What levels would you have put in a different Tier? Let me know! And if you'd like to see more of my countdown videos, you can check them out here: ruclips.net/p/PLqu9Hh8jRA8AWveVC6rFgU9veT2USHL77
S++ Geometrical Dominator without rainbows S+ Geometrical Dominator S Clutterfunk, Electroman Adventures, Fingerdash A Back on Track, Base After Base, Jumper, X Step B Cycles, Hexagon Force, Deadlocked C Stereo Madness, ToE, Blast Processing, D Polargeist, Dry Out E Time Machine, ToE2 F Electro Dynamix F- Clubstep Z- cant let go EDIT: Geometrical Dominator dark part is THE BEST PART of THE BEST LEVEL of THE BEST GAME.
@@ThisIsAUserHandle I never said I struggled with it, I just said that from a game design stand point so saying “ skill issue” makes no sense whatsoever
@@italianball6653 not exactly, there is glow that indicates where the platforms will appear. Just judge if you need to jump or not depending on the position of the next glow indicator and there's your sight raasibility.
@@gulsher6635 yeah but you don’t know whether it’s an orb, pad, or platform, and let’s be honest. There is no way your sight reading that for the first time.
14:23 Electrodynamix is my favorite level because of not its design of how intense it is, Because the 3x speed is more intense than probably most of the GD levels (maybe the demons are more intense than that) but Idk why your saying that "Its such a boring level" like this level will probably give me epilepsy of how flashing and intense it is, Electrodynamix is the only level that doesn't slow down, so how can that make it soo "boring" like how? of its design?, The design of Electrodynamix is pretty simple, but the design doesn't matter what matters is the gameplay, the gameplay of Electrodynamix looks bad at first but it is just a warm up for the real challenge, you cannot really put in the insane challenge on the start levels like Clutterfunk, TOE 2, Deadlocked, Clubstep, Hexagon Force and even levels like Bloodbath, Bloodlust, Slaughterhouse, Sonic wave just start of simple (well maybe not), I know what your saying, well it is just your opinion, everyones opinion are always different.
dont worry that guy doesnt have any idea, i play since 1.7 and electrodynamix is without a doubt one of the best main levels, i also dont get why this idiot hates on the deco. Hes probably 14
7:49 I disagree with you putting this level in E tier. Personally, the gameplay is good, the song is GREAT, the mirror portals are well utilized, even with the triple spikes after them, just look past the mirror portal and time your jump, it uses the cyan-background theme exponentially better than XStep, the all-black part better than can’t let go and base after base combined, and still feels like a reasonable challenge to most casual players even after beating demons.
Gonna have to disagree with most of your points on clubstep You say that it's not focused on decoration when the entire gimmick is the decorative clubstep monsters that span and connect every part together and make it very memorable other than it being a demon. Another point you have is that it is balanced pretty poorly, while that may be true but it's pretty much justified as for the first ship is reasonably hard because it's the one of the climactic points of the level, and the second ship you point out has the same reasoning as it's also a drop after the quiet break part, and I don't really know how you find that inconsistent since there's literally a platform at the start to keep you aligned and i can agree with the 89% ship being unreasonably hard.
I think the reason a lot of the ships in the begging levels are so easy is because of how wonky the physics can be for new players who’re probably playing the mobile version.
People always ask me whether I like geometrical dominator or electrodynamix… HOW THE HELL DO YOU EXPECT ME TO ANSWER THAT I LOVE THEM BOTH, THATS LIKE ASKING SOMEONE WHICH OF THEIR KIDS THEY LIKE MORE! Na but in all Seriousness I think I like geometrical dominator a bit more, despite it being more flawed
I respect your opinions, but I don't see why to hate the easy first qube part on Clubstep, TOE2 and electrodynamix. I see it as a kind of warm up, to help prepare the player for the actual challenge.
i wholeheartedly agree with the clubstep and blast processing parts. although clubstep is easier than toe2 and deadlocked, it's extremely unbalanced. there was no "chokepoint" for me, my deaths were completely random. and i also died at 96, not fun. for blast processing, i beat that while not even paying attention
I died at 96 and 97 😭 and had a similar experience, dying at any of the ship parts. I did find the 90% one to be the peak of Clubstep’s difficulty, though.
Honestly I thought electrodynamix was like B tier cause I liked the song and first 50% gameplay. If the cube and ball were buffed It'd probably be A tier ngl
I’m sad you don’t like blast processing. I’m personally a massive fan of the level because it may not be challenging, but at least to me, it’s very fun. I like how there are a few more difficult parts to keep it more interesting, and the song, in my opinion, is awesome (especially the full version). I also like how you often swap between game modes, which kinda keeps you on your toes the first few times you play it. Also, I’m a big fan of the wave game mode, but I don’t really like that wave spam stuff or tight wave sections very much, so the more open wave sections are definitely something I like. I understand the bad stuff about it, like how it’s too easy and boring, but to me, that’s what I like about it. It’s chill and relaxed, a good warm up level before you get into harder stuff. A few of the sections are pretty decent practice for some of the demons too (like the invisible block section at the end, or the dual wave in the middle)! Also, the reward cube for beating it is my personal favorite! Sorry that this was so long, I just really like Blast Processing!
@@Xmodg4m3 I'm glad you like blast processing! I kinda dislike time machine just because it took me forever to beat it (because of the transitions at the end), but it's still a solid level!
I think the most forgettable level is, uhhhhh….. what’s it called? Oh yeah, base after base. I always forget it exists. Back on track is not memorable, but I still remember it exists
Every 1.0 level introduces something, you just don't see it for BaB and CLG Stereo Madness: Easy introduction to the main game and ship gamemode Back on Track: Jump pads and how they can be used to help or to work against you Polargiest: Jump rings and how they can be use to help or to work against you, also using ship with a black background (Hence why the ship is so easy) Dry out: Gravity changes, and how to deal with pain after dying for the 756th time Base after Base: How to properly use the cube with the black background (Stereo madness's transition doesn't count) Can't let Go: How to use staircase pattern by holding and releasing along with using gravity changes on a black background with fall and click ring jumps Jumper: Basic platforming with fall or jump, and upside down ship
sterio madness A tier because of nostalgia back on track A tier i love the song polar giest B tier well first intense lvl for me dry out A tier were dehydrated in these one base after base S+ tier one of my favorite full song lvl cant let go A+ tier my buddy in sadness jumper C+ tier cute soundtrack but not cool for beginners you know what I mean time machine SS+ tier i love mirror abuse and i love the full soundtrack cycle A- tier depression reliefer x step A tier who love basketball clutterfunk S- tier i grown being spychopath theory of everything A tier i love the mysterious gimmick electro man adventure S tier my favorite lvl deco clubstep SSS tier nuh i love clubstep monster electrodynamix SSSSSSSSS+ tier my most favorite lvl deco theme song and gameplay and for the most energetic gameplay and most alive hexagon Force SS- tier i love the gameplay and the song blast processing A tier love the 1 2 3 4 5 6 7 8 9 you win! theory of everything 2 SSS almost the whole lvl sync so well qith futuristic theme btw your theory ain't gonna work here just beat it physically geometrical dominator S tier im guy ayo chill its not true deadlock SSSx tier my secondary favorite lvl the game mode use so well finger dash first B tier no explanation dash B+ i hate the camera rotation
cycles should be low A high B. same for time machine. cant let go and dry out should be B. x-step should be S. hexagon force should be S. blast processing should be B.
I think people overexaggerate the difficulty of GD's dark part. I found it not very difficult. The clicks make sense for the most part, it has indicators, it's not very tight, it's not technically memory (*coughs* limbo gameplay) overall, not a garbage section. JUST GIT GUD
I think you’re downplaying how hard that dark part is; technically there are indicators but they don’t help a whole lot since: A) The indicators don’t tell you what type of gameplay is coming, just that SOMETHING is. B) There isn’t nearly enough time to react
I have never, and I mean NEVER, died to the "memory part" in GD. I sightread it first time at age 4 on mobile. each block pops up like 15 days before you get there
Frankly XStep is genuinely my least favorite level in the game. I know most people think can’t let go is the worst, but this is a forgettable level with a bad song, a new design style that was used for a whole 3 months before 1.4 came out, a bad introduction to blue orbs/pads, with the bad blue pad introduction being the only notably original part l, and the only one with no influence, the final ship was out of place, Time Machine did the color scheme better, and the practice mode icon looks like a swastika.
"You were a legend if you could beat the first cube section in ToE" Beating ToE is probably my biggest achievement in gd. My second is probably 29% on clubstep.
@@rootbeerfloathaspop3301 time machine is one of if not the best robtop levels, on par with hexagon force and geometrical dominatior, but thats just my opinion (also hexagon force isnt bugged its just a timing)
Idk why deadlocked has everything I like in a hard level imo after u get good at the wave it’s really easy I like the music the design and I never understood the complain abt the 79 percent transition but anyways imo deadlocked s tier
14:22 First: you spelled the name wrong. Second: Electrodynamix is a GREAT level (my favorite out of all the RobTop levels) Third: I'm not subscribing.
@@rootbeerfloathaspop3301 Air deco doesn't have to detached, it just has to fill empty space in the air. What would you even call deco that's attached to the block?
@@rootbeerfloathaspop3301 Think about this: What's the purpose the block is doing? Is it decorating the block, ground or air? Any decorative object can be used as either type of deco, it's just that some work better.
Ok I will present my case on how Electrodynamix is the best or second best Robtop level (in my opinion) 1. Introduced speed portals, 2. The ship sections are fun and they sync, 3. The decorations mostly depend on your player colors so it can look good, 4. The song is by far the best song out of the main levels, 5. The cube parts are very fun, why did I write this, I don't know
What levels would you have put in a different Tier? Let me know! And if you'd like to see more of my countdown videos, you can check them out here: ruclips.net/p/PLqu9Hh8jRA8AWveVC6rFgU9veT2USHL77
I'd put Deadlocked in B tier, cause after you beat it and you improve at the game it becomes so fun to play!
S++ Geometrical Dominator without rainbows
S+ Geometrical Dominator
S Clutterfunk, Electroman Adventures, Fingerdash
A Back on Track, Base After Base, Jumper, X Step
B Cycles, Hexagon Force, Deadlocked
C Stereo Madness, ToE, Blast Processing,
D Polargeist, Dry Out
E Time Machine, ToE2
F Electro Dynamix
F- Clubstep
Z- cant let go
EDIT: Geometrical Dominator dark part is THE BEST PART of THE BEST LEVEL of THE BEST GAME.
Electrodynamix is my favorite robtop level. Hate me
@@Fergr_222 I would never
I would have put clubstep in A tier, and I do not agree with your arguments about putting it in D tier. They really just scream skissue
Sue me for this opinion but the dark part in Geometrical Dominator was my favorite and next is the rainbow drop
Personally I never had an issue in the dark part and let’s be real it could have been way worse
It’s literally almost entirely unsightreadable
@@ThisIsAUserHandle I never said I struggled with it, I just said that from a game design stand point so saying “ skill issue” makes no sense whatsoever
@@italianball6653 not exactly, there is glow that indicates where the platforms will appear. Just judge if you need to jump or not depending on the position of the next glow indicator and there's your sight raasibility.
@@gulsher6635 yeah but you don’t know whether it’s an orb, pad, or platform, and let’s be honest. There is no way your sight reading that for the first time.
14:23 Electrodynamix is my favorite level because of not its design of how intense it is, Because the 3x speed is more intense than probably most of the GD levels (maybe the demons are more intense than that) but Idk why your saying that "Its such a boring level" like this level will probably give me epilepsy of how flashing and intense it is, Electrodynamix is the only level that doesn't slow down, so how can that make it soo "boring" like how? of its design?, The design of Electrodynamix is pretty simple, but the design doesn't matter what matters is the gameplay, the gameplay of Electrodynamix looks bad at first but it is just a warm up for the real challenge, you cannot really put in the insane challenge on the start levels like Clutterfunk, TOE 2, Deadlocked, Clubstep, Hexagon Force and even levels like Bloodbath, Bloodlust, Slaughterhouse, Sonic wave just start of simple (well maybe not), I know what your saying, well it is just your opinion, everyones opinion are always different.
dont worry that guy doesnt have any idea, i play since 1.7 and electrodynamix is without a doubt one of the best main levels, i also dont get why this idiot hates on the deco. Hes probably 14
Your essay actually had to be 2,000 words, you get a c-
7:49 I disagree with you putting this level in E tier. Personally, the gameplay is good, the song is GREAT, the mirror portals are well utilized, even with the triple spikes after them, just look past the mirror portal and time your jump, it uses the cyan-background theme exponentially better than XStep, the all-black part better than can’t let go and base after base combined, and still feels like a reasonable challenge to most casual players even after beating demons.
Gonna have to disagree with most of your points on clubstep
You say that it's not focused on decoration when the entire gimmick is the decorative clubstep monsters that span and connect every part together and make it very memorable other than it being a demon.
Another point you have is that it is balanced pretty poorly, while that may be true but it's pretty much justified as for the first ship is reasonably hard because it's the one of the climactic points of the level, and the second ship you point out has the same reasoning as it's also a drop after the quiet break part, and I don't really know how you find that inconsistent since there's literally a platform at the start to keep you aligned
and i can agree with the 89% ship being unreasonably hard.
I think the reason a lot of the ships in the begging levels are so easy is because of how wonky the physics can be for new players who’re probably playing the mobile version.
Maybe, but it doesn’t seem necessary to keep it up for that many levels.
Bro hates geometry dash 💀
Fr
People always ask me whether I like geometrical dominator or electrodynamix…
HOW THE HELL DO YOU EXPECT ME TO ANSWER THAT I LOVE THEM BOTH, THATS LIKE ASKING SOMEONE WHICH OF THEIR KIDS THEY LIKE MORE! Na but in all Seriousness I think I like geometrical dominator a bit more, despite it being more flawed
17:10 that aeon impression was actually pretty good
I respect your opinions, but I don't see why to hate the easy first qube part on Clubstep, TOE2 and electrodynamix. I see it as a kind of warm up, to help prepare the player for the actual challenge.
epic video, and geez 20 minutes long. you really put in lots of time into this and I hope it hits the algorithm in the future
Thank you! It doesn’t seem to be doing that yet 🙁
23:50 to be exact
It’s done that recently I think!
rootbearfloathas pop: *Explains why Theory 2 is just as unbalanced as Clubstep.*
Me: Sounds like what you said about Electrodymamics.
Thought this was colon LOL
i saw another main level tier list and it had geometrical dominator at last place and electrodynamix at first place
Which one
@@randomguyanimatez30wherwin's.
The levels are meant to be easy lmao
i wholeheartedly agree with the clubstep and blast processing parts. although clubstep is easier than toe2 and deadlocked, it's extremely unbalanced. there was no "chokepoint" for me, my deaths were completely random. and i also died at 96, not fun. for blast processing, i beat that while not even paying attention
I died at 96 and 97 😭 and had a similar experience, dying at any of the ship parts. I did find the 90% one to be the peak of Clubstep’s difficulty, though.
@@rootbeerfloathaspop3301 i think 87% was the hardest part. but yea, near the end of the level everything became unnecessarily difficult 😭
Electroman adventures is my personal favorite
at some point i went to a camp and met a girl there who genuinely believed time machine was harder than deadlocked
Really?
@@rootbeerfloathaspop3301 yeah, me and the friends i met there were basically like "what the hell are you high"
Can't let go's upside down part as way too much difficulty
Oh, and that dual "bug" in hexagon force is sync based
Honestly I thought electrodynamix was like B tier cause I liked the song and first 50% gameplay. If the cube and ball were buffed It'd probably be A tier ngl
im am at 00:00 im ganna say your least favorite level is jumper and favorite TOE 2
Yikes
nah cuz bro is just trying to be different
fr
7:04 i was watching this on the tv with my grandma lmao
Horrible mistake
I’m sad you don’t like blast processing. I’m personally a massive fan of the level because it may not be challenging, but at least to me, it’s very fun. I like how there are a few more difficult parts to keep it more interesting, and the song, in my opinion, is awesome (especially the full version). I also like how you often swap between game modes, which kinda keeps you on your toes the first few times you play it. Also, I’m a big fan of the wave game mode, but I don’t really like that wave spam stuff or tight wave sections very much, so the more open wave sections are definitely something I like. I understand the bad stuff about it, like how it’s too easy and boring, but to me, that’s what I like about it. It’s chill and relaxed, a good warm up level before you get into harder stuff. A few of the sections are pretty decent practice for some of the demons too (like the invisible block section at the end, or the dual wave in the middle)! Also, the reward cube for beating it is my personal favorite! Sorry that this was so long, I just really like Blast Processing!
I really love Blast Processing too. Also Time machine keeps such a wholesome memory for me that I felt robbed seeing it that low
@@Xmodg4m3 I'm glad you like blast processing! I kinda dislike time machine just because it took me forever to beat it (because of the transitions at the end), but it's still a solid level!
Time machine higher than base after base bruh
12:12 so you recognize its horribleness
good video, even if some of the placements were atrocious (yeah im a 1.7 apologist). also, the hexagon force 40% thing is not a bug
Random fact: If we include coins, the first Upside down part was actually in Back On Track
True, you do go upside down for ~ a second
Bc of a blue pad
and purple pad was in cant let go, not toe
bruv, ive beaten electrodynamix + a bunch of other levels and still haven't beaten time machine
Lol
Stop right there, you're not trying to impersonate gd colon are you?
Don’t watch my new video…
Back on track has 3 fakes at like 10 percent
Sure…
As 11 year old im offended that we were not mentioned. This is a *war crime*
I think the most forgettable level is, uhhhhh….. what’s it called? Oh yeah, base after base. I always forget it exists. Back on track is not memorable, but I still remember it exists
@@-Logan_Word-7437 Because of memes?
@@rootbeerfloathaspop3301 honestly, because of the song…
You’re not the only one who hates electrodynamix, I also hate it too.
Thanks. 😀
😭😭😭😭😭😭
Every 1.0 level introduces something, you just don't see it for BaB and CLG
Stereo Madness: Easy introduction to the main game and ship gamemode
Back on Track: Jump pads and how they can be used to help or to work against you
Polargiest: Jump rings and how they can be use to help or to work against you, also using ship with a black background (Hence why the ship is so easy)
Dry out: Gravity changes, and how to deal with pain after dying for the 756th time
Base after Base: How to properly use the cube with the black background (Stereo madness's transition doesn't count)
Can't let Go: How to use staircase pattern by holding and releasing along with using gravity changes on a black background with fall and click ring jumps
Jumper: Basic platforming with fall or jump, and upside down ship
@@crimsonamogsus7351 Many of these examples are not exactly new mechanics being introduced.
I agree with electrodynamix being bad, the thing I like about it is the song, i just think it sounds fun.
Yeah, it’s a banger for sure
I feel like you purposely put Geometrical dominator in S and electrodynamix in F in the thumbnail to piss off wherwin
and numptaloid
@@AustynLNumptaloid likes Electrodynamix and hated GD?
@@rootbeerfloathaspop3301 yes
i think the memory part in geometrical is good because when you do it for the first time you're like: "wow i'm so good"
I like how 7:29 to the next part syncs with the piano music
sterio madness A tier because of nostalgia
back on track A tier i love the song
polar giest B tier well first intense lvl for me
dry out A tier were dehydrated in these one
base after base S+ tier one of my favorite full song lvl
cant let go A+ tier my buddy in sadness
jumper C+ tier cute soundtrack but not cool for beginners you know what I mean
time machine SS+ tier i love mirror abuse and i love the full soundtrack
cycle A- tier depression reliefer
x step A tier who love basketball
clutterfunk S- tier i grown being spychopath
theory of everything A tier i love the mysterious gimmick
electro man adventure S tier my favorite lvl deco
clubstep SSS tier nuh i love clubstep monster
electrodynamix SSSSSSSSS+ tier my most favorite lvl deco theme song and gameplay
and for the most energetic gameplay and most alive
hexagon Force SS- tier i love the gameplay and the song
blast processing A tier love the 1 2 3 4 5 6 7 8 9 you win!
theory of everything 2 SSS almost the whole lvl sync so well qith futuristic theme
btw your theory ain't gonna work here just beat it physically
geometrical dominator S tier im guy ayo chill its not true
deadlock SSSx tier my secondary favorite lvl
the game mode use so well
finger dash first B tier no explanation
dash B+ i hate the camera rotation
Yessssss put the electrodynamix disrespect to an end
cycles should be low A high B. same for time machine. cant let go and dry out should be B. x-step should be S. hexagon force should be S. blast processing should be B.
I disagree but respect your opinion 👍
I think people overexaggerate the difficulty of GD's dark part. I found it not very difficult. The clicks make sense for the most part, it has indicators, it's not very tight, it's not technically memory (*coughs* limbo gameplay) overall, not a garbage section. JUST GIT GUD
I think you’re downplaying how hard that dark part is; technically there are indicators but they don’t help a whole lot since:
A) The indicators don’t tell you what type of gameplay is coming, just that SOMETHING is.
B) There isn’t nearly enough time to react
I have never, and I mean NEVER, died to the "memory part" in GD. I sightread it first time at age 4 on mobile. each block pops up like 15 days before you get there
@@FireballTheGuyY0 You must be an Olympic sprinter with that reaction time
@@FireballTheGuyY0 yes
Bluds on 1000000 fps
As a clubstep Victor I can confirm I have have gotten PTSD
"I have have gotten PTSD"
Frankly XStep is genuinely my least favorite level in the game. I know most people think can’t let go is the worst, but this is a forgettable level with a bad song, a new design style that was used for a whole 3 months before 1.4 came out, a bad introduction to blue orbs/pads, with the bad blue pad introduction being the only notably original part l, and the only one with no influence, the final ship was out of place, Time Machine did the color scheme better, and the practice mode icon looks like a swastika.
i disagree about the song being bad
@@AustynL fair, it’s not BAD, but it’s the worst out of the main levels
Time Machine ain't that bad
Fight me
"You were a legend if you could beat the first cube section in ToE"
Beating ToE is probably my biggest achievement in gd.
My second is probably 29% on clubstep.
How much now
The one I most agree with is Electrodynamix
…
He says electrodynamix is ugly when his icon looks like to Ronald McDonald
i honestly think you're not entirely wrong with electrodynamix. people have already argued long enough that electrodynamix should be rated as a demon.
Why is there written Poltergeist instead of Polargeist and why is there jump pad instead of back on track?
Because of automated systems
Nice vid, i agree with almost everything including Electrodynamix
Also I remember dying to the bug at Hexagon Force
Clubstep in d is crazy
@@SmileGuide-hz6hd Ok, cool opinion bro
I love the invisible part actually in geometrical dominator
The only thing I like from bass after base is the drop, while the rest of the level is still BAD
i agree with everything here, but having time machine that low is diabolical
Do you like it?
@@rootbeerfloathaspop3301 time machine is one of if not the best robtop levels, on par with hexagon force and geometrical dominatior, but thats just my opinion (also hexagon force isnt bugged its just a timing)
@@neptisys yeah it isnt a bug 😭
@@neptisysimo time machine isn't one of the best, but it definitely gets overhated
@@neptisys The gameplay is trash it's basically a triple spike challenge
7:45 I DO
I HATE YOU
Idk why deadlocked has everything I like in a hard level imo after u get good at the wave it’s really easy I like the music the design and I never understood the complain abt the 79 percent transition but anyways imo deadlocked s tier
I hate it
Its just hard for the sake of it and it isn't fun really apart from the cube after the mini ball with portals and stuff
14:22 THE BEST OPINION OF ALL TIME, IT IS THE WORST ROBTOP LEVEL OF ALL TIME. BAD OPINOIN? GREAT OPINOIN
Gameplay plays like milk honestly! Avernus Better!
My fiv is fingerdash
Say orb it’s less syllables
@@farmplays1890 jump ring jump ring jump ring jump ring jump ring jump ring jump ring jump ring jump ring jump ring
W Clutterfunk opinion. My favourite level
why is cycles insane rated
Probably an old Tier List template
14:00 bro got that precise
Does anyone like base after base? I don’t think they do
Its my favourite level
@@erwinljungberg6318same...
14:30 no ur not the only one
Thanks, that’s good to know
Cool video... But how exactly is deadlocked unbalanced 😭 it's probably one of the best main levels and the most balanced demon
Wave parts
I like Deadlocked too, but dude, did we play the same level???
In my opinion Deadlocked has the coolest design same for Dash(2.2)
Goofy ahh tier list 💀💀💀🔥🔥🔥
Blast processing is cakewalk but hey it is a memorable and good and loving level
I actually kinda like base after base
Ok how can you call Electrodynamix boring? It’s the most exciting RobTop level. The deco isn’t that bad, easily the best RobTop level.
By calling Electrodynamix boring. It’s not the most exciting Robtop level. The deco is pretty bad, easily one of the worst Robtop Levels.
14:22 First: you spelled the name wrong. Second: Electrodynamix is a GREAT level (my favorite out of all the RobTop levels) Third: I'm not subscribing.
@@Julien36 First: That’s an automated system spelling the name wrong, I am blameless
Second: Nuh uh
Third: Screw you
Shut it sure base after base is easier than dry out and maybe polergeist BUT THE SONG IS THE BETTER CHANGE TO DD
@@JoeMama-792 Why should I care about the song?
@@rootbeerfloathaspop3301everyone else does
@@bunnymayaplayzz Why should I care about the song?
18:00 lol this was the only robtop level i beat in 1 attempt
Extremely easy level
In my opinion Clutterfunk is harder than all Insane levels bc the coins are harder than all insane level coins
8:49 why the fuck is that photo showing cycles insane ratiled
@@saturn_6- Don’t ask me.
Oh maybe you used a old photo of 8t@rootbeerfloathaspop3301
Base After Base - F Tier
Can't Let Go - C Tier
- Both levels have no new mechanics
- Can't Let Go has only 1 fake
Me: wtf does this mean
I think it means that the levels have no new mechanics and that the number of fakes in the Can’t Let Go predrop is 1.
but they don't have ACTUAL mechanics, like they don't introduce anything
@@BrandoOrSomething Sounds like you know what it means
@@rootbeerfloathaspop3301 ?
@@BrandoOrSomething You said what I said in the video, so yeah
Bruh, I think you took the script from GD Colons Video.
Nope
Fr
Back on track is not forgettable, bruh
Yeah it is
@@rootbeerfloathaspop3301my guy no it's not
@@AustynL Yes, it is
@@AustynLmy guy 💀💀💀💀
Cycles is F I did all right things but I didn't hit the portal Ughhhhh
I ranked em by music on a hab presswntation
Bro my favorite level is electrodynamics why😢
Jumper is the BEST LEVEL IN GD BETTER THAN STEREO MADNESS!!!
can't let go is my favorite personally (even though it's just because the song carries it)
"xstep is the first level with air deco"
what about the pulsing circles in stereo madness
I wouldn’t call those air deco since they’re attached to blocks/the ground
@@rootbeerfloathaspop3301 Air deco doesn't have to detached, it just has to fill empty space in the air. What would you even call deco that's attached to the block?
@@pulsar2049 That’s block deco and ground deco to me
@@rootbeerfloathaspop3301 Think about this: What's the purpose the block is doing? Is it decorating the block, ground or air? Any decorative object can be used as either type of deco, it's just that some work better.
@@pulsar2049 The stuff in Stereo Madness is used to spruce up/decorate the ground and blocks.
i subed to this channel when he says electrodynamics is boring i unsubed
i just dont understand why people hate electrodynamix. in my opinion i just love it and the song is a banger
Cycles an Insane!?!?! We are in 2.1 not 1.0-1.8
The maker of the Tier List template must not have gotten the memo
Ok I will present my case on how Electrodynamix is the best or second best Robtop level (in my opinion) 1. Introduced speed portals, 2. The ship sections are fun and they sync, 3. The decorations mostly depend on your player colors so it can look good, 4. The song is by far the best song out of the main levels, 5. The cube parts are very fun, why did I write this, I don't know
Eh
10:45 i was so epic back then cause i got 79%
cycles isnt harder difficulty????
Yes it is
why is bro always so mad 💀
electrodynamix is so fun wtf do you mean
I mean that Electrodynamix is not fun. Hope this clears it up!
L Base after Base is best level
Ain’t no way you put back on track on D tier.
Way.
Fr fr
you sound like GD colon
Have you watched my short “do I sound like GD Colon?”
electrodynaimx on top 🔥🗣
i actually like geometrical dominator its fun :>
Honestly
Best Level: Dry Out
Worst level:Cycles
now it aint dry out its clubstep