PS4 renders at a resolution of 1280x720 and seems to use FSR 2 to reconstruct a 1920x1080 resolution. Xbox One S uses a dynamic resolution with the highest rendering resolution found being 1280x720 and the lowest resolution found being approximately 1120x630. Xbox One S seems to use FSR 2 to reconstruct a 1920x1080 resolution. Xbox One S appears to often render internally at 1280x720. PS4 Pro and Xbox One X render at a resolution of 1506x847 and seem to use FSR 2 to reconstruct a 2560x1440 resolution. There are some graphical cutbacks on the last-gen consoles compared to the current-gen consoles. Comparing Xbox One X to Xbox Series X as an example, Xbox One X has cutbacks to texture quality, shadow quality, geometric detail and ambient occlusion bit.ly/3NcDly4 When running the PS4 using an SSD the drop to 0fps at 4:01 didn't happen ruclips.net/video/iY9LwjGzX2w/видео.html Given this, the hard drive performance of each console may influence how the game runs during this scene. There was also some run-to-run variance during the clip at 4:01 on all four consoles.
Lazy console port, when a 326Gbps memory bandwitdh system is match the same as 217Gbps system. Diablo not a game for console, but PC and the graphic even on newer hardware is far from stunning.. its maybe a big game, but its not gonna win any handsome awards, thats for sure.
Late comment here but on xbox one x were u using a ssd or hard drive cause urs looks smoother then mine and I fell like it may be the hard drives fault and ssd may solve most the problems cause I get lot of stutters in this with hard drive
@@burakksalar7818it literally does, that’s why so many games have to internally run at low resolutions as the reconstruction is much more expensive and complex than something like checkerboard rendering.
Probably too expensive for Pro to reconstruct all the way up to 4k, especially with the cost of using FSR. Maybe One X could do it or atleast reconstruct up to 1800p?
PS4 renders at a resolution of 1280x720 and seems to use FSR 2 to reconstruct a 1920x1080 resolution.
Xbox One S uses a dynamic resolution with the highest rendering resolution found being 1280x720 and the lowest resolution found being approximately 1120x630. Xbox One S seems to use FSR 2 to reconstruct a 1920x1080 resolution. Xbox One S appears to often render internally at 1280x720.
PS4 Pro and Xbox One X render at a resolution of 1506x847 and seem to use FSR 2 to reconstruct a 2560x1440 resolution.
There are some graphical cutbacks on the last-gen consoles compared to the current-gen consoles. Comparing Xbox One X to Xbox Series X as an example, Xbox One X has cutbacks to texture quality, shadow quality, geometric detail and ambient occlusion bit.ly/3NcDly4
When running the PS4 using an SSD the drop to 0fps at 4:01 didn't happen ruclips.net/video/iY9LwjGzX2w/видео.html Given this, the hard drive performance of each console may influence how the game runs during this scene. There was also some run-to-run variance during the clip at 4:01 on all four consoles.
Lazy console port, when a 326Gbps memory bandwitdh system is match the same as 217Gbps system.
Diablo not a game for console, but PC and the graphic even on newer hardware is far from stunning..
its maybe a big game, but its not gonna win any handsome awards, thats for sure.
Late comment here but on xbox one x were u using a ssd or hard drive cause urs looks smoother then mine and I fell like it may be the hard drives fault and ssd may solve most the problems cause I get lot of stutters in this with hard drive
Thanks.
FSR2 even on a base Xbox One? Impressive. Switch is too weak for FSR2 though.
fsr doesn't need power
@@burakksalar7818it literally does, that’s why so many games have to internally run at low resolutions as the reconstruction is much more expensive and complex than something like checkerboard rendering.
Switch wouldn't use FSR anyway as it's Nvidia
FSR is AMD
@@219SilverChoc You have no idea what you're talking about
@@e.s.geasystreetgaming1367 FSR works with every GPU, the switch has games that use FSR like Splatoon 3.
30fps for PS3 graphics lmao. Pathetic.
sure gay
A moronic comments for does idiots who doesn't understand how consoles work.
@@nathanmerritt1581says the moronic trashbox fanboy
Diablo is garbage
@@gamesworld1309
Salty much
A good experience for everyone overall.
Another Solid win for XBOX💚
Correction: Another solid win for PLAYSTATION💙
Ehh this is extremely weird showing for both (Pro and One X)
lol
0 frames per second for the ultimate cinematic experiance.
That ain’t cinema it’s powerpoint slideshow
SpongeBob The Cosmic Shake 🙏🙏🙏
Makes you wonder why can’t they use fsr to upscale to 4k on ps4 pro and Xbox one x
Probably too expensive for Pro to reconstruct all the way up to 4k, especially with the cost of using FSR. Maybe One X could do it or atleast reconstruct up to 1800p?
@@219SilverChocyeah and it probably won’t look so good due to shimmering and ghosting and other upscaling effects
@@219SilverChoc this dogshit looking game should have run 4K on Pro .
@@dondavid822 You are so wrong
@@dondavid822Nah Scarlet Nexus ran at 4K on PS4 Pro