The Most Disappointing Major Patch Update... | Honkai Star Rail 3.0 Review

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  • Опубликовано: 23 янв 2025

Комментарии • 143

  • @z33iihh
    @z33iihh 5 дней назад +145

    I remember we get to ask Phainon what is a Demigod, and he's like " Haha thats for later. " then 2 mins later we get again to ask him what a Demigod is, and then proceeds to tell you about how the world will end AND THEN at the end, he tells you what demigods are.
    i was like.. MF I ASKED YOU A SIMPLE QUESTION why are you stretching it so much???
    At this point i wouldn't be surprised if he too comes and asks " Why does life slumber? "

    • @LoneWolfOtaku
      @LoneWolfOtaku 4 дня назад +25

      "Why do birds fly?"

    • @anonymous68514
      @anonymous68514 3 дня назад

      This person really expect all of her questions gonna answered immediately holy s. It's simple too you know, just fckg play another game 😂😂

    • @saba-rr8dw
      @saba-rr8dw День назад +2

      like the actual kevin tbh

    • @dominickphoenix1568
      @dominickphoenix1568 День назад +1

      @@saba-rr8dw dont compare him to the goat that is kebin

  • @dauntlessguts12_20
    @dauntlessguts12_20 3 дня назад +60

    16:05 Thats my biggest problem with HSR, like this isn't an indie dev, hell indie devs put more heart and soul into their projects. This game alone without the other Hoyoverse games makes so much damn money and it just doesn't reflect it. Its almost like when HSRs launch used up all the Genshin funds and now ZZZ is using the HSR funds. Its quite a grim look for the future of this game.

    • @sushimuncher282
      @sushimuncher282 День назад +1

      Then the next Hoyo game gets the same treatment.
      The process repeats - deliberately create problem to sell the solution in a new game.

  • @enigmadungeon
    @enigmadungeon 3 дня назад +55

    I was VERY excited to see this patch, because although Penacony had it's issues, 2.0 had an incredible hook to the story that *invested* me. With 3.0, i thought, "wow, i like the aesthetics and the greek/roman inspired designs", but i didn't really care. Theres some stuff set up here that i hope ends up paying off, but theres also so many redundant sections for this quest (the entire herta section couldve just been a character quest..)
    In fact, they've pratically FORGOTTEN that they can do character quests separate from rhe main quests. They cram everything together and force you to do things you shouldnt have to.
    Saddening, but ive got hope that it'll get better. There's no way they'll keep fluking it for the entirety of 3.x

    • @thecomte7367
      @thecomte7367 2 дня назад +1

      I was never a fan of character quests honestly. Xhianzhou was ruined because they put all the interestint stuff in character quests and not in the MAIN story

    • @enigmadungeon
      @enigmadungeon 2 дня назад +5

      @thecomte7367 thats the thing, though. They should just do the opposite: put the things of interest IN the main quest, and then have character quests that add to the characters without taking away from the main story.
      They can definitely strike a balance. Just the ability to have optional quests that make tje main quest shorter is already great

    • @z33iihh
      @z33iihh День назад +3

      I think a prime example of Penacony was the Aventurine's Quest being forced into the main story. It didn't add any impact nor much relevancy to the main story, not saying it was pointless or it was bad, but it would've created more IMPACT if you unlocked it after completing the main quest.
      Why? Because making the player dislike him for the entirety of the main quest, up to the point where you beat him in his boss fight, would've made his story feel more impactful and relevant to his character.
      Us going to fight him after seeing everything hes been through just felt.. empty and didn't really resonate with me that much. They could've pulled off a Snape with him, making us hate/dislike him and then at the end revealing to us his life and struggles, making him shine in a completely new light. Such a waste.

    • @dominickphoenix1568
      @dominickphoenix1568 День назад

      prolly realize that nobody does character quest bcz of the lack of a skip button low rewards and length with no meaningful progression of you and the character so they just cram the script into the main story

    • @Zwei22
      @Zwei22 День назад

      ​​@@z33iihhDisagree, Adventurine was someone you never really hated at all from the start. Then having to kill him after seeing all the shit he went through made you feel bad.
      Then they hit you with the twist, that this was all part of his plan all along in the ultimate gamble that 100% shows how he is as a character until the end.
      At not one point in the story did I really ever see him as annoying or a villain. This is opposed to Sunday's bitch ass, who wouldn't stop talking about birds flying.
      Or about his white girl sister who quite literally, pulled a "naive dumbass sheltered white girl going to a wartorn country to believe in peace and happiness, only to be shot in the neck, because surprise, a lot of people are evil."

  • @kizuki2650
    @kizuki2650 День назад +11

    I really enjoyed the black background with text explaining.
    That was peak animation and story telling.❤

  • @AssassinKillswitch
    @AssassinKillswitch 5 дней назад +57

    They gotta go back to doing companion missions for a lot of characters

    • @idontspeakjapanese6289
      @idontspeakjapanese6289 День назад +2

      I miss Argenti's quest man, that shet was so fun and Argenti himself is such a fun character

    • @TendoNin-t7k
      @TendoNin-t7k 23 часа назад

      Yeah last time it was yunli which is in 2.4

  • @shonenhikada9254
    @shonenhikada9254 2 дня назад +27

    Mihoyo is incredibly cheap. NPC models are reused over and over. 60% of cutscenes are characters in idle animation, 20% black background with white text, 10% pre-rendered cutscenes and 10% picture with text scroll.

  • @jasio1916
    @jasio1916 6 дней назад +107

    the amount of puzzles almost killed me

    • @mauriciorosademoraes9209
      @mauriciorosademoraes9209 3 дня назад +3

      I don't remember none actually. There was puzzles? I just remember talking

    • @Glast04
      @Glast04 3 дня назад +1

      @@mauriciorosademoraes9209 What. Did you play the story?

    • @mauriciorosademoraes9209
      @mauriciorosademoraes9209 3 дня назад +1

      @@Glast04 yeah. Finished pretty fast.

    • @Glast04
      @Glast04 3 дня назад +5

      @@mauriciorosademoraes9209 There were like 7 different phases of puzzles that you had to do throughout the story. Unless you don’t consider those puzzles, but they were most definitely puzzles. It was Uber repetitive and unfun.

    • @mauriciorosademoraes9209
      @mauriciorosademoraes9209 3 дня назад

      @@Glast04 Idk. They're so poorly made and point a to point b that i forgot about it.

  • @dvl_jho
    @dvl_jho 2 дня назад +29

    No way people's response to constructive criticism is still "If you don't like the game then don't play it"
    😂

    • @idontspeakjapanese6289
      @idontspeakjapanese6289 День назад +3

      I think because some of those criticisms are mixed with insults

    • @shinobi9606
      @shinobi9606 День назад +1

      Some of those criticisms are kinda meant to be insulting, haha. But in most cases, the "if you don't like it don't play it" is said by people who don't want the game to change cause they don't have that ability so see beyond "Ooo pretty characters, pretty girl talked to me hehe" kind of mindset. Most players see it as a collector game with some combat mechanics. So long as it stays as they, then they dont believe in needs change

  • @scrappy_horns8139
    @scrappy_horns8139 3 дня назад +33

    Tbh bro, fanmade mmd’s has more expressions than the real game in quest 😂

  • @xela953
    @xela953 5 дней назад +19

    the actual lore and world and story is cool. the storytelling is lacking, especially with so many bland dialogue segments.
    however, i think what one of my biggest gripes is the exploration/puzzle/combat areas. this stems from the fact that it is not a single player rpg but rather a gacha game with a very different formula, which makes a main campaign much harder to sucessfully implement as regular enemies become extremely boring rather the game being the right difficulty

    • @idontspeakjapanese6289
      @idontspeakjapanese6289 День назад

      Yeah most criticisms are pointed out on the story telling and lack of animations not the story itself

  • @SignOne
    @SignOne 3 дня назад +20

    I can't even finish the story. Even if I try to spam through everything, I keep falling asleep. It's a pain in the ass

  • @BrunaMartins-ct7rm
    @BrunaMartins-ct7rm 2 дня назад +27

    I am Brazilian. The Brazilian translation made this patch so fun to me! Then I watched a streamer playing it in english and... so boring. Now I undertand all the complaints. I didn't know it was so bad in other languages.

    • @caualamounierluz8528
      @caualamounierluz8528 2 дня назад +2

      O que teve de diferente na versão em inglês? A única forma que eu sei que é algo que os localizadores colocaram é quando tem um meme br kkkkkkk.

    • @BrunaMartins-ct7rm
      @BrunaMartins-ct7rm 2 дня назад +5

      @caualamounierluz8528 Pior que nessa situação nem tô falando dos memes. Eu não sou fã de dublagem em inglês, sempre vou no japonês e leio a legenda e as personalidades de cada boneco são muito bem demonstradas com a atuação em japonês e a tradução BR. Em inglês parece tudo a mesma coisa. A história não muda, mas o jeito que é passado em inglês é muito basicona, meio que parece não tem diferença entre os diálogos personagens.

  • @frea2191
    @frea2191 4 дня назад +46

    This patch in a nutshell to me: "Stil no skip-button for dialogue? Stil no money from me for Mihoyo"
    Ive played alot of gachas over the years, but never in my life did i feel a gacha-game wasting my time/patience and intellect like this patch. After 1,5 hours of pure boredom, i just turned the sound off, let a clickbot run to skip thorugh the dialogue faster and watched netflix on my other monitor. After about 6 hours, i was so anoyed that i deinstalled the game...

  • @arondyte318
    @arondyte318 6 дней назад +29

    Nowadays, just beating HSR's main story quest is a massive achievement by itself LMAO

  • @dianrriski
    @dianrriski 3 дня назад +16

    Static image, Butterly, and black screen storytelling aside. Going to Kremnos, we are supossed to to pass Tribbie (or was it Trianne?) portal and they didn't even bother to animate portal that we can pass though. Just say ready and next click we are in Kremnos. In Kremnos as well, our mission is to go to Nikador location and battle him. But we dragged it out with little competitive game between Phainon and Mydei, also running around between floor 1 and 2 to clear puzzle. It's not like the city is in danger right, the boss will be waiting for us anyway so just take it slow. .. . There's no sense of urgency and danger.

    • @kizuki2650
      @kizuki2650 День назад

      I love the black screen storytelling, it is peak bro.
      Its peak hilarious 😂
      Kudos for the devs for making me laugh. I love hsr devs

  • @Bruhredbuff
    @Bruhredbuff 5 дней назад +42

    This is just my opinion,
    In comparison to Penacony, the story in Amphoreus feels flat and uninteresting. The lack of cutscenes and visually appealing characters make it difficult to become immersed in the game world. Additionally, the puzzles don't add to the gameplay experience and feel more like a chore.
    It's also odd to find puzzles strewn about in the middle of a war when Mydei is trying to fight off enemies.
    If the developers can improve the storytelling, character design, and puzzle implementation, it would greatly enhance the overall gameplay experience.
    Thank you for the video, its a great summary to the overall lack of 3.0 story

    • @charlestonho6733
      @charlestonho6733 2 дня назад

      Obviously you dont saw end part as you dont saw how EPIC NIKADOR FIGHT

    • @fwuffcat
      @fwuffcat 2 дня назад

      Fight was epic but right?? How many of his lives must Mydei have sacrificed in that time 😭💀

    • @idontspeakjapanese6289
      @idontspeakjapanese6289 День назад

      While I agree with the lack of cut scenes and stiff animations being dull, I wouldn't call Amphoreus lackluster, the story telling is bad for sure, but the world itself is far more interesting than Penacony's lore.

  • @BlazeSwigglePlayzMc
    @BlazeSwigglePlayzMc День назад +4

    I've said this once and I'll say it again. Playing through the HSR story is the same experience as reading if from a Wiki. The devs don't utilize the medium to actually present the story well. They prefer to rotate through the same afk poses, have limited amount of camera work, and super minimilistic facial expressions. None of this helps enrich the story, if anything it turns people off cause if you're someone who doesn't read often or simply don't like books the story just becomes unbearable. There were so many instances where still images, small ingame cutscenes, small cinematics could of made it more enjoyable but instead they resort to text. And the fact that so many in the community defend this is stupid. Hoyoverse isn't some indie company that can't afford it, HSR is also not a super unknown game it literally earns MORE than most triple A games would ever in their entire life span so justifying the awful presentation is just dumb. And it only got worse with wuwa release, you can shit on their story all you want but the one thing they OBJECTIVELY do better than genshin and HSR is story presentation cause they actually UTILIZE the medium to potray their story in a way that isn't just text.

  • @KhinuSage
    @KhinuSage 3 дня назад +27

    One of the worst patches in gatcha history and it released after one of the best patches and the comparison is jarring. My wallet shrivels and hides at the thought of amphoreus 3.0.

    • @IrrelevantOaf
      @IrrelevantOaf 2 дня назад +7

      I wouldn't call 2.7 the best but it was very solid for sure. 3.0 in comparison felt rushed.

    • @Duong-dc6cm
      @Duong-dc6cm 2 дня назад +1

      Blame writer of moon arc hi3

    • @tamaratoth8326
      @tamaratoth8326 День назад

      I disagree, this is not great but Penacony was absolute dogshit. The useless yapping, the forced dating sim, the kitchen philisophy, the one fight per hours of mindnumbing boredoom, Black Swan and Firefly making my skin crawl and inspiring my inner serial killer, the story going absolutely nowhere and changing literally nothing, the mystery falling on its face, the disgusting atmosphere with the uncanny mascots etc... There was some nice side story and the quality (at least visually) was there but it was just garnish on a turd. Penacony was high effort horrible while this new one is a low effort meh.

  • @mhbarney8499
    @mhbarney8499 4 дня назад +11

    People have opinions. And that is good. Would be really boring if everyone would have the same. But there is still one thing that frustrates me. Peoples opinions change...and more often than not...to a worse version.
    Pokemon breaks sales records despite getting worse and worse each game, people keep supporting stuff like EA or blizzard games despite the controversy around it. And so much other stuff.
    Now...gacha has clearly destroyed a lot of peoples expectations towards gaming. I obviously dont play every gacha but I have played 5 - 10 throughout the years and all I can say is: Gacha storytelling, writing, character development and presentation sucks really hard. There are only a few examples that do better. HSR has an intetesting story on paper...but the way its told...or "shown" is the worst possible way. Take NieR for example. A really basic story on the surface...but told in a way that makes you want to play more. HSR is the exact opposite. Interesting story told in a way that is so lazy and boring that only braindead people would manage. And this is not since 3.0 ... its since Luofu. They know there fanbase has twisted expectations do to so much gacha...and now they think something is good...because they forgot what that should look like.
    In short...people are dump and companies know this.

  • @fwuffcat
    @fwuffcat 2 дня назад +6

    We saw Aglaea’s first appearance and she is so genuinely absolutely beautiful, stunning, etc i could go on. We saw the epic boss fight and I think part of me died when I saw Phainon in the opening scene. Herta’s art with the memosnatcher? Girlie slayed so hard 😭 We could see that HSR had the potential to do very very well with their arts and cutscenes - they just got lazy after a while but why??? As an Aglaea stan there were three chances where they could’ve animated her using her power that they didn’t take and considering they haven’t been promoting her much at all - hell Tribbie, Castorice and Mydei seem to be getting more love than her from the devs themselves. Can only hope it’ll be like my other fave Jiaoqiu where she gets crazy lore to compensate. Sorry for rant 😭😭

  • @razornad1299
    @razornad1299 2 дня назад +16

    SKIP BUTTON can solve this problem

    • @gmdhao
      @gmdhao День назад

      Something is wrong with your brain.

  • @pleppydijester4808
    @pleppydijester4808 3 дня назад +6

    Honestly, Amphoreus might just be placeholder for the Fate collab.

  • @AlexDestiny-b8o
    @AlexDestiny-b8o 5 дней назад +9

    So let me tell this I like xianzhu lofu story. And nothing after that feel the same. It's like we are reading a novel. Concepts are great but execution is mid. Now I am waiting for ruan mei coming to xianzhu more than waiting for amphirius next chapter.

    • @Neavh
      @Neavh 5 дней назад +5

      thats because the writer for Honkai Impact 3rd started writing for hsr starting in 2.0 and hi3's storytelling is just light novel format. Difference is when they start yapping about stuff we dont care about there is a skip button so it doesnt feel as forced as hsr does.

    • @Male_Ficent
      @Male_Ficent 4 дня назад +1

      Ey glad to see some fellow Xianzhou enjoyer.

    • @idontspeakjapanese6289
      @idontspeakjapanese6289 День назад +2

      In hindsight the battle between the Abundance and the Hunt factions is really interesting, the back story themselves for example the Abundance Wars and the downfall of the three other ships are so good that I want them to cover them at least

  • @arominized
    @arominized 5 дней назад +15

    thought my account is bricked trying to fight Nikador coz I don't have Acheron, Rappa, Lingsha, Jade, Black Swan and was tempted to pull for Madame Herta. Or even skipping main story to wait for Aglaea but I tried and 'somehow' DHIL saved the day. Still, the thought lingers my acct is bricked over the horizon unless I pull for the meta waifus from before

  • @B_Kaizo
    @B_Kaizo 2 дня назад +9

    shi was so bad it got me downloading genshin impact 💔

  • @dragonkyuu
    @dragonkyuu 4 дня назад +7

    I genuinely liked this story and its by far my favourite story in the entirety of hsr, its slowly attempting to heal me from the mess and trauma of penacony
    I love greek and roman mythology and I really appreciate that they mixed the two up with their own spin, way more interesting than just rehashing old stories we've heard tons of times
    I disagree with you feeling like the planet itself was a boring choice, and I especially disagree with wanting the water planet when the beauty planet was also right there, like imagine a planet that isnt a planet but an astroid belt with both the beauty AND destruction thats sm more interesting then lushaka lol... tho mostly bc I would hate to have underwater exploration in a game that can even freaking jump...
    I have to say though even tho I really enjoyed 3.0 it wasnt nearly as good as it couldve been and SUFFERED from pacing issues. the face expressions didnt bother me as much but they definitely shouldve added more visuals and im so so so mad at them because its so freaking easy and they have SM MONEY
    15:34 yk whats so dumb about this. YK WHATS SO DUMB ABOUT THAT. they didnt NEED to make a cutscene they ALREADY HAD ONE. the reveal trailer for amphoreus in the initial announcement featured a fully voiced very prettily animated cutscene that not only talked about the initial amphoreus and the black tide but ALSO introduced the prophecy and EACH titan WITH visuals of the titan bearers as well as banger music
    and yk what
    they QUOTED that cutscene TWO separate times (and in the bath which was so dumb oml) but the fact is it was ALREADY MADE and they couldve quite literally just copy pasted that as the "song" or whatever as exposition... I counted two separate times where the trailer was quoted word for word and they mentioned THE SAME INFO five times.. without any of the interesting parts
    like...
    I did enjoy most of the story bc it felt like reading a greek myth and I loved the visuals overall even tho I have major gripes with the pacing (aglaea and hertas parts are quite litterally just ads and I love herta but oh my god can we cut those two sections out entirely)
    though even while playing it I felt exhausted by how long it took and the new path was egregious
    most players will do the story for the path when a new patch drops and they seriously shouldve unlocked rmc in the FIRST FIGHT before ohkema was even introduced
    when penacony was ending they reworked it so you could get hmc before penacony was even name dropped so they obv dont care that much about the lore but even then, the first fight had already half shown mem and it wouldnt have been out of place
    going through all that dumb filler with the camera and the dinos felt so agonizing while just wanting this new character to play with your new shiny herta and I feel like if they had given rmc out earlier we couldve gone off and happliy built them up then be able to come back to the story at our own pace and had more fun bc it wouldve been less of a slog
    though after penacony everything just takes way too long
    someone called dawit made a recap of the entire story SCENE BY SCENE with playing EVERY cutscene fully and even explained lore and made comments and he was able to retell the ENTIRE story in 41 minutes... 41 minutes WITH LORE vs hoyos 6-7 hour long quest
    like at that point just put the writers in timeout im not sorry
    im a writer myself and I cannot understand why they consistently drag things out sm
    even then if they want to make a long yapfest good for them BUT add a damn skip button this is genuinly taking longer then a full time job just to keep up with the story now
    add a skip button for those who want it and ESPECIALLY if you lock gameplay or bosses behind it
    common sense

  • @lkraut2266
    @lkraut2266 День назад +2

    I agree with you in everyway.
    I expected something better, not this.
    Those lira scenes were so ass. God. I bet God of War would have make it better with kratos beating someone in the background.
    Body movement and expression? What's that?.
    Puzzle are good but having to many in succession cuts story to much.
    Black screen of imagination.
    Unlimited Reading Works
    3 poses problem.
    I bet hsr has D team working on it and that's why is so trash.
    Luckily got Herta wining 5050 so with this i will stop spending money. Maybe daily pass and that's all.
    Relics are ass, farming is a waste of time.
    I lose more 5050 than anything.
    They put 8 banners back.to.back but still giving 130ish pulls.
    They need money, is obvious. I hope it Greed cost them a lot.

  • @chinaloll1
    @chinaloll1 5 дней назад +23

    insane boss, to become a MID character, how they made nikador LANCE OF FURY, became midey THE LAMEST CHARACTER, HE DONT EVEN HAVE A SPEAR

    • @mauriciorosademoraes9209
      @mauriciorosademoraes9209 3 дня назад +5

      What are you talking?
      Phainon got the Soul
      And Gneas is the Nikador's mind.

    • @chinaloll1
      @chinaloll1 3 дня назад

      @@mauriciorosademoraes9209 hes going to fail the trial and mid midey going to take it

    • @PierisAsebi
      @PierisAsebi 3 дня назад +11

      Tf you're on
      Mydei doesn't take Nikador's Coreflame.

    • @chinaloll1
      @chinaloll1 2 дня назад

      @@PierisAsebi search for leaks man, hes gonna take it

    • @นิชานายา-ฒ2ถ
      @นิชานายา-ฒ2ถ 2 дня назад +1

      Bruh you drunk Phinon is the person that take Nikador coreflame

  • @TheOshinoMeme
    @TheOshinoMeme 2 дня назад +8

    Told ya 3.0 will be mid and the debut of HSR downfall, it will still strive somehow with new unit and Fate collab but next patches will be dry asf...

  • @dwikonugroho6868
    @dwikonugroho6868 6 дней назад +8

    Not much character i really like in 3.0 story, i think i have much time for collecting Rerun character

  • @Diremagic
    @Diremagic 3 дня назад +5

    Penacony was already a too long yap fes, call me when theres a skip button

  • @ethanduko
    @ethanduko День назад +2

    0:40 it’s kind of similar to the plot of the 1st & 2nd Bayonetta game. (The game series that hoyo loves cherry picking from in all their games at this point)
    Like a god that created the world that split its power in half, becoming the “eyes of the world -a type of “core flame-”
    (right eye of light going to a lumen sage, the left eye of darkness going to an Umbran witch), that gives their holder godlike powers (Demigod HSR equivalent).
    The first game has the holder of the right eye try to create a god by reconnecting the eyes, leading to the protagonist (Bayonetta) having to kill that god to keep the left eye’s power and protect it from evil.
    This evolved into the 2nd game where the evil half of the god’s soul tries to reclaim the eyes of the world, leading to the protagonist having to kill that god, erasing the eyes of the world to prevent it from being used for evil.

  • @Takato2527
    @Takato2527 2 дня назад +7

    5:25 Chiwa Saitou, Castorice VA, is like: "well, at least I get more paycheck for talking so slow."

  • @josesolty
    @josesolty 2 дня назад +2

    Those hand to chest scenes, they're a lots of those too in genshin. In fact hsr most probably just ported those and others from genshin.

  • @exuuuuuuu
    @exuuuuuuu 2 дня назад +3

    I legit needed 10 different sittings to finish the main quest and I'm someone who usually loves to read.
    The setting of the story is nothing new, the dialogue is bland and even contradictory at times, the characters feel lifeless in most interactions..
    The company makes ABSURD amounts of money and it's clear as day that none of that is spent on improving the game.

  • @nebula5737
    @nebula5737 3 дня назад +7

    the low quality storytelling is INSANE! i love hsr but they are not putting effort into the presentation of their story (do they not have any good animation directors? or directors at all? lmao) script is actually goated but characters standing around looking at each other is super boring and the opp of cinematic

    • @Duong-dc6cm
      @Duong-dc6cm 2 дня назад +1

      Blame writer of moon arc hi3

    • @kizuki2650
      @kizuki2650 День назад +1

      Its too much work and it cost so much money
      -hsr

  • @lulu-jpg
    @lulu-jpg 2 дня назад

    I was so excited and was really looking forward to finally doing this mission, after suffering in Natlan's archon quest finale, but oh boy.. the first 3 characters we meet was for lore dump and info overload. I'm not even gonna talk about the amount of flavor texts which i don't even know why there has to be multiple names and terms for plot related elements.

  • @davidcanyoustop1846
    @davidcanyoustop1846 День назад +1

    We got a biger and deeper campaign than call of duty in one patch and people still not satisfied

  • @otakisenpai8377
    @otakisenpai8377 День назад +1

    The most boring is the distance you have to walk to reach the quest or task is IMMENSE even the sprint felt very sluggish and powercreept

    • @isateasane
      @isateasane День назад

      They give u piggies to run fast, but put a door that takes 5 seconds to open every 10 meters 😂

  • @Nagataeatscorn
    @Nagataeatscorn 3 дня назад +2

    This story is just giving hi3’s slogging Elysian realm. I loved Elysian realm, but this just seems to be a watered down version with some of the similar characters.

  • @John_II
    @John_II 2 дня назад +2

    I think you've nailed it. The story-telling is so bad it gets in the way of what is actually a good story. The worst part is that it seems to be going backwards.
    --> I think Belobog had very good story telling. The story is good but relatively basic. I loved it. You actually get to know the characters, and I think you get to see just enough of the world to want more, but not so much that you are sick of it.
    --> Xianzhou's story was a lot more convoluted for no reason and no gain and my god were the stories way too long, especially the War Dance questline. It felt like it was 20 hours long... I'm sure it was actually like 6-7 hours, but it dragged so much I lost all interest. I have no idea why these stories are so long and boring. Too many characters that don't belong and too many plots that don't fit together.
    --> Penacony... I don't know what Hoyo was doing. It's a very deep story and we so many dumb fake outs, so much isn't what it looks like or is contradicted, Sparkle and Sampo have no place in that plot, and in the end, it was just way too long. Too much tell but not enough show. Would it have killed them to put in a few more cut scenes!?
    --> Been staying away from 3.0 because I don't know if I want to sit through 6-10 hours of yap. I haven't had the inclination - just been playing MOC, Sim U, PF, and AS, and cleaning up my quests.

  • @TheRamblemanWhoSings
    @TheRamblemanWhoSings 3 дня назад +3

    Yea, even though i didn't mind the story or the puzzles much, i gotta agree that the presentation is ass mosf of the time, i get that studios have budgets but you think they could pay extra to have some different in-game animations or spin the camera around or something. What i wanted to see is a cutscene or just art of each titan when they were being explained (if they even were explained outside of the pool thing).
    Bit off topic but honkai impact 3rd story has art for character introductions (with senadina), emotional scenes (like the last 2 chapters for example), when something is being explained they have a corisponding piece of art like when they explained who the 7 shus are (they're like the protectors of their world), & other moments, though they do have basic cutscenes of character A standing on left side of screen, character B talking right side, characters standing around talking & black screen white text, those moments dont last that long (also game has a skip button).
    Im mentioning this because why cant star rail, a 2024 modern hoyo game have presentation on par with a game from 2016, to do a somewhat fair comparison
    I looked through 3.0 story (about 10 hours) & 3rd impact Part 1 chapter 1 Act 1 only ( about 2 hours) & though both have about 20 or so pieces of full screen art & animated cutscenes, chapter 1 has 2 more acts that i didnt look through, in total act 1 to 3 is about 7 hours long
    Used Rubhen925 3.0 playthrough & itsOgiru part 2 chp 1 playthrough
    TL;DR
    3.0 story has bad presentstion, hoyo can do better & should do better

  • @pratikshinde4229
    @pratikshinde4229 5 дней назад +4

    world is amazing but story was like oh we are literally doing kratos shit here . nothing new here . like using the most used greek mthology again ,it just milking with extra steps.
    for me story became interesting the moment herta came into picture.

  • @kurobot100
    @kurobot100 2 дня назад +4

    Yapping gotta be the most cringe word that people discovered 😂

    • @athernotes
      @athernotes День назад

      it has existed wayy before tiktok even knew the word, meanwhile you still use "cringe" in this day and age- i feel like you shouldn't have any say on this

    • @JohanLiebert-br6wz
      @JohanLiebert-br6wz День назад

      ​@@athernotes yippity yippity yap yap

  • @picocassio4301
    @picocassio4301 День назад +1

    Its funny how different opinions can be. While yes, there can always be things that can be done better, like "Do better animation, do different angles" etc - nitpicky kind of things
    But you also pointed out some things that dont really make sense to me, like the butterfly sprites doing lore dumbs on the player. Yes they did, but thats also part of the joke, if you remember the dialogue options you get.
    It also feels like you are forgetting a bit about the circumstances of Amphoreus. Yes, it is greece, but from what we saw it seems like Amphoreus isnt just another planet but a completely different world with its own rules and pantheon of gods. You could almost describe it as an Isekai if im being honest. So, starting a story like that in a serialized game like HSR will always be hard to pull off and might be a little weird because you have to establish so many new things at first.
    Most, if not all of your points also focus on the first few hours of the patch. It doesnt make them any less valid, but i felt like the middle and end of the patch was way better. And you didnt really talk about the "other" side of the story, since a lot of the patch also focused on the Trailblazers past. After all, as you said, this is just the first part of the story.
    I agree that the beginning didnt feel that good, it felt like they wanted to get to the middle part of the story as fast as possible. And yes, it would have made a lot more sense to start with Aglaea instead of Herta. But I guess they feared less people would be willing to pull for Herta since her role in the story was so little that people might forget about her.
    What i find more interesting is the comparison with WuWa. While i also liked 2.0 of WuWa it also feels like the whole "World of Drama" trope is something that litereally any Gacha Game is really good at pulling off. Be it Penacony in HSR, Fontaine in Genshin or now Rinascita in WuWa, all of them share the same tropes and all of them are really popular with the fans. So its either a major coincidence that those Updates happen to be so popular, or there is something about those tropes that makes it really good to implement into the games.

  • @NotSamaXD
    @NotSamaXD День назад

    I finished too, only character that interested me was Mydei. Castorice’s lip sync was broken in English so, disappointing. The puzzles gave me brain damage, like my head was hurting the amount of times I had to run up and down. I wish in 3.1, it does get more interesting.

  • @Kirnale
    @Kirnale 5 дней назад +1

    When ever the characters talk I go: OH NO BANANA

  • @fries2249
    @fries2249 3 дня назад +2

    I honestly think it was a 5/10, they gave us the information in a boring and stale way, there was more telling than showing unlike in penacony where all the crazy stuff was shown to us.
    But I think the boring part is over now. And because they laid the groundwork for the world, again, in a stale way, it should be better from future patches. At least I hope.

  • @sumdays
    @sumdays День назад +1

    Saddest part to me is it’s a cool story, but (imo) told very poorly

  • @ChannelRaznoff
    @ChannelRaznoff День назад +1

    Seeing them all with cellphones and digital cameras started to pull me out of the experience. Then when they revealed the internet, I was pulled completely out of the world. Why can't we get a world that doesn't rely on modernity and internet memes and references. Why can't we visit an underdeveloped world? It's because Hoyo has absolutely no imagination. They just copy from other popular media.

  • @Thedoorway123
    @Thedoorway123 2 дня назад +1

    Honkai star rail could never

  • @wojteqkujajoor2997
    @wojteqkujajoor2997 2 дня назад +3

    3.0 patch was made by AI

  • @mauriciorosademoraes9209
    @mauriciorosademoraes9209 3 дня назад +5

    3:14
    Sorry but. Penacony is trash. Just because it's different and original doesn't mean it's good.
    2.0 was ass. Like Firefly romance. Who cares, show how penacony works (in the end they didn't showed the Big Bosses from Penacony besides Sunday)
    2.1
    Aventurine and Acheron story was good, but obviously, too much text. Needed to put in a different and more dynamic way. But was the best patch from Penacony. They actually made good suspense and plotwist.
    2.2
    OMgosh. They just shitted in all the suspense and just put BIG TEXTS to reveal everything. You literally do nothing, understand nothing because it's too much information and some are cliche. The characters don't talk normally, they need to say in a different way hard to understand nust to feel more deep. And Sunday's pre fight is shit, it's almost 1 hour of him talking because Hoyoverse is rushing information, he can literally say half of this information in 2.2 and then the rest on 2.3 in his final battle but no... need to end in 2.2 for idk reason. And his final phase is so Ass. Literally robin singing a Win Music, you know that Sunday lost before he lose. That's so anticlimatic. And the Trailblazer enigmatic response to Life slumber which 90% of the community didn't understand because of HOW BAD the texts and narrative are in Penacony.
    2.3
    I need to talk. Basically a filler until they show what character arr going to do. It's a ahort quest... then why they inflated 2.2????
    2.6
    It's was better than the rest of Penacony until they got really strange again in the dialogue and the ridiculous "go to the left of the school to talk. Now to the right to talk" again. And they made it difficult to appreaciate because of the Brainrot
    I don't think 3.0 is good but at least the dialogues are 100% better, but stil unecessary dialogue and black screens everywhere.

    • @fawkes_003
      @fawkes_003 3 дня назад +2

      real shit, hsr's story has never been good or even decent after belobog

    • @IrrelevantOaf
      @IrrelevantOaf 2 дня назад +1

      I thought 2.0 and 2.1 was decent. Loved the murder mystery vibe. 2.2 and onwards is where Penacony felt like garbage to me.

  • @LucasGomes-ng2go
    @LucasGomes-ng2go 2 дня назад +1

    a lot of people say the yapping is the problem, but I actually dont think a story all delivered in talking is bad at all, but the way you show that talking to the viewer matters more than what you're saying. A good example of pure yapping done in a good way is the Monogatari series,Oregairu or Spice amd Wolf. Each of these anime are like 90% dialogue, but its done in such a way that you actually want them to talk more, because it is so interesting, either thanks to the talk being followed by the most insane random shitposting animation ever or because its all dialogues of really interesting characters interacting with each other trough a very interesting, very well written talking. HSR has none of that, 90% of the dialogue is pure exposition of a very cliché story that could've been delivered in half the time and its basically a visual novel at this point, its so fucking boring I haven't mustered the courage to finish it yet, it feels like torture when 80% of it is talking about shit I don't care and the game is not doing a great job at trying to make me do while the remaining 20% is braindead puzzles

  • @NameNotAChannel
    @NameNotAChannel 5 дней назад +5

    Personally, I hated the Penacony story and setting. I haven't played through the new one (my computer cooling fan is roaring like a jet engine), but I like the setting a TON more. However, I don't really find the stories in gacha games to be of interest to me, at all. NONE of them have done as good a job as practically ANY single player JRPG.
    I agree on the static images of characters talking, and this is pretty much standard across gachas. Even Genshin Impact only had a fraction of the story told through dynamic scenes, like the floating palace battle and surrounding cutscenes... I'd say less than 1% of these games are interesting to me, in the least.
    I find my fun in the combat... which is why I have stuck with Star Rail, and dropped Genshin, and I only do dailies on WuWa.
    (and it only gets worse, when you consider the amount of storytelling in any of these gacha games is like less than 4 episodes of an anime series, stretched out over a whole year of releases...)

  • @fwuffcat
    @fwuffcat 2 дня назад

    Beautiful lore that was gated behind bad execution. I went to looking for lore immediately anyway, but for a lot of people the dialogue is way too long for them to bother going through and filtering out what’s important.
    I love Amphoreus dearly and that’s also why the lazy black screen white text was so disappointing for me tbh

  • @virrre
    @virrre 5 дней назад +11

    HSR needs more main character glazing. Like in Wuwa 2.0 when Zani tells the Rover how strong the guards are but how easily Rover must be able to defeat them. All new characters need to profess their love to the MC or say how strong he is every 5 minutes just like in our favorite harem game Gathering Wives.

    • @myfault.5735
      @myfault.5735 5 дней назад +4

      LMAO

    • @astr1d.x-y-z
      @astr1d.x-y-z 3 дня назад +8

      yeah, no. What hsr needs is to make their game look and feel like it's actually from a multibillion dollar company, i mean where exactly did their revenue go? omg

    • @kizuki2650
      @kizuki2650 День назад

      Hsr needs more Black background with text explaining everything.
      That part is really good
      I hope hsr devs implement more of this. ❤️

  • @crustypaff452
    @crustypaff452 2 дня назад +1

    compared to penacony prologue Amphoreus feels very mid...

  • @HailSolonHailWuwa
    @HailSolonHailWuwa 19 часов назад

    I like how people that are saying HSR 3.0 is mid is barely getting 5k likes meanwhile on twitter and tiktok everyone is glazing 3.0 getting 100-500k likes even yt community getting 70k votes saying hsr 3.0 is peak Lmao people that are playing wuwa really like to whine about everything😂

  • @ronron_gaming
    @ronron_gaming 2 дня назад

    god slaying**
    god of war has left the chat

  • @Just_abigheadnoob
    @Just_abigheadnoob 2 дня назад

    story was mid- to below average. Belobog still clears, its sad knowing that these devs do have the potential for good story telling but thats on their lower list of priorities. they only care about analytics and artificially boosting playtime to show off to their shareholders.

  • @anonymousloserqwq
    @anonymousloserqwq 2 дня назад

    The story was so boring I couldn't even finish it.

  • @JamesBrown-zu8iv
    @JamesBrown-zu8iv 2 дня назад

    Argh, 'Tribbie' is just like God of Loli Wisdom, Nahida, and fk others. Bland Ai or not, ultimately the AniMat Seals of Dissatisfied Garbage!

  • @SergeantArxelCone
    @SergeantArxelCone 2 дня назад

    I’m not invested enough in the game to care

  • @AKKiD94
    @AKKiD94 2 дня назад

    The whole world is at the brink of collapse and blud complaining about them ruins. 😂 alright. I guess lol. 😂

  • @Avrgpantheonenjoyer
    @Avrgpantheonenjoyer День назад +1

    People have their own opinions, but why those opinions worsen? I find the story quite interesting and obscuring. And common, it is 3.0, why people ễpct to reveal so much in the first patch?

    • @remindsimp7002
      @remindsimp7002 День назад +1

      Idk man, maybe because of a shit ton of info that they tryna explain for us both in lore and puzzle mech, ig...? They are valid complaints tho. However, the fact that they keep using the word "yapping" to criticise any story exceeding like 2hrs is stupid. The story actually did what it is supposed to do this time, straight on point, not beating around the bush and no unnecessary dialogues. I just cannot understand, like duma do some "critics" here actually play the game or just regurgitate the opinions online, at this point idk whether those are "constructive criticism" or not, lol

  • @OhSnapItzSam
    @OhSnapItzSam 4 дня назад +6

    I can't tell if this is rage bait or not. This was a great patch and it's an introduction to the xpansion. Penacony didn't pop off until at least the end of act 2. I feel like HSR fans will complain about everything : its so short" " its too long" " there's no puzzles" " to many puzzles when I want to get it over with" :( Penacony glazing is crazy. Sorry not everything is cyberpunk. but since the entire industry Genshin included loves glazing cyberpunk elements in ( oh hey zzz) let me mix it up.

    • @signer0001
      @signer0001 4 дня назад +17

      No, it was not a great patch, it was a fucking snoozefest, and they failed to make us interested in the story.
      When I come to Belobog, we have a little talk, look around, then we ALMOST GET ARRESTED, run from police, get to underground and find out there are actual people locked away for hundred years. It was cool AND personal.
      When I come to Penacony, I have cool dreams about Acheron, the world is about reality being secondary to Dream of the whole planet, and there's a major hint on very mind-fucky things happening while intrigue and lies fly all around. It was not as personal (at least at first) but it still heavily involved us, even if they could've handled incerting characters like Firefly better.
      When I come to Ambrosia (i forgot how this planet is even called lmao) things are happening around me. They call us as someone from prophesy, but don't tell us shit about things that matter to US, just have us to a lot of stuff in a world we don't even care about yet, for THEM, and yap a lot about stuff THEY care about but that doesn't concern Trailblazer.

    • @OhSnapItzSam
      @OhSnapItzSam 4 дня назад

      @ ok :)

    • @ImproperStandby
      @ImproperStandby 3 дня назад +8

      Me when I can't accept other people's opinions.

    • @OhSnapItzSam
      @OhSnapItzSam 3 дня назад

      @ I’m just sharing my OPINION on the fandom as a whole. Thanks for taking the time to generate engagement 💕

    • @mauriciorosademoraes9209
      @mauriciorosademoraes9209 3 дня назад +6

      Hoyoverse needs to invest in how they introduce their history.

  • @thewhutnow5795
    @thewhutnow5795 5 дней назад +3

    Gacha players not complaining challenge impossible 😂

    • @SirStrikeFreedom
      @SirStrikeFreedom 5 дней назад +24

      Yeah! How dare they voice their opinions!?

    • @athernotes
      @athernotes День назад

      why tf are you even here then??

  • @ihaterenz
    @ihaterenz 5 дней назад +1

    L take

    • @muhammadkhairulhaziq2905
      @muhammadkhairulhaziq2905 5 дней назад +17

      this take with a mavuika pfp aint it xD

    • @rohanbob5157
      @rohanbob5157 4 дня назад

      ​​@muhammadkhairulhaziq2905 what's wrong with mavuika?
      Not agreeing or disagreeing or anything
      Just asking

    • @athernotes
      @athernotes День назад

      the pfp indeed says it all lmfao

  • @cipriangold4220
    @cipriangold4220 2 дня назад

    6:25 thats my theory Fhainon betrail, 4 the begining the guy is too nice , too perfect !
    I hope it will not betray us cuz i like his personaliti of nice guy 🥹