The architecture looks well done; I appreciate the level of quality in the latest Unity training materials. I am happy to see state machines, mediators, and MVP/MVC design patterns. I am so thankful we are focusing on high-quality code now in these samples.
Today I started a new project which is an android app with a lot of screens and UI. I'm glad to have these tutorials and assets to facilitate my learning :D This is the way Unity.
You made a step forward. Maybe it's not third generation (since second UI generation (UGUI) has its benefits) but a different tool. But I definitely prefer UI Toolkit since if you master it you get much more rather than with UGUI but dev folks are right it's hard to master but for me it's worth it. Good job Unity keep it up and thanks for this demo!
Excellent video. However, I'm still struggling to use UIToolkit after migrating from the traditional UI Canvas system. UIToolkit is helpful to fine-tune your UI design, but it's way too complicated to create a simple UI. My biggest beef with UIToolkit is its alignment feature. It takes a few minutes just to position an element at the center. goodness.... the curese of CSS
@@daslolo UI Toolkit is not definitely ready for in-game UI, but UI Toolkit can definitely speed up your workflow for making custom inspector or editor because the layout is updated as you edit it in UI Builder. Play around for a day, and see how it fits your workflow.
Merhaba! Unity Projemde TextMeshPro 3.0.6 kullanıyordum.. ama güncelleme geldi ve 3.0.7 yaptım.. ancak uyumsuzluk oldu ve projem kullanılmaz hale geldi! tekrardan eski sürümünü indirmek istedim ama, malesef bulamadım! lütfen yardımcı olur musunuz? Saygılar!
The computing and storage capabilities of these devices are small compared to computers, and you may want to consider buying used parts to build a cheaper computer with some performance🥺
The architecture looks well done; I appreciate the level of quality in the latest Unity training materials. I am happy to see state machines, mediators, and MVP/MVC design patterns. I am so thankful we are focusing on high-quality code now in these samples.
Really well done guys. This is the stuff that is going to make devs come back to Unity.
Really good to see those high-quality tutorials again ❤
Today I started a new project which is an android app with a lot of screens and UI. I'm glad to have these tutorials and assets to facilitate my learning :D
This is the way Unity.
Quality content, especially leaning into building scalable setups is something i have always missed from unity. Please keep thay up :)
UI toolkit seems really interesting when coming from web dev !
Nooo I'm trying to escape web Dev by learning unity and this gives me ptsd
@@phutureproof when until you want to reuse your uGUI components D
This is really good. I wish I had seen this earlier. Thanks!
You made a step forward. Maybe it's not third generation (since second UI generation (UGUI) has its benefits) but a different tool. But I definitely prefer UI Toolkit since if you master it you get much more rather than with UGUI but dev folks are right it's hard to master but for me it's worth it. Good job Unity keep it up and thanks for this demo!
Pretty cool, kinda like MVVM web-development
Wilmer Lin woohoo !!
'Wilmer Lin' voice detected 🤩😎🫡
Excellent video.
However, I'm still struggling to use UIToolkit after migrating from the traditional UI Canvas system.
UIToolkit is helpful to fine-tune your UI design, but it's way too complicated to create a simple UI.
My biggest beef with UIToolkit is its alignment feature. It takes a few minutes just to position an element at the center.
goodness.... the curese of CSS
thanks for the warning, i'll stay away
@@daslolo UI Toolkit is not definitely ready for in-game UI, but UI Toolkit can definitely speed up your workflow for making custom inspector or editor because the layout is updated as you edit it in UI Builder.
Play around for a day, and see how it fits your workflow.
Inspired by web technology....from 15 years ago :D
yeah, keep making tutorials of not evolving package
why not implementing REACT for C# instead?
How to gradient the background of a UI slider from purple to blue?
Merhaba! Unity Projemde TextMeshPro 3.0.6 kullanıyordum.. ama güncelleme geldi ve 3.0.7 yaptım.. ancak uyumsuzluk oldu ve projem kullanılmaz hale geldi! tekrardan eski sürümünü indirmek istedim ama, malesef bulamadım! lütfen yardımcı olur musunuz? Saygılar!
3.52 it's look like mvvm not mvp
Great tutorial but UIT sucks :( really bad for designers.
how
The uGUI component system is what you want.
Please make Unity on Android and Ios please because I don't have a pc and I really wanna make a game! A 3D Game!
The computing and storage capabilities of these devices are small compared to computers, and you may want to consider buying used parts to build a cheaper computer with some performance🥺