop, going from 5 - 3.
(+5% Knobs)
Extras:
Jeff will only sell Band-Aids and Batteries.
(+10% Knobs)
Sold Out:
Jeff will have nothing, and instead give you 100 Gold for a Sorry :(
(+15% Knobs)
Sorry Dude, can’t give you it today:
Jeff will have nothing for sale and won’t give you anything.
(+20% Knobs)
(Garunteed Crucifix on Sale next run)
Do you really have to go?:
Giggles will latch on for longer, doing double damage.
(+20% Knobs)
I Still See You:
During the DAM SEEK boss fight, seek will be able to use it’s minions on upper floors.
(+10% Knobs)
Where are you?:
Only lets DAM SEEK attack within it’s own goo.
(-20% Knobs)
I have some:
"Generator sabotage"
Generators will spawn more frequently and will have 0-1 bulbs placed on them.
Requires: Expert technician ( +%5 knobs)
"Enjoy your stay"
Hide wont attack you when in a closet
Requires: Betrayal and eviction notice (-%10 knobs)
"Looking everywhere for you"
Rush and ambush will find you if you are not inside a closet or bed
Requires: Unbound/ Stay out of my way (+%10 knobs)
More modifier Ideas
"Water pressure"
Grants: 10% more knobs
Desc: More flooded rooms will appear. Lights have a chance to short circuit and be put out
"We die in the Dark"
Grants: 50% knobs
Desc: Gloom bats will spawn in every room including the nest
Unlock method: Get the 'The hellish caverns' badge(basically the mines Hotel Hell)
Nice name for the mines hotel hell the hellish caverns
we die in the dark like the pressure badge???
@@AnotherRobloxian576 Both of the fanmade badges have Pressure references. Because it kinda incapsulates the "Minecraft: Try Terraria" and "Terraria: Try Minecraft" type of bond
Ripoff of pressure badges and name
Be original cmon!
@@Surprised-Tessyn_TEEHEE Fine...
1. Monsoon Season
2. Exterminator on Duty
Mines achievement rename: Brimstone Borehole
I have 3 new ideas for hotel modifers:
Laugh all evil: +15% more knobs, makes giggle have a chance to spawn in the hotel (requires just a prank)
Millions:+10% more knobs: gloombats have a chance to spawn in the hotel (requires I dont believe my eyes)
Rumbling and grumbiling:+25% more knobs: any room except the seek chases, figure rooms and jeffs shop can be replaced with a grumble chasing you (requires trespassing/ trespasser
I have three:
Comedy Show:
Giggles are going to appear in every single room
Needs It was just a prank and trespassing badge
+15% knobs because you can end up in a combo of giggle screech and rush
They Really Bite!:
Giggles, screechs,gloombats,grumbles will do more damage
Needs: See you Soon
+15% knobs
this one isnt for the mines entities but i think they should add it:
No time to think:
Screech will give even less time to look at him(less time than think fasteR)
+15% knobs
Modifier idea(more coming soon)
Hotel Transylvania: 4 - 10 entities will attack all at once and rare entities like Jack have more chance to spawn
Knob rate: 10%
Dread of the night: Dread will always spawn
Knob rate: 15%
You will laugh more than you smile: Spawns 10 giggles in each rooms
Knob rate: 5%
The Mind Giggling: The game will repeatedly play Giggle's laugh, making sound cues almsot impossible to hear
Knob rate: 15%
My ideas:
Structural Integrity: The room no longer shakes when rush spawns +10% Knobs
Feeling Gloomy: Gloombats now attack you if you throw a glowstick or use a laser pointer +%5 Knobs
Unfunny: Giggle doesn't spawn -30% Knobs
Extra Measures: There are now 6 anchors in door 150 (Increases with player count) +70%, Requires Trespassing.
Deja Vu: The sewer chase now has a minecart section +80% Knobs
Don't Mine if I do: Gloombats and Giggles spawn in the Hotel +50% Knobs Requires 'It's just a prank' and 'I don't believe my eyes'
Greenhousing: Garden Sub-rooms spawn more often -30% Knobs
Built Different: More time can be spent in fire damp rooms -15% Knobs
I have more ideas for doors floor 2:
16- Funny: Makes Giggle spawn more, +5% knobs
17- Very Funny: Makes Giggle spawn on every room and giggle deals more damage, +15% knobs
18- Patrol Swarming: Makes The Nest have Giggles on the ceiling, +5% knobs
19- Anti Patrol: Removes every grumble except grumble queen, -50% knobs
20- Queen’s Removal: Removes the Grumble queen in the nest, -25% knobs
21- Local Sighting: Makes Eyes spawn in every room and deals 2x more damage, +15% knobs
22- Figured Out: Makes Figure be able to see you, +15% knobs
23- Grumble Payday: Makes more variations of giggle/grumble be able to spawn, all variations:
Giggle (normal) Griggle, Riggle, Grumper, Grumble (normal) , Crumble, Scrumble, Royal Grumble, Queen Grumble (normal) , King Grumble, everything after Grumble, spawns in the nest, +30% knobs
24- Infested Caves: Makes snare spawn in the mines and spawns more than normal, +5% knobs
25- Seeking Help: Makes Seek Chase in floor 1 and 2 have seek blobs, hands, tentacles throughout the chase that’ll kill you. +10% knobs, requires Running Track & You can run
26- Inflation: Makes both floor 1 & 2 Jeff shop be 3x more expensive, cannot be combined with el goblino’s payday, +5% knobs
27- Take a chill pill: Makes ambush not rebound, -10% knobs
28- Puzzler: Makes door 150 anchors instead of 4, it becomes 12 anchors, +20% knobs, still gets affected by more players, maximum is 20 anchors if with more players, requires Trespassing
29- Gardener: Makes Garden Closet Rooms spawn much more often in floor 2, -75% knobs
30- Voice Acting changes: Giggle’s Voicelines: 1- HAHAHAHAHAHAHAHA THIS IS SO FUNNY
2- HeheHAHAHAHAHA this is SO FUNNY
3- Hello (when he dosent attack you)
4- (Crucifix) AHHHHHH THIS IS NOT FUNNY ANYMOOOOORE-
5- (Crucifix) YEAH THIS IS NOT FUNNY BROOOOOOOOOOO-
6- (stunned) OUCH THATS NOT FUNNY
7- (stunned with flashlight) IM BEING BLINDED
Grumble:
1- Muahahhaha you look like a snack that I can eat
2- (when he bites you) Very yummy muahahaha
3- (when you use crucifix) HEY THATS NOT FUNNY, I will not banish MUAHAHAHA
Gloombats Swarm:
1- I HATE LIGHTS DONT TURN ON A LIGHT
2- (when u turn on light) TURN THAT OFF
3- (when you use crucifix) AHHHHHHHH JUST REMOVE THIS BLUE LIGHT
a modifier I would like to see in floor 1 would be so giggles can spawn in the hotel,I think that would be interesting
Hi BeMeebEth
@@RhysmuthGaming hello rhysmuth👺
@@CrazzyMSM hi guys
Name idea: wanna see something funny?
@@hectorgilgil6990 chefs kiss
I have 20 modifier ideas! And I will tell you.
1. No more laughing! Giggle will appear less. No achievements needed.
2. Queen Is Lost? No queen grumble will spawn until the end of the mines.
Achievement needed: Trespassing
Edit: 18 left.
3. True Speed. You will move faster than the queen grumble. Achievement needed: Hotel Hell
4: Haha! Grumbles have a chance of appearing ANYWHERE.
Achievement needed: See You Soon
5: Hmmm. Makes the terminal have 5 numbers instead of 3. And the mathematics will be harder.
No achievement needed.
6: Keep Up Im Too FAST! The queen grumble bolts around the nest in 5 seconds or more.
Achievement needed: cya soon
7: Lucky Number 7! Screech will barely appear.
Achievement needed: Unbound cuz it says shut up. Thanks and I Hate You. Because it’s screeches crucifix badge
8: AH! You will have to do the minecart part with A and D mixed. Mixed as in A goes left and D goes right.
Achievement needed: MUMBO JUMBO!
9: WHOS HURTING ME? You will slowly take eyes bites until your at one HP.
Achievement needed: See You Soon & Look At Me
10: Again and again and AGAIN- Grumbles will always spawn. Except room 150
Achievement needed: Not Very Mines Like.
11: I Vote Left! Minecart will always go left no matter the lever being switched. Not the seek minecart tho don’t worry
Achievement needed: MUMBO JUMBO
12: Wait. I’m a main character? You take 15% less damage.
Achievement needed: Juggernaut
13: I didn’t know this was here! Gloom bats are ALWAYS purple. (Because it’s the rarest variant)
Achievement needed: I’ll change it soon.
14: Hours Of Pain. Dread will take 5 HOURS to spawn.
Achievement needed: it’s not my time
6 more to go!
15: Why you in my face? 2 screeches will spawn at a time.
Achievement needed: SHUT UP!
16: PLEASE STOP. A-90 will appear twice.
Achievement needed: A-1000.
17: GAHHH! Everything is louder.
Achievement needed: This Place SUCKS!
18: Jobs Must Pay. The terminals have X5 THE NUMBERS. THE TERMINALS ARE INCREASED TO H. THE MATH IS HARDER. THE BEACON WONT WORK.
Achievement needed: Bruh.
19: speed. Giggles stun time will be decreased by 3 seconds. If it’s 3 seconds then it’s 1 second.
Achievement needed: Nonexistent Spray.
(My version of the just a prank achievement)
20: Do I have Figurities? Figure will spawn every 5 doors.
Achievement needed: Grinded For This.
Secret modifier time!
21: ALL THE MODIFIERS COMBINED.
Achievement needed: cya soon. Hotel hell. Not very mines like. Nonexistent spray. This place SUCKS! Rock Bottom and not 5 stars.
I hope you enjoyed reading that all and I hope one of ‘em get into the modifiers for the mines!
Bruh is earned by crucifying Seek while your in the minecart.
SHUT UP! Is earned by crucifying 2 screeches in 1 run.
Not very mines like is like Hotel hell but you need a 200%+ modifier activation.
This place Sucks is like not 5 stars but you need 100%+ more knobs boost. From modifiers of course.
Juggernaut is earned by winning a run on the back door to the hotel to the rooms and then back to doors and then into the mines and win on 1 hp. Good luck!
Nonexistent Spray is earned by surviving a giggle. You need 50 Hp for this. It’ll still do 40 damage but you need 50 HP for this badge. It needs to give you 10 hp left.
Grinded for this is you have to beat all the figure encounters. Go to the hotel then beat the hotel then go to the mines and you have it!
You guys can pick the last 13 modifiers badges you have to unlock.
modifers remake+ideas
Look up! +5%
Giggles will spawn more often and more will spawn in one room. Also every time you get attacked from Giggle, more will spawn and they will spawn more and more often the more you get hit
Sleepy -45%
Rush is slower and the light flickering is longer than normal
Hey! Are you here? +15%
Dread now takes 50% less. time to spawn. (You can't get any Dread achievement with this modifier activated)
Bad memory +15%
None of the doors have numbers on it, Dupe spawn also increased
Ready or not... +10%
Rush and Ambush can spawn at any moment, and no longer only spawn only when you open a new door
I said STOP!! +20%
A-90 will have unfair spawns and gives you much less time to react, also he doesn't slow/stop entities anymore
You can't hide! +10%
None of the safe spots that are not the closets beds, trash cans and sewer tubes work anymore
Double trouble +25%
All doors (not including the bosses) will duplicate Ex:you will have to open 2 doors with the respective number to go to the next one
(Normal door:1, 2, 3...
Modifier on:1, 1, 2, 2...)
And this will make the game 2 times longer
edit:fixed giggle explanation, dread modifier bonus and 2 new modifiers
Having shh and rock bottom is a bit unnecessary because if you have rock bottom you already have shh
I mean, not everyone would have the Rock Bottom achievement
@@AsrgrimmYou implied that you need both achievements, and you need rock bottom to access modifiers in the first place
@@_Dayspace_ Oh yeah, I forgot that Rock Bottom unlocks the modifiers option, but there’s another reason for why . Sshh! is the only Figure-related achievement that doesn’t involve using the crucifix. Plus, Sshh! kind of works like other basic entity achievements where you just encounter the entity, like with Rush or Ambush. Since most modifiers require a similar "encounter entity" achievement, that’s what I had in mind. Is it unnecessary? Most certainly. But does it matter? Not really, imo.
@@AsrgrimmSame can be said with Rock bottom and see you soon because if you have see you soon you have rock bottom
@@Algadoo2013 Yeah, but I like being a little too extra when it comes with modifier requirements
Some of my modifier ideas
Quick Haste, Haste from backdoors will spawn with levers every 10 rooms either adding 0:30 seconds or 1:00 minute, on door 50, 100, 150 or seek chase or door 200 the timer will pause
25% Knob Boost
Requires: Rock Bottom, Other way around
Mixed up: The Hotel rooms have a chance to spawn in the mines Vice versa with The Hotel
Knob Boost: 5%
Requires: Rock Bottom, See you Soon
Power Grid: More Generator Rooms will spawn in the mines
Knob Boost: 10%
Requires: See you Soon
Cannot be combined with Lockdown
Lockdown: Most Rooms will have a generator
Knob Boost: 20%
Requires: See you soon and Mine Mania (Custom badge that I made for beating mines with a 50% Knob Boost from modifiers
Cannot be combined with Power Grid
Back Around: Back Doors entities except for Haste can spawn
Knob Boost: 15%
Requires: Other Way Around
(Can be combined with Quick Haste)
Hunger: Grumbles will be significantly faster and flashlights will only slow them down by 40% Bulk Lights will only slow them down by 55%
Knob Boost: 10%
Requires: See you Soon
Cannot be combined with Starvation
Starvation: Grumbles will instantly kill you if they get you and have an incredibly increased speed Flashlights no longer slow them Bulk Lights slow them by 25%
Knob Boost: 30%
Requires: See you Soon, Cavern Hell (Beat The Mines with atleast a 150% Knob Boost From Modifiers)
Minecart Railroad: Seeks minecart chase segment will be significantly longer
Knob Boost: 5%
Requires: See you Soon
Dreadful Countdown Dread will spawn after 3 minutes instead of 10
Knob Boost: 15%
Requires: Rock Bottom, It’s not my Time
Edit: Adding some more modifiers
Giggles For All: Giggle will spawn more commonly throughout the mines and can also spawn in the hotel rooms if mixed up is added
Knob Boost: 5%
Requires: Rock Bottom
Cannot be combined with Giggling Menaces
Giggling Menaces: Giggle will almost always spawn and will deal 15 damage per tick instead of 10 per tick
Knob Boost: 15%
Cannot be Combined with Giggle for All
Cutting Hedge: Shears will spawn in lockers/drawers with a uncommon chance
Knob Boost: -10% Knobs
Requires: Rock Bottom
Chiroptophobia: GloomBats spawn after the 1st door and will follow you everywhere even without a light source and will not despawn They will however ignore figure rooms and the nest
Knob Boost: 15%
Requires: Rockbottom, Flyswatter
Empty Mineshaft: Items no Longer spawn not even shears
Knob Boost: 10%
Rift Disabled
Requires: Rock Bottom
Cannot be Combined with Cutting Hedge
Unstable Cavern: Rocks similar to the Seek Chase will fall down trying to crush you and instantly kill you
Knob Boost: 10%
Requires: Rock Bottom, Down the Drain
Eye see you: Eyes will slowly try and lift your camera to look at them
Knob Boost: 5%
Requires: Rock Bottom, Look at me
Cavern Hell Badge Description: I think I just had a heart attack from that Cavern!
Mine Mania Badge Description: Made it out barely
Some of my modifier ideas. (Warning: there’s a LOT)
*Rush’s brother?* : blitz has a chance to spawns in the hotel or the mines.
+10% knobs
Requires: *Around Back* achievement
*Lookie-Louie* : the lookman will have a chance to spawn in the hotel or the mines
+10% knobs
Requires: *Around Back* Achivement
*looking for me?* : the lookman will spawn in every room
+25% knobs
Requires: *other way around* & *Not Five Stars* Achivement.
*Stage fright* : multiple lookmen will spawn in every room
+50% knobs
Requires: *Hotel Hell* & *Othwr Way Around* Achivement
*Calling for Backup* : blitz & the lookman will frequently spawn in the hotel or mines.
+20% knobs
Requires: *other way around* achivement
*Pick up the pace* : haste will be active in the hotel & Mines (will disable for any boss room)
+20% knobs
Requires: *other way around* Achivement
*Eye love the attention* : The eyes will spawn in figure & boss rooms of the mines.
+50% Knobs
Requires: *You Can’t See Me* & *Hotel Hell* Achivement.
*Rushing for more kills* : rush has the chance to rebound
+30% knobs
Requires *Stay Out of my Way* , *Unbound* & *Rock Bottom* Achivements
*Copying homework* : rush will ALWAYS rebound
+40% Knobs
Requires: *not five stars* & the achievements from previous modifier ⬆
*deadly little ceiling rat* : giggles will kill you if it lands on you.
+40% knobs
Requires: *not funny* & *Trickshot* Achivements (note: other players can still take giggles off)
*Dreadful Chances* : Dread’s spawn time will be random (anywhere from 4-10 minutes)
+30% Knobs
Requires: *It’s not my time* Achivement.
*missing vegetation* : Shear rooms & the courtyard won’t spawn
+20% Knobs
Requires: *Rock Bottom* & *Herb of Virdis* Achivement
*WELCOME TO HELL* : all Bad Modifers Combined (all ones that give knobs)
+ 300% Knobs
Requires: EVERY ACHIEVEMENT (except event-exclusive ones)
the last one is useless, yu can do literally exactly what it does while needing less achievements by just equipping all the bad ones
unique idea! out from the mines: the hotel has cues similar to the mines, giggles spawn, gloombats spawn, eyes can teleport, locked rooms instead need generators, and the hotel shakes when rush or ambush spawns, and screech spawnd more, needs the acheivement see you soon, not funny, and flyswatter. bonus: 75% more knobs
Fun fact:For some reason,you cant get the:"Ssh" achievement anymore+if youre in floor 2,doesnt it basiaclly mean you already have both of them?
You can still get it as long as you have friends, your friends need to go into the door without you and so you teleport
modifier idea :
burrowing:
Grumbles can go into any room in the nest if they cant fit in they will make a hole in the walls to get in
+40% knobs
Idea:
The modifiers is called " You Can Run But Dont step on them!?"
So Basically what this modifier does it will increase the speed of seek of +1 every time you open a door [foor 1] and in [floor 2] Seek will increase its speed +1 everytime you jump and Snares Will spwan [ You Need the Running Track And Rock Bottom and You Can Run!] gives you the +30% more knobs if you beat it.
I think something that would be cool is “Underground Hotel” and it allows most entities from the mines to appear in the hotel
Also small headsup for those confused about the queen grumble modifers
Queen Grumbles Insta Kill and are faster than regular grumbles
My modifiers ideas: "Evil be gone": Entitys that inst Figure and Seek will not spawn anymore. (Requires all of the crucifix badges without the Mines and fail crucifix) ( -450 )
2- "The Timothy family": Timothy spawnrate increase be 40%. (Requires Hello Timothy) (+25)
3- Running Time: Seek appears from 3 to 7 times on a run. (Requires Hotel Hell) (+123)
4- Im out of time: Now theres the backdoors levers. (Requires beating backdoor) (+25)
5-Backdoor : Backdoor entities appears, Dread is now haste. (Requires Beating backdoors, not five stars) (+15)
6- you are annoying: Giggles appear on the hotel (requires See you soon) (+5)
7- Not im my turn : A-90 appears , but the spawnrate is increased be 25%. (Requires Back on Track) (+15)
8- But he said Nuh uh. : entities do not get crucified anymore. (Requires Evil be gone) (+60)
9- But he said nuh uh, and you got revenge.: entities cant be crucified and gone (like 8 modifier) but you have infinite crucifixs. (Requires Rock botton and evil be gone) (+30)
10- Worst time from earth : Entities attack non-stop , Room entities are enabled, Giggles appear, Door 50 requires 15 books, seek chase is now 10 doors + banana from SHM23, hide attacks faster,Jack appears more with timothy,Dark rooms spawn more, 50% of a room being locked, Guiding Light Gone(not from seek chase), Seek chase dark, Rush light flicking only takes 2 seconds to warn you, ambush only rebound 2 times, Hide works as the floor two , Backdoor entities, Backdoor lever, Items from Jeff and prerun are 2 times more expensive, Items have less chance to spawn (Candle is 0.1%) snares spawn, eyes spawn on a group of 10 in every room (not seek chase), Shadow appear more (Requires all of the badges from the game, not including the event ones.) (+2500)
SHM23 IS SUPER HARD MODE 2023 btw .
Another idea of modifier:
"Experienced electrician"
You need to activate more beacons in grumbles nest
1p - 6, 2p - 7, 3+p - 8
Gives +50% knobs ONLY past door 150
Can be obtainable with Tresspassing badge
Modifier idea: more giggling. giggles will appear more frequently 15% more knobs
I have an idea: weak lungs, it makes the firedamp rooms kill you faster if you don't make it out quick enough. It requies the "whomever smelt it" and "not five stars" badges and awards +15% more knobs and the harder version is: lung failure, it makes firedamp rooms a lot more dangerous and you have enough time to make it out but only enough to escape. It requires the "whoever smelt it" and "down the drain" badges and awards +25% knobs! I hope you like my idea! Edit: this would go crazy with your idea gas leak!!
Just whoever smelt it make sense
3:00 btw it should just be the original bug spray
ideas: how was the fall? - Enter with 40% health (can be healed back)
and how about some more hotel mods? like mines entities now are in the mines
Look up - Giggles from The Mines will appear throughout the hotel
+5%
and 2 other of those modifiers, just like the snare modifiers +10% and +15%
look up requires just a prank
second one requires trickshot
third one requires crucify giggle
Buggy - Gloombats from The Mines will sometimes appear in the hotel
+10%
requires the badge for surviving them, OR the badge for crucifying them, idk which one it should be
(btw using bug spray WILL get rid of them)
then some firedamp in hotel mods including:
firedamp leaks from The Mines will appear randomly
+5%
firedamp leaks from The Mines will appear very frequently
+15%
Every room is a Firedamp leak
+25%
1. free
2. requires survive fire damp
3. beat door 150
btw bonus one that has nothing to do with the mines but prob will work in both floors
Plushies (im working on the name) - Some entities will be plushies :D
-0% knobs or what lsplash would do is -25% knobs or smth
i have 4 ideas
oopsies!
any light source will cause you to go boom boom in the gas leak room
15 percent more knobs
oops...
bananas from super hard mode will now spawn on both floors
10 percent more knobs
janitors day off
bananas and snares will spawn on both floors
20 percent more knobs
out of light
all light sources will not be able to be bought or found in the map including starter shop and guiding light wont appear at all ):
25 percent more knobs
Modifier Idea:
Family Tree +35% Knobs
Giggles can spawn in the nest in tunnels AND anchors, they can alert grumbles if they land on you and if they get crucified, the grumbles get more aggressive.
35% is too much, this would be a easy pick for the hotel hell version of the mines
@patobuxas9446 Alright, I'll change it to 25% or 30%
Some ideas
Fusion:
Generators will spawn a lot more frequently
+10% knobs
Friendly Fire:
You die if you get a minecart pushed into you by someone
+15% knobs
Modifier Idea: KreekCraft's Sanity
- The Mines is in its old state before it was buffed by the devs.
I mean it's cool and all but the name's gotta change
Heres some i thought of:
Grass Allergy
No garden rooms will spawn except for in the nest.
+10% knobs
The Darkbats
Gloombats will spawn in every room that is dark.
+15% knobs
Requires "i dont believe my eyes"
Room for more miners
A60, A90, and A120 will spawn in the mines.
+25% knobs
Requires "back on track"
New modifier: silent but deadly, giggles will always kill you. Knob= 10% and badge required survive giggle or get a giggle off a players face
ideas:
#!: Deadly Grumble
Grumbles will insta-kill you, no matter your health.
Requires: The Bigger They Are, and Trespassing
35% boost in knobs
#2: Prank Gone Wrong
Giggles will damage you more, and faster
Requirements: Not Funny
10% boost in knobs
#3: Minecart(less)
The minecart section is removed from the seek chase.
Requirements: Running Track
-50% decrease in knobs
#4: Gloomy
Gloombats will spawn almost every room.
Requirements: I Don't Believe My Eyes, and Flyswatter
40% boost in knobs
#5: The Pancakes Are Back!!
Snares will spawn in The Mines.
Requirements: None
10% boost in knobs
#6: Stay Extended
Hide will not appear in the last hiding spot you entered anymore.
-10% decrease in knobs
Requirements: Eviction Notice
that's it
There ahould be a badge called "Never Dig Straight Down" if you complete the mines with 75% doorknob increase.
There should also be a badge called "Rock Lifter" if u complete the mines with a 375% more knobs!
heres my morifier ideas, of course, you need to have the see you soon badge for all of them, some made up badges for these modifiers are "mineshaft mayhem" (basically hotel hell) and "can i go back up please?" (not five stars)
Giggle:
Dead Trend: removes every giggle. -15% knobs.
this can not be paired with any giggle modifiers.
Watch Where You Giggle: giggles have a higher chance of spawning: 10% knob boost.
can not be paired with any giggle modifiers except Superglued.
Superglued: Giggles stay on your face longer, and do a bit more damage. 10% knob boost.
cant be paired with Dead Trend.
LETS GO GIGGLINGGG!!1!1!1: Giggles will ALWAYS spawn in almost EVERY ROOM. have fun! (i say almost every room because it would be unfwir on seek encounters and grumble encounters. 30% knob boost.
Rush: (note that every hotel modifier that rush has is also here)
I'm Crawlin' Here!: rush is slower.
can not be paired with I'm Runnin' Here.
Stabilised: Rush and Ambush do not emit earthquakes when they come. 20% knob boost.
Ambush: (same case as rush)
Endless Bumping: Ambush will rebound for ages.
Can not be paired with Again and Again and Again.
Screech: (you know the deal, but this time without im everywhere.)
I'm Somewhere: Screech can only spawn in dark rooms.
Gloombats:
Figure's Feast: No gloombats can spawn. -10% knob boost.
can not be paired with other modifiers that the gloombats have.
(i will continue this list later)
Some ideas
Master Prankster
Giggle is now up high and in dark places,makes no sound either
+23%Knobs
Enraged
If you hit giggles with glow sticks enough every giggle is replaced by a grumble chase
+40%Knobs
Figured it out
Figure now replaces dam seek and is buffed
+50%Knobs
Medical License
If Figures light shines on you he immediately knows where you are
LSplash should added this modifier called "I HATE BOTH OF YOU" screech and giggle can't be found
modifier ideas
stop laughing: giggles will always spawn (excluding seek chase figure rooms the nest and door 200) (will grant you 20% knobs) (requires just a prank and not funny)
double trouble: makes figure appear in the nest with the grumbles (will grant you 10% knobs) (requires all figured out and the bigger they are)
no help: guiding light will never appear in seek chase generator rooms etc (will grant you 20% knobs) (requires see you soon)
i cant breath: fire damp leaks will suffocate you more faster( will grant 20% knobs) (requires who ever smelt it)
Ideas
#1 giggle will no longer can be found.
#2 grumbles will be slower or 1 grumble can be found.
#3 seek chase will not have the minecarts
#4 room 200 DAM seek will be easier
#5 more gold will be found.
That’s it.
Modifier ideas
*Restricted area* : Every locker you hide in hide will remain there permanently (It gives 20% more knobs)
*Rabies* : Gloombats will slowly decrease your health when they bite you once until you die (It gives 15% more knobs)
*Roller Coaster* : The minecart in the seek chase will go even faster than before, giving you less time to react (It gives 25% more knobs)
GREAT IDEAS😃
0:52 Here's a correction, the straplight, bulklight, and flashlight (and laser pointer) can be used in firedamp rooms without any consequences. Why can you use those items in firedamp room? Because unlike lighters, there is a glass covering blocking the immense heat, also idk how lasers work so I can't tell you
@@Mr_Saishan Oh, yeah, so may I have been misinformed by a Doors RUclipsr I watch... I should've double-checked the wiki about the Firedamp Rooms
@@Asrgrimm The thing is, since floor 2 just released like a little over 3 weeks ago. There's still some misinformation and confusion, but I'm pretty sure most of the info is fact checked by now. For example people thought that straplights could stun giggles and grumbles but its too weak to do so.
@@Mr_Saishan Yeah, but hopefully, by now, the information is all correct relating to the Rooms & Entities of the Mines.
here's an idea: Name: Titan Tamer, Function: Spawns a grumble and giggles around the seek chase reward: +15% knobs
Name : gigling is annoying
What it does : gigles and grumbles (maybe not grumble) will make no more sound so for grumble you need to rely on shake and gigle look the roof and hope you chat fast from when he attack
your grammar sucks.
killer laugh: 3 giggles will always spawn that inculd seek chase the nest jeff shops and the figure minigame
I feel like during Seek is very unfair due to the fact that if a Giggle is at the minecart tracks you won't be able to see where you're meant to go basically being a instant death
Modifier idea
Hunger
Makes grumbles Gloombats giggles screeches and figure more violent
Requirements for the modifier
See you soon and hotel Hell
Gloombats will do more damage and will be faster and sometimes attack for no reason
grumbles will be faster and do 75 damage Instead of 50
giggles will attack for longer
screech will attack more and do more damage
figure will be faster and will hear you even if you’re crouching if you are near
Is it a good idea or no
I think a good change for the firedamp modifier is to make it so 2 firedamp rooms spawn consecutively
Instead of the other thing
ITS FINALLY OUT LETS GOOOOOOOOOOOOOOO
Here's 1 that comes from my 2nd channel:
Modifier: Grumble Family
Description: Not only the Queen and Patrols spawn... But Giggle appears throughout The Nest
Knob %: +10% Knobs
Requirement: (I don't remember the achievements names so...) Attacked By Giggle Badge and The Nest Badge
i had a modified idea "Crumble" its where grumbles no where to be found and the badge requirement is trespassing and the bigger they are.
i have an idea for a modifier called “No Banishing Today”which makes crucifixes impossible to find and acheives you 30% more knobs
my mod ideas
general
- gold mine
more gold will spawn in the mines
-10% knobs
- grumble family reunion
more grumbles will spawn per machine completed
requires: trespassing
+15% more knobs
- rollin n jumpin
seek chase and minecart version will las longer
requires: forgor the name but complete seek chase
+20% knobs
- fire hazard
fire damps will appear more often
requires whoever smelt it
+10% more knobs
- hot as hell
fire damps are extremely common
requires: hotel hell
+20% knobs
- security!
locked rooms will now appear in the mines
requires not five stars
+10% knobs
- fire fighting
fire damps will no longer appear
requires whoever smelt it
-10% knobs
entities
- prankster
giggles will spawn more often
+10% knobs
- April fools!
giggles are EVERYWHERE
requires:not funny and just a prank
+15% knobs
- unfunny
giggles will not spawn anymore
-10% knobs
- infested
gloombats will spawn more often
requires i cant believe it
+10% knobs
- splat
gloombats no longer appear
requires splat goes the gloombat idk but i forgor as well
-10% knobs
items
- leftovers
items are a little more common
requires any floor 2 crucifix badge
-5% knobs
- finders keepers
more items will spawn
requires 2 floor 2 crucifix badges
-10% knobs rift disabled
- treasure
items are EVERYWHERE
requires all floor 2 entities crucifix badges
-20% knobs rift disabled
- charged up
batteries are more common
-10% knobs
- medical attention
bandaids are more common
-10% knobs
- low battery percent
batteries are rarer
+10% knobs
- perm scar
bandaids are more rarer
+10% knobs
thats all i can think of
Dreadful hour granting 25% knows is op as hell, it’s just free 25% since you spend 1-3 minutes per room.
Yeah, maybe It should have been 15%, and lowered the time to 3 minutes instead of 5 minutes
"SURPRISE"
jack will appear more often in closets
achiviement: meet jack
10% knobs
SURVIVE THE DRAKOBLOXXERS: Replicates Retro mode, but in floor 2(SOLO MOD)
-456.789%
Idea-why is the giants moving so Fast!?: grumbles speed will increase award you %10 knobs
I have an idea for a new modifiers!
Look At Me
Description : Eyes will spawn more frequently
10% More Knobs
Black Leak
Description : Seek will have 3 chases AND his boss battle
30% More Knobs
The Last Entities
Description : Random entities (Eyes, Giggle, Screech, and Gloom Bats) will spawn and despawn randomly during Seek's Boss Battle
90% More Knobs
That's all I have for now!
Bruh seek already have 2 chases and boss
@@Jackobonnieplays I meant two put 3 chases
@@PiggyXpectations oh ok
(EDITED)
I have 4 modifiers idea for floor 2
Hard Time
Entities will now attacking more often
Requires: down the drain
Awards: 25% knobs
Easy Time
Entities will Attacking more less
Requires: See you soon...
Awards: -15% knobs
Need more oxygen
The water puzzle room and firedamp leak room spawned more often.
Requires: trepassing
Awards: 10% knobs
Look up
Giggles spawn almost every room.
Requires: Not funny
Awards: 15% knobs
And some modifiers badge like the "hotel hell" and "not five star"
Chaotic
This is Chaos.
Survive the mines with 250% modifiers.
Mines Super hell
I can't take it anymore.
Survive the mines with 350% modifiers.
And the hardest modifiers badge for floor 1 and 2.
HOTEL MINES LOOP
I think im bouta pass out.
Survive The hotel and The mines with 200% modifiers.
Easy time would probably be about -75% or -50% but its a good idea
There are already Hotel modifiers to do that, we could just add those instead
@@_Dayspace_ but its diffrent
More ideas
Mind the Carts - Way more minecart puzzle rooms spawn
+15%
Minecart Madness - Every room has a minecart puzzle
+25% (cannot be used with Technician)
Electrical Work - Way more rooms have generator puzzles
+15%
Technician - All rooms have a generator puzzle (cannot be used with minecart madness)
+25%
Not a Prank - Giggles spawn in every room
+20%
Gone Mining - Way less band aids and batteries spawn
+15%
Banned Aid - NO band aids or batteries spawn
+30%
First Aid - More band aids and batteries spawn
-15%
Less Gold - Less gold spawns
+15%
Gold Ores - NO gold spawns
+20%
Softlock - Minecarts DON'T RESPAWN
+15%
Swarmed - Way more gloombats spawn in a gloombat swarm
+20%
Stable Structure - Rush and Ambush don't cause earthquakes
+15%
Firefighter - No firedamp leak rooms spawn
-20%
Electrical Problems - Most rooms dont have light
+15%
Deep Dark - All rooms don't have light
+25%
Unhelpful Light - Items in lockers (like fuses or flashlights, band aids, etc) don't make a sound and don't glow
+20%
I think there should be modifiers for floor 1 like It activate the backdoor Monsters. Or the floor 2 Monsters (also haste is removed cuz It would be impossible
first one doesnt make sense you need rock bottom to even make a floor 2 lobby
There should be a modifier that you need the down the drain badge and it makes floor 200 harder
double figure modifier:this modifier will make 2 figures apper in the figure room
I have another idea. The idea is locked mines
Its make all door is neding a key
Correction: Firedamp Rooms only stop you from using a Lighter, all other light sources are safe
@John_The_Eeveechu mhm, I was misinformed on how the Firedamp Rooms work
my idea is this
too muck ink
this modifier makes it for that
there are now more values to twist
seek now has 5 forms
and his new ability is called screech cannon he can form a cannon and launch 3 to 5 screeches at you
they do half the damage a normal screech does
and i can here you
this modifier makes crouching useless in figure rooms
i cant see AGAIN
this modifier makes it for that
figure can spawn in firedamp rooms
and finally
double trouble
figure now spawns in the dam seek room
so now you have to crouch
rewards:
too much ink: 35.5% more knobs
i can here you: 40% more knobs
i cant see AGAIN: 40.5% more knobs
double trouble: 50.7% more knobs
thats it thanks for reading this😀😀😀
Modifier I made for doors is “WHAT THE” modifier more gloombats will spawn in rooms
Modifier idea: Didnt see it coming: the player is half blind
hello I am back once more
1. Ngl should be 5%, fire damp rooms are just painfully easy due tot he fact you can just go back through the way you came to make the timer go away.
2. You don’t need to have badges, for floor 2 ur gonna need see you soon anyway to use floor 2 mods, also this should be 10% tbh
3. Ngl this just feels unnecessary, keys rlly don’t add anything to floor 2 since generators exist
4. how would this work, seek would need to start earlier or else it couldn’t go past door 150, plus 20% is way too much, it should be 5% since it’s just one part of the game that’s changed
5. neat idea but make it 10%, 25% is just kinda unnecessary
6. Gloom bats spawning more should be 5%, they’re way too easy to be 15% just for making them spawn more
7: make this -35% since gloom bats are way more a threat in doors compared to Timothy
8. This modifier would be pointless if payday was enabled, but 25% for a modifier that’s sometimes useless in gameplay is kinda questionable ngl, plus the pre-shop being more expensive is interesting but kinda iffy for 25%
9. Make dread spawn after 3 minutes, and make it 5% or 10%
10. honestly pretty gud, nothing I would rlly change here
11. Make it -50% since giggles are actually quite a threat in floor 2
12 make this 5% since it’s just more annoying then difficult
13. Make this 10% (I hate grumbles) since it’s just 1 part of the game and no where else
14. Again make this 10% since it’s just 1 part
Neat modifier ideas but you rlly gotta nerf the bonus to these some of these
Yeah, the Knob bonus are extremely outrageous
Idea for modifier:
*Room for even more?*
Entities from the Rooms can now spawn in the Mines.
Awards: + 20% knobs
Requires: "Detour" & "See you soon" achievements
I think they're going to add a special subfloor to floor 2 like they did with floor 1's The Rooms
So maybe they could make a modifier that adds the entities from the new Mines subfloor
Self control:
Giggles no longer giggle
+15%
25% more knobs for 1.5x damage is so much. 15% max bro few last breaths is literally the same thing as this modifier
Tbf Brittle Bones would be harder than "Few Last Breaths" especially if you're not paying attention to the Giggles & Screeches
@@Asrgrimm i meant they are the same because taking 200% damage on normal hp is the same as taking normal damage on 50% hp
Ohhhh, my bad, I didn't really think of that
This is kinda awesome I really wanna see a part 2
so theoretically, If I used the grumbling and Queens Gambit on the same run, would all the grumbles including the extra ones be Queen Grumbles
Yeah
I have idea for mines there will be a modifier called no chase there will be no seek chase u need badge running on track
generators in mines is an analog for keys in hotel
The badges are quite unfair, having rock bottom and see you soon wouldn’t be fair for the people who have rock bottom and can’t complete the mines like me. It is also unfair because noobs can’t even pass the figure. I don’t think LSPLASH would want to do double badges for types of modifiers like this, but great modifier ideas for the mines.
I hate being the bearer of bad news but Modifiers for the Mines will locked behind the See You Soon achievement
modifier idea:That's what real mines are: in any drawer you open you get a lot of gold badge you need is: pls donate
Small adjustments I'd make:
Replace all 'rock bottem' with 'see you soon' since... how the hell else are you able to go into the mines at all??? Also, no 'shh' is needed, since, again, how else are you in the mines at all?
'Under lock n' key' should be replaced with something like 'more power needed' since generators are the keys of the mines.
1:50 also, what does this do? Make the whole first seek chase just the minecart section?
Also, a majority of these modifiers makr no sense. Like, why'd they make a modifier for jeff increasing prices? I'm pretty sure a majority of these don't need achievements, since you need to beat the floor to even get any modifiers at all.
Yeah, maybe I shouldn't have added the Rock Bottom achievement as a requirement for almost every modifier I made. Should I haved replaced it with something like you said, See You Soon or I could have come up with two new achievements similar to Not Five Stars and Hotel Hell for the Mines to use as requirements instead. What I meant at 1:50 is that it extends the length of the rails in the Minecart Chase without causing any issues for Room 149-150.
Seeker makes door 200 have more wheels and makes it harder but probably a bad name
Brittle bones should NOT give you +25%. Last breath (any damage one-shots) gives you less knobs than 25%
Yeah, maybe 10% or 15% should have been better for Brittle Bones
My Modifier: is more pranks giggles will spawn more and there could be 1-9 giggles and you need not funny just a prank achievements +60 knobs
I also made my own video of my doors floor 2 modifiers and your ideas are very creative! W Mind
Amazing! Here are 2 modifier ideas for Figure:
I Always Come back
Figure can exit his rooms in the mines if alerted
Fellow Intruders
2 Figures roam the nest with the Grumbles
Fellow intruders would actually be hilarious
I always come back won’t work tho. Guiding light blocks the real doors
@@LewisDaniel-ff3hwyeah and theres only 1 single figure.
@@LewisDaniel-ff3hw Exactly, so this modifier disables that?
@@spinonoorsYT 1, I don't think that's confirmed. 2, It's a modifier it doesn't need to make sense lore-wise
I feel like the capitalism/more expensive prices at Jeff’s shop is stupid because someone could activate that and just not buy anything. 25% is way too much.
Yeah, I should've made it 15% instead of 25%
Your non piggy content is underrated
Also, some of the knob bonus
Should probably remove some requirements since you get them in the run or require that other badge to get it like queens gambit requires see you soon and trespassing you are forced to have trespassing anyways before see you soon
Yeah, but Trespassing is still related to the Queen Grumble, that's why it's there along The Bigger They Are & See You Soon
The sshh! Badge is unobtainable now
You can still obtain the Sshh! achievement, you just need help from other players, from what I heard
2:21 THAT AINT ROCK BOTTOM 😭😭😭😭
Oops, it looked too similar to Rock Bottom, and I didn't even notice, mb
I have an idea:
The map is invisible
Im pretty sure all those mods require see you soon. Cuz if you play mines with the mods, that'll give people an advantage to beat floor 2 easily. Rock Bottom is required for floor 1 mods, not floor 2.
Depending on if the modifiers are an advantage or disadvantage to your run, though.
Good video
0:24 you can’t use modifiers without the rock bottom achievement so why is this a requirement 💀
I like adding extremely unecessarily requirements for fun, and I forgot about you needing the Rock Bottom achievement to even unlock modifiers
it shouldnt be rock bottom to get it, it should be see you soon, it just works better so you dont have modifiers for floor 2 until you beat it
Yeah, I should have done that
Modifier idea
Name: midnight
Dread will spawn every 10 minute (it can't in 50-100)
You need :dead of night: to put this modifier
Other modifier
Name: midnight madness
Dread spawns every 5 minutes (can't spawn in 50 and 100 just like the first one)
Requires: it's not my time
If you open the door it doesn't rest
Reast
I hate this . This modifier is giggle spawn in everyroom expept seek chase and it's quite. You need not funny, and the bigger they are. It give 15 knob
Good ideas
Way too high of a knob increase
Think if you have 4 modifiers on and can do mines hotel hell
Yeah, the modifiers' knob bonuses are way too high
youll need rock bottom to acess floor 2 lobbys anyways
0:23 ALL MODIFIERS REQUIREROCK BOTTEM WYM
The Modifiers are still related to the Mines