Rack and Pinion part 3 - Adding Joints and Motion

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  • Опубликовано: 17 дек 2024
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Комментарии • 11

  • @noweare1
    @noweare1 Год назад +2

    Thanks for this series. I have had the problem of controlling when bodies join or not. You explained it clearly, now I know.

  • @davidstonier-gibson5852
    @davidstonier-gibson5852 9 месяцев назад +2

    Thank you. Very nicely done. I particularly appreciate your choice of background music.

  • @andrewmaksimovich2432
    @andrewmaksimovich2432 Год назад +2

    Excellent series, really helped me with building gears for my project

  • @louisnguyen6038
    @louisnguyen6038 7 месяцев назад +1

    that was a great explanation that touched upon many different techniques! Thanks

  • @brendanowen7563
    @brendanowen7563 Год назад +1

    Great tutorial. I thought of maybe a slight tweak to the design to make things fit better together and print. Maybe changing the join between the frame and the peg. Change from a circle to a triangle join. Just so the frame prints better as the circle might distort too much printed up right. Anyway just a suggestion.

    • @DesktopMakes
      @DesktopMakes  Год назад

      I'm not sure I understand. How would the gear spin if the opening is a triangular shape?

    • @brendanowen7563
      @brendanowen7563 Год назад

      @@DesktopMakes Hello sorry I miss understood where the spin was happening. I assumed it was spinning between the "peg" and gear. I see now I was wrong, the spinning is between the frame and "peg". Yes a triangle would not spin.

  • @T.W.PriceDesign
    @T.W.PriceDesign Год назад

    Hello, I am designing a rack and pinion mechanism but at a much smaller scale. The total circle diameter is about 0.58”. I had to create a custom gear that allows for it to be machined on a cnc as it needs to be made out of titanium. My issue is that it does not contact exactly the same as the gear shown in the video. Is there a way to use the motion link in a way that only moves when the two components contact one another? Right now they move fluidly but don’t contact with the standard motion link

    • @DesktopMakes
      @DesktopMakes  Год назад

      Yeah, you can try enabling Contact Sets but I didn't have luck getting it to behave smoothly with gears the last time I tried.