CA Developer Confirms Tzeentch Still Needs Attention - Total War Warhammer 3
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- Опубликовано: 1 окт 2024
- Rich decided to pop onto the Total War reddit yesterday and answered a fairly important question regarding Tzeentch and confirmed that yes they still need attention. A proper update to Tzeentch would be lovely, even more so if they finally add in Egrimm van Horstmann as an flc to finally bring a 3rd legendary lord to the monogod faction. Let's discuss!
CA Developer Confirms Tzeentch Still Needs Attention - Total War Warhammer 3
#totalwar #warhammer3 #thronesofdecay #news
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Some extra news that slipped the cracks yesterday!
Well, there are only a few remaining Units for Tzeentch, also there’s Galrauch, the Golden Drake, Now corrupted by the Chaos God of Sorcery and deceiver, that would the great wyrm a legendary hero
You are damn right, we want all the legendary lords 😁
YYYYYYEEEESSSS YYYAAAAAY!!!!!
Fateweaver need a MEGA REWORK atm he sucks he needs to be closer to changeling and ya i agree changeling should have normal settlements with more advanced cults like they are but have them not count as settlements so u cant rely on them as a settlement
I pretty much only play tzeentch but its been a slog, fateweaver is underpowered and changelings overpowered... Simple fix would be give fateweaver full access to all magic lores with wheel for each like they do for Manfred and have changeling have settlements with cults like they are but not count as settlements so u lose if you dont have any normal settlements
Who is holding CA at gunpoint? Jesus christ they are communicating better than they didthe past 10 years combined!
100 million dollars failures do that to companies
SEGA, I hope.
I'm guessing the lower tier devs are actually being heard by upper management for the first time this cycle at the very least. They go to the forums and watch the videos and look at the comments.
In part, we are. The financial aspect is huge of course but how vocal the fan base has been on not wanting the game without changes is a bug push on them making changes. Our return and love of recent changes has made their course change bigger.
us basically,
they had a gun pointed at our head, and somehow fucked up so bad they managed to trip, fall to the ground in the foetal position while the gun fell into our godamn hand.
now they're at gunpoint and basically have no other choices than treating us like fucking kings.
it's incredible what being asshole, failing impressively bad (hyena), and depending on the peoples you were being an asshole to, does to a person.
They need that FreeLC. Nurgle and now apparently Khorne are getting it. My OCD brain needs that 3rd lord. Egrimm would be absolutely perfect. I mean ffs he was the guy at the opening cinematic of then FIRST game. We'll be full circle
Nurgle you mean Epidemius right?
@@chrisgos yes
a lore of light x lore of tzentch caster on a dragon with some cult and winds of magic manipulation changes and boom there you go
Yeah we’re still missing the tzeentch FLC LL
EGRIMM VAN HORSTMAN
Aekold should've been the FLC LL.
@@Razielts1Whose the dragon’s name has a lord of change head?
Yep hope they bring in one, all mono god factions should have at least 3 lords, all other races at least 6 😁
@@guillemmoreno5522 no way he is waaaayy too generic compared to egrimm
Id really like the changeling to be able to choose which area to start in
Or have more building choices so you actually have an excuse to fill out your building slots
За исключением поселений Легендарных лордов
This, fucking this. I want to be able to choose your starting theatre.
My boy lord brass getting his classic 80 down votes..just as planned
I find funny he got downvoted just for a simple observation 😅Reddit is something such a horrible place not gonna lie it’s super toxic sometimes
@@memesofwarhemmer7076 he was spamming it in every threat about the news they'd put out. And the one they responded to was hes least whiny "request"
Biggest problem with Tzeentch is that the Changeling has no synergy whatsoever with Kairos. As Changeling, confederating Kairos is pointless. As Kairos, it is practically impossible to confederate the Changeling before he is wiped out.
I guess we can definitely see some CHANGES in the future
Changeling flc LL, oh wait...
All part of the scheme... patience minions
tzeench need FLC lord, preferably a mortal one (egrim maybe)
Hey can u please make a video where u give out one more Legendary Lord for all existing factions?
At least all that have less then 6
Just for Fun
For my part, I enjoy the Changeling how he is already, and I play him often because I am primarily into playing Total Warhammer for the multiplayer campaign aspect with friends -- that's 90% of what I do and I have many thousands of hours in all three Total Warhammer titles. Reason I take the Changeling is because we have a general rule to pick factions that can support each other, and the Changeling's ability to go all over is super appealing.
Having said that, I respect and see the point of anyone that feels it is too hard to lose. They recently added more conditions under which your armies get spotted, but I think they can do more to tweak how easy the settlements get revealed. I hope they don't over-correct though, because that will kill the fun too.
reddit is so braindead they just downvoted a Tzeentch fan. It must be part of the plan
I suspect the only reason they'd be holding off on Egrimm is that they want to fix the cults with his release, or fix cults first to build him properly.
khorne and slaanesh cults already work great, only nurgle and tzentch cults need help but boy do they need help
Probably the cult rework will come with FLC egrimm, knowing that this is now possible because of the rework will not always happens on the .0 patch
Egrimm for 100th LL, alternate self of the advisor, free drop beforw 6.0. Wishful thinking to 300% but come on, I can dream
The fact coming in the next dlc is another khorne lord. That makes him the 100th LL.
@@lolcatjunior I'm saying they could release egrim before the next big dlc. They said they want to remake the cult system and that is the perfect time to do it
I would like Tzeentch casters to have more lores. It is quite weird that they only have fire, metal and Tzeentch, while even Tomb Kings have four lores.
Yeah, Changeling should be able to eventually settle. Or he should be able to settle from the get go, and cults should be working as additional mechanics.
For the twisted love of the Changer, PLEASE GIVE US EGRIMM VAN HORSTMANN… and Lord Mortkin for Norsca or WoC… but mainly Egrimm
Mortkin mentioned
I think some people need to calm down their denial about possible DLCs.
"There are no units missing they won't get a DLC", "In 8th edition there was no other lord option, so they won't get a DLC".
Nobody cares. Players don't care. CA obviously doesn't care. GW apparently doesn't care either.
They are perfectly willing and capable of inventing new lord or hero options, units or entire factions that never existed. It is time to accept this simple reality.
So "we released a paid dlc that includes Tzeentch but we don't care about them and if you bought it your SoL we won't fix our mistakes till much later"
As a U.S watcher it confused the hell out me when you said go outside to bc it's too hot. Then I remembered cultural differences lol I'm sorry bud hope you can beat the heat.
Gotta love the losers downvoting it because someone talked bad about the billion dollar company they bend over for
I just want egrimm 😅it sucks they got their shit together after tzeentch when you are a tzeentch fan :/
I imagine this is exactly what they meant by including “filler” dlc between major content drops. We’ll probably get our FLC Tzeentch lord and some faction/cult updates. We’ll probably get our reworks for Markus & Volkmar, Belegar & Grombrindal. So they can definitively say, “these factions are done” in the order they were released as we approach our true end times.
Tzeentch deserves a third LL like Nurgle, Khorne and eventually Slaanesh will get. Just make it an FLC with Egrimm. Put him in Cathay as a foil to Gelt and go into the Tzeentch cults. Tzeentch is my fav Chaos God but none of the campaigns are that appealing.
While I agree that we need a third LL for Tzeentch, I think that it would be better if this one would be placed away from Cathay: we already have Villitch for it. Kairos is in the Southern Chaos Wastes and the Changeling is in the Old World, maybe they could put him in Naggaroth!
@@khamuleasterling1454 I wouldn't say Vilitch is in Cathay. He starts in the upper right corner of the map and has the choice to go west to the Chaos Wastes. Southern Chaos wastes is also nowhere near Cathay. The rivalry with Gelt and the massive Tzeentch cults in Cathay to me says he should start near Nakai.
Tzeentch desperately need more starting locations. Khorne and Slaanesh obviously need them more but as you said, changeling is mostly a one and done campaign, so it feels like they have 1.5 characters rather than 2. So ideally they'd get a FLC like Egrimm.
Kairos also has the awful starting position and awkward skill tree in regards to magic. Just a lot of awkwardness, similar to Kugath before ToD. But while ToD made nurgle miles better, SoC did almost nothing but add new units, good units, but still.
The point you made with the cults thing seems hopeful though. I'm not familiar with the lore outside the games but fixing cults is the perfect way to add a cult related character.
And I know it's a highly requested thing but if the Champion of Chaos factions could be played/confederated as their respective god factions instead of WoC it'd help so much with the demons factions lacking variety in their campaigns. Last I remember a dev/communityteam commented on it they didn't have the currently have the ability to implement something like that but they'd like to change that in the future. I wonder if they've made any strides towards that possibility since, especially now they have team Sofia also onboard. It'd probably be a big surprise so doubt we'll hear much more anyways.
Tzeentch really does need another (FLC) lord. Because right now it's a bit dire. Two would be somewhat ok if the campaigns were very fun and different, but only Kairos is a campaign worth replaying and that gets boring after two or three playthroughs. Tzeentch as a whole does need some work, especially the tech tree. Kairos' tech tree is very mediocre while the Changeling tech tree is absolutely broken. Both can use some balancing.
what i think tzeentch should get in the future:
-a real faction rework
-visual update (clear discrepancy between older and newer units like the chaos lord to the sorceror lord, i mean we've all seen the artwork and its miles away)
unit overhaul ( fewer entities per unit but much better stats cuz tzeentch lorewise has the fewest followers which in turn are the most powerful chaos worshippers, also why horror shooting no ap? its magic after all! or make them pure melee with magic animations?) ( i really wish CA made the gods more unique, like skaven slaves are more numerous than HE spearmen to reflect the lore and its the same between the chaos gods. A minor thing but it buggs me )
-acces to the chaos dragons (they are tzeentchian after all)
-reworked spells like tzeentch firestorm or glean magic (tzeentch magic ironically pretty onesided) and kairos getting all the lores
-better cult mechanics
-probably with the endtimes expansion characters like Egrimm and Melekh plus all missing units (including the Great Winged Terror pls) and a new exalted chosen unit type like putrid blightkings for nurgle
what else? many more things but i would be so glad already if we're seeing all of the above
That dude took quite the Reddit karma hit for asking a legit question. Glad to see CA answered it. Just shows the "fan boi" mentality of the community there *eye roll*. Thanks for the update, Nathan!
Nurgle is actually good now.
Khorne needs more playable lords.
Slaanesh needs a Nurgle style techtree adjustment as well as expanded roster because cavalry only sux.
Tzeench needs a completely new techtree and rework of mechanics.
tzeentch feels like a stuck together abomination of brainstorm ideas
tzeentch has barriers which encourage skirmishing, and yet most of their units have high damage low ammo, so not great with skirmishing
tzeentch is known as a trickster, yet none of his units have stalk, stealth or decoy abilities
So tzeentch right now just plays as a short range bombardment faction that completely revolves around nuking the enemy, I didn't have a ton of fun playing it to be honest.
I wish tzeentch had lower damage but more ammo, with greater or more powerful barriers, just to encourage a more skirmishing playstyle.
Kairos needs a rework, his design was bad from the getgo and if anyone should be able to use cataclysmic spells it should be him. It's good to see CA admiting that updates are needed now we just have to wait and see if they deliver.
Tzeench never got the race updates they deserved.
Also where's Engrim?
Egrimm and the magic-puking Tzeentch Trolls.
CA confirmed yesterday all races still needs attention and balance
I would love Kairos to be able to use some cataclysm spells and more lores. His spell cooldowns and winds of magic regen is amazing, as well as his magical damage. But he needs some tweaking. I want my bird boy to soar higher! Hes supposed to be one of the best magic users, make that. Also, some of the changing of the ways costs being adjusted. Some of them Are a bit stupid expensive for the player to use.
'No mono god faction should have less than 3 legendary lords' W-what about the poor norscans?
Great video, I do like the idea of some alternative starts for lords to spice them up! I ended up getting shadows of change after everything was put into it but I do really like the lords narratively and mechanically (for kislev and cathay I haven't played changeling yet). I'm the sort of person who plays on lower difficulty because I'm not that great at the game but I love the warhammer world and I hope they keep on this series for a good while to come!
Yeah Game ending and no Horstmann would be sad
...and Kislev for that matter! Give Ostankya some love!
Tbf kislev is likely getting 1 or 2 more dlcs so I'm sure they will do some stuff then
Asked by Egrimm van Horstmann fan 😄 But I posted a similar question about Tzeench recently. So I agree. Tzeench just needs a few lords to play (not changeling style). Egrimm van Horstmann, or they can give Aekold Helbrass his own faction. Both would be perfect. No new units would be fine, just a few factions (chaos dragon would be a good addition, though)
Egrimm makes a ton of sense, seems the most likely, & really should be the third Tzeentch LL... But I'm still holding out hope for wilder choices like Melekh, Galrauch, or the Golden Magus. Maybe even Tchar'zanek (though GW probably won't allow that)
Tzeentch needs: Egrimm van Horstmann, Galroch, Firewyrm, and Bane Tower.
Not sure what they could do for generic lords and heroes, but they could probably do some more unit varients. I personally want to see some Tzaangor archers.
Four times three makes twelve.
Maybe a Skaven character as representative of the horned rat?
(tinfoil theory time!)
Agreed. Shadows of Change honestly wasn't good for Tzeentch. The Changeling campaign is mostly a gimmick and many of the added units just aren't "Tzeentchy". You know, when you think about Tzeentch you think about flying units and missile units, not about a bunch of high DPS melee options and a giant monster. Only the cockatrice and the changebringers felt like proper additions. I mean, I know people wanted the vortex beast, but personally I'm not happy with it.
Changing of the ways and the technology tree can also use a touch up. Unlocking new Changing of the ways options should be more accessible in the tech tree. Additional Lord of Change spells should also be more accessible, and there can be a couple more small techs thrown around here and there.
Tzeentch economy could use a little touch up. It's a little too weak in the beginning, but might be too strong late. Some normalization could help.
And most important, Tzeentch needs more lores of magic. They should really have access to all basic lores, but at a minimum Tzeentch should have all the standard "evil" lores (metal, fire, death, shadows, and Tzeentch). I think CA went too hard on the symmetry between all daemon factions.
four changeling campaigns under my belt heh. it’s pretty fun if you just go super aggressive and are constantly fighting (manual) battles. love that you get all the buffs to allegiance and allied recruitment, can make lots of really wacky mixed armies and are free to fight whomever whenever, so lots of variety. he shines if you just want to battle
Chanegling is just not unique enough, they need to give him an ability to change into other lords on the campaign map to trick the enemies
Slaneesh just sitting in the corner like "WHY WONT ANYBODY PLAY WITH MEEEE !"
A final update to Norsca and adding Mortkin would make everyone happy I think, obviously Neferata for VCs with their final update too.
Given that Nurgle and Next Khorne get s free Lord. Tzeentch deserves To be a Lord too!
Nothing fancy just Upgrade Aekhold or something..
I personally prefer that Changeling never adopt a regular playstyle BUT I’d like the following:
He should be the counter to anti-corruption buildings. Rather than leave a settlement or army behind, you should leave a cult leader hero who specializes in targeting and destroying anti-corruption buildings. If corruption is high, he’s hidden, if low, he and your cults are detectable, so he needs to basically maintain the region.
This allows you to focus on something other than base building. I also think the cult buildings are very underwhelming and would prefer better building choices that were higher impact and worth the time protecting. The parasitic vs synergistic buildings are all just way too complicated and I think discoverability should only be tied to corruption. If a town is very corrupt, they’re not going to reveal their cults.
I think Tzeentch would benefit from some global schemes. Imagine the dwarf legendary grudges, but schemes that all the Tzeentch characters collectively work towards. Bonus points if they are randomly generated at the start of the campaign, so there’s variety every time you play.
I don't really agree about Changeling. I would say his campaing is rather unique and have a lot of replayability. You can't chose your starting location, but its pretty easy to move somewhere else than Empire rather early. Also I love the "scheme" mechanic. I would love to see it implemented for other Tzeentch faction and in some changed way for few different races.
when more LL is always good, they need engaging mechanics to back them up, workshop is full of LL with unique model and skill line. ToC was a success because each LL got something fun to play around, for longer then 20 turns.
Question, have Great Book of Grudges saw the mod Tribes of the North? Its a complete Norscan faction rework mod that I think could be used as official Norscan faction and includes Tzeench based tribes.
Naturally every chaos god faction deserves a rework or at the very least an update, but having Norsca and Marienburg as separate faction is a dream of mine the mods make a reality.
If I'm honest I'm glad, CA fucked up on characters I didn't care that much about. My only issue now is when we will egrimm van horstmann.
I think an FLC LL (Egrimm to grant them a mortal) to bring them to 3 like Nurgle and then a rework to give them the ability to rush research with Grimoires, along with an expanded tech tree (it's comical how small their's is right now) that also has a tech for each of the other races which you can unlock with sneaky missions in exchange for strong buffs (the Nurgle one for example might give a faction wide replenishment buff).
I think this would give them a complete feeling LL wise whilst also making them truly feel like the premier scholars!
I would love to see Egrimm van Horstmann for sure. He just always seemed like a cool character. I was looking up lore for him and I saw someone in a reddit post suggesting that he could start in Monolith of Katam on the northern edge of Norsca, given his connection to the Skull of Katam. Plus there's no legendary lords around there too, so I think it would be a solid position for a Tzeentch Legendary Lord.
Have a good day you too!
I've heard a lot about content, and very little about siege fixes and naval warfare (which they could do like medieval 1; I do not care just fix your crap guys)
Kairos more SKILL and MORE WINDS OF MAGIC T_T
He need more SPELL
I'd rather prefer Egrimm Van Horstmann for Warriors of Chaos. Not a huge fan of Tzeentch outside of Kairos' campaign in RoC.
ZEENCH FLC NOW!
I think the biggest problem for the changleing with me is that he has so little of an effect on the map imo. It is such a struggle to kill a faction as the changeling, and so it feels like you just end up ignoring most of what's going on around you once you have done what you need.
Monstersabound made a great point I think that the changeling would have worked better perhaps with something closer to the Oxyotl mechanic. I think there's something there, especially since Egrimm Van Horstmann is a much better character imo for representing the greatest cult leader of Tzeentch
I want to point out that I disagree with you on changeling btw. It's probably my favorite campaign by far, it's also a great co-op choice for when I'm playing with less skilled friends I can focus on supporting them and keeping them from getting too pressured. That said you compromise between the two is a great suggestion and I hope it gets some attention from the devs
There are zero stakes with the changing. It makes for a boring game when regardless of the decisions you make there are no repercussions. It completely removes the “strategy” in an RTS.
I'm expecting them to start doing FreeLC reworks with no other work to faction to be packaged with the DLC releases for other factions, a lot of factions don't need additions but do need changes still
I wonder if they will ever be able to steal units and characters from Age of Sigmar. You could instantly fill out the rest of the Undivided and monogod factions with little effort.
changeling should have have a advanced diplomacy. so he can be a trickster. for se him or kill him. you need to build a the torch building or have a hero that have a skill that he can see him.
Yes, a little bug fix for Tzeentch in form of Egrimm von Horstmann would be welcome.
Exciting! I love my Tzeentch! So glad they will get touched up again eventually.
It's too hot bleedin' everywhere mate. I'm listening to your vid while slowly merging with my chair through the weld that's forming where I've melted.
We don’t need more units for Tzeentch , we need more than one lord. Changeling is unplayable.
He said: "is worthy of" not "is going to get" classic marketing double speak
Better not be Egrimm, and instead be something random a la Ghorst. Can’t make those Egrimm fans happy
the changeling campaign is super fun and diferent but does feel like its impossible to lose. Im glad they tried something unique.
I think the changling needs a lord mimic limit. Maybe he can copy Tretch way longer than Kholek.
I played the changeling for about 15 minutes then never again
Just didn't interest me at all.
Can we ralk about hownwe have to wait till the end of the year for content that they've supposedly been working on? Or about how that video was rushed and all the game footage they showed us was concept at best?
Who better to fix Cults than adding Egrimm van Horstmann as a FLC LL.
Egrimm Van Horstmann is a must, but that is just common knowledge.
Only thing you need to do to fix changling is to allow him to choose which theater to start in
I played Kairos once and it was fun enough for me, I rather they focus on other factions.
A Tzeentch FLC is needed. And please let it be a mortal LL like Egrimm.
Gotta love this community that needs constant validation.
I don’t envy being a dev for a game like this. Everyone just screaming in your ear that THIER faction is the one that needs attention more than others regardless of the actual reality.
As if they listen.
Its their own fault. They should adress obvious problems as they appear instead of ignoring them and maybe fix them later.
@@Crucial_End No. Peoples behaviour is their own fault. Have some self control...
I have a feeling they are going to leave this game in the dust in the next 2 years. At this release cycle a lot races and changes wont make the cut.
Yup Egrimm is the most missing character for Tzeentch
Shadows of Change won't fully be fixed until they give Ostenkya her chicken hut mount. Also Kostaltyn desperately needs more flavor.
They aren't going to give her one because she's not supposed to have one.
I play Changeling most of the time.
Just imagine new objective. something, like: make alliance with Wood Elves and fight battles against their enemies and shapeshift in Drycha most of the time; and all armies must have 4 allied trees.
This is not really easy campaign. Drycha like to die from neighbours.
Or you can save warherd of the One-eye.
After thrones of decay I saved Angrund from Waaagh of the Bloody Hands, made alliance and build Thunderbarges and saved Karak Eight Peaks.
Grudges, you say. Just manipulations.
Playing Tzeentch causes migraines and seizures.
I will never understand the choice to make the changeling a LL. Should have been a LH with OP campaign abilities.
and aekold a LL instead of a LH. it was a really weird choice by CA
Couldn't they just use Total War to finish the Thrones of Chaos story?
If we only get three lords per mono god dose that mean slannedh only gets one more due to sigvalde who should have been moved to slannesh
Ugh god the dude got -80 likes for calling it how it is.
The next dlc after river of blood dlc
Could be Purple chaos vs Vampire counts vs Nosca or Wood elves or Beastmen or Brittainan and if stay same basic of throne of decay CA maybe do all the rework for total war warrhammer 1 and one of this faction Nosca or Wood elves or Beastmen or Brittainan could be the free rework in patch if not use main dlc
And CA could make total war Warhammer 4 if they want to
Honestly I still think Tzeentch is one of the best and well tuned factions in WH3. They might not be as amazing as nurgle atm but I wouldn’t put them as high on the priority list as others
The Changing the Ways mechanic is the opposite of well-tuned. It trivializes the campaign. Transfer Settlement isn't even the most broken one; Force Peace just shuts off the difficulty.
Vampires? Red Duke Undead Bretons
I'm actually hopeful, I think CA might've finally changed for the better with how open they're being
Sorry but no one benefitted from shadow of change
Look at Kislev and Cathay
Idk Cathay got a awesome Lord and cool units.
Vampire coast really need help :(
Oh i really feel you man lol In Portugal is hot too!