Unreal Engine - Buildings geometry script

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  • Опубликовано: 28 дек 2024

Комментарии • 27

  • @undeadmonarch5502
    @undeadmonarch5502 Год назад +12

    Looks amazing 👍....if possible can you screenshot your blueprints? And upload.

  • @dreamz2134
    @dreamz2134 Год назад +4

    Do you plan on sharing the project or creating a tutorial?

  • @igorvlasiuk6432
    @igorvlasiuk6432 9 месяцев назад +1

    How you applied spline transform/deform to UDynamicMesh?

  • @midwinterdreams81
    @midwinterdreams81 Год назад +1

    This is SUPER cool man. Is there a way to pay to get some information behind this design you did? It is really awesome.

  • @serkangundogan2005
    @serkangundogan2005 2 года назад +4

    this is damn cool, can you send repo or make tutorial ?

  • @andrinSky
    @andrinSky 2 года назад +3

    This is (once More again) GENIOUS!

  • @curiousantics2097
    @curiousantics2097 Год назад +1

    Amazing work! Please keep making videos.

  • @BeLiedOnTV
    @BeLiedOnTV Год назад +2

    Amazing work man. I'm trying to create my own version as well not so successfully though...

  • @katana2665
    @katana2665 Год назад

    Really amazing! Thanks for sharing.

  • @legolasgaming5391
    @legolasgaming5391 10 месяцев назад

    Podes subir el blueprints o mostrar como lo hiciste?

  • @Guilgd
    @Guilgd Год назад

    Hi, Is this geometry script by BP or also C++? if just BP can you recommend some documentation guides to learn about this? (beyond the Lyra sample project)

    • @KlasKroon
      @KlasKroon  Год назад +2

      These are some good resources from one of the guys behind geometry scripting, Ryan Schmidt.
      His youtube channel: www.youtube.com/@RyanSchmidtEpic/videos
      Unofficial FAQ: www.gradientspace.com/tutorials

    • @Guilgd
      @Guilgd Год назад

      Wow great, that's a lot of content to get started

  • @Lamatetatonka
    @Lamatetatonka Год назад

    is there any wat to put a simple geomtry scritp on android mobile?

  • @johnblack6571
    @johnblack6571 2 года назад +2

    geez how did you learn it dude? looking pretty impressive considering how much of an headache to build an environment in the traditional way in unreal engine. hats off

  • @WhiteNorthStar1
    @WhiteNorthStar1 2 года назад +1

    You are a flipping genius 😀

  • @Deiollymous
    @Deiollymous Год назад

    WOW dude, how did you make this?

  • @nukecorruption
    @nukecorruption 8 месяцев назад

    I bet compiling the BP takes a while haha. Unless it's all based on C++ in the end which I assume

  • @nodelayfordays8083
    @nodelayfordays8083 Год назад

    What's the performance hit of such a building?

    • @KlasKroon
      @KlasKroon  Год назад +5

      This would only be to generate them, in the end it would be a static mesh. So the performance hit would be the same, if that is what you mean?

  • @0xnd90sjsnjdo0sbbo0
    @0xnd90sjsnjdo0sbbo0 2 месяца назад

    No chances of selling it as a product?? Im sure many would be interested

    • @KlasKroon
      @KlasKroon  2 месяца назад

      Not really, this was mostly an experiment.
      I would not have time to maintain, provide support and everything that comes with selling it.

  • @QyeeM
    @QyeeM Год назад

    looks so good ! and will you make a tutorial? we can pay for it.

  • @azrhyga
    @azrhyga Год назад

    Great!! Good job!!

  • @DanyGates0693
    @DanyGates0693 2 года назад +1

    this is cool :)

  • @climb-up-high
    @climb-up-high Год назад

    sweet!

  • @nawhz6292
    @nawhz6292 Год назад +1

    Great job man you are so talented. I can tell you just wanna show off and not teach anything. That's fine