When I heard "energy" as a category I assumed that meant the general vibes of the place but having it literally mean "access to electric power" makes sense
I feel its a pretty useless category because if you want to have storage for vehicles and water purifiers you should probably get a nuclear power plant. Also as long as safety is above 4/10 it’s probably fine
@@Not_A_Guy. tbh as long as you’re mid game or later and you realize how little damage most enemies actually do, and you’re competent of course, safety doesn’t matter too much at all.
My favorite location is inside of the Vent Gardens. It may be less convenient to have to swim through its mouth every time, but the ambiance inside is unmatched. Also the Garden works as a giant aquarium. I released all my hatched fauna inside and they really pump up the atmosphere.
@@A_trans_sneasel there’s a trick to it. You need to build outside of it as close as you can to the garden. Then if you go inside and try to build near that, it should snap to that grid and allow you to build
@@imahaloguyI can confirm it works. It is easier and safer to build in the one further south as it is larger to fit more base pieces and there is not a patrolling Chelicerate swimming above.
@@imahaloguy ah I see! That could make a pretty nice base tbh, minus the two chelicerates patrolling the area but the vent garden should keep you mostly safe.
Honestly Margureit stole one of the best spots in the map. The Lilypads are already a good biome, but her specific cave connects to the the Ventgardens, the Crystal Caves, and is right next to the Cotton Anemone entrance. There are also no predators in the direct vicinity and plenty of resources.
Below Zero map is so small that there is no need to worry where to build base. My opinion, the best base location is above the Deep Twisty Bridge, near the water surface. Why? Because there lies a rare material which you will need a lot in the game - Lead. Right near the water surface above the Deep Twisty bridges, north from the Island is an underwater garden of electric storage plants. That is the best place to build base. Don't forget to get rid of all Brute Sharks in the location first. They are easily killed. Just ram them all with Seatruck.
@@imahaloguy Except for small fishes, nothing can respawn in Subnautica games. The seatruck in BZ is very hard to destroy. You can kill all Leviathans by repeatedly ramming them until all of them are dead.
Same! I have a base all the way at the bottom by the diamonds and gold that has a ladder that goes all the way to the surface & lead levels. It’s so much easier to gather materials
My goto base location is always north of the delta dock, right on the boundary of the deep twisty bridges and the thermal spires biomes. Gives you great scanner coverage for a huge amount of resources. I usually will put a super small base near the dock in glacier bay and a small scanner base below omega base/lillypad islands.
The crater in the East Arctic is actually a really cool place to put a base. The chamber at the bottom is safe and closed in but there is still enough space to fit all the compartments you need. It can get dark down there aside from the light from the Architect relic, but my trick is to line the walls of the chamber with dozens of flowering spores and it looks AMAZING all lit up. And if you are ambitious you can build a vertical connector all the way up to the crater entrance to easily park your sea truck AND contruct an observatory for the Chelicerate. The walls of the chamber going down are also lined with rare minerals, so that's cool too.
@@Selfwarpingquaranteenunit5167 It is found southeast of the Drop Pod. A Chelicerate patrols the top of the crater, so you could use a scanner room to track said Chelly in the East Arctic. Failing that, after unlocking AL-AN and him giving you coordinates to various Architect tech, eventually he will give you coordinates to "PK8". Follow that beacon and it will take you straight there. You'll know you have gotten close to the area when the PDA says "Inactive volcano nearby".
I wanna thank you for doing Below Zero videos, probably being fully aware they won't bring in nearly as much views/subscribers. As an avid Below Zero enjoyer, your videos are a breath of fresh air from all of the toxicity in the community.
Let it not be forgotten that the shadow leviathans in the crystal caves do not respawn. If you have the dedication to kill them, you can easily bump the safety up to a 10/10, making the overall score a 43, which would be the highest out of any biome in either game.
Basically you say what you need end game gear to live there?... Well you would be in end game stage when you would be there! So... Now you are neighboring Margaret!
I feel like Delta Island should have scored a lot higher on resources due to being literally right on top of the Koppa mining site, a literal gold mine of resources. Edit: Well he did mention it when talking about the Thermal Spires, but my point still stands.
My favourite base location was always that little spot at the edge between the twisty bridges and the thermal vents where three or four pre-built foundations with planters are strewn about. If you position it right, you can get the ambience of the bridges in your living area and still get power from the vents. And all resources including food are just a peeper throw away!
But they scrapped the fully modeled ice dragon, and the map feels so much less cohesive then one. I like below zero but it really did miss the goal, should've stayed as a dlc.
@@StealthViper212 if you think it's more cohesive/well put together (which is what cohesive means) then normal subnautica. I'm sorry but you are objectively wrong, the story is worse, (the main character refuses to believe altera is innocent but then we later find a log saying outright the sister just went eco-terrorist and got an innocent guy killed) but we never get a realization or reaction from the MC (whos main concern is their sister and why they died) the ice worm is so much worse then it's beta counterpart, the ice dragon was removed. The sea truck fits worse then the seamoth would in below zero (its a much more narrow environment in most of the deeper biomes making 5 compartment trucks useless. The seamoth would thrive in those tight corridors leading to the crystal cavern. The map is so much smaller then base subnautica. Don't even get me started on the bugs or the fact most of subnautica's non linearity was ripped out in bz. They even fired the original composer for the sfx and music (this caused development problems) they removed distant roars which subnautica had. Below zero is objectively worse in almost every category aside from visual design. But visuals can not carry a game. I played below zero alot I love below zero (I got 34 hours on it and 96 in subnautica), it is a far cry from what subnautica was. It is a good game but a horrible sequel.
@@streakgaming6106 Never said it was more cohesive than the original game. You're just putting words in my mouth to get mad at. Alterra is not innocent and her sister was not an eco terrorist. She made sure it was clear before she got there, but the dude wouldn't leave after she told him many times to after she was already leaving. He was not there when she got there or when she was setting everything up She was getting rid of the virus that killed billions that Alterra was trying to exploit. No duh the map is smaller, that's like the whole point. They built up from a dlc and also wanted the feeling of claustrophobia and feeling trapped. Bugs are almost non existent. You have to go out of your way to find them after all the patches they've done. Subnautica also has had tons of game breaking bugs, some worse than below zero I'm sure. Non linearity doesn't matter. They were going for two different styles, so of course they're going to be different. And BZ's linearity is the most minimum they could've done. It's really not that different from the first game besides the fact of telling a bit more directly where the next step is. Both games lead a path from how to get from point A to B, BZ just has voice lines. The first game scrapped dozens of creatures, biomes, and other ideas but you're only mad about the one in the game you dislike, none of the ones in the game you do like. Yes, the ice dragon would've been cool, but just download a mod for it if you want it that bad. Firing one composer, who was a massive bigot and asshole btw, did not cause development problems. You can believe Below Zero is worse all you want, but that is just your opinion. Opinion is not fact. It is not a horrible sequel, it just didn't meet your taste. Below Zero is far from a far cry from Subnautica
One place you missed is *on top* of the lilypads. It has most of the benefits of the lilypads, but you get easy access to solar and can usually get in and out pretty easily by sticking to the surface. Build a bridge between two of them to dangle a seatruck dock from and you're golden.
Im building a massive base at the intersection of east arctic, purple vents and lilypads, behind the mercury II thrusterspretty much exactly where the squidshark is (I got rid of it). very good late-game location imo
I think my favorite spot is the place where the thermal spires and purple vents meet. It’s super safe, as it doesn’t have the pink bitch, and it’s both the ambiance of the purple vents, and the power and resources of the thermal spires. It’s also super close to the Mercury 2’s stern, so it’s got easy access to titanium as well. Just a great place to build a base in general.
in regards to energy in the lilypads biome i just build a shit ton of solar panels atop the lilies themselves XD then a bioreactor takes care of the rest and it's not hard to trek down to the vent gardens/anemone caves or across to the thermal spires for resources :> plus, glow whales for neighbours!!
Breathtaker, you will be famous one day. Your videos really are interesting every time and they provide useful information. Keep up the work, you are on a very good way!
You forgot the arctic void. Its barren and empty, but has connections to other biomes and is very safe, as long as you don't fall off the cliff into the nearby void waters...
Mechanically and story wise Below Zero is the better game (though I do miss the Sea Moth and think it loses something in not having an endgame sub like the cyclops) Ultimately watching this video makes me realise why I prefer the original. The biomes in Below Zero are smaller, frequently filled with cramped caves, busier with life and as a result lacking the calm awe the original game instills.
There's one more! Surface void, don't remember what it was actually called, I'd say Safety 10/10 (it's empty) Convenience 1/10 (you have to do a lot to get there) Ambiance 3/10 (ya like infinite flat expanses?) Resources 1/10 (it's empty) Energy 7/10 (solar does the best it possibly can, but it's solar)
Lilypad biom! I nest with the Seamonkey safe between the rocks. I have space for 3 large rooms, plenty small rooms, plattforms, food and access to the deeper bioms. The music is awesome and you can go for a morning dive with the Seamonkeys. I get my energy from deeper down.
North end of the Twisty Bridges, in the direction of the Phi Robotics dock, sandwiched between Kelp and Thermal. I like open, flat areas for a big base, with no dangerous fish nearby. Major disadvantage is the water hue gets darker here, and i prefer brighter lighting . Honestly, i can't find the perfect spot in Below Zero. I tried a winding base through Twisty Bridges, but installing windows mostly looked out onto rocky walls (looking up through the dome was nice, though). Theres some very pretty spots in the Tree Spires, but to get to Lily Pads and Purple Vents ( my preferred entrance to Crystal Caves) means going right passed the Leviathans. Lily pads is close to all the important locations, and can be beautiful in the right spots, but i hate Squidsharks. Glacers lead to beautiful skies, but getting a good spot for Truck Dock and Moonpool is tricky.
Maybe I should make a base at the boundary line of the thermal spires and purple vents, get the best of both. Good to know. Before I made three small bases, with the ones in the glacial basin and lily pad island ones being more like way stations and the area just before the crystal caves being just a source of oxygen really. I could never decide where to put my main base but this video helped.
i usually base in the twisty bridges biome right next to the thermal spires/ the island, base is near the middle of the map, good resources and brutesharks aren’t really a threat as they’re weak
For a base, I like building in the Twisty Bridges on the edge of the Thermal Spires. That way, I am in a beautiful and safe location while being very close to geothermal energy and tons of resources.
I have a base on the Delta Island, followed by an appendix just a couple of decades of meters below. Such a good place! Also I've previously had a base in the twisty bridges and in the Glacial Bay.
You actually forgot one more biome: Out of the map. It's actually rather easy to break through the map when it's spawning in. All it takes is speed, which is done with the prawn suit.
Thermal spieres are on average probably one of the worst places to build a base. Constant grunts and annoyance by cryptosuchi, annoying af to navigate between the spires, relatively big surface area of the spires to scavange (hard to find jack sh.), pretty barren and boring to look at, relatively shallow mostly due them being basically a coast for the delta island. Dont build there. build closer to twisty bridges and if you want thermal power just route from thermal sprires to twisty bridges. One more thing. Twisty bridges seem to have the best visibility in water so looking for things is easier and the view from base is great. You might be happy with thermal spires at 1st but when it comes to expansion or verticality... no. It's no secret that in games with biomes usually the best places are where 2 or more of them converge. so build where you're still in twisty b. but are quite close to thermal s.
I built my base in the twisty bridges early game, and on the shallow side. I never knew I could go deeper until I was looking for gel sacs with my camera drone, after I was disappointed at completely scavenging the mine, and finding 4 diamonds.
I just built my base in that trench that bridge to the Arctic Spires passes over, with most of the rooms being above water, aside from my moonpool and Seatruck bay
I just bought the game a few days ago, new nothing about it besides watching people play the original subnautica. For having 10 hours into the game and now know I picked the best base location (delta island/purple vent/sulphuric vents), I was kinda hoping that there would be a better one, but oh well 😅
I like the deep lilypads cave but it is just not convinient enough for me. I usually build in Thermal Spires, Twisty bridges or Purple vents. having a base in the purple vents but very close to thermal spires or vice versa means almost all resources in one place.
the cave near/ under the delta station is resource rich with diamonds and 2 different outcrop along with the koppa mining site under it with ruby titanium and copper makes for a decent base for resources but not so much energy since there is only rock grub in the cave and no other life forms other than the eggs
Okay, so this confirms that World Edge and The void are not the same...so I SHOULD go and finish the job on that Chelci, I pushed one to the Border of the Lilly pads, it was the one from The Purple vents lol. I managed to squeeze in a base in the Arctic Kelp caves, somehow, its small, just three Multipurpose rooms on top of each other, and a scanner room, but I built it near a Lava geyser, so energy, and sometimes cooked fish. What I did for my Arctic spires base is I set up a outpost in the Portal area, and then built the main base near the Iceworm corpses, and Body Cache, and put to Thumpers down near it I play creative cause I do what I want, so I made a path of thumpers to and from the bases, cause the ice worms began bugging me. I don't have good memories of the Glacial Forest, one time while I was there, a bug occured, and for some reason it said I was in the Void, I only noticed, after seeing Checli spikes pop out of the ground, using Freecam, and pressing F1 lol.
I got my main base at the edge of the purple vents very close to the big ship wreck, thermal spires, lilipads and tree spires. Just building a 2nd in the twisty bridges. Also I'm thinking about another one down close to Marguerits base, maybe a bit deeper down. Forgot the name of that area. So I'm pretty well situated in terms of easy resources farming. This game is awesome ❤
mine is the cave under the vent garden you have close to the crystal caves, lilipad islands the main tree spires, nice thermal place nad a lot of recourse’s
My favourite spot is the spawn with twisty bridges and delta island along with kelp forest not far off and lilypads also pretty fast to get to with the sea truck
To be completely honest, nuclear energy isnt hard to come by in below zero, with the mercury 2 wreck being in a safe enough biome and supplying 5 free reactor rods( more then enough to see you through the game) as well as the mineral detector making lead easy to find.
The only scary leviathan in this game is the shadow leviathan meanwhile all of the aggressive leviathan in the first game are spooky besides the sea dragon
I'm surprised energy didn't include bioreactors much if at all. The twisty bridges have flora around every corner, and you can grow stuff just about anywhere if the energy factor is too bad.
Crystal cave could be the winner, if you kill the leviathan inside what isn’t hard in end game, safety would go to 10, then it would have 43/50 points.
`0:45 There are three types of void in BZ. World Edge, where the Chelicerates are, Water Void (an older version of World Edge), and Tundra Void, which is on land (and where your shuttle crashes). Which one are you referring to?
I keep going back to the lilypad Islands, I just really like the ambience, i want to make a base that connects to a lily pad on the surface but I am limited due to playing on the switch
Personally I disagree with the lilypads placement on the list. Since you can actually build on top of the actual lilypads, that makes solar power an easy energy source, which should jump up the energy score massively. And because if this safety would be better too since the only patt ofbthe base needing to be in the water would be the moonpools and maybe a scanner room as well. So, I personally believe the lilypad biome is the best biome for base building in Below Zero.
I think the best decision I made while playing with 0 mob aggression was building a base right by the border of purple vents and thermal spires biome. I have pretty much all basic resources within hand's reach Although I do have a Chelicerate as a neighbor swimming like 300-400m from my base he's very nice so we chill
I live in the tree spires, and there are some guaranteed rescource grabbing safe spots, but its annoying to get to other biomes, because of bob and the other chelicerate
Who said my base needed to be in a single biome? I built my base in a split between the arctic kelp, twisty bridges and thermal vents. Easy access to tons of stuff and lots of space to build
I built base on shore of that land part with bridge and worms.. assumed I will have to venture to land several times, given trailers, it was not really needed
When I heard "energy" as a category I assumed that meant the general vibes of the place but having it literally mean "access to electric power" makes sense
Vibes falls into ambiance.
That’s the spiritual word salad gettin to ya.
I feel its a pretty useless category because if you want to have storage for vehicles and water purifiers you should probably get a nuclear power plant. Also as long as safety is above 4/10 it’s probably fine
@@Not_A_Guy. tbh as long as you’re mid game or later and you realize how little damage most enemies actually do, and you’re competent of course, safety doesn’t matter too much at all.
@@RoozleDoozle-9210 yeah, as soon as you get prawn its HARD to die
The fact that almost every biome has a high ambience score just goes to show that the beauty of the game is really it’s selling point
Yeah, I hope Subnautica 2 makes a mix of both games in terms of gameplay and ambience
My favorite location is inside of the Vent Gardens. It may be less convenient to have to swim through its mouth every time, but the ambiance inside is unmatched.
Also the Garden works as a giant aquarium. I released all my hatched fauna inside and they really pump up the atmosphere.
Can you build in those? Cause everytime I’ve tried it doesn’t allow me.
@@A_trans_sneasel there’s a trick to it. You need to build outside of it as close as you can to the garden. Then if you go inside and try to build near that, it should snap to that grid and allow you to build
@@imahaloguyI can confirm it works. It is easier and safer to build in the one further south as it is larger to fit more base pieces and there is not a patrolling Chelicerate swimming above.
@@imahaloguy ah I see! That could make a pretty nice base tbh, minus the two chelicerates patrolling the area but the vent garden should keep you mostly safe.
Yeah but the chelecarates outside ward me away, and plus you can’t dock vehicles there
Honestly Margureit stole one of the best spots in the map. The Lilypads are already a good biome, but her specific cave connects to the the Ventgardens, the Crystal Caves, and is right next to the Cotton Anemone entrance. There are also no predators in the direct vicinity and plenty of resources.
True😢
I built my base right next to hers in my playthrough 😂
A whole planet to ourselves and you build next to me?@@Dubblevision1223
I built a base on top of the crystal caves entrance in the tree spires cave
Below Zero map is so small that there is no need to worry where to build base. My opinion, the best base location is above the Deep Twisty Bridge, near the water surface. Why? Because there lies a rare material which you will need a lot in the game - Lead. Right near the water surface above the Deep Twisty bridges, north from the Island is an underwater garden of electric storage plants. That is the best place to build base. Don't forget to get rid of all Brute Sharks in the location first. They are easily killed. Just ram them all with Seatruck.
I’ve wondered this before. If you kill all brute sharks, do they actually go extinct? No respawns!
@@imahaloguy they exist not just in the twisty bridges
@@imahaloguy Except for small fishes, nothing can respawn in Subnautica games. The seatruck in BZ is very hard to destroy. You can kill all Leviathans by repeatedly ramming them until all of them are dead.
Same! I have a base all the way at the bottom by the diamonds and gold that has a ladder that goes all the way to the surface & lead levels. It’s so much easier to gather materials
My goto base location is always north of the delta dock, right on the boundary of the deep twisty bridges and the thermal spires biomes. Gives you great scanner coverage for a huge amount of resources. I usually will put a super small base near the dock in glacier bay and a small scanner base below omega base/lillypad islands.
The root pustules in the kelp caves are an insane bioreactor fuel.
Good to know...
Not insane since the reactor itself is kinda meh. They are the best tho giving 700 units of power each while the 2nd best being peeper only gives 350.
U know , along the whole game I used like 5 of those and mostly like 10-15 kelp seeds so yeah , they're really good
Lmao, i havent had to replace anything in my bioreactor, i put nuts in it and they’ve powered me my entire run so far
The crater in the East Arctic is actually a really cool place to put a base. The chamber at the bottom is safe and closed in but there is still enough space to fit all the compartments you need. It can get dark down there aside from the light from the Architect relic, but my trick is to line the walls of the chamber with dozens of flowering spores and it looks AMAZING all lit up. And if you are ambitious you can build a vertical connector all the way up to the crater entrance to easily park your sea truck AND contruct an observatory for the Chelicerate. The walls of the chamber going down are also lined with rare minerals, so that's cool too.
Where is that? Ihe never heard of it
@@Selfwarpingquaranteenunit5167
It is found southeast of the Drop Pod. A Chelicerate patrols the top of the crater, so you could use a scanner room to track said Chelly in the East Arctic. Failing that, after unlocking AL-AN and him giving you coordinates to various Architect tech, eventually he will give you coordinates to "PK8". Follow that beacon and it will take you straight there. You'll know you have gotten close to the area when the PDA says "Inactive volcano nearby".
@@AloisAgos thank you, this will help me greatly!
@@AloisAgos i tried it but found myself in the lilypads but used a scanner room to track the chelicerate and found it that way
Yep, Built a base there, pretty cool, killed the chelci
I wanna thank you for doing Below Zero videos, probably being fully aware they won't bring in nearly as much views/subscribers.
As an avid Below Zero enjoyer, your videos are a breath of fresh air from all of the toxicity in the community.
I almost always post up in the tree spires next to the Mercury II wreck. It's just so pretty and convenient.
Let it not be forgotten that the shadow leviathans in the crystal caves do not respawn. If you have the dedication to kill them, you can easily bump the safety up to a 10/10, making the overall score a 43, which would be the highest out of any biome in either game.
Way to take matters into your own hands!
Absolute menace
Maida mindset
What’s the best way to kill a shadow leviathan
Basically you say what you need end game gear to live there?... Well you would be in end game stage when you would be there! So... Now you are neighboring Margaret!
30 seconds and I still love this kind of videos from you.
I feel like Delta Island should have scored a lot higher on resources due to being literally right on top of the Koppa mining site, a literal gold mine of resources.
Edit: Well he did mention it when talking about the Thermal Spires, but my point still stands.
In my opinion koppa mining site can be biome by itself. I lived there in my first play through
My favourite base location was always that little spot at the edge between the twisty bridges and the thermal vents where three or four pre-built foundations with planters are strewn about. If you position it right, you can get the ambience of the bridges in your living area and still get power from the vents. And all resources including food are just a peeper throw away!
It sucks how this video only got a fraction of the views of the first one. Below Zero needs more love
But they scrapped the fully modeled ice dragon, and the map feels so much less cohesive then one.
I like below zero but it really did miss the goal, should've stayed as a dlc.
@@streakgaming6106 They scrapped tons of stuff in the first game, and no it doesn't. No it shouldn't have
@@StealthViper212 if you think it's more cohesive/well put together (which is what cohesive means) then normal subnautica. I'm sorry but you are objectively wrong, the story is worse, (the main character refuses to believe altera is innocent but then we later find a log saying outright the sister just went eco-terrorist and got an innocent guy killed) but we never get a realization or reaction from the MC (whos main concern is their sister and why they died) the ice worm is so much worse then it's beta counterpart, the ice dragon was removed. The sea truck fits worse then the seamoth would in below zero (its a much more narrow environment in most of the deeper biomes making 5 compartment trucks useless. The seamoth would thrive in those tight corridors leading to the crystal cavern.
The map is so much smaller then base subnautica. Don't even get me started on the bugs or the fact most of subnautica's non linearity was ripped out in bz.
They even fired the original composer for the sfx and music (this caused development problems) they removed distant roars which subnautica had.
Below zero is objectively worse in almost every category aside from visual design. But visuals can not carry a game.
I played below zero alot I love below zero (I got 34 hours on it and 96 in subnautica), it is a far cry from what subnautica was. It is a good game but a horrible sequel.
@@streakgaming6106 Never said it was more cohesive than the original game. You're just putting words in my mouth to get mad at.
Alterra is not innocent and her sister was not an eco terrorist. She made sure it was clear before she got there, but the dude wouldn't leave after she told him many times to after she was already leaving. He was not there when she got there or when she was setting everything up She was getting rid of the virus that killed billions that Alterra was trying to exploit.
No duh the map is smaller, that's like the whole point. They built up from a dlc and also wanted the feeling of claustrophobia and feeling trapped. Bugs are almost non existent. You have to go out of your way to find them after all the patches they've done. Subnautica also has had tons of game breaking bugs, some worse than below zero I'm sure.
Non linearity doesn't matter. They were going for two different styles, so of course they're going to be different. And BZ's linearity is the most minimum they could've done. It's really not that different from the first game besides the fact of telling a bit more directly where the next step is. Both games lead a path from how to get from point A to B, BZ just has voice lines.
The first game scrapped dozens of creatures, biomes, and other ideas but you're only mad about the one in the game you dislike, none of the ones in the game you do like. Yes, the ice dragon would've been cool, but just download a mod for it if you want it that bad.
Firing one composer, who was a massive bigot and asshole btw, did not cause development problems.
You can believe Below Zero is worse all you want, but that is just your opinion. Opinion is not fact. It is not a horrible sequel, it just didn't meet your taste. Below Zero is far from a far cry from Subnautica
One place you missed is *on top* of the lilypads. It has most of the benefits of the lilypads, but you get easy access to solar and can usually get in and out pretty easily by sticking to the surface. Build a bridge between two of them to dangle a seatruck dock from and you're golden.
Im building a massive base at the intersection of east arctic, purple vents and lilypads, behind the mercury II thrusterspretty much exactly where the squidshark is (I got rid of it). very good late-game location imo
[4:07] Uhh sir? The Ice Worms here do get a bit quirky at night.
I think my favorite spot is the place where the thermal spires and purple vents meet. It’s super safe, as it doesn’t have the pink bitch, and it’s both the ambiance of the purple vents, and the power and resources of the thermal spires. It’s also super close to the Mercury 2’s stern, so it’s got easy access to titanium as well. Just a great place to build a base in general.
in regards to energy in the lilypads biome i just build a shit ton of solar panels atop the lilies themselves XD then a bioreactor takes care of the rest and it's not hard to trek down to the vent gardens/anemone caves or across to the thermal spires for resources :> plus, glow whales for neighbours!!
Breathtaker, you will be famous one day. Your videos really are interesting every time and they provide useful information. Keep up the work, you are on a very good way!
You forgot the arctic void. Its barren and empty, but has connections to other biomes and is very safe, as long as you don't fall off the cliff into the nearby void waters...
Mechanically and story wise Below Zero is the better game (though I do miss the Sea Moth and think it loses something in not having an endgame sub like the cyclops) Ultimately watching this video makes me realise why I prefer the original. The biomes in Below Zero are smaller, frequently filled with cramped caves, busier with life and as a result lacking the calm awe the original game instills.
Honestly, nah. Wasn't a big fan of having the protagonist (forgot her name) & Alan constantly prattling off in my ear.
@@HeliosDrive Fine, you disagree.
@@HeliosDriveRobin.
I just got back into the game and subbed bc of your video quality. Good job man, I appreciate it
have you seen their new Useless Information video? it’s for the first Subnautica, but it’s very funny
There's one more! Surface void, don't remember what it was actually called, I'd say
Safety 10/10 (it's empty)
Convenience 1/10 (you have to do a lot to get there)
Ambiance 3/10 (ya like infinite flat expanses?)
Resources 1/10 (it's empty)
Energy 7/10 (solar does the best it possibly can, but it's solar)
I've built a base on the arctic void, and I accidentally fell into the void waters below when trying to build an overhang 😅
Lilypad biom! I nest with the Seamonkey safe between the rocks. I have space for 3 large rooms, plenty small rooms, plattforms, food and access to the deeper bioms. The music is awesome and you can go for a morning dive with the Seamonkeys. I get my energy from deeper down.
Wow somehow the world edge being literally next to the dangerous biome is one of the safest biome
It’s very ironic
arctic kelp caves should have a higher energy score imo, as the kelp root pustules give 700 energy in the bioreactor per slot
personally i live here and i love it - the bioreactor is my best friend and kelp is like it's loving mother
You forgot deep purple vents :(
North end of the Twisty Bridges, in the direction of the Phi Robotics dock, sandwiched between Kelp and Thermal. I like open, flat areas for a big base, with no dangerous fish nearby. Major disadvantage is the water hue gets darker here, and i prefer brighter lighting .
Honestly, i can't find the perfect spot in Below Zero. I tried a winding base through Twisty Bridges, but installing windows mostly looked out onto rocky walls (looking up through the dome was nice, though). Theres some very pretty spots in the Tree Spires, but to get to Lily Pads and Purple Vents ( my preferred entrance to Crystal Caves) means going right passed the Leviathans. Lily pads is close to all the important locations, and can be beautiful in the right spots, but i hate Squidsharks. Glacers lead to beautiful skies, but getting a good spot for Truck Dock and Moonpool is tricky.
I had little outposts all over and 2 main bases in the Crystal Caves and the Glacial Basin. I basically just released Pinnacarids everywhere
Maybe I should make a base at the boundary line of the thermal spires and purple vents, get the best of both. Good to know. Before I made three small bases, with the ones in the glacial basin and lily pad island ones being more like way stations and the area just before the crystal caves being just a source of oxygen really. I could never decide where to put my main base but this video helped.
Better build 2 bases. First on delta ( koppa,thermal and purple vents)
And second on lilipads (Margaret, crystal caves,deep lilipads biome)
i usually base in the twisty bridges biome right next to the thermal spires/ the island, base is near the middle of the map, good resources and brutesharks aren’t really a threat as they’re weak
The kelp cave should have scored higher on resources. The sea monkeys give you all kinds of resources for most of the game play time.
It’s actually the most reliable way I’ve found to get magnetite lol
Oh Damm I’m one of the first, great video- the energy measure was a really good addition
This is huge help for me bc i have never played below zero
The old category left me some SCARS but the new one is really starting to SCARE me.
Very Clever ; )
Great vid bro. Both biome vids were great
Glad you like them! :D
For a base, I like building in the Twisty Bridges on the edge of the Thermal Spires. That way, I am in a beautiful and safe location while being very close to geothermal energy and tons of resources.
Personally i like Tree spires the most
I don’t care what y’all say, lily pads is best biome.
Edit: he said world edge has 10/10 safety, what?
There is nothing there, but ressources. So unless you go over the edge, you are perfectly safe.
I built in thermal vents thinking it would make the game harder cus it seemed like a sparse place with little resources 😂
Excluding the Koppa mining site, it IS pretty barren
Now, time for "What your favourite biome says about you".
Did you forget about bioreactors?
I have a base on the Delta Island, followed by an appendix just a couple of decades of meters below. Such a good place! Also I've previously had a base in the twisty bridges and in the Glacial Bay.
7:25 they make a signature, growling noise when they get rendered in so you can kind of know when one appears
You actually forgot one more biome: Out of the map. It's actually rather easy to break through the map when it's spawning in. All it takes is speed, which is done with the prawn suit.
Having a base near the ice worm test area gotta be the ultimate flex ;D
Hi! Just bought SBz and will surely use your guide, thanks!
Thermal spieres are on average probably one of the worst places to build a base. Constant grunts and annoyance by cryptosuchi, annoying af to navigate between the spires, relatively big surface area of the spires to scavange (hard to find jack sh.), pretty barren and boring to look at, relatively shallow mostly due them being basically a coast for the delta island. Dont build there. build closer to twisty bridges and if you want thermal power just route from thermal sprires to twisty bridges. One more thing. Twisty bridges seem to have the best visibility in water so looking for things is easier and the view from base is great.
You might be happy with thermal spires at 1st but when it comes to expansion or verticality... no. It's no secret that in games with biomes usually the best places are where 2 or more of them converge. so build where you're still in twisty b. but are quite close to thermal s.
The lilypads are actually pretty good in energy because you can build a solar array on top of one of the pads above water
I built my base in the twisty bridges early game, and on the shallow side. I never knew I could go deeper until I was looking for gel sacs with my camera drone, after I was disappointed at completely scavenging the mine, and finding 4 diamonds.
Idky there's this sudden flood (heh) of new Subnautica content on youtube but I am all for it! 😄☺️
I’ve been playing subnatica below zero for like 2 years now and I’m just now learning about the glacial forest😵💫
Merry Christmas! Great video!
I just built my base in that trench that bridge to the Arctic Spires passes over, with most of the rooms being above water, aside from my moonpool and Seatruck bay
I just bought the game a few days ago, new nothing about it besides watching people play the original subnautica. For having 10 hours into the game and now know I picked the best base location (delta island/purple vent/sulphuric vents), I was kinda hoping that there would be a better one, but oh well 😅
my favorite youtuber by far
I like the deep lilypads cave but it is just not convinient enough for me. I usually build in Thermal Spires, Twisty bridges or Purple vents. having a base in the purple vents but very close to thermal spires or vice versa means almost all resources in one place.
the cave near/ under the delta station is resource rich with diamonds and 2 different outcrop along with the koppa mining site under it with ruby titanium and copper makes for a decent base for resources but not so much energy since there is only rock grub in the cave and no other life forms other than the eggs
I love the crystal caves honestly and the leviathans well you get used to the constant fear of death
Why? just make them extinct. Takes just a few minutes of drilling em to x_x.
Okay, so this confirms that World Edge and The void are not the same...so I SHOULD go and finish the job on that Chelci, I pushed one to the Border of the Lilly pads, it was the one from The Purple vents lol.
I managed to squeeze in a base in the Arctic Kelp caves, somehow, its small, just three Multipurpose rooms on top of each other, and a scanner room, but I built it near a Lava geyser, so energy, and sometimes cooked fish.
What I did for my Arctic spires base is I set up a outpost in the Portal area, and then built the main base near the Iceworm corpses, and Body Cache, and put to Thumpers down near it
I play creative cause I do what I want, so I made a path of thumpers to and from the bases, cause the ice worms began bugging me.
I don't have good memories of the Glacial Forest, one time while I was there, a bug occured, and for some reason it said I was in the Void, I only noticed, after seeing Checli spikes pop out of the ground, using Freecam, and pressing F1 lol.
I really needed a location for my base and i think now i found the perfect one the Thermal Spire
I got my main base at the edge of the purple vents very close to the big ship wreck, thermal spires, lilipads and tree spires. Just building a 2nd in the twisty bridges. Also I'm thinking about another one down close to Marguerits base, maybe a bit deeper down. Forgot the name of that area. So I'm pretty well situated in terms of easy resources farming. This game is awesome ❤
great vídeo man, keep the good content
mine is the cave under the vent garden you have close to the crystal caves, lilipad islands the main tree spires, nice thermal place nad a lot of recourse’s
The deep twisty bridges is my favorite spot I didn’t know it was dangerous 😅
My favourite spot is the spawn with twisty bridges and delta island along with kelp forest not far off and lilypads also pretty fast to get to with the sea truck
To be completely honest, nuclear energy isnt hard to come by in below zero, with the mercury 2 wreck being in a safe enough biome and supplying 5 free reactor rods( more then enough to see you through the game) as well as the mineral detector making lead easy to find.
The crystal caves is one of my favorite places to build a base and its really near perfect once you kill every shadow leviathan
I know i know im late but ahhh its perfect i love it
Thank You :)
@@Breathtaker5000 your welcome :)
The only scary leviathan in this game is the shadow leviathan meanwhile all of the aggressive leviathan in the first game are spooky besides the sea dragon
My favorite spot is on top of the glacier mountain. Reminds me of building on the aurora in the first game.
Great video bro keep it up and merry christmas
I'm surprised energy didn't include bioreactors much if at all. The twisty bridges have flora around every corner, and you can grow stuff just about anywhere if the energy factor is too bad.
Out of dumb luck I built my base on a pretty great location: the edge of purple vents, close to both lilypads and tree spires.
ay mate really love your videos, you should do a video about sam's death or what happens to marguerit after the first game
Crystal cave could be the winner, if you kill the leviathan inside what isn’t hard in end game, safety would go to 10, then it would have 43/50 points.
`0:45 There are three types of void in BZ. World Edge, where the Chelicerates are, Water Void (an older version of World Edge), and Tundra Void, which is on land (and where your shuttle crashes). Which one are you referring to?
I keep going back to the lilypad Islands, I just really like the ambience, i want to make a base that connects to a lily pad on the surface but I am limited due to playing on the switch
I WAS WAITING FOR THIS
Personally I disagree with the lilypads placement on the list. Since you can actually build on top of the actual lilypads, that makes solar power an easy energy source, which should jump up the energy score massively. And because if this safety would be better too since the only patt ofbthe base needing to be in the water would be the moonpools and maybe a scanner room as well.
So, I personally believe the lilypad biome is the best biome for base building in Below Zero.
I think the best decision I made while playing with 0 mob aggression was building a base right by the border of purple vents and thermal spires biome. I have pretty much all basic resources within hand's reach
Although I do have a Chelicerate as a neighbor swimming like 300-400m from my base he's very nice so we chill
I live in the tree spires, and there are some guaranteed rescource grabbing safe spots, but its annoying to get to other biomes, because of bob and the other chelicerate
Who said my base needed to be in a single biome? I built my base in a split between the arctic kelp, twisty bridges and thermal vents. Easy access to tons of stuff and lots of space to build
I built base on shore of that land part with bridge and worms.. assumed I will have to venture to land several times, given trailers, it was not really needed
All you need is a prawn suit and the crystal caves is 10/10 safety; I killed the lower shadow leviathan in hardcore it’s super easy
Near the entrance to fabricator caves, there arent any shadow levis, i built my base there and had no issues with dangers
The glacial forest is a part of the glacial bassin.
Best base location is whatever you think looks cool or where you like to live 😊
i mostly build my bases at lilypad island or purple vents near in the neighborhood of the chelicerate ^^
Even before I saw this video I have built a base spanning multiple icebergs that I named and coloured after Scott base
I ended set up two big bases and two small ones
My main base being right next to Delta Island in purple vents
i think the more southwest part of the vent garden biome is safe from chelicerates
Merry Christmas everybody!🎄
Cristal cave entrance
I was literally looking for where to build my base right now.. lol😅
see a shadow leviathan, yep time to 1v1 that fish
Tree Spires terrifies me
10:10 can somebody help me actually find this because that seems OP
Did you find it?
HOW IS THE WORLDS EDGE SAFE
Wait safety is a good thing? Reverse those scores.