Pro Player reacts to Sakurai's video about Melee

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  • Опубликовано: 12 дек 2024

Комментарии • 87

  • @l3ff3n
    @l3ff3n  2 года назад +34

    Head to keeps.com/leffen to get 50% off your first order of hair loss treatment!

    • @osrsgold2547
      @osrsgold2547 2 года назад +2

      I won’t but still happy for you and anyone who does lol

    • @MutilManny123
      @MutilManny123 2 года назад

      Highly recommend everyone doing their research on Finasteride before even taking that

  • @Sasoripwns
    @Sasoripwns 2 года назад +257

    This is a great example of why fox specifically needs a dash dance limit.

    • @sareaper69
      @sareaper69 2 года назад +12

      LLLLLLOLLL

    • @pielord177
      @pielord177 2 года назад +6

      BRUH have you seen Marth's dash?????

    • @x99rarecandy
      @x99rarecandy 2 года назад

      😂

    • @king_hamlet
      @king_hamlet 2 года назад +2

      this is either bait or egregious

    • @sareaper69
      @sareaper69 2 года назад +12

      @@king_hamlet watch the Leffen rant at Hbox near the end of the Ludwig Smash invitational

  • @im_Spade_
    @im_Spade_ 2 года назад +66

    20:58 I literally laughed out loud and considered shedding a tear when Sakurai said "I'd like to think that it lived up to those high expectations." Uhhhh, yeah I'd say it lived up to the hype, and still does 21 years later.

  • @ARICLOUDED
    @ARICLOUDED 2 года назад +87

    The irony of smash 64 is that it has some of the most brutal combos of any smash game

    • @nicohalt3165
      @nicohalt3165 2 года назад +1

      Explain where the irony is please

    • @tiporosso
      @tiporosso 2 года назад +24

      @@nicohalt3165 Sakurai intended for Smash to not have combos, Smash doesn't have traditional combos but the game evolved so that functionally it's similar to the other fighting game's 0-death combos that he attempted to avoid in the first place and thus creating a disparity between noobs and pros.

    • @staticchimera44
      @staticchimera44 2 года назад +12

      @@tiporosso I think the idea with the super high hitstun in 64 was so that you didn't have to be a pro to pull off combos. In 64, the difficulty doesn't come from stringing moves together, instead the difficulty comes from knowing how to most effectively push your punish game. Sakurai was a fan of KOF so I imagine he liked combos, he just wanted them to be more accessible for new players.

  • @zombieraddish
    @zombieraddish 2 года назад +93

    Absolutely do a video on L cancelling. It's a really interesting topic/debate and everyone is either really bad at talking about it or uninformed

  • @davidvkimball
    @davidvkimball 2 года назад +8

    Wave dashing was acknowledged by Sakurai himself on the Melee DOJO!! website.

  • @malazan6004
    @malazan6004 2 года назад +7

    Leffen back in about 2011 you were competing in a random Australian local tournament and me and my friend saw you. To this day I've wondered what you were doing in the most remote Aussie town competing in a small local tournament?

  • @Misterzay
    @Misterzay 2 года назад +1

    1:27 sakurai was planning for kazuya since way back

  • @PhirePhlame
    @PhirePhlame 2 года назад +2

    10:04 Good news about Rivals of Aether, which does exactly that!

  • @wiked_5177
    @wiked_5177 2 года назад +19

    Will there be a continuation of the bronol docs reaction some day? Your input on them could really be super interesting!

  • @karma6761
    @karma6761 2 года назад +10

    2:06
    Esam Jumpscare

  • @IanZWhite00
    @IanZWhite00 2 года назад +5

    14:44 I would _love_ to see your take on an L cancelling video👍

  • @noobfromcanadaland4062
    @noobfromcanadaland4062 2 года назад +24

    L canceling vid would be sick, too many people think it's just a mindless execution test.

    • @quantum_leap786
      @quantum_leap786 2 года назад +7

      And these people are right

    • @guyfauks2576
      @guyfauks2576 2 года назад +11

      @@quantum_leap786 someone who cant l cancel

    • @samgould8567
      @samgould8567 2 года назад +1

      No hate towards L-canceling (it feels pretty good to execute IMO and helps to get into a flow state) but it definitely seems unnecessary to me. “Mindless execution test” isn’t far off.

    • @l3ff3n
      @l3ff3n  2 года назад +15

      @@quantum_leap786 Nah, it really isn't. There's actually a ton of depth to the mechanic!

  • @Frank7489
    @Frank7489 2 года назад +5

    I played smash 64 for like 10 years before I found out about l cancels. Why they didn’t include it in the ‘how to play’ part of the opening, idk. As an avid fan of the game for many years it kinda pisses me off. Like how many people did they really expect to see it when they put it on that website?

  • @Pizzastealingninja
    @Pizzastealingninja 2 года назад +3

    Other fighting games are cage matches, but sumo wrestling is the og platform fighter.

  • @drew1333
    @drew1333 2 года назад +4

    Wavedash isn't an accident. Sakuri posted this on some forum somewhere in like '02.

    • @TheCagedK
      @TheCagedK 2 года назад +4

      Mechanic was intended, nothing that came from it was

    • @chewezx1767
      @chewezx1767 Год назад +5

      Sakurai blatantly stated that he was "aware" that wavedashing was in Melee, but he didn't intend for it to be used the way it is today. m So in other words he just didn't think Melee players would take wavedashing as far as it did.

  • @kwobbleguy9252
    @kwobbleguy9252 2 года назад +4

    It would be cool to see you do an L-Canceling video. I personally love the mechanic but there’s been lots of discussion lately about it

  • @PhirePhlame
    @PhirePhlame 2 года назад

    I believe the Smash Dojo existed all the up until Brawl (own childhood memory), before being retired in favor of the regular website.

  • @memutahar1
    @memutahar1 2 года назад +4

    This man is still getting respected

  • @jinzonight2
    @jinzonight2 2 года назад +1

    I really enjoyed this video, I'd love to see another like this about L-canceling!

  • @FoUr-ko1rs
    @FoUr-ko1rs 2 года назад +9

    Been awhile since I’ve seen a vid from here

  • @x99rarecandy
    @x99rarecandy 2 года назад

    Great video Leffen Ty !!

  • @proreviewer
    @proreviewer 2 года назад +2

    L cancelling video would be awesome

  • @rayzamarripajr.7571
    @rayzamarripajr.7571 2 года назад +3

    Wave dashing is intentional

    • @w_out7631
      @w_out7631 Год назад +1

      Not in the way it's used now

  • @decembrits
    @decembrits 2 года назад +5

    So glad you’re posting again!

  • @mack4691
    @mack4691 2 года назад +3

    One of the greatest video game franchises started out looking like a flash game from the early 2000s. #humblebeginnings

  • @owrlowrl
    @owrlowrl 2 года назад +5

    love the cheeky ending "quess you won't know how good the game was cuz its an old and outdated game... unless😏"
    Also, i believe i remember hearing about Sakurai explaining wavedashing in an old forum, AKA not a glitch.

  • @Marc-925
    @Marc-925 2 года назад

    Slime didn’t deserve that callout :(

  • @LemonJoos
    @LemonJoos 2 года назад

    Leffen watches Kenny for real?

  • @professorpick
    @professorpick 2 года назад +2

    i wish he talked about melee more .... why certain things ended up the way they did. di, traction, fall speed. adding more characters, why they made pichu so bad. why mew2 is so light. etc

    • @BobbyReborn
      @BobbyReborn 2 года назад

      Yes give us the answers about most clone chars being so bad

    • @fawfulmark2
      @fawfulmark2 2 года назад +1

      Pichu was the standard Joke Character, which tend to be designed intentionally flawed and became a common thing in Fighting games with other characters like Dan or Roll. They even continued the trend with Ultimate introducing Piranha Plant.

    • @OfficialTigerino
      @OfficialTigerino Год назад

      That's goes against the concept of the whole channel

  • @obo1334
    @obo1334 2 года назад +6

    Need more leffen RUclips content!!!

  • @apocalypseap
    @apocalypseap 2 года назад

    Sales and marketing teams have no business making huge decisions about any game they've never played. Play the game and see how "bad" it is for yourself or step aside.

  • @skatan4727
    @skatan4727 2 года назад

    Sakurai goated fr

  • @thepunisherxxx6804
    @thepunisherxxx6804 Год назад

    I love his reasoning behind combos. Smash is very freeform with "combos", other "traditional" fighting games are way more rigid and complex. Complexity can be good if done right, but hinder the game if done wrong. Its not really fun to go into training and practice combos and links honestly. Combos should be open-ended with some limiter while allowing the player to do them in many ways, like Smash does. The motions for certain moves can be fun to see matched on screen like the shoryuken, but training and memorizing specific link combos is certainly not.
    Smash is the best example of easy to learn hard to master for fighting games, sort of like how Counter-Strike has that title for FPS. There is enough learning skill and nuance for the skill ceiling to still be high despite not having these overly complex combos and mechanics.

  • @researchbashio
    @researchbashio 2 года назад

    Is dark souls pvp a fighting game?

  • @ozrolz
    @ozrolz 2 года назад +1

    I was born on smash 64 it has a special meaning for me ❤

  • @KuhEssen
    @KuhEssen 2 года назад +1

    Just think about how little time they took to make a game like Melee, vs Pokemon Scarlet and Violet today. Don't get me wrong, the Pokemon & world are cool, but it has so many glitches etc.

    • @w_out7631
      @w_out7631 Год назад +2

      Dude Melee came with awful crunch and very hard work it wasn't overnight

    • @daviddaniel8304
      @daviddaniel8304 3 месяца назад

      Not the same era, not the same team, not the same systems that they’re developing and vastly different genres. I can’t express enough how much work was put into the smash franchise but we can’t pretend like the Pokémon devs don’t try, they do the most that they can with dev crunch and a limited time

  • @Kade503
    @Kade503 2 года назад

    My biggest issue with L-cancelling is just my giant hands/long fingers being scrunched to hit the button over and over on a GC controller. I just wish the shoulder buttons/grip/ergonomics of GC controllers were a lot closer to today's controllers.

  • @ActBizzGuy
    @ActBizzGuy Год назад

    Sushi

  • @diet7418
    @diet7418 2 года назад +1

    Keeps

  • @TM084
    @TM084 2 года назад +1

    woah

  • @TonyTheTaco0830
    @TonyTheTaco0830 2 года назад +2

    Watching your vids is like being in an abusive relationship

  • @ssjayy9103
    @ssjayy9103 2 года назад

    Buddens

  • @juanmjx
    @juanmjx 2 года назад +14

    There should be a combo limit 😡

    • @Anthony-zl7yz
      @Anthony-zl7yz 2 года назад +18

      Wow so funny so original of you

    • @jmarq753
      @jmarq753 2 года назад +15

      there should be an original joke limit

    • @kyrito11
      @kyrito11 2 года назад +2

      @@Anthony-zl7yz leffen meatrider?

    • @destinydynamites
      @destinydynamites 2 года назад +2

      @@jmarq753 lol

    • @juanmjx
      @juanmjx 2 года назад +1

      @@jmarq753 I tried, Sakurai said long combos ruin strategy and then I remember the whole limit joke. Then I combined the two at the same time while poking fun at Leffen 😎

  • @goodguycwyzz4768
    @goodguycwyzz4768 2 года назад

    Post more vids please

  • @bdestlostworn3603
    @bdestlostworn3603 2 года назад +1

    algorithm

  • @destinydynamites
    @destinydynamites 2 года назад +1

    le algorithim

  • @cototo
    @cototo 2 года назад

    Nah 22 minutes

  • @ezekieledwards7092
    @ezekieledwards7092 2 года назад +2

    Naruto fighting game when?

    • @Barsee23
      @Barsee23 2 года назад

      naruto ultimate ninja storm

  • @LordFartamor
    @LordFartamor 2 года назад

  • @ezekieledwards7092
    @ezekieledwards7092 2 года назад +2

    First