Thanks for the video! I definitely want to revisit Qing, especially with the rivers for mapi, and their cool armed goods money adding strategy. Any chance for showing off how to start Japan? They have a shockingly large population for their size, and the lack of local goods makes for an interesting start.
This series was a great help to me. One of the major divergences I had was I turned off private construction queue, as a result, going to agrarianism meant that eventually I accumulated a 400 million private construction fund that I was never able to usedown even in the late game. Without private construction que, the law meant that the money couldn't be used for mines and industries. It looks like in video 2 of this series the private que was able to even build things like tool shops while even on agrarianism. I normally like to control all aspects of the queue but a huge lesson learned after coming back to this series is that I'll turn it back on.
You can set your interest on Rhine so you spend 1 interest but gain on France and Prussia. So you can spend the other 1 on anywhere you like, Usa maybe. Joining others markets to benefit more from agrarianism? Russian market is so nice, they don't have a lot of grain there and their pops are addicted to liquor. Also is foochow shipyards adding +5 port max level to anywhere you have? If it does, it might become the meta because in mid to late game your bottleneck is actually the convoys. You need to import oil and if you don't have access to rubber, rubber. Also AI loves it's engines it will soak up whatever engine exports you throw at it which also consumes enormous amounts of convoys.
Ah, yeah Rhine makes more sense. Later you do want the interest in France in case they rev. Planning on getting most of Africa and S. America so we don't need to import rubber
I love the idea of local prices but it’s clearly tanks performance and they haven’t fixed Arable Land to correlate to actual arable land and not population at game start
It doesn't work out very well for me. Germany and france always forbid trading with them so I can't get artillery. also gb always just storms through yunnan because vietnam never attacks me. Any other ideas?
Hi I have a small problem and I dont know why this happens. Im kinda a new player and when I try to do the same starting steps as you, I am in the same situation that the UK sides with Dai Nam an Im forced onto a war with the UK. My problem is, that the UK attacks me quite agressively and kinda kills *my entire army*. Each army has very low manpower and I dont know what Im doing wrong. I have enough generals, I have 100% organisation, Im importing Artillery and I'm also adding artillery conscripts to my army. This situation is kinda confusing to me. Did they change some functionallity in 1.6 meaning that this guide is kinda outdated?
I had that happen 1st time round i then restarted and great britain didn't back Dai Nam and after capitulating on the Portugal war i now have a truce with great britain and i haven't failed the opium wars so the way GG explains it may no longer work but there are ways around it! they also seemed to have fixed the exiling Scholar-Officials leader straight away, starting to wonder whether they watch these videos to take away any tips we are shown.
I think they added a new malus since this video that makes it harder, but it's still possible. I have a stream vod in the live section where I do it after the malus (it's still 1.5 tho) and it seems harder, but managable w/ the Portugal trick and creative landings. Notably neither are an absolute minmaxed Qing start
I always learn a ton watching your videos. Please more and also it would be cool if you threw in some fun historical facts randomly. Like in 1870s China, they made this amount of silk and only this amount was exported but as you can see in game comparison blah blah. Anyways please more thank you
New player here. With the mapi mechanics, is it better to specialise states? Or make every state self-sustainable (produce everything everywhere)? Is it worth it to level up a certain building in a certain state to get higher throughput? Or is it better to spread production across multiple states? Should i be developing states equally or focus on capital?
it seems to be better to focus on a particular production loop. You don't have the population or infrastructure to build everything everywhere (though... Qing is an exception on pops and you could technically infinitely build railroads) and you want to get those economies of scale from production. so for instance say you have Iron Coal and wood in a single place. You want to build out all of them as well as get a tool shop, construction, and eventually steel. preferably you want very little else there as each of those buildings are working to feed each other buy and sell orders. there are other high value self feeding production loops to seek as well (sulfur feeds into a paper into university/bureaucracy quite well.)
Build factories where the raw resources are located if possible, for example; steel mills in states with iron, glass factories in states with lead etc.
FWIW I tried "reduce autonomy" on Joseon to start and UK joined there and maybe it's the geography of Manchuria compared to South China but I was unable to sustain a defense of the front. Also, all my artillery imports from France + Germany got cancelled due to the UK navy wrecking my convoys. Will try again with Dai Nam first.
Im having the same issue, I went for Portugals treaty port and GB joined but quickly put several armies into the treaty port that made mince meat out of my armies (with arty conscripts). Im guessing AI and armies has been further changed and its basically impossible to win the Opium wars now - I tried a dozen times at this point
They just capitulated yeah. Believe me, it's just about as abrupt on my end when they do, but the + several hundred acceptance score is an indication that they will cap soon.
Wow had been trying this for a while and it finally worked. Asked US to force recognition on day 1 and they did not do so, so went to war with them. Then UK popped war on me but because US was naval invading me in Beijing the whole time they couldn't do anything. Then because of at war with both UK and US could naval invade Columbia District and get to western US, then move all the way to take DC. That lets you enforce recognition from US, then since UK has had so much war exhaustion you can wait until they offer white peace. I'm at March 1841 with Qing stabilized and recognized.
Do you think the Food Company is worth it? It provides a 5% birth rate and you will end up with a lot of Food Industries. I feel like for countries like China and India would benefit even more from this, just like they benefit from staying on Legal guardianship.
How should we make jobs for all pops in china its just impossible to make all them work in their home state and even with no migration law I can't make them to go somewhere else that have job for them
@@generalistgaming yeah i followed the steps in the video exactly however it's still greyed out with no further information, the only relevant thing it could be was it said something like (and im paraphrasing here) "Interest group leader and rulers ideology are similar" with a tick next to it, very vague so idk. As Qing the ruler and IG will always be traditionalist so if this is what's preventing the exile there should be no way to overcome it, right?
I’d love to play a China game but even though my laptop can run Baldur’s Gate 3 on Hugh’s erring unless I do a few hours of driver reinstall wizardry V3 takes like 5s per week at game start. If I get really lucky with wizardry I can get like twice the speed but only by fucking with a lot of stuff
I believe Qing might've been nerfed since this video, but that I did the start since by declaring on Portugal and got through it w/o too much difficulty
@@generalistgaming I also trying out china, you can no longer do the exile thing for scolarofficials RIP they added the ideology is not too similar to ruler requirement ;(
@SireBab it's called cpc Communist Party of China only Western people call it CCP because of the Soviet union used to be called cccp so western Media reporters took the Soviet Union name and put it on China So -999999 social credit score
Save file got corrupted so I started a new Qing run, seems they've added more changes. Puppets at lowest autonomy forces them to side with you in a play, meaning a front in Tibet is now something to consider (makes sense as IRL in the opium wars the UK did attack from India). You can stall that front greatly but in most tries I've attempted they're able to reach their treaty port war goal, meaning exhaustion ticks up really fast even if you're able to hold Beijing. I have tried making tibet independent as annexing them later would be trivial however its pretty impossible to counter UK naval landings, I've had stacks of 40 irregulars get wiped by Naval invasions of only 7 British units. You also can't delay banning opium now, as the "We Have To Do Something!" event choice makes the UK belligerent so even if you don't technically ban the Opium Trade they will still attack you. Wish my save didn't get corrupted as I was doing super, super well as Qing in the 1920s and owned all of Borneo and Indochina with women's suffrage, graduated taxation, good construction, high SOL, low peasants and a comfortable position as the worlds #1 superpower. Ah well. Hopefully another strat is found soon as I do love playing as a constitutional monarchy Qing
1.5.12 introduced a pretty significant debuff that I didn't have to play around in this run. I'd probably lean on extensive naval cheese for that war now, even if it's winnable conventionally
@@miguelanderson4452 but are we care that intermediate production require some input? For construction sector needed only iron/steel and tools, if there are not coal that would just increase input cost for steel/iron, but output cost of still/iron would still the same. That all would slightly reduce industry profit (and as result devident tax), but IMO there any populated area with Iron are good enough, not only those where Iron+coal
@@erfarkrasnobay You need coal for Atmospheric Engines as the most immediate one. You also get access to the steel tools PM quite early, and steel also requires coal. Construction sectors also give local construction efficiency (unless that was removed in 1.5), so it is good to build tall first in your most rainbow states. That way you get the benefit of the local construction efficiency on all the other things you will build there as well. I think you are vaguely right that you only really need iron and pop, but given China has a huge number of provinces it makes sense to pick the best ones. That kind of consideration would only be useful if you had no Iron+Coal or better states, or had already maxed them out.
The redo stream: ruclips.net/video/t-Py7fVHnWI/видео.html
Holy, you explaining ever little things helps understand. I've had the game since launch and I've yet to understand and have a stable economy.
Glad to be of help!
@@generalistgaming learnt more watching 2/3 videos from you than playing 100 hours, so big thank you!
Fun curiosity: when 1.0 was released, sothern machuria had natural harbours modifier, without having a costline.
My favorite was the dyes modifier in Sinai
Will you do this kind of video for Sokoto ?
The country has massive potential with a few early and easy conquest.
Thanks for the video! I definitely want to revisit Qing, especially with the rivers for mapi, and their cool armed goods money adding strategy.
Any chance for showing off how to start Japan? They have a shockingly large population for their size, and the lack of local goods makes for an interesting start.
Japan is one I'm thinking of doing since it's always popular and migration seems to really suck rn so playing high pop countries is more attractive.
Thanks for all the new 1.5 content!
More to come!
Went homesteading as Qing... oh boy did that make the farmers way too powerful with wealth voting
Yeah, I def like Tenet more early on
I literally just started playing as China again, what a coincidence!
Pls @ me on discord if you also have issues crashing.
@@generalistgaming Thankfully I haven't yet!
This series was a great help to me. One of the major divergences I had was I turned off private construction queue, as a result, going to agrarianism meant that eventually I accumulated a 400 million private construction fund that I was never able to usedown even in the late game. Without private construction que, the law meant that the money couldn't be used for mines and industries. It looks like in video 2 of this series the private que was able to even build things like tool shops while even on agrarianism. I normally like to control all aspects of the queue but a huge lesson learned after coming back to this series is that I'll turn it back on.
You can set your interest on Rhine so you spend 1 interest but gain on France and Prussia. So you can spend the other 1 on anywhere you like, Usa maybe.
Joining others markets to benefit more from agrarianism? Russian market is so nice, they don't have a lot of grain there and their pops are addicted to liquor.
Also is foochow shipyards adding +5 port max level to anywhere you have? If it does, it might become the meta because in mid to late game your bottleneck is actually the convoys. You need to import oil and if you don't have access to rubber, rubber. Also AI loves it's engines it will soak up whatever engine exports you throw at it which also consumes enormous amounts of convoys.
Ah, yeah Rhine makes more sense. Later you do want the interest in France in case they rev. Planning on getting most of Africa and S. America so we don't need to import rubber
@@generalistgaming I don't like expanding in SP because AI is incompetent and going at against AI feels like cheating.
I love the idea of local prices but it’s clearly tanks performance and they haven’t fixed Arable Land to correlate to actual arable land and not population at game start
Nice. I was hoping for another Qing run.
More to come!
Thanks for the video, I will definitely play this one next weekend. Can you do starting steps for Japan next
gonna say i love the update as i can actaly understand whats going on in my econ
This confuses me because the economy used to be really easy and simplistic and now its complex.
It doesn't work out very well for me. Germany and france always forbid trading with them so I can't get artillery. also gb always just storms through yunnan because vietnam never attacks me. Any other ideas?
Hi I have a small problem and I dont know why this happens. Im kinda a new player and when I try to do the same starting steps as you, I am in the same situation that the UK sides with Dai Nam an Im forced onto a war with the UK. My problem is, that the UK attacks me quite agressively and kinda kills *my entire army*. Each army has very low manpower and I dont know what Im doing wrong. I have enough generals, I have 100% organisation, Im importing Artillery and I'm also adding artillery conscripts to my army. This situation is kinda confusing to me. Did they change some functionallity in 1.6 meaning that this guide is kinda outdated?
I had that happen 1st time round i then restarted and great britain didn't back Dai Nam and after capitulating on the Portugal war i now have a truce with great britain and i haven't failed the opium wars so the way GG explains it may no longer work but there are ways around it! they also seemed to have fixed the exiling Scholar-Officials leader straight away, starting to wonder whether they watch these videos to take away any tips we are shown.
I think they added a new malus since this video that makes it harder, but it's still possible. I have a stream vod in the live section where I do it after the malus (it's still 1.5 tho) and it seems harder, but managable w/ the Portugal trick and creative landings. Notably neither are an absolute minmaxed Qing start
Can you do a 1.5 military guide
Yeah it's weird now. You have to upgrade the existing troops and everything
The Party Is Proud of You! +150 Social Rating Points👍👍
-100 Social credit score❗️‼️‼️‼️ Said RATING Points❗️❗️❗️‼️❗️❗️‼️❗️🤬
I always learn a ton watching your videos. Please more and also it would be cool if you threw in some fun historical facts randomly. Like in 1870s China, they made this amount of silk and only this amount was exported but as you can see in game comparison blah blah. Anyways please more thank you
I throw them in occasionally when I know them
Peasant Levies now (v1.5.13) has -10% Military Goods cost and NO restrictions on troop type. Wondering if Paradox changed it because of this video?
The Qing should hire this guy :P
New player here. With the mapi mechanics, is it better to specialise states? Or make every state self-sustainable (produce everything everywhere)? Is it worth it to level up a certain building in a certain state to get higher throughput? Or is it better to spread production across multiple states? Should i be developing states equally or focus on capital?
it seems to be better to focus on a particular production loop. You don't have the population or infrastructure to build everything everywhere (though... Qing is an exception on pops and you could technically infinitely build railroads)
and you want to get those economies of scale from production.
so for instance say you have Iron Coal and wood in a single place. You want to build out all of them as well as get a tool shop, construction, and eventually steel. preferably you want very little else there as each of those buildings are working to feed each other buy and sell orders. there are other high value self feeding production loops to seek as well (sulfur feeds into a paper into university/bureaucracy quite well.)
Build factories where the raw resources are located if possible, for example; steel mills in states with iron, glass factories in states with lead etc.
FWIW I tried "reduce autonomy" on Joseon to start and UK joined there and maybe it's the geography of Manchuria compared to South China but I was unable to sustain a defense of the front. Also, all my artillery imports from France + Germany got cancelled due to the UK navy wrecking my convoys. Will try again with Dai Nam first.
Im having the same issue, I went for Portugals treaty port and GB joined but quickly put several armies into the treaty port that made mince meat out of my armies (with arty conscripts).
Im guessing AI and armies has been further changed and its basically impossible to win the Opium wars now - I tried a dozen times at this point
Did Britain just capitulate? I feel like there was an awkward cut, where you had just shown the front stagnating to being at peace.
They just capitulated yeah. Believe me, it's just about as abrupt on my end when they do, but the + several hundred acceptance score is an indication that they will cap soon.
*Important change* The meta should be to declare recognition on USA on day 1. You have a 20% chance of them accepting and recognizing you for free.
It also seems to prevent the opium war from firing
Wow had been trying this for a while and it finally worked. Asked US to force recognition on day 1 and they did not do so, so went to war with them. Then UK popped war on me but because US was naval invading me in Beijing the whole time they couldn't do anything. Then because of at war with both UK and US could naval invade Columbia District and get to western US, then move all the way to take DC. That lets you enforce recognition from US, then since UK has had so much war exhaustion you can wait until they offer white peace. I'm at March 1841 with Qing stabilized and recognized.
Do you think the Food Company is worth it? It provides a 5% birth rate and you will end up with a lot of Food Industries. I feel like for countries like China and India would benefit even more from this, just like they benefit from staying on Legal guardianship.
Are you planning to overbirth entire world or something?
Please make a gameplay video too!
Removing wellfare and raising taxes should have the same effect, or is there something we do not understand?
I mean we're going to max out taxes too, but welfare is also costing us a ton of admin
How should we make jobs for all pops in china
its just impossible to make all them work in their home state and even with no migration law I can't make them to go somewhere else that have job for them
You gotta send construction to the moon
Thanks for the video.
You are welcome!
Don't get the option to exile the IG leader, it's greyed out for me, did they patch it?
Hover the tooltip to see if it lets you know. They do have to be out of gov to be exiled though btw
@@generalistgaming yeah i followed the steps in the video exactly however it's still greyed out with no further information, the only relevant thing it could be was it said something like (and im paraphrasing here) "Interest group leader and rulers ideology are similar" with a tick next to it, very vague so idk. As Qing the ruler and IG will always be traditionalist so if this is what's preventing the exile there should be no way to overcome it, right?
@@danchaplin2911 yeah had same issue, guess it was a hidden nerf
Will you make the next part ?
It's great to play as Qing
Next part is up!
Thanks for your work!
My pleasure!
Put interest in dixie and ask for florida at start game, US will likely backdown straight away, qing is mega buffed.
I’d love to play a China game but even though my laptop can run Baldur’s Gate 3 on Hugh’s erring unless I do a few hours of driver reinstall wizardry V3 takes like 5s per week at game start. If I get really lucky with wizardry I can get like twice the speed but only by fucking with a lot of stuff
how were you able to return or conquer states for Mexico?
It's been a while but I think I just invited them to the war offering the wargoal and made sure not to puppet them.
@@generalistgaming got it, thanks a lot bro
I wish they make a reconquer for puppet, or domain…etc like the one in EU4
Same@@abdelrhmanemira2480
I thought Wallachia had sericulture too 🤔
Ah, you are correct
Wait why
@@Smilemonster1912it’s historically been a thing in Romania too
am i the only one who doesn't get the "ban opium" anymore and now it quest expires and extands an other 9 ?
Does this still work... Britain always shreds me anyway.
I believe Qing might've been nerfed since this video, but that I did the start since by declaring on Portugal and got through it w/o too much difficulty
@@generalistgaming I also trying out china, you can no longer do the exile thing for scolarofficials RIP they added the ideology is not too similar to ruler requirement ;(
Great video, could you explain how to reroll IG leaders?
Just exit game, delete save, new game
Somehow you can not do the replace leader in 1.6
They did make it so you can't exile someone similar to your leader, but this might be lake of VoP, depending on to what this refers
@@generalistgaming is there a way you reccomend to bypass it now?
Correction, Romanian culture has Sericulture
In my playthrough, British East India sided with Dai Nam and the UK did not. So yeah.
Declaring on Portugal is pretty consistent.
I LOVE CHINA 🇨🇳 I LOVE THE CPC, PRC HAS THE MANDATE OF HEAVEN THANKS TO PUYI AISIN GIORO 🇨🇳 🇨🇳 🇨🇳 🫡
Smh, can't spell ccp right - 10 social credit.
@@SireBab The name of the party is the Communist Party of China. Only westerners call it CCP.
Taiwan is the only real China. Commie China is an unholy abomination.
if u really love china then u gotta play hisotrical Qing and try to industrialise like they tryed in history 😂
@SireBab it's called cpc Communist Party of China
only Western people call it CCP because of the Soviet union used to be called cccp so western Media reporters took the Soviet Union name and put it on China
So -999999 social credit score
Ah yes the souls like run
Also, should housing be a mechanic?
the east india company always sides with britain whenvever i wanna do something with the qing now.
¡Gracias!
You're welcome!
30:00 unpause
Save file got corrupted so I started a new Qing run, seems they've added more changes.
Puppets at lowest autonomy forces them to side with you in a play, meaning a front in Tibet is now something to consider (makes sense as IRL in the opium wars the UK did attack from India).
You can stall that front greatly but in most tries I've attempted they're able to reach their treaty port war goal, meaning exhaustion ticks up really fast even if you're able to hold Beijing. I have tried making tibet independent as annexing them later would be trivial however its pretty impossible to counter UK naval landings, I've had stacks of 40 irregulars get wiped by Naval invasions of only 7 British units.
You also can't delay banning opium now, as the "We Have To Do Something!" event choice makes the UK belligerent so even if you don't technically ban the Opium Trade they will still attack you.
Wish my save didn't get corrupted as I was doing super, super well as Qing in the 1920s and owned all of Borneo and Indochina with women's suffrage, graduated taxation, good construction, high SOL, low peasants and a comfortable position as the worlds #1 superpower. Ah well. Hopefully another strat is found soon as I do love playing as a constitutional monarchy Qing
Don't forget to conquer beijing
Perfect
Is he Arumba of Vic3?
I've been told this before, but Idk really who he is
I've followed all the steps, still GB still stomps me to oblivion...
Can’t win the war against Vietnam, tried so many times, no idea what I’m doing wrong
1.5.12 introduced a pretty significant debuff that I didn't have to play around in this run. I'd probably lean on extensive naval cheese for that war now, even if it's winnable conventionally
Show a EIC next, pls, being hard as f for me XD
Ah, the EIC is tricky but I did it not too long ago on stream during the 1.5 beta I think, so I probably won't revisit it too soon
Still doesnt understand why you care about coal+iron over just iron
Newcomen and watt motor needs coal.
@@miguelanderson4452 but are we care that intermediate production require some input? For construction sector needed only iron/steel and tools, if there are not coal that would just increase input cost for steel/iron, but output cost of still/iron would still the same. That all would slightly reduce industry profit (and as result devident tax), but IMO there any populated area with Iron are good enough, not only those where Iron+coal
@@erfarkrasnobay You need coal for Atmospheric Engines as the most immediate one. You also get access to the steel tools PM quite early, and steel also requires coal. Construction sectors also give local construction efficiency (unless that was removed in 1.5), so it is good to build tall first in your most rainbow states. That way you get the benefit of the local construction efficiency on all the other things you will build there as well. I think you are vaguely right that you only really need iron and pop, but given China has a huge number of provinces it makes sense to pick the best ones. That kind of consideration would only be useful if you had no Iron+Coal or better states, or had already maxed them out.
Qing is surprisingly good in this game compared to Vic 2
Qing is probably the strongest start in the game.
China again?? Play as sokoto, eic, Mexico whatever
I played the EIC more recently than Qing, and Qing was voted for by a large chunk of people
Hey can you do a SPQR guide. please. 🥹
No waaay I asked for this on yesterdays stream 🙌🫶🫶
Idk but Britain wanted a treaty port in Korea for me making Vietnam a tributary