UDP Socket (WebSocket) Client in ESP IDF 5.0 environment on ESP32 and POST command to UDP Server by using lwIP lightweight TCP/IP library. Code: github.com/SIM...
Instead of "message from client" it would of been clearer to use "message from server" because it looks like the client is sending to itself. Since the message originated from the client I see why you did it like that. I think comparing socket (tcp) and socket (udp) by streaming frames (video) would be useful to compare frames per second.
Instead of "message from client" it would of been clearer to use "message from server" because it looks like the client is sending to itself. Since the message originated from the client I see why you did it like that. I think comparing socket (tcp) and socket (udp) by streaming frames (video) would be useful to compare frames per second.
Dear @noweare1,
Thank you for really looking into the videos!