traps: desert: 1. quicksand (trap spots: n/a) The scene will stay put for a while, marbles must cross to the other side by using the currents of sand to push them up. If they got sunken to the depths, they die. 2. ceiling spikes (trap spots: 8 [max]) There are 2 doors in front of the fists, the doors can be opened by touching them. However, the corresponding fists will rise and push the unlucky marbles to the spikes that will pierce through their body. 3. the angry sun (trap spots: 1 [max]) There are 2 cacti on the way, marbles only have to pass through them to continue the journey. Except the sun will descend from the sky, trying to capture a marble crossing its path and burn it into crisps. 4. sphinx’s luck trial (trap spots: n/a) There are 30 seconds, the marbles just have to wait until the time’s up. Then, the statue will pick unlucky marble(s) who get caught by its laser to participate in his trial. It is a plinko, with green and red space. Green space grants the marble freedom. But the red space will seal the marble inside forever… 5. spike boulder (trap spots: n/a) The marbles are inside the cave, with a boulder on the top. While the marbles are trying to get past it, the boulder suddenly rolls down, marbles have to jump over the pit. Any marble who get caught down to the pit, it will get crushed into pieces. 6. the tomb (trap spots: 5-6 [max]) There comes a pyramid, time to look for the treasures inside! And what’s inside is a tomb? Just when marbles dig further to investigate, the tomb starts closing! The marbles must get out as soon as possible. If they get closed in, they will stay trapped and turned into mummies… town: 7. the racetrack (trap spots: 2) Now the marbles arrive at a town, and inside the racetrack. Marbles can circuit around it as they want to! And there are 2 red finish lines! Cross the finish line to win the race! (Just kidding, if they “won” the race, they will stay here forever as a prize :)) 8. the size cage (trap spots: 2) Next is a size growing and shrinking room, touching the floor will grow a marble’s size while the ceiling shrinks it. If a marble goes inside the cage with the maximum size (radius = 1), it will be sucked in and trapped forever. 9. nailed in (trap spots: 4 [max]) The marbles are inside of a chamber with a pipe and 4 nails, The mouth of the pipe will constantly attracts and repels marbles. Some marbles may be inside, but as long as they can get out, they are safe. Marbles can also hammer the nails too, which can trap others inside. The nails must be hammered from top to bottom. 10. elevator platform (trap spots: 3 [max]) Inside this chamber, there are conveyors and an elevator. The elevator will keep rising until it reaches the top, the unlucky marbles who happen to hop aboard get locked here forever. 11. The live piano performance (trap spots: 8) The marbles have found a performance with piano. They can go inside and play the piano, except the 2 maroon keys are waiting for the marbles to tap on them. They can go inside by touching the disco ball, it will take the marbles inside, the marbles can also get teleported back by touching green music notes. When they reached the bottom, they get to play, but touching the wrong key will turn a marble into a light corresponding to it's colour shining from a spotlight. After 8 marbles have been turned into lights to support the performance, the remaining marble(s) may watch the show and win the game :D!
SPOILERS: 1st Teal (Winner) Died by Spotlight 2nd Red 3rd Pink 4th Chartreuse 5th Maya 6th Cream 7th Periwinkle 8th Olive 9th Violet Died by Lift Platform 10th Sky 11th Grey Died by Screw Lock 12th Rainbow Died by Radius = 1 13th Shamrock 14th Monochrome Died by Beyblade 15th Forest 16th Raspberry Died by Mummification 17th Flamingo 18th Maroon 19th Lavender :( 20th Navy 21st Cobalt 22nd Magenta Died by Spike Ball 23rd Ice Died by Sphinx (Unlucky) 24th Turquoise Died by Terror Sun 25th Rose Died by Rockfist Spike 26th Orange 27th Spring 28th Tan 29th Indigo 30th Cyan 31st Green 32nd Blue Died by Quicksand 33rd Mint 34th Brown 35th White :( 36th Yellow 37th Purple 38th Avocado 39th Salmon 40th Sage
Still not sure because I am planning to generally reduce the length/duration of my future marble races in terms of minutes so it won't be overlong, and it will also contain lesser marbles to choose from. However, certain videos will still be lengthy and marathon-like.
Lime has a hue of 75 which would look similar to other shade of greens which already I do have a lot of marbles with that shade. I used (0,255,0) RGB on Green which is what it is and it’s actually supposed to be 100% Green. Dark Green would mean (0,128,0) RGB and would strictly be not pure Green.
ohhhhhh that's why you didn't include Lime Also in Marble Race Traps Part 1 Green was standin' there wondering if he's going into the trap or not, not knowing that it's maroon and he decided to enter and then got trapped lol @@Adrisyano
Better Marble Races
- More Marbles
- Better Trap Video❤
some of these are in the top 10 scariest marble races and the others are epic
Nice how my pick, Red, got second!
traps:
desert:
1. quicksand (trap spots: n/a)
The scene will stay put for a while, marbles must cross to the other side
by using the currents of sand to push them up.
If they got sunken to the depths, they die.
2. ceiling spikes (trap spots: 8 [max])
There are 2 doors in front of the fists,
the doors can be opened by touching them.
However, the corresponding fists will rise and push the unlucky marbles to the spikes
that will pierce through their body.
3. the angry sun (trap spots: 1 [max])
There are 2 cacti on the way, marbles only have to pass through them to continue
the journey. Except the sun will descend from the sky, trying to capture a marble
crossing its path and burn it into crisps.
4. sphinx’s luck trial (trap spots: n/a)
There are 30 seconds, the marbles just have to wait until the time’s up.
Then, the statue will pick unlucky marble(s) who get caught by its laser to
participate in his trial. It is a plinko, with green and red space.
Green space grants the marble freedom.
But the red space will seal the marble inside forever…
5. spike boulder (trap spots: n/a)
The marbles are inside the cave, with a boulder on the top.
While the marbles are trying to get past it, the boulder suddenly rolls down,
marbles have to jump over the pit. Any marble who get caught down to the pit,
it will get crushed into pieces.
6. the tomb (trap spots: 5-6 [max])
There comes a pyramid, time to look for the treasures inside!
And what’s inside is a tomb? Just when marbles dig further to investigate,
the tomb starts closing! The marbles must get out as soon as possible.
If they get closed in, they will stay trapped and turned into mummies…
town:
7. the racetrack (trap spots: 2)
Now the marbles arrive at a town, and inside the racetrack.
Marbles can circuit around it as they want to! And there are 2 red finish lines!
Cross the finish line to win the race! (Just kidding, if they “won” the race, they will stay here
forever as a prize :))
8. the size cage (trap spots: 2)
Next is a size growing and shrinking room, touching the floor will grow a marble’s size while the ceiling
shrinks it. If a marble goes inside the cage with the maximum size (radius = 1), it will be sucked in
and trapped forever.
9. nailed in (trap spots: 4 [max])
The marbles are inside of a chamber with a pipe and 4 nails,
The mouth of the pipe will constantly attracts and repels marbles.
Some marbles may be inside, but as long as they can get out, they are safe.
Marbles can also hammer the nails too, which can trap others inside.
The nails must be hammered from top to bottom.
10. elevator platform (trap spots: 3 [max])
Inside this chamber, there are conveyors and an elevator.
The elevator will keep rising until it reaches the top, the unlucky marbles
who happen to hop aboard get locked here forever.
11. The live piano performance (trap spots: 8)
The marbles have found a performance with piano.
They can go inside and play the piano, except the 2 maroon keys are waiting for the marbles to tap on them. They can go inside by touching the disco ball, it will take the marbles inside, the marbles can also get teleported back by touching green music notes.
When they reached the bottom, they get to play, but touching the wrong key will turn a marble into a light corresponding to it's colour shining from a spotlight.
After 8 marbles have been turned into lights to support the performance, the remaining marble(s) may watch the show and win the game :D!
Actually teal died via disco ball
Finally my favorite color won!!!
Congrats to Teal for winning
🎉TeaI Is the Winner🎉
🎉TeaI Is the best🎉
7:18 i like how rainbow just glitched out to avoid death
SPOILERS:
1st Teal (Winner)
Died by Spotlight
2nd Red
3rd Pink
4th Chartreuse
5th Maya
6th Cream
7th Periwinkle
8th Olive
9th Violet
Died by Lift Platform
10th Sky
11th Grey
Died by Screw Lock
12th Rainbow
Died by Radius = 1
13th Shamrock
14th Monochrome
Died by Beyblade
15th Forest
16th Raspberry
Died by Mummification
17th Flamingo
18th Maroon
19th Lavender :(
20th Navy
21st Cobalt
22nd Magenta
Died by Spike Ball
23rd Ice
Died by Sphinx (Unlucky)
24th Turquoise
Died by Terror Sun
25th Rose
Died by Rockfist Spike
26th Orange
27th Spring
28th Tan
29th Indigo
30th Cyan
31st Green
32nd Blue
Died by Quicksand
33rd Mint
34th Brown
35th White :(
36th Yellow
37th Purple
38th Avocado
39th Salmon
40th Sage
Here goes: The 4th episode of marble traps!
Another adventure!
Here we are, Marble Trap 4🪤
Hello Adrius! Please can do lucky corner in marble race? I think it would be a good idea!
11:12 Rainbow Is Crazy
What if you make a Video Game Inspired Marble Race? Like Minecraft, MarioKart, Etc.
fakti - daydream
who don't know: it's fun
who's know: 😢😢😢
I'm anxious
Amazing.
This was beyond amazing wow! But sadly, my bet came 36th, eh.
Pink literally killed Shamrock at 11:33
Teal was win 🏆
Also he us mikan 3.0 the details is cool
When is MARBLE TRAPS V
Do 200 country marbles and 199 eliminations
Marble Traps 4
Yaaaayyyyyy
Teal
I missed it... Also, were there sign ups? it would suck because the winner is my Third choice lol
No signups this time
@@Adrisyano Oh, Will there be signups for the next race?
Still not sure because I am planning to generally reduce the length/duration of my future marble races in terms of minutes so it won't be overlong, and it will also contain lesser marbles to choose from. However, certain videos will still be lengthy and marathon-like.
@@Adrisyano I personally suggest to do add sign - ups, to increase the hype for the video, But do should what you want.
Temple trap
Iv one
Why isn't lime included? also green is not light green it should be dark green.
Lime has a hue of 75 which would look similar to other shade of greens which already I do have a lot of marbles with that shade. I used (0,255,0) RGB on Green which is what it is and it’s actually supposed to be 100% Green. Dark Green would mean (0,128,0) RGB and would strictly be not pure Green.
ohhhhhh that's why you didn't include Lime
Also in Marble Race Traps Part 1 Green was standin' there wondering if he's going into the trap or not, not knowing that it's maroon and he decided to enter and then got trapped lol @@Adrisyano