The only build that makes sense and feels good to be played. I originally had a similar thing going for, but then I swapped to something else and I couldn't find your Profile. Glad I finally did.
this build represents how this game supposed to be played imo :D just way too satisfying action. charge leap double swing dustdevil favorite build this season
I'm very impressed with your movement. You don't run the DR aspect for Earthquakes so your movement had to be precise. Great work! I'm hopeful I can push this build to T100.
I recommend ignoring the attack power value entirely. It is only a very loose approximation that doesn't take into account many conditional effects that can have a huge effect of your actual damage output. Seriously, just forget it even exists in the game's UI, it will only mislead you.
The first part of Blood Rage is irrelevant because Double Swing gives permanent berserking uptime. Blood Rage is taken for damage multiplier. I do make enemies bleed using the Berserk Ripping aspect, though.
Dust devil size and chance to cast twice are better than damage up to their caps of 100%. With perfect tempering and masterworking, you can cap those on two weapons and then put damage on the third, but with how tempering is right now, you'll likely have to accept less than perfect rolls.
@@ashandalar O ok thanks. The bleeding on ur ring does it help with single target or groups and is it significant damage or just for squeezing a lil more in?
Nothing special: just cap armour, resists, and get a lot of life from paragon and gear. I also have good rolls on damage reduction from close enemies on Yen's Blessing and Tibault's Will. On elites packs before the boss, I try to keep them CCd as much as possible with the Ancestral Charge aspect and a lot of ranks in the Concussion passive. On the boss, it's mostly about recognising which attacks can actually kill you and dodging them as much as you can.
Most of the damage is the dust devils, but the damage directly from Double Swing is far from insignificant. It's certainly worth a single glove affix, especially since I found it as a greater affix.
by the looks of the play he appears to be doing a build similar to endgame dual swing twister on maxroll. I also am doing this but he sure is doing more damage than i am lol Maybe hell do a video of his gear.
@@jeffs7595 Yeah, most of my deaths come while trying to dodge boss mechanics, where I don't have the luxury of being able to stand in an earthquake all the time. I took Berserk Ripping for more unconditional DPS to end the fight faster, also activating dome damage reduction from bleeding in the Blood Rage paragon board.
This is the dumbest statement I've seen lmao. Tf you mean rip as if anybody is supposed to get to pit 200 or something. This community sometimes dumb as hell
The only build that makes sense and feels good to be played. I originally had a similar thing going for, but then I swapped to something else and I couldn't find your Profile. Glad I finally did.
this build represents how this game supposed to be played imo :D just way too satisfying action. charge leap double swing dustdevil favorite build this season
Have you tried Thorns?
@@TheMETALICA40 i am playing right now, why?
you're making me have faith in the double swing devil dust again! Would you provide us with the build/paragon?
I've added a planner link to the description.
Man your movement and dodging is amazing
I like lunging strike over bash to be able to teleport through the packs to snipe defensive aura and suppressor elites
I'm very impressed with your movement. You don't run the DR aspect for Earthquakes so your movement had to be precise. Great work! I'm hopeful I can push this build to T100.
You're the man, I'm following your planner, it's great, it's helping me a lot, thank you
Thanks you for good build .❤❤❤ I love this build.
Thoughts on using Heart of Selig?
Would it be good to use the grandfather?
bro how do you have 71k attack power sitting in town, i have similar gear but only have 22k ???
is it all that %damage you have? that affects attack power so much?
I recommend ignoring the attack power value entirely. It is only a very loose approximation that doesn't take into account many conditional effects that can have a huge effect of your actual damage output. Seriously, just forget it even exists in the game's UI, it will only mislead you.
how are you getting the effects of a bleed without tough as nails? Specifically looking at blood rage
The first part of Blood Rage is irrelevant because Double Swing gives permanent berserking uptime. Blood Rage is taken for damage multiplier. I do make enemies bleed using the Berserk Ripping aspect, though.
Why no damage to dust devils on two hand instead two weapons with cast twice? Is it better damage wise?
Dust devil size and chance to cast twice are better than damage up to their caps of 100%. With perfect tempering and masterworking, you can cap those on two weapons and then put damage on the third, but with how tempering is right now, you'll likely have to accept less than perfect rolls.
@@ashandalar O ok thanks. The bleeding on ur ring does it help with single target or groups and is it significant damage or just for squeezing a lil more in?
Where are you getting your vulnerable from? on your planer u dont have chance to vuln anywhere and you using berserking DS..
Exploit glyph and one point in the Pressure Point passive
dam it , gdo you think is viable to change charge into whirlwind in order to add multipliers?
and add eartquake aspeck insted that one of shouts generate resoruces
What are you using to be so immortal? I'm using this build from maxroll, but it quite weak by defence.
Nothing special: just cap armour, resists, and get a lot of life from paragon and gear. I also have good rolls on damage reduction from close enemies on Yen's Blessing and Tibault's Will.
On elites packs before the boss, I try to keep them CCd as much as possible with the Ancestral Charge aspect and a lot of ranks in the Concussion passive. On the boss, it's mostly about recognising which attacks can actually kill you and dodging them as much as you can.
This is great, how come your using bash?
It's just there as a fury generator in the rare occasion it's needed. Ideally, I'd never actually have to use it.
do dust devil scale with strength stat?
why do you put so much into double swing? it seems like 99% of the damage is from the tornados not the double swing so why get it such high ranks?
Double swing is what’s making the tornado
Most of the damage is the dust devils, but the damage directly from Double Swing is far from insignificant. It's certainly worth a single glove affix, especially since I found it as a greater affix.
You just earned yourself a sub🎉🎉😊
You think this could push higher?
Would this be possible without master working all the gear ?
Probably, but if you're anywhere close to Pit 100, masterworking gear to at least +8 shouldn't be an issue.
gameplay wise its the same when you masterwork you just get more numbers.
you gotta do your temperings tho, which is quite easy
My DD Double Swing is too weak (great dps but low survivality)
Looks tough to play hard core. Not enough life
How aren't you getting one shot? Dodging all mechanics? One shade touches me and I'm gone
how on earth is barb 10x tankier than druid who was supposed to be the tank class xd
Is this build good for uber bosses ?
It can carry its own weight (as long as you know how to dodge attacks that give stacks), but can't carry a full group of four.
nice
Hi, could you make the planner of this work of art available for your build?
by the looks of the play he appears to be doing a build similar to endgame dual swing twister on maxroll. I also am doing this but he sure is doing more damage than i am lol Maybe hell do a video of his gear.
I've added a planner link to the description. I started with the Maxroll build, but have made a few slight deviations based on the gear I have.
@@ashandalar Your doing this without the earthquake legendarys/dr? what a god...
Tanks my friend
@@jeffs7595 Yeah, most of my deaths come while trying to dodge boss mechanics, where I don't have the luxury of being able to stand in an earthquake all the time. I took Berserk Ripping for more unconditional DPS to end the fight faster, also activating dome damage reduction from bleeding in the Blood Rage paragon board.
Bash + dust devil
Finished this Pit 100 under 4 min using Bash build
like every other barb
Yeah cause bash's multiplier is broken so it's hitting harder than it should
To slow, max pit cap 120 maybe. DS devil barb rip.
This is the dumbest statement I've seen lmao. Tf you mean rip as if anybody is supposed to get to pit 200 or something. This community sometimes dumb as hell
Game has balance issue....total trash season
Why ranks to double swing on gloves, does it affects damage of dust devils ?
No, but the double swing damage isn't insignificant.