PRESTIDIGITATION | The "Magic" Spell - Spell A Day D&D 5E +2
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- Опубликовано: 11 сен 2024
- Alrighty day 263! Today is Prestidigitation. It is the vague magic spell. It's just a grab bag of magical effects. Fun to pick up, but actual utility? Let's see, we've got alot of effects to go through.
Intro Clip From Wizards With Guns:
• The Mysterious Case of...
Classes Available:
PHB: Bard, Sorcerer, Warlock, Wizard
TCE: Artificer
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What would you place the rating at?
My first campaign ended with my Wizard Mona making allies' beer taste like lemon juice and running away laughing. Good times.
We had something similar, but not allies and the taste was piss. ^^
I'd change color of my clothes to fit in town colors, or based on the season.
Mark someone with magic so we can track him with detect magic.
Distract guards. Its quite literaly sleight of hands tricks magicians do. Pull a coin from behind someones ear. Change suit of a card.
Light up someones cigar. Conjure up a ball to toss against the wall.......not sure if the trinket can leave your hand...
I'd basicaly allow anything that only adds to the character of your pc instead of squeezing every possible advantage out of the game.
I don't see any reason why a trinket couldn't leave your hand (some examples in the tables are flying gadgets), though having it start there makes sense. For balance, say that the trinket vanishes if goes more than ten feet from you: few wizards are going to want to risk standing within ten feet of an opponent (even one already fighting your ally) just to be able to conjure up a dart in one round in order to throw it the next.
I once used this spell to make water appear/smell/taste like beer as a means of detoxing (against their will) an alcoholic party member. They never learned the truth.
Side bar: chilled underpants during the Summer sounds lovely right about now
Great use with the detox. Also agree with the want of auto chilling clothes.
Create pictures on canvas, and then paint over it to make it permament, easy to make paintings. Bob Ross of dnd.
Ooh, magical tracing. Great use.
As I see it there are four cantrip spells that fill the "vague magic effects" category, and allow a caster to do magicy stuff in pure RP with few real restrictions: Prestidigitation, Druidcraft, Thaumaturgy, and Minor Illusion. All of them also have useful adventuring potentials, but they're mostly for having fun while you're bumming around town.
Fair point for the "Magic" cantrip slot. Each is a grab bag of effects.
Create the scent of a bear in the nose of someone's horse and watch the mayhem. I've also used this narratively on a rock, heating and cooling it alternatingly, and pressing it up against my party's Fighter's shoulders after wielding a Flame Giants sword. Also have used it to selectively clean ink off an official document to alter it's meaning.
Two words, “SMOKE BOMB!!”
Shower of sparks, puff of smoke, flash of light, disengage!!
5:23 "How chilled and how warm?"
I settled on the cantrip being able to change an object's temperature to fall within the range 5C to 55C. The reasoning for this is that ice crystals start to form in water at 4C (which is where you begin to get into Ray of Frost utility-usage temperature), while 55C is about the maximum drinkable temperature of a nice, hot cup of tea. Technically you can cook white fish at 55C (though no other type of meat), and leaving chopped root vegetables or dried legumes or cracked oats in 55C water for an hour would be just about enough to cook them too, but that's the limit. Pasteurising milk or drinking water requires 65C for a minimum of four minutes; some families of microbial life will survive 55C quite happily.
The other question is what the object's initial allowed temperature range should be. Given the minor nature of the cantrip it seemed reasonable to set this as -20C to 80C, because outside these temperatures touching such a cold or hot object would damage exposed skin rather than simply be unpleasant or painful to the touch. It seemed sensible to not allow the cantrip to be able to counter something like the effect of a Heat Metal spell on a dagger or mace, but still let it be used to free a delicate object from a block of ice (assuming the surroundings aren't arctic, anyway).
As for things like cooling and warming, in Tome and Blood (Older version, but whatever) we see info on all kinds of tricks, with specifics about what you can do.
Oh, sorry forgot to put numbers. According to that book you can warm or cool by 40 degrees F but never under freezing or over 140F, so not particularly helpful for cooking. It is also listed at being able to gather up small objects so long as they all weigh less than a pound, and are in a ten foot space (Dropped bag of marbles or paperclips or something) and being able to sew, though if you don't provide thread the sewing come undone after an hour. The images are listed as sketches, 2d and able to hang in the air or be placed on something. It is overall great for roleplay situations, and for things like heists. Our group once did a heist where part of my job as the bard was to erase the signs of our passing by removing footprints and the piles of disintegrated enemies the wizard and sorcerer were leaving behind.
It also lists being able to dampen something, giving 2 points of fire resistance. Or make a 1/2 ft long flame appear from your finger, (I'd count it for a candle, and for lighting things). In the 3.5 description it's listed as being able to lift 1lb of material, adding several of the same uses a mage hand..
Distraction tactics for a fight: flanking footsteps draw an opponents attention.
In a shop, if you dont want to pay for something you have seen, create a glass shatter noise in the background to get the shopkeeper to go and investigate.
Smoke under a door to draw attention of guards/dissuade a person from entering. (Even heat the doorknob a bit )
I'm looking forward to using this cantrip with my new character.
Has anyone scene those scented water bottles? I think like 75-80% of taste is just smell.
As for world building, if I was the Emperor, king, or some other ruler I'd hire someone that can cast this spell. Did the army captain just come from the battle and it is a very hot day? Poof! Clean clothes, no blood stains.
Do they reek of BO from ridding in the hot sun? Poof! No BO, just the pleasant smell of fresh baked cookies.
Did they eat garlic or Kimchi or some other thing that smells bad on people's breath? Poof! Breath mints, everyone gets breath mints.
I think the absolute best use of this is to Subtle Spell the sound of a fart coming from your friend and then after that Subtle Spell the fart stink.
Soiling and cleaning probably doesn't do anything bacterial, so it doesn't get rid of B.O., or the inverse, it merely makes things soiled as in earthy. Still delays laundry day, and if you've seen Bernadette Banner's video on the Edwardian era laundry process, you know how big a deal that is.
A creature may not count as an object, but a shirt certainly does.
Small puff of wind: mislead something navigating in pitch darkness moving towards the source of moving air.
Stealth snuffing: Verbal and somatic components: they're gonna hear you snuff the torch.
Flavouring your rations, warming your meal when you can't light a fire for stealth reasons, pretty decent options. I rule that you can't flavour magical food like goodberry so the flavour can get repetitive.
Between the rations and the cleaning, and being feat-accessible and wizardy and therefore theoretically trainable, every soldier, veteran, traveller, merchant, guardsman, anything, under the sun will at least want a squadmate who can cast this along with Mending.
My Tabaxi bard, wasn't a drinker, but liked milk and chocolate milk. I used it to make some strong booze look and taste like chocolate milk. A few sessions later one of the other pc's wanted to try it so I did it again. the party then spent several minutes trying it and getting slightly buzzed, drinking "Jade's Hard Chocolate Milk". Generally I like the spell for cleaning up clothes and you can't understate how useful lighting and snuffing out fires is. Completely useless in fights usually, but outside combat is pretty good.
As for the Trinket thing, can you make a Holy Symbol for your cleric or a wand for you as a wizard to use?
The mark or color thing, use it when you are exploring a cave system. Make a white dot to mark where you have been. Yeah they only last an hour and you can only have three at a time but that should be enough to see if you are doubling back on your path.
Put a mark on the one that your group is tailing. Sure you have to get really close to put the mark on their back but then when you do you just fade away into the crowd and let your friends follow them.
This is a weird one. Just what can you "soil" a cloth with? Since it is instant whatever the piece of cloth is soiled with is made real. Can you then wash that cloth and then evaporate the water so you are left with whatever the "soil" is made out of?
That shit is real (so to speak).
potato grenade
No, I will not elaborate.
Prestidigitation or as I call it, Least Wish
This is your "I am a Wizard" cantrip. The usual rule of thumb is one attack cantrip, one utility cantrip, and Prestidigitation.
From a world building perspective there is little else that screams "I am magical" than this spell. Role Player and Optimizer focused players alike will love this spell.
10/10
Taper. You are thinking of Taper.
Least Wish is pretty good. Also thanks.
I've used its cousin, thaumaturgy, to effectively blind a sentient plant who used vibrations for detection
Love this series. Just found it and it’s so great
I'm happy you're liking it.
small as in make a small mark appear kind of has a size, as in the tiny-small-medium-large spectrum. I would say its about 4 feet a side max, however its unclear if it also applies to objects.
About the trinket until end of your next turn:
Subtle spell this, then show them your totally real and 100% relevant to the situation FBI/fight club/VIP membership card, only for 6 seconds tough, however they can probably concede that you are very important, and need to pass through immediately, especially on an eloquence bard this rocks.
Lockpicking is an action, so you can feasibly manifest lockpicking tools and use them
Talking about that kind of stuff, if you are in prison or something and dont have the resources, you can also use this to make spellcasting components, sure you can only cast every other turn, however a fireball every now and then is still way better than casting firebolt all the time.
Then you can even make it better, you can even use this as an attack cantrip kind of to make acid, then throw it next turn (or as an opportunity attack) for 1d4+str bludgeoning and 2d6 acid, not great, however could get past nonmagical damage resistance early on.
You can make other tools that only require an action, the relevant part of an healers kit, sure it takes 2 actions, however it guarantees a success on stabilizing the creature. Additionally if explosives are a thing, like a straight up bomb that is not magical, you can do that every other turn.
And thats just the trinket option.
How about this, cast it on yourself three times to 1) give yourself a weird odor, 2) make your cloak dirty, and 3) make it a different color.. put the hood up to cover your face, then cast friends to give yourself advantage against someone... as soon as you've gotten what you need, walk around the corner, throw your hood back, and remove the three effects.
"Oh, you're looking for the smelly dude in the dirty blue cloak? He went that way -->"
0:26 I thought this was an in-video advertisement for some kind of potpourri or something at first.
I'm pretty sure the word for the stick with a flame on the end is "punk"
When adjudicating limitations on spells like prestidigitation or thaumaturgy, I almost never allow mechanical benefits, but will allow nearly anything else. You wanna make ice cubes in your wine? Fine. You wanna set an enemy's clothes on fire? Probably not
Ice in wine? You barbarian!
@@RichWoods23 Not me lol. I don't drink wine
My character uses this to clean themselves
Kinda necessary to keep up appearances ya know?
I think that, more or less, as long as you aren't affecting actually game mechanics with this spell, you're good. And thats generally the view of it at our table
My bard used the "soil" effect to leave a trail in a large cave. I assume "Soil" means to create dirt as well as the usual "crap the pants" nonsense.
I see it as total vs total. Look at what you're wearing in this video. If you can't fold that entire outfit up into a one-foot cube (less really considering how well clothes fold) then there's something wrong with you 😛 Best use for the spell... taking a bath. Stone tub, use the warm function to warm sections or the whole bottom of it, fill the tub from the decanter of endless water, let the stone heat the water, re-apply warmth as needed, and have yourself a nice long soak in the tub lol.
5:49 it can do many different things like: Making poison taste like candy, Making candy taste like poison, more stuff i cant think of rn
Presti a key after youve seen it on a guards belt
Really good use.
Started a magical college, had them open a laundry, the apprentices use prestidigitation to clean the laundry that was brought into the College. The college then use These funds to supplements tuition.
Bad writing on WOTC's part, everything about the cantrip is vague. When it comes to the DM and spells like these its best to create homebrew to define the effects to prevent too much creative license and or abuse.
Create Food and Water says it tastes bland, not anymore!
My goblin bard used this to make sandwich taste better and sell them to drunk people for ridiculous amounts of gold
Just another town centre Friday night at kicking-out time...
My paladin friend was trying to rizz up a dwarf woman in a bar and I made him smell good and made his teeth sparkle when he smiled, which DM granted him advantage on his rolls with her for
3:48 I'd say the space cleaned.
5/10? I can see the argument for not a 10, but that seems low. Though I guess it fully depends on how creative you are and how stingy the dm is.
It heavily depends on situations for its use to come up. Like with mending, tho less so due to sheer versatility, you may just go many sessions without the spell getting any meaningful use beyond flavour.
I would like to soil this handkerchief with potion of giant strength, please. Oh, and, this is totally unrelated, but how much would you say I could squeeze out of the handkerchief into this convenient potion bottle?
The hankie gains the strength necessary to resist your squeezing grip. Then it thinks back to all the snot you've blown into it since winter began, and leaps for your throat.
You didn't know your hankie was sentient, but previously lacked the capacity to do anything about all the degrading uses you've put it to? Shame on you!
If you do greedy realism and PC makes saving throws against diseases for every hour of being covered in sewerage or so, perhaps you shouldn't allow it as a shower... But otherwise, I don't see any reason not to.
Also, I once tried to come up with the most unsatisfying (most unsatisfying, not most creative; you can make proper coffee this way, but for characters in question, it was far from the first priority) way to make coffee if you only have some coffee beans, water, and Prestidigitation, but eventually gave up. Probably my best idea is to chew on coffee beans and drink hot water.
Good point with the system running type. Also a very gross, but creative consumption of coffee.
I like the spell for roleplaying purposes.
Could you kill someone with this by changing the air they're breathing in?
Having a one-person Cloudkill would seem rather overpowered for a utility cantrip. You've got the Poison Spray combat cantrip for that.
My DM put a tablet on the game. My character pick it up, than see every piece of it. Then I cast it to try to replicate. He allowed, i fucking replicate TABLETS with a cantrip
VERY efficient duped item.
Day 214 of waiting for him to cover Zone Of Truth
in real life if you get Prestigitation as a cantrip, you essentially cheat at life, its so overpowered if ya really think about it.
And if you had the Lesser Restoration spell in real life, you'd become the most valuable person on the planet to dictators terrified of being poisoned or millionaires worried about their sick child. Every cantrip and spell is overpowered in a non-magical world, if ya really think about it, but most D&D campaigns don't take place in a non-magical world, if ya really think about it.
This spell does so much and is a problem in it self.
A small trinket is a improvised weapon.
This can easily kill a commoner.
You now have a murder without weapon.
Divination possibly can counteract that, but still.
Because of this spell 7th lvl chars are required to be cops. This is brutal.
10/10
Its busted
Have a nice day
AEther
Wait... doesn't... ain't like any attack cantrip provide you with a "murder without a weapon"? Also, can't anyone with +2 in Strength, or martial arts, or other anarmed attack feats or fighting styles just karate-chop a commoner to death with bare hand better than an improvised weapon?
@@arcturuslight_ yes but they leave some special mark behind. For low magic settings this isn’t as bad. But with Prestidigitation it can be a trinket no one will remember because it didn’t exist.
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I knew a player who's wizard convinced women he had a magical birth control potion by conjuring an illusionary flask, drinking and putting it back in his pocket. He left a trail of pregnant women behind him. The DM eventually formed a party of EXs that came after him.
OMG
Scott pilgrim
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