Midnight Suns just DESTROYED Firaxis (like I said it would).
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- Опубликовано: 8 сен 2024
- My very jumbled thoughts on the anti-Midas touch claiming Firaxis. It happened much faster than even I expected!
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The cycle:
1: Passionate, talented game devs start a company and make a great game
2: They seek funding from a publisher to make a bigger game
3: Publisher dont care about games only money, top devs leave
4: Next few games are bad but publisher cruises on gullible punters trusting name of studio
5: Publisher shuts down or renames studio
6: I weep
We weep*
Beep Beep
I'm not shocked, the moment big companies touch brilliance they turn it into homogenized sludge
we can thank executives that have no business being in charge of creative endeavors for that.
Corporations will always choose profits over talent & integrity.
The game slapped. So good
Hopefully. We get a Xcom spiritual successor that doesn't end up like Phoenix Point.
Well, at least, hopefully it ends up like phoenix point is now, and doesn't have to deal with all the crowd funded early access bullshit and 2 years of dlc and re-balancing to make it good
@@waldotheranger3987Phoenix point killed itself. The Epic release and 4 year late for workshop and official mod integration killed it. Their terrible sense of balancing and DLC killed it, since there are no modders to fix it. They're greedy and they killed their project
@@anhduc0913 Actually, modders ARE fixing it. Check out the Terror from the Void mod
I like Phoenix Point a lot. It's good now but I always disable the last two DLCs. Also Terror of the Void just got its 1.0 release.
Sid, Jake, and Garth are the best. Here's hoping they start a new studio and do a legit spiritual successor to Alpha Centauri (Beyond Earth was not it).
Just saw an article that Jake said he won't make another turn based game sadly.
I liked beyond earth, its sad that it didnt got the love it deserved from the devs. It wasnt the worst game
I don't actually think Chimera Squad was a bad game in idea, it just wasn't executed as well as it could have been. I didn't really like the art and character direction, but I really liked the gameplay. If we got XCOM 2s character customization, Geoscape, art style, and its level of story involvement, and tossed in Chimera Squad's unique turn-based mechanics and use of aliens, I think we could actually get a good game. I know that wasn't the main focus of the video, but I felt like I had to say it.
I agree with you. Chimera Squad had some good ideas, bad execution.
@@spiderfloof947 I think it would be cool if we could recruit aliens into Xcom.
Mechanic of X tactical encounters for a number of consumables is at least as old as D&D. Since it to survived for decades one can assume that it's fine (though execution can vary)
Most ideas was good, only it looks like more a game made by a B team than the main team. Is sad because there was confirmation Xcom 3 was in development at the time of Chimera Squad release.
It also has a ton of bugs. Not like it's anything new to XCOM series.
I mean... on the other hand, Civ VII has been officially announced to be under production, so Firaxis will survive. Now, the XCOM division is still likely screwed, but to my recollection neither Jake nor Garth were the leads on Civilization, so that's something?
The announcement via Tweet was a bit strange, but with the leader packs they've been dropping, it seems that the team has an idea of what's fun because they've all been pretty good so far and some were pretty unique.
I found Civ 6 a massive downgrade compared to 5, so I'm not really excited about that franchise either TBH.
@@TheDriftersBroadcast I felt the same about 5 compared to 4, so I definitely wasn't looking forward to 7
@@TheDriftersBroadcast I found 4 to be better than 5, but 6 to be better than 4... So I don't really know WHAT to expect.
After really enjoying Civ 5, civ 6 hasn't managed to draw me at all. It just looks a bit... lackluster. I don't feel like I have a reason to bother playing it when I have civ 5 and I enjoy it's art style better.
Alternate take: Jake and Garth poured every ounce of inspiration they had to get the XCOM franchise this far, and there's only so much further they can carry the ball, themselves. There's a reason we've _never_ had the same lead designer for two Civ games. The closest we ever got was Brian Reynolds, who took the reins on Civ 2... then did it again for Alpha Centauri, one of the first games Firaxis ever made, and even then they were _very_ different games.
Could this be a sign of trouble at the company? Possibly... but it could also be a sign of two guys who have given everything they have to a franchise and just want to move on to something else, following in the shoes of Soren Johnson and Jon Shafer, moving on to pursue other passion projects so other folks with newer, fresher ideas can take the franchise to places they couldn't. (People have been begging for an updated take on TFTD, and Solomon has said repeatedly that _he_ would never do it; so it would make sense that if the team wants to pursue that angle, as seems likely given the ending of WotC, someone else would need to take over.)
It's kind of amazing they managed to keep going as long as they have. It wouldn't be surprising at all to discover they feel they just don't have anything left to add to the series, having already given it everything they had. Since it's Firaxis's second-biggest franchise, of _course_ it's going to keep going. So, their options are: continue coasting on autopilot, making the exact same game over and over with diminishing returns.... or step aside so someone with new ideas can take a crack at it. If they stay at Firaxis, they're going to _have_ to do the former, an as creative types, they almost certainly have other ideas they'd rather pursue.
As for XCOM 3 being more like Chimera Squad, I wouldn't worry too much about that. It was _clearly_ experimental, trying out new things, like the breach mechanics, to see how they'd work, while borrowing some elements from other adjacent franchises, like the personality-driven mercs from the Jagged Alliance series. The response has been quiet clear. And I say that as a fan of the Jagged Alliance games (at least while Sir-Tech was still around), who absolutely believes there's room for a spin-off series (NOT a mainline entry) with a massive pool of prefabricated troopers with set personalities (a pool large enough to accommodate permadeath, since there's less danger of running out of potential replacements unless things go incredibly sideways), but after the intense backlash from all the people who want to customize their soldiers, there's no way that's ever happening.
As soon as midnight suns was announced, I immediately knew what was going to happen, just like you did. It was painful watching knowing it was only a matter of time before firaxis implodes, or at least takes such a big hit that all hope for xcom3 would be lost. I watched some other people cover midnight suns, and under all the “omg so amazing” I knew was actually “rip xcom3 :’(“ Maybe not all hope is lost, but I’m not excited anymore.
To be fair, most the people saying Midnight Suns is amazing are people who can't handle XCOM. I think one of Midnight Suns biggest issues is how watered down everything is. It's like they had the IP to something popular so to reach as many hands as possible they dumbed it down to cater to them.
9 months late but I couldn't agree more
But the writing was on the wall when we didn't have an announcement after 6+ years since XCOM2, and then this Midnight Suns turd was announced.
I'm such a huge fan of Jake but I voted with my wallet. MS isn't a game I wanted nor care about.
Maybe XCOM2 and XCOM1 really just didn't sell well enough. They certainly did a shitty job monetizing either game - remember how garbage the DLCs were?
All they needed to do is make new enemies and systems that we could tack on, like a Paradox DLC model. They could have printed money.
We are never getting xcom 3 because none of you mo fus played midnight sons and midnight suns was goated as hell. No one buying it made that part of firaxis defunct
@@Donovarkhallum their fault for choosing to make this over a new xcom, not mine
@@Merknilash it's a good game. Everyone trying it on sale right now loves it.
Sucks about XCOM 3 but on the plus side at 3:09 a very handsome chap makes an appearance and i think we can all take comfort from that in some way.
Your arrival was genuinely the highlight of those streams lmao.
Well shit...and I was really looking forward to Xcom 3
I like more midnight suns personally
So do I, I think it's a very fun game, it just unfortunately has some jank in it ( I also waited to buy the ultimate edition on sale so I didn't get screwed by the dlc releases). The game didn't sell well because most gamers weren't willing to give it a chance
I agree about Marvel's game but I actually liked Chimera Squad alot, I learned about it from a youtuber/streamer called Sethorven, who was my favorite content creator for XCOM 2 for quite a while, its very different and unique and definently worth checking out, atleast as a intermission between XCOM 2 and (hopefully) 3
I am saddened by the direction it is taking, leaving very small hopes for a followup game, but we can only hope, ive replayed XCOM 2 atleast as many times as you do these challenge runs, and I never tire of it, despite the BS thrown my way, theres just something about it
producing an Xcom-style game but with superheroes would have been great if there hadn't been the social mechanics, the same ones seen - and hated - in Chimera Squad...
I'm on part II of Midnight Sun's campaign as of writing this comment and I think it's a really good game so far. I hope Firaxis makes more games like Midnight Suns in the future to be honest.
Anyway, this was a very insightful video Drifter. I love your content and I hope you keep up the great work!
It is definitely an addictive game.
oh yes great writing wanda wanda wanda to many plot holes in this game. The dlc have better writing.
@@isidrohuicochea2432 How does the story have plot holes?
It sucks because XCOM: Enemy Unknown and XCOM 2 are some of the best games I've ever played, but I can't see this series having a bright future (or one at all). Oh, well, at least Jagged Alliance 3 is shaping up pretty well from the looks of it, so there's something to scratch that same turn-based strategy itch at least.
You might enjoy mutant year zero
Kinda gave up on XCOM 3 at this point anyways
It's a damn shame
I agree completely. But can I say your kitten portrait is the cutest!
@@loki4687 thanks bro, yours is cute too
We probably arent getting a 3 in the next few years.
But hey, LWOTC is only one year old! and fun!
Midnight suns was good but not having a demo was definitely a deterrent to some but i enjoyed it to each their own tho.
Following all the social media hoopla, it's evident Jake is dead set on the simulation genre. I honestly think he sold 2K on the idea of marvel friend simulator (Midnight Suns). It was a bomb, but he used it as a free learning experience. Afterwards, I think the feedback at firaxis wasn't great, so he decided to quit.
It sucks because i really do love midnight suns. I genuinely do. I thought it was a cool idea the gameplay is addictive as hell and i was looking forward to them potentially making an avengers game based on this type of card gameplay 🤷🏾♂️
Oh of course I take a break from RUclips and Drifter uploads. What timing.
Drifter, what is your take on the game Xenonauts and its sequel Xenonauts 2? (OG X-COM esquel games) I would definitely like to watch you play them.
I tried Xenonauts, but the old school style of graphics really put me off.
@@TheDriftersBroadcast and still xenonauts 2 is a heavy game. like wtf
@@TheDriftersBroadcast same here
Fully betting that firaxis got something something new leadership wanting to increase profits while maintaining the same ideas, therefore, shill ware and/or rehashing things for the 2k profits
I personally really liked Chimera Squad but the bad release really didn´t help it. Definitely not a game for everyone but I really was hopping they would do more with the characters. I miss my snake girl
Yeah I was really surprised a lot of people didn't like chimera squad. It's no masterpiece for sure, but I really liked the combat system and the characters.
I actually run a ttrpg Xcom campaign with friends and as a DM, getting Verge cooperating with my players has been really fun ! Godmother is the leader of their resistance cell too !
@@matril328 How did you make the map multilayered? It was a big problem when I tried to run a campaig set in Xcom's setting.
@@user-ds9ng6zh7v Yeah that's really a problem for every modern ttrpg.
Most of the time I just make it so that you can't go underneath or draw a map in 2.5D.
Then when we need a closer view of a scene, I draw a classic battlemap(on a whiteboard this time, it's just to make things clear, no need to really look good)
Hope it helped! Gl with your group !
@@matril328 the characters were the problems of the game
@@matril328 Thanks)!
"we dont get another xcom 2 in terms of quality"
oh boy, I still remember Xcom2 on release. And it's still a mess on the technical side. I rather hope something better than Xcom2 qualitiy :|
It's gonna be worse, not better LOL.
@@TheDriftersBroadcast Probably.
depends which team and people work on which project
Do you really dislike chimera squad? I thought it was pretty neat. Not an amazing game but i had fun with it, and I'd actually kinda like seeing you play it one day
It was mediocre, but not horrible.
I haven't played Chimera Squad as much as EW or WotC, but here's what I thought of it. After that I have ideas for XCOM 3 that could be used (or used for an XCOM spiritual successor if the next Firaxis entry sucks). Also, I'll be referring to CS's predecessors by their expansion titles and including all DLC under that; so when I say EW (Enemy Within), I'm talking about the base game (Enemy Unknown), the expansion (Enemy Within), and the DLC story (XCOM EU - Slingshot); and when I say WotC (War of the Chosen), I'm referring to the base game (XCOM 2), the expansion (WotC), and the two DLC stories (Shen's Last Gift & Alien Hunters). Cosmetic packs don't have story, and so are not counted.
On XCOM: CS
For a game that was intentionally made as a smaller experience to be a stop-gap between major titles, it was fine. It had some great ideas, too, even if they weren't well executed; which I learned the hard way. In no particular order:
Idea 1. The setting is GREAT. In the wake of the defeat of the Elders, many of their units have been disconnected from their psychic influence and left behind on Earth. With nowhere to go and no support for their unstable genetic modifications, the aliens integrate into Earth society; and some of the species left behind, like the Sectoids and Vipers, even get genetic therapy to stabilize them after the Elders messed them up. As a result, a SWAT-style law enforcement agency made of both humans and aliens that specifically focuses on crimes committed by aliens and super humans (because of course all the Psychics XCOM made were gonna be a problem) comes into existence. However, from what I played, they don't go too deep into the ramifications of xeno integration with humans, how far they can go in society, the potential mistrust of former Advent soldiers living and working among the people they helped to oppress not too long ago. Most of that is glossed over for the sake of the main plot, which is a police detective story of said Super SWAT hunting down criminal organizations on a time limit (because of course there's a time limit).
Idea 2. Since the game revolves around a specific team of a specific size, every character you obtain is a unique character and not some faceless grunt that you only grow attached to after investing time and resources into them. They're all voice acted, they all have unique abilities, they have unique interactions between characters, _AND_ some of them have unique interactions with the various enemy factions in the game (the Sectoid on the front of the box interacts with the Psychic criminals in scripted dialogue)! The problem here is that you'll rarely if ever unlock the full roster in a single game, so most of that work on character development is wasted.
Idea 3. Because you're essentially playing a SWAT team, you don't have just one enemy to watch out for. There are instead four different crime factions, each with their own unique strengths and weaknesses, requiring you to strategize about who you're bringing into battle to best counter the enemy. The downside is that you only fight one at a time, each faction you don't go after becomes significantly stronger the more you ignore them, the leveling system is exactly the same as EW and WotC which can result in you having a lop-sided squad, and since you can permanently lose your officers that means you can permanently lose the units that counter the next faction you're gonna fight while you're just trying to get them levels. A squad-wipe in Chimera Squad can essentially mean a game over, because you'll have to play that same mission on that same difficulty with weaker units that don't match up well against who you were fighting.
Idea 4. This one is mostly up to individual taste. The battle system is still turn-based, but it has kind of a D&D style initiative system; meaning individual character actions are mixed. You could use two of your units, and bad RNG can make the enemy use the entire current pod before the rest of your units get to go. Thankfully, as a result of this, you only move one area at a time and only ever face one pod at a time; so it's at least forgiving. You can chose where you want to deploy your units on the map, and can synchronize entire maneuvers for the whole squad to do as you enter the arena (like actual SWAT teams do, which is cool!), but this can leave them alone and vulnerable very quickly if you're not careful and observant.
Idea 5. Each officer in the Chimera Squad is a unique class that is not duplicated throughout the rest of the game. Unlike EW and WotC, you cannot make two soldiers of the same base class but spec'd into different skill sets. You have one unit per class, so you better make it count.
On what I'd put into XCOM 3
Of all the ideas presented throughout the three titles (EW, WotC, CS), I think I'd do this.
I'd try and bring back the ideas of Genetic Manipulation and Cybernetic Augmentation from EW, but have them be equivalents and have it be more subtle instead of overt. Example: you can either genetically modify or cybernetically enhance a Sniper's eyes, but the trade off is that the Genetic route grants buffs to Squad Sight and the Cyborg route benefits more from Holo-Targeting.
I'd keep the idea of the SPARKs (war robots), but I'd change them to not feel so much like a combo of Grenadier and Specialist. Maybe they'd instead be XCOM's version of a Sectopod; able to stand tall to see farther for Squad Sight, or have them turned into a semi-autonomous vehicle that can grant buffs to soldiers riding it and act as emergency cover when needed.
I'd for sure keep the idea of liberated Aliens joining the fight against the Elders.
Instead of recruiting Rookies, I'd skip that step and go straight to recruiting a specific unit type, and each class can have the chance of being either a human or a specific allied alien race.
I'd combine the EW Heavies with the WotC Grenadiers to make a "Demolitions" unit that could specialize in either path (grenades or rockets), and change grenades and rockets themselves to have different strengths (grenades are better anti-infantry, rockets are better anti-vehicle).
I'd make psychic units available from the start, like the Templars in WotC. XCOM has discovered and re-discovered psychic powers twice already. It's time they were available from the start.
I'd keep the _idea_ of the Alien Rulers and the Chosen (special super units and unique Generals that can be recurring enemies), but I'd polish them up a bit. Maybe the Alien Rulers aren't _unique_ but instead special bosses that appear during certain alerts or Dark Events. Instead of three Chosen with randomized stats, there's one "dark reflection" for each XCOM class, each with their own specific pool of buffs and weaknesses to pull from instead of a united pool. So while you can learn which "Alien General" has which pool, you can't anticipate what they spawn with and what they learn via level-up.
And here's a big one that could have been in EW and should most definitely be in 3, if XCOM 3 even happens: I'd make the ability to send multiple squads out to combat engagements at the same time. I understand why that's not a thing in WotC, but it should have been a thing in EW, and it should be a thing going forward. The ability to have multiple squads en route to multiple engagements at once could open up many possibilities; both for player strategy and the usual XCOM effery. I might keep the idea of Covert Ops as well, but it might have to be reworked to fit with multiple combat teams.
I am curious what becomes of Civilization 7. It may also suck if the same forces at the company have the same effect.
Yeah. I prefer Xcom 2 to this midnight suns. Love the customation & different classes of Xcom 2. Midnight suns have cool looking attack animations but that's all it has for me
Chimaera squad wasn't all that bad, I really liked the breaching and so on.
However, it was a rather small game. It felt a bit loke a proof of concept, but it was still good.
I just wanted to put this out there, yes i love xcom 2 its fine for what it is. It scratches that itch. A very fun game I have been fond of for many years. Why the hell doesn't Xcom EU/ Xcom EW get any love? Im definitely not qualified to talk about the subject especially company wise and really pray for a faithful Xcom 3 but really think Xcom EW should get so so much more praise when speaking on the subject.
For me, XCOM 2 is an improvement over EW in almost every way. EW is great, but XCOM 2 is just straight up better. Hence why it gets more attention.
Doesn't EU/EW have better ratings?
Beat both Xcoms multiple times on multiple difficulties I actually like midnight Suns
Well, that blows. XCom 3 is a bust, and sucking EGS teat for a year long exclusive deal soured a lot of people's opinion of Phoenix Point franchise so there's unlikely to be another one of those either. So all we got is is Xenonauts 2 and that's aping ye olde XCom too closely for my taste.
Damn, I didn't know this detail. I feel like I've been in a coma for a long time. This is a year old too. They didn't exactly broadcast it that loud. Midnight Suns was a dead title walking. I wanted a good XCOM 3 that went in the Terror From the Deep direction. 😔😔😔
I bought at console launch.. Thing is the gameplay was so weird I found it difficult to get down.. Maybe should go back and try again.. Who knows there may come a point in time where it will click..
In the meantime the horizon looks fairly bright with another Civ in the works.. It’s my favorite game of all time although I’m a little torn as to fav version.. It’s def not Civ 6 however.. Another Pirate game wouldn’t be a bad idea either being it’s been 2 decades..
2k got its slimy hands on Firaxis
Thanks for making this video
I was really disappointed when MS was announced, because I knew what it meant with regards to XCOM 3.
Glad to see I wasn't the only one.
If y'all bought it we would have gotten xcom 3
i mean, i feel somewhat "vindicated?" because i hate the premise of chimera squad (i even hate the skirmishers as an idea)
But, boy. I usually incorrect. I didnt know being correct felt this bad
Fucking hell... Xcom 3 was my most anticipated game barring re 4 remake... God this sucks. It looks like arkane all over again when their lead founders left and gave us the mediocrity known as death loop.
Wasn't sure to by midnight suns, the game is clearly a live service game and they are releasing new characters and so with an IP like marvel they can release a lot more characters if it makes money which they likely will not make the amount they wish due to them charging you 22 bucks for Deadpool only to have 3 missions and then charge 20 bucks for venom it just doesn't seem worth it
This isn't a live service game. But the point about the dlc is still valid, still not as bad as some fighting games lmao
As Payday 3 is teaching me, enjoy 2 as much as possible in 4k and don't hope for more.
I ... MUST ... CONSOOOOOOOOM
To be honest, I thought the game wasn’t bad at all. I seen a lot of potential they could’ve put in it, especially if they would’ve turned it into a multiplayer game. They could’ve added way more characters and continued on it, but for some reason, they stopped the DLC’s and updates, but I still think this game has a lot of potential was a fun game. Good story just in general. It was a great Marvel game.
A shame midnight Suns had a lot of potential. I could see a Avenger's or X-Men mod could add so much more to it
Well, only chance is that xcom 3 is handled by a team of passionate of the franchise so it at least have a similar feel when playing, even if it wouldn't be enough to make up for the loss of two legends. But even that has not such a big chance of happening.
Hey, Xenonauts 2 still looks good.
I agree with Chimera... but remember it was a B-team proyect more than a sequel ... well! in part. It feels more like an interquel between Xcom 2 and will probably been Xcom 3.
But here is where the hopes dies because Mindnight Suns was announced and i was like: "OH NO!! oh f no!! this will kill Firaxis" ... fully known of what Disney is been running Marvel on the mud.
And also i do believe Jake was given the boot ... because he was working on Xcom 3 during the launch of Chimera Squad. But those 2 years of silence make me wonder if something happen behind the scenes and Midnight Suns confirmed my fears. Remember how a lot of developers were sacked out of companies like Blizzard or Bethesda despite they been working on other games already, and they coincide with the launch of a not successful game? WELL! here is your answer. That on top of 2K been a bunch of a-holes as well behind the scene.
Wth, are you like 14 years old?
@@LCInfantry Wth, are you 14 years old?🤪 .... A*SHOLE.
Never drink from the poison chalice
This is unfortunate, to say that least. What will happen to Xcom 3? I don't know. I think there might be some hope for the game underneath. But as for what will be surrounding it? I do not know. We can only wait and see. As Civ 7 is already in the pipeline, I think that will say a lot about the state of Firaxis.
I liked Chrimera Squad quite a bit.
playing midnight suns just now, it’s awesome, totally not what I expected from all negative reviews. any xcom fan should give it a try
All marvel games apart from spiderman have flopped
I thought Chimera Squad was really good. Not played Midnight Suns so can't comment on that though.
Hope Jake Solomon make some spiritual succesor for Xcom.
Maybe we can focus on phoenix point now... I guess (?)
Nah, the devs for that game aren't great either.
Do you plan to play Xenonaut 2?
Maybe. It's just so unappealing visually.
Such is life, game series don’t have to exist forever. And thankfully most don’t. Xcom might not be the same but something better will come and take its place. And the OG xcom will always exist.
@3:43 i don't think devs of this caliber would EVER be fired
They weren't
When you pour yourself into a game like this for 4 years or so, and it's a massive flop...that's hard to take
Especially for someone as genuine and introspective as Jake
6:07
Oh come on, it will be hard to make a game that is less optimised than XCOM 2.. xd its an amazing game, but one that melts PCs
As for XCOM 3, I think with proper resources the writers of CS could make something good. With CS we saw a rather major shift from Firaxis/Jake's strategy of being as ambigious with writing as possible to actually giving some concrete data - and that will be needed for XCOM 3. XCOM 1 and 2 both benefitted (in my opinion) from XCOM having imperfect information about the state of the world and enemy capability. Hence autopsy reports on aliens reveal nothing important regarding their biology, culture etc. Pretty much the same with tech reports. This worked in X2, as the player could fill the blanks with their own headcanon and go with it... however in X3 they will need to showcase the world 10 / 15 / 20 years after the War for Liberation and how it has developed.
That requires major worldbuilding. No longer will making a few general statements and standardised alien stuff work, and because X2 relied on headcanon for its world integrity, adding that detail in X3 will piss off a lot of people as their headcanons will be crushed. In a way we already saw that with CS, which made a lot of lore mistakes (new alien appearances, unnamed cities, 5 finger vipers, BS with violet giving psi powers to everyone)
As much as Jake made xcom what it is, they never quite had to focus so much on worldbuilding, on the other hand, I would say the best thing about CS is how with limited resources they managed to do so much of it (even if quality was lacking). Project leads are one thing, and writers are another, and I think Firaxis still has a few good ones who worked on X1 and 2 and are huge fans of the series.
lol i enjoy the game quite a bit. its fun, i like the story, the characters are ones i know, the voice actors are top notch imo. just wasnt for everyone.
i really hope it doesn't go that way i love xcom 1 and 2 am gutted hope it somehow works out
You know THQ? And how they're THQ Nordic now? They're Nordic now because they were bought out and are a shell company, I think firaxis is going to become a shell company
How about a run "only rookies do damage"?
What surprised me about Midnight Suns is that anyone expected it to be good. Licensed games being soulless garbage is such a safe bet that you don't even get your money back when you're right.
Well you may personally not like the game itself but that in no way shape or form means it's not a good game as the majority of people who played midnight suns thought it was a great game.
As someone who loves XCOM2 and absolutely despises Marvel/Superheroes, i skipped this one. Firaxis has managed the feat of alienating XCOM fans and not winning a single Marvel fan. Bravo Firaxis, great strategy.
Don't say it Drifter, I want it to be good, I never got to play xcom on release.
These are sad times for all.
Sigh. We must Accept this.
I doubt XCOM'S community Will die.. But the game Series?..
I will always give you the brutal truth over a comforting lie.
chimera squad was with 70% or smth discount on steam didn't buy it...
c'mon xcom chimera squad is a very good game. the thing is if you play it without playing xcom 1 and 2 it would play a little strange because you would feel it could be considerably better and simpler... it could be... xcom 1 and 2 but they are already there. its very good if you consider it feels like xcom and a totally different game at the same time.
Now midnight sun? where did this garbage came from?
Midnight Suns is an excellent strategy game. One of my favorites in a long time. People didn't give it a chance just out of spite for marvel.
I disagree. I played the game for about 15 hours, so definitely gave it a chance. I just really disliked it.
I'm really sad to agree with everything you're saying, and it's the sad state of all of my favorite game developers.
If we ever get an XCOM 3 it's probably going to suck really bad.
All I want is a 2020+ version XCOM EW / Long War.
That's it - just iterate on the great formula of the original setting.
I don't want any zany alien world stuff or having some frog-muton on my squad.
Chimera squad HA HA HA HA HA HA HA HA HA HA
Midnight Suns’ main problem I see is the valueless campiness, corniness and unpopular choice of characters.
I hope jake solomon does something similar to frostgiant and starts a new company to make the game he wants to. Sad to see the man who made Xcom leave.
He said he had a new idea he wanted to work on, so hopefully that's what happens.
Darn it. I was really hoping XCOM3 would have a chance. If what you said comes true. I will probably just… I dunno. Watch one of those “all cutscenes” videos from it and never play. But hey. Still hope. Right? Always hope.
I'm enjoying midnight sun I didn't buy it at lunch because I never buy a game at lunch in general
I fell in love with xcom and had fully enjoyed midnight suns! All I want is more characters and dlc stories.
Well... shit
At least Xenonauts 2 are coming soon
I got midnight suns for free with my PC. I thought it was a turd but I'm also not really into capeshit (to the extent I've never even watched a Marvel movie). I chalked that up as the reason I didn't like it because for all "intents" I should have enjoyed a Slay the Spire-y mashup with Xcom regardless of the protagonists.
Oh well.. Hopefully, they don't ruin Civ. 6 was already sort of hard to swallow at launch but probably my second favorite entry in the series.
Honestly there's definitely Marvel or DC films that you've watched but just had no idea that it was Marvel. My friend had no idea that Blade was a Karvel movie until I mentioned Blade and Spider-Man and he was like "Wait Marvel had a Blade crossover?" And I had to explain that Blade was Marvel.
Anything Marvel out side of movies/comics is just poison.
This is the dumbest thing I've read in months
This Just.. Saddens Me. XCOM Is Generally One Of THE Best Games Out there. The Only ones Out of a Handful Who Didn't ruin there Games During the 2010-2018 Loot Boxes Thing. Generally Saddens Me That Now. They'll Never Be The Same
I think I speak for everyone when I say. No one asked for Midnight Suns..
An Truly F in Chat For One Of The Best Videogames. Out there
-Formerly Operative Ghost. The clone 9123
*F*
o7
@@TheDriftersBroadcast In fairness here: XCOM of the 90's was... a completely different beast. It was a totally different game than what Enemy Unknown would be years later.
Any immediately upcoming XCOM 3 is, unfortunately, probably going to be terrible. No argument there, we've all seen the big corpo touch of creative death too many times at this point.
What my hope is, is that years down the line, some different company, hell maybe even Jake Solomon's new company, if he makes one, purchases the rights to XCOM and we get a high-quality revival the way we did with Enemy Unknown. Make no mistake, XCOM was DEAD before EU barring the small cult following, hopefully lightning can strike twice and we can keep enough interest in the franchise that eventually, it gets the revival it deserves.
I actually really liked Midnight Suns. Sure it’s a commercial flop, but I’m still enjoying the fuck out of it. I don’t think it’s terrible at all.
Im hoping civ 7 wont be a shit show now
Chimera Squad I purchased basically as soon as I saw it, because hey... it's xcom! Xcom1 and 2 were awesome, so I had every expectation that CS would be at least good.
It was... honestly kinda meh. It felt much less about tactics and far more about grinding endless enemy reinforcements.
I was optimistic about Midnight Suns when it was first announced, but since Chimera Squad was a bit of a disappointment I was more wary. Needless to say the reviews and gameplay just seemed middling at best so I gave it a skip. And all things considered I'm glad I did. Maybe I'll buy it when it inevitably goes on 90% off sale at some point in the future, but honestly... there are better games to spend my limited free time with these days.
Instead of doing xcom 3 they went and failed miserably with the midnight fail. Amazing
Midnight suns is great. You're the reason you're not getting xcom 3
@@DonovarkhallumIt’s not good, don’t blame players for not buying bad games
@@Mewskie you're objectively wrong. Look att the reviews after it went on sale. On launch No one bought because marvel reeee but on sale they did and they loved it.
@@Donovarkhallum Only 600 people on steam charts playing it rn, safe to say it missed expectations and did not perform well enough it got Jake Soloman fired
@@Mewskie it's a single player game not live service. Not everyone plays games they beat again. Are you dense? Steam charts is a bad reference point for overall sales. Which is what I said. Not current players. Which is irrelevant. Look up northernlion midnight suns rant it's like three minutes and the damn truth.
weird... after XCOM:EU, things should have headed upwards but they did not... Could not stand an hour of Xcom 2 whilst was able to watch the credits of the first one even on a ps3...
"Xcom 3 will suck." Brother, the last xcom that did not sucked was Interceptor
Holy fuccc so this is the superhero game that i heard long time ago that was made by firaxis and considering the intel we have the situation is critical if there will ever be an xcom3 it will probably be a shity game i hope not thank you drifta my boah for the news
Chimera squad is stupid, I don't want to work with aliens, I want to expel them. The art style was offputting (and I already don't especially care for xcom2 art style but not likely to see a return to the 90's comic style), and the whole concept just seemed wrong, why mess with the formula...? people like to build a base, get upgrades, fight for survival and see progression over a relatively long period and they like the dynamics that can occur over that long period, this is the opposite of that, people LIKE xcom because the controlled unpredictability. Cards are just complete unpredictability and just lame.
Then this game, it actually sounded good as an idea, I don't really care about superheroes much as an adult but I saw a lot of my favorite characters from my childhood including the overlooked ones like Blade, I thought, X-Com... but with superheroes, why not? After all, by the end of XCom your characters are practically superheroes and I could see Wolverine doing bladestorm. And i've got a soft spot for various anti-heros in the universes. Then I see the gameplay and they've removed tile based movement and cover from the battle system, and implemented a card game system (instant barf) and it was nothing like x-com at all... what the fuck were they thinking? It's just this weird card game that will definitely not appeal to the modern superhero film target audience that, let's face it, just wanna see stuff flying around on screen and hear lame jokes. Why would they opt to play Midnight Suns over Spider-Man? For card game crap? Then I hear it's got dating sim garbage, like who cares about that shit!? Why!?
It's pretty sad, I remember watching many XCOM 2 promo streams with Jake Solomon in anticipation for the release and eager to learn anything and to be honest, XCOM 2 was pretty rough and I was a bit disappointed compared to EW but his enthusiasm was strong and I believed he'd make it into a good game and I think with WOTC they did make it a very good game.
RIP 😢I wasn't expecting much from XCOM 3 any more anyway, since I expected 2K to mess with it, but this is still very sad.
Well, maybe they'll positively surprise us. 🤣🤣🤣 That was a good one 🤣🤣🤣 😒😞😭😭😭
all i want to know is who pushed for the card based mechanics, tactical rpg is already a niche genre, why narrow it down even more? i knew the sales would fail sinve their first gameplay announcement, its 70% off now on black friday sale, i ll just wait until its free on ps+ to give it a try.
Well, sad news
I think this is a bit of an overreaction. All they have to do is improve upon XCOM3 … the name itself will sell.
However, I wish with Civ 7 they change the graphics. Hate the cartoony-ness. Still love civ3.
I think Xcom 3 would suck no matter what... but not because of this.
Remember the plot thread at the end of Xcom 1? Xcom 2 was a soft reboot which normally isn't a good thing.
I like Xcom 2 but it really sucks that the plot of Xcom 1 could ultimately be ignored.
Xcom 3 has to abandon or ignore the multiple races or give an excuse like the new enemy can mind control them all.
It is gaslighting the player when it keeps resetting the plot just like in Kingdom Hearts.
Kairi gets kidnapped, Kairi is tied to the main plot, Kairi meets Sora at end of game, she gets separated from Sora for X reason.
Xcom did the same thing... and Xcom 3 is in a poisition where it is likely going to do the same.
I also believe Xcom 3 will force that stamina system on day 1, which will lead to a lot of people waiting to buy the game unless there is an toggle for it. People will wait for mods, the MTX will be something that has to deny mods, and either result drives people away.
Xcom is comparable to Kingdom Hearts, with the wacky spin off being Chimera Squad.
Which also makes Xcom 3 a nightmare since they won't cover the basics just like KH3 failed to (I've been through all the games)
i dont fully agree tbh, i agree that midnight suns was a colossal fuck up, i dont think the game itself is completely awful however, it was just missing that "something special" that firaxis often has, and i cant fully put my finger on it.
as for chimera squad, well i'd have to almost entirely disagree, i didnt like the writing, and the gameplay was not xcom 2, but it wasnt worse in quality, it was simply just different. i enjoyed chimera squads gameplay for different reasons as to why i enjoyed xcom 2's gameplay, it was clearly a more arcadey take on the xcom formula and IMHO clearly just a different spin on xcom, i do not think its indicative of the future of xcom.
there also still some very talented developers at firaxis, its clear to me, even though chimera squad didnt quite speak to me the same way previous xcoms did, that there was incredible talent behind that game, especially when you consider the price point and clearly the quick timeline they were working on, give that same team a lot more time and a mainline xcom focus? i think they could definitely achieve some fantastic things.
ofcourse there's also the chance that they will completely muck it up and firaxis will go down the toilet. because one thing is certain, i dont think firaxis could properly survive in its current state if they make xcom 3 and it flops.
personally i think there are 3 possibilities.
Xcom 3 comes out, its not up to scratch firaxis is pretty doomed.
Xcom 3 comes out, and its actually pretty damn good and manages to be interesting and fun simply iterating on the previous 2 mainline titles the same way that xcom 2 iterated on EU and all is well with the world.
Xcom 3 never gets made... this is truly the darkest timeline IMHO, i'd rather a disappointing xcom 3 than no xcom 3 so i can at least have some form of closure on this series that i fell in love with... but its certainly a possibility that firaxis will decide that they cannot risk fumbling xcom 3 and instead decide ot focus their efforts on new ip's and civ.
personally i think firaxis still has the ability to make xcom 3 great, as i say there are still clearly some incredibly talented developers. my biggest worry for xcom 3 is the writing, as thats honestly the biggest problem i had with chimera squad, the mechanics themselves were not what i want out of a mainline xcom game, but its also not realistic to assume that they would be carried over as it would just not fit into the style of a mainline xcom game.
the writing however, was honestly just downright bad, im hoping thats simply because of the rushed timeline, as its pretty hard to make a compelling story under time pressure but honestly i can take bad writing, after all, ive put 1500 hours into xcom 2 and ive never actually bothered to do the last mission, as i just dont care enough about actually doing the story, for me its just about advancing up the tech tree and wiping out xeno scum. my love for xcom is in its mechanics and its world building and i think chimera squad showed that the devs were talented in those 2 areas, even if the game didnt hold the same style of mechanics and world building as xcom 2.
but at the end of the day xcom 2 is incredibly malleable, mods make it pretty much endlessly replayable for me so at the end of the day any result is fine, i could play xcom 2 over and over and over again and i plan to continue doing so for thousands of hours yet... hopefully i can change over to xcom 3 at some point in the future, but well, im not gonna cry about it if i cant.
Sorry I think its a good game compared to oversaturated 1st and 3rd person game that are all the same mechanic
I like the game :)
This is devastating news. Xcom 3 is going to suck unless they beg them to come back. Sadly, it seldom works this way.
Nope. They're going to promote some DEI hires from within that don't have the talent or the vision of Jake and it's going to be a massive turd.
They knew it was a shit show from the gate
Gotta disagree, I've been having a blast with Midnight Suns, probably one of the best games I've played in the past few years. XCOM 2 was great but Midnight Suns easily tops it for me.
Chimera Squad release was a total surprise to me an I snapped it up without any thought and it was..... not great, I didnt even finish it :/
I heard a lot about Midnight Suns card gameplay being good, but mission/enemy variety being and story being poor, I didnt buy it as I am sick of Marvel.
Civ 7 team is hopefully untouched by disaster, I've been playing those games since the beggining
you know maybe if this launched at the same time as endgame or just before it, it might have done so much better
In addition to it not being a good game, no one really cares all that much about Marvel anymore