This is just a joke at this point, the core book should just be a pdf that they can update Warhammer community. The Warhammer app with the rules is clunky AF but relatively handy. Just give us the complete pdf to print out!
I do belive the offer the basic rules as a pdf on their website or atleast used to pre-app but it was hard to find and didnt have any art or lore. happy hunting on their atrocity of a website
Honestly, better this, than the past with no changes and having to deal with it. They're at least trying, and I'm sure whomever they let out of the closet to actually edit rules for better intentions, isn't in charge of the archaic factors that cause the codex drip
Good news! You can do this and have been able to for the entirety of 10th Edition. It's on the Warhammer community web site in the downloads section. YT doesn't allow link posting but it's easy enough to find. The site was recently updated too.
Couldn’t agree more the core rule book is an absolute waste of hard earned cash. I would much rather they just release a Lore book for the new season full of art and lore. Then release the rules digitally that can be amended and updated as and when.
I'll say it again, if they werent obsessed with the 3 year cycle theyd have time to release a complete game, they've had 38 years and 10 editions to get it right.
That would only matter if we were still using the same base ruleset as they were in 2nd Edition. As it stands, every few editions the entire ruleset gets overhauled, and we essentially begin playing a new game altogether.
@troublemaker9899 I've been playing since rogue trader, so I understand the huge shift in the game, my point is they've got the experience to release a finished product but choose to release an unfinished product every 3 years, it means the people who's codex came out last are usually the ones who loose out most.
@@Hraefen that's only if they care about having a single release with complete rules. The churn and the continual incremental additions keep people glued to their channels and involved in the game. It psychologically keeps people's attention. A one and done approach allows people to drop it and forget about it.
@hippiecheapskate I do understand the logic behind it (as much as I dislike o It) but my point is GWs core rules should be right from the start, incrementally release army books and campaign packs to create a buzz, but get the points and core rules right from the start rather than releasing expensive rule books that are as much use as a doorstop. I actually quite like 10th edition tbh just fed up of constant rule ammendments and points changes, a company this size, and with a product this expensive, it should be right pretty much first time.
GW Saw play on tabletop's insane blood angels Vs World Eaters game and with the nail biting ending worthy of a movie and said "nah nah nah we can't have cool stuff like that ! Remove secret missions from turn 5 !!"
No, it's no primary scoring turn 5 if you took a secret mission. You know, that thing that is capped to 20 points when you take a secret mission anyway.
Surge move hurts a little as a World Eaters player, but I'm home they will update the Blood Angels Death Company Dreadnought Surge Move to allow it to enter Engagement Range with an enemy.
@boredmagala5701 Not as written. Each other Surge ability calls it out specifically that the unit can move to within Engagement range but that sentence is missing from the DC Dread.
Surge move being powerful? I always thought it was risky as someone who had a good balance of shooting and assault would just take advantage as the gap for charges would close due to how one was positioned on the board.
@aaronnunavabizniz199 true, but that also means that you can manipulate the surge rushing models into a weak unit to hold them down. Either way, what is done is done.
I know it's popular to wail and gnash your teeth in the comments section about how frequently the rules get updated, but as someone who plays regularly these updates are great at helping keep one Faction from becoming too dominant. They're not so great at helping struggling factions...but that's another story.
4:10 Wow so they nerfed accursed cultists + dark commune combo 30 points and nerfed the datasheet ability. After changing the ability from the index! Brilliant why did they bother printing the cultist detachment if they were just going to gut the two keystone units in it! And they took away cultist firearms!
Because it was the only detachment that was cracking above 80% win rate (small player group). If it wasn't for the egregious model count, more would have done it. Mordian glory did a good video looking at the meta rate of wins, and just how fucking ridiculous it was. It may smart a bit, but it was objectively absolutely necessary. 🙂
If you have an ability that reduces by 1, it can't reduce down to 0. But some units have abilities that can just cancel out an attack by making damage 0. So this just rules what happens if both apply at the same time.
@alecatnight1540 why? We still had to go to the web site and print out rules updates. Now the only difference is we didn't need to buy the core rules.
Nah it’s fine, this is the kind of edgecase thing people have to look up and they just made the answers more clear here. I would rather have this than radio silence for 3 months at a time and an out of touch balance pass that nerfs bad armies and buffs good ones.
Could've simply saved things like the movement/pivot changes for 11th edition, and given us an extra 3 or so years with an otherwise solid ruleset. I feel like they'll now have to make sweeping changes (for the sake of change) in just a couple of years time in order to justify a whole new edition.
It only affects those who have the secret mission. If you have a secret mission and fail to achieve it, that doesn't mean you get to score primary instead on turn 5. But if you don't have the secret mission (winning in points as of turn 3), you score primary normally on turn 5. Hope that helps
Regarding the last few rules, do we know if the whole unit is wiped with same attacks, do the fight on death with the character attached and if yes what if they die from different unit's attacks. I would say no, but the last rules made me question myself.
Looking for some clarity from anyone regarding surge move once per phase. The surge move changes states "unless otherwise stated the following restrictions apply..." The Blood Surge rule for Berzerkers specifically states "each time the enemy unit is selected to shoot,..." Wouldn't this count as being "otherwise stated" as the rule for Blood Surge specifies "each time"?
I would like to have actual online rules. GW can save printing costs by letting us just buy access. $15-$20 for no paper saves trees, time, and an easy fix for rules adjusting
So, in the update article, GW said "Orks and Genestealer Cults have been struggling a little since the release of the Chapter Approved: Pariah Nexus Mission Pack, so we have also made a few adjustments there to give them more options," but I'm not seeing anything that really helps them at all. Again, the points decreases are nice, but I'm not seeing any other real changes that could actually help them unless I'm just missing something.
You can't gain primary points in later turns if you take a secret mission. That means you have to move out and fight them. Normally you could gain 30+ points on turn 5 by playing safe.
Would be nice if the app would update to reflect all of this since I'm sure lots of folks need to rebuild and reorder now. Too bad the website sale supply stock is so low.
No, his ability is also an out-of-phase move based on a trigger, so I don’t think he is exempt. But the only effect would be the part about being unable while battleshocked, everything else is already the case for him (only once and not if already engaged).
Little hack for all who are pissed about the amount of rules updates. What I did to help with the mass amount of rules is print them out, cut out the new rule and glue it to plain paper, and use very little flat magnets to secure it in the book orr my friend uses a cork board and pins them up on it for a reminder 😅 I had someone else show me they glued the cutouts into the rulebook
does anyone know if the NEW Death Company Dreadnought from BA can move with his Surge move into engagement range? cause it does not mention it in the Ability like on the Khorne Berzerkers but it is still a Surge move not a normal move?
Shame they couldn't rules right the first time, I thought this was supposed to be premium company. Then again makes you wonder why all the codexs weren't ready for the 10th edition. Does each new edition take their writing team by surprise? Did they forget how to make table top games?
Are the Accursed Cultists affected by the Surge Move changes? Their data sheet specifically calls it a "Horde Move". Either they forgot to errata that or it's called something different for a reason...
Yes, they are. The ruling isn't for specifically things called "Surge", but for 'Surge' abilities, which is defined as an ability that allows you to make an out-of-phase move, when a certain trigger occurs
@@CaMooflaged Jumping onto this but would the termigaunts skulking horrors ability be class as a surge move or since the gaunts would make a normal move and not any other kind of move, it isn't a surge move. Mainly asking the classification if i can use the ability while battleshocked or not.
@@makuta294If it’s out-of-phase and has a trigger, then it’s a surge move (those two conditions are mentioned explicitly). The Termagaunts ability is out-of-phase and has a trigger, so it is a surge move. That means battleshocked Termagaunts don’t do it.
I have a massive problem understanding the visibility faq, if I have an exocryne hidden behind a ruin with its cannon being the only part sticking out of the ruin profile, can enemy unit still draw line of sight to it or not?
This is the problem with there being two Lines of Sight: rules based and true. If the barrel of the cannon sticks out of the ruin footprint then yes according to true LoS it can be shot. They simply need to go back to having to be able to draw a line to the targets base or hull.
@@GrundleGobblin it’s if a gun or wing say is hanging over a ruin when you are hiding behind it. before if any part of the model was in or over the ruin you became visible.
@davidjones4772 that was already a rule, within the ruin was determined by the base only not by the overhanging model unless its a Vehicle. This didn't change anything then
I believe the clarification was that their fire on death only activates when they were attacked and for failed hazardous tests. They cannot fire on death if they were destroyed by emergency disembarkation, desperate escape, or other non-attack destruction.
Yes, but it also has "Each unit can only make one Blistering Assault move per phase." so this update doesn't change this ability anyways. To explain in more detail why they do class under this effect the ruling isn't for specifically things called "Surge", but for 'Surge' abilities, which is defined as "an ability that allows you to make an out-of-phase move, when a certain trigger occurs"
@stevencarmody1755 literally yes. Why cause otherwise you standing there to die without a fight. There also locking literally abilities on battle shock now. Where is the line ? Unit ability is advance and charge nope your battle shocked. Unit ability sustained hits. Nope your battle shocked no sustained hits. Full on azz pull
I will simply ignore any rules that aren´t put into the app. I have played competitive MTG and am no stranger to obscure rules interactions and people trying to game the system but the idea that I´m gonna carry around 8 different documents and erratas and designer´s notes and printed out reddit posts and twitter statements as the CORRECT way to play competitive is ludicrous. At that point I just stop giving a shit if its wrong or not and never go to a tournament.
Oh FFS! 🤬 You don’t see Chess or Football or any popular game changing their bloody rules every 5 damned minutes. I play once a month casually wanting it to be fun and just when I think I’m beginning to comprehend the rules… BAM! They’ve changed the rules again! 🤦♂️
This has to be bait, but- Such a false equivalency, do many popular games have constantly changing rules that update the ways things work all the time. Including tabletop, video and irl games. Either way, I'd personally prefer if they kept the rules dynamic so things can be fixed. It's never a static game. Just maybe make the rules mor accessible.
As I’ve said in previous comments, this is going to continue and probably get worse. They simply do not care anymore about creating a good game. The game is an engine for revenue generation, and one they’d like to be rid of. Old school tabletop gamers are no longer the target audience. GW wants 40K to be a media/video gaming franchise like Star Wars or Halo. They are simply going through the motions with tabletop, have been for awhile now, while they curate a new audience. It sounds doomer but it’s just facts. All of their nonsense decisions make sense when you view them from this angle. As soon as 40K becomes a household name, they’re going to drop us toxic fans like a sack of rocks. Be prepared.
@@Atom-Phyr One page rules! 7th edition! You don’t need a bunch of redcoats that don’t understand their own IP to enjoy Warhammer. It’s for everyone, remember? Even people they‘d rather pretend don’t exist 😉
"but it’s just facts" but it's not facts, this is purely speculative. A company wanting to branch out to other aspects is a normal thing for companies to do, especially when Games Workshop has been in the Video Game sector since the 1990's. And the first official movie I can find is from 2010 so how old-school of a tt gamer are you referring to
@@CaMooflaged if you can’t see what I’m talking about now, you’re not ever going to, and I respect Auspex too much to get into a pissing match in his comments section. Hope you’re enjoying the new releases man.
@@coldramen6423 Hang on, Lets slow down a bit, you make an inflammatory statement saying that it's "just facts" and back out the first moment there's pushback saying "if you can’t see what I’m talking about now, you’re not ever going to"? This is not even a good, constructive conversation on the topic which you introduced into this. Instead, shall we go over anything in particular like how 2nd edition came out after the first Video Game came out showing the have always wanted to be in the Video Game sector when it came to Warhammer
This is just a joke at this point, the core book should just be a pdf that they can update Warhammer community. The Warhammer app with the rules is clunky AF but relatively handy. Just give us the complete pdf to print out!
I do belive the offer the basic rules as a pdf on their website or atleast used to pre-app but it was hard to find and didnt have any art or lore. happy hunting on their atrocity of a website
Honestly, better this, than the past with no changes and having to deal with it. They're at least trying, and I'm sure whomever they let out of the closet to actually edit rules for better intentions, isn't in charge of the archaic factors that cause the codex drip
I've been saying this forever now, but they love selling overpriced books that are out of date, day of release, and they don't like updating the app.
Good news! You can do this and have been able to for the entirety of 10th Edition.
It's on the Warhammer community web site in the downloads section.
YT doesn't allow link posting but it's easy enough to find. The site was recently updated too.
Couldn’t agree more the core rule book is an absolute waste of hard earned cash. I would much rather they just release a Lore book for the new season full of art and lore. Then release the rules digitally that can be amended and updated as and when.
I'll say it again, if they werent obsessed with the 3 year cycle theyd have time to release a complete game, they've had 38 years and 10 editions to get it right.
That would only matter if we were still using the same base ruleset as they were in 2nd Edition. As it stands, every few editions the entire ruleset gets overhauled, and we essentially begin playing a new game altogether.
@troublemaker9899
I've been playing since rogue trader, so I understand the huge shift in the game, my point is they've got the experience to release a finished product but choose to release an unfinished product every 3 years, it means the people who's codex came out last are usually the ones who loose out most.
@@Hraefen that's only if they care about having a single release with complete rules. The churn and the continual incremental additions keep people glued to their channels and involved in the game. It psychologically keeps people's attention. A one and done approach allows people to drop it and forget about it.
@hippiecheapskate
I do understand the logic behind it (as much as I dislike o
It) but my point is GWs core rules should be right from the start, incrementally release army books and campaign packs to create a buzz, but get the points and core rules right from the start rather than releasing expensive rule books that are as much use as a doorstop. I actually quite like 10th edition tbh just fed up of constant rule ammendments and points changes, a company this size, and with a product this expensive, it should be right pretty much first time.
Gotta sell them rule books to impress the shareholders
GW Saw play on tabletop's insane blood angels Vs World Eaters game and with the nail biting ending worthy of a movie and said "nah nah nah we can't have cool stuff like that ! Remove secret missions from turn 5 !!"
No, it's no primary scoring turn 5 if you took a secret mission.
You know, that thing that is capped to 20 points when you take a secret mission anyway.
no, they saw the many real tournament games swinging on a dime because of secret missions
Guess tyranid endless swarm is the ending swarm now with this additional nerf to surge
Hurts carnifexes a bit also
At least they got a points drop @@mattyorshin
Gw loves to pretend they don't absolutely HATE horde players.
@@keyanklupacs6333which is crazy considering they pay so much more money because all of those extra models needed.
Wanna know the best part about these rules updates?
The fact I can ignore them when I play against my friends in a casual setting :)
Surge move hurts a little as a World Eaters player, but I'm home they will update the Blood Angels Death Company Dreadnought Surge Move to allow it to enter Engagement Range with an enemy.
Wait it can’t enter engagement with its surge?!
@boredmagala5701 Not as written. Each other Surge ability calls it out specifically that the unit can move to within Engagement range but that sentence is missing from the DC Dread.
@@mentok1it's not supposed to go into engagement range is why, the same is true for black templars.
Surge move being powerful? I always thought it was risky as someone who had a good balance of shooting and assault would just take advantage as the gap for charges would close due to how one was positioned on the board.
You can surge into combat. That lets you attack first and avoid getting shot more.
@aaronnunavabizniz199 true, but that also means that you can manipulate the surge rushing models into a weak unit to hold them down. Either way, what is done is done.
I know it's popular to wail and gnash your teeth in the comments section about how frequently the rules get updated, but as someone who plays regularly these updates are great at helping keep one Faction from becoming too dominant.
They're not so great at helping struggling factions...but that's another story.
I maybe play the game once a month. Everytime I drive the 40km to get to the store the rules have changed.
I wouldn't mind changes to be 1-2 months like they are if they were about balance and not just about selling more plastic to meta chasers!
4:10 Wow so they nerfed accursed cultists + dark commune combo 30 points and nerfed the datasheet ability. After changing the ability from the index! Brilliant why did they bother printing the cultist detachment if they were just going to gut the two keystone units in it! And they took away cultist firearms!
it's because they don't playtest, or atleast the amount they do isn't adequate to see all the things they don't want to pop up before they release.
Yeah, seems a little harsh for a detachment that the average player struggles with
Its pretty funny given most CSM lists that did any good were reliant on these units. We might see CSM drop into the 30% range now.
Pkease keep in mind, it was to sell models.
Because it was the only detachment that was cracking above 80% win rate (small player group). If it wasn't for the egregious model count, more would have done it. Mordian glory did a good video looking at the meta rate of wins, and just how fucking ridiculous it was. It may smart a bit, but it was objectively absolutely necessary. 🙂
so wait.
Damage can't be reduced to zero, unless it gets reduced to special zero?
Yes.
If you have an ability that reduces by 1, it can't reduce down to 0. But some units have abilities that can just cancel out an attack by making damage 0. So this just rules what happens if both apply at the same time.
Im glad they update rules regularly to be honest.
And they wonder why everyone prefers Wahapedia.
They only have to do this because tourney players cant behave
I found this video useful due the rules clarifications. I was confused about alot of these rules and did not know about others. 😊
ngl man, im so sick of updates. at first it sounded good but man is it a headache keeping track of them
Imagine when you had to buy the books for it
@alecatnight1540 why? We still had to go to the web site and print out rules updates. Now the only difference is we didn't need to buy the core rules.
Why I use wahapedia
Nah it’s fine, this is the kind of edgecase thing people have to look up and they just made the answers more clear here. I would rather have this than radio silence for 3 months at a time and an out of touch balance pass that nerfs bad armies and buffs good ones.
Could've simply saved things like the movement/pivot changes for 11th edition, and given us an extra 3 or so years with an otherwise solid ruleset. I feel like they'll now have to make sweeping changes (for the sake of change) in just a couple of years time in order to justify a whole new edition.
If you don't do a secret mission, you are allowed to do primary on turn 5 still, correct?
It only affects those who have the secret mission. If you have a secret mission and fail to achieve it, that doesn't mean you get to score primary instead on turn 5. But if you don't have the secret mission (winning in points as of turn 3), you score primary normally on turn 5.
Hope that helps
I really feel that updating CORE rules is something that should be done between editions. Not several times over, right in the middle of the edition 🫤
Regarding the last few rules, do we know if the whole unit is wiped with same attacks, do the fight on death with the character attached and if yes what if they die from different unit's attacks. I would say no, but the last rules made me question myself.
i feel like these wide reaching ability updates should really show GW that they didnt consolidate rules into the core book enough
Looking for some clarity from anyone regarding surge move once per phase. The surge move changes states "unless otherwise stated the following restrictions apply..." The Blood Surge rule for Berzerkers specifically states "each time the enemy unit is selected to shoot,..." Wouldn't this count as being "otherwise stated" as the rule for Blood Surge specifies "each time"?
Auspex coke dealer is buying a new boat after this mad video rush of the last few days
I would like to have actual online rules. GW can save printing costs by letting us just buy access. $15-$20 for no paper saves trees, time, and an easy fix for rules adjusting
So, in the update article, GW said "Orks and Genestealer Cults have been struggling a little since the release of the Chapter Approved: Pariah Nexus Mission Pack, so we have also made a few adjustments there to give them more options," but I'm not seeing anything that really helps them at all. Again, the points decreases are nice, but I'm not seeing any other real changes that could actually help them unless I'm just missing something.
You can't gain primary points in later turns if you take a secret mission. That means you have to move out and fight them. Normally you could gain 30+ points on turn 5 by playing safe.
they said theyd do rules changes at the beginning of next year thats when cult ambush and others will be changed
Would be nice if the app would update to reflect all of this since I'm sure lots of folks need to rebuild and reorder now. Too bad the website sale supply stock is so low.
13:30 or the strats that last till end of game like if you kill a harvester unit
Sly Marbo is exempt from this? His is slightly different. Is that correct?
No, his ability is also an out-of-phase move based on a trigger, so I don’t think he is exempt. But the only effect would be the part about being unable while battleshocked, everything else is already the case for him (only once and not if already engaged).
Little hack for all who are pissed about the amount of rules updates. What I did to help with the mass amount of rules is print them out, cut out the new rule and glue it to plain paper, and use very little flat magnets to secure it in the book orr my friend uses a cork board and pins them up on it for a reminder 😅 I had someone else show me they glued the cutouts into the rulebook
if you actually do this it is hilarious.
I use my core book as a prop up for my wonky table
I just use wahapedia since he organized things
Getting into scrapbooking so we can keep up with our tabletop hobbies 😂
This is very funny.... look GW, look you make people do!
thank you so much for doing these vid you areawesome and make it so i dont gotta read super indepth right away for all these new updates
Right as my carnifex go down in points they can't surge across the battle field
Pick up a Tyrannofex that things shooting power for its points is HORRIFYING (my friend has one and it’s honestly scary to see it on the field)
@@BreadTeleporter1968 have one looking for a second brother
This is why I dont buy core rules anymore. I did in 7th, I did with 8th, then I stopped. You can find the rules online anyway.
@@korniestpatch Correct. They're on GW's community site right now.
does anyone know if the NEW Death Company Dreadnought from BA can move with his Surge move into engagement range? cause it does not mention it in the Ability like on the Khorne Berzerkers but it is still a Surge move not a normal move?
Shame they couldn't rules right the first time, I thought this was supposed to be premium company. Then again makes you wonder why all the codexs weren't ready for the 10th edition. Does each new edition take their writing team by surprise? Did they forget how to make table top games?
Are the Accursed Cultists affected by the Surge Move changes? Their data sheet specifically calls it a "Horde Move". Either they forgot to errata that or it's called something different for a reason...
Yes, they are. The ruling isn't for specifically things called "Surge", but for 'Surge' abilities, which is defined as an ability that allows you to make an out-of-phase move, when a certain trigger occurs
@@CaMooflaged Right on. Would be lovely to get some consistency lol
@@CaMooflaged Jumping onto this but would the termigaunts skulking horrors ability be class as a surge move or since the gaunts would make a normal move and not any other kind of move, it isn't a surge move. Mainly asking the classification if i can use the ability while battleshocked or not.
@makuta294 it's still an "out-of-phase move, when a certain trigger occurs". So would class as a 'Surge' move by how they defined it
@@makuta294If it’s out-of-phase and has a trigger, then it’s a surge move (those two conditions are mentioned explicitly). The Termagaunts ability is out-of-phase and has a trigger, so it is a surge move. That means battleshocked Termagaunts don’t do it.
I have a massive problem understanding the visibility faq, if I have an exocryne hidden behind a ruin with its cannon being the only part sticking out of the ruin profile, can enemy unit still draw line of sight to it or not?
This is the problem with there being two Lines of Sight: rules based and true. If the barrel of the cannon sticks out of the ruin footprint then yes according to true LoS it can be shot. They simply need to go back to having to be able to draw a line to the targets base or hull.
Yes they do have the line of sight as long as the line of sight to that point on the gun doesn’t go through a ruin.
@davidjones4772 but LOS could never be drawn through a ruin so why make the update if that's the case?
@@GrundleGobblin it’s if a gun or wing say is hanging over a ruin when you are hiding behind it. before if any part of the model was in or over the ruin you became visible.
@davidjones4772 that was already a rule, within the ruin was determined by the base only not by the overhanging model unless its a Vehicle. This didn't change anything then
Someone should talk about the hellblaster change
I believe the clarification was that their fire on death only activates when they were attacked and for failed hazardous tests. They cannot fire on death if they were destroyed by emergency disembarkation, desperate escape, or other non-attack destruction.
13:07 so if you dont want your big as guns to be seen hide them in terrain lmao
Being able to make multiple surge moves per turn was always silly.
No
No.
Somebody got owned by nids
Khorne Berserkers would like a word...
A very physical very chain toothy word
Agreed, yes.
Yay for the double nerf to Accursed Cultists?
Oh fuck this, im just going collect at this point, shit changes every month at this point
I glad I'm not the only one to find this ridiculous to keep up with!
@@warlordcookie889 The last core rules update was in July which was 3 months ago.
are carnifexes a surge move?
Yes, but it also has "Each unit can only make one Blistering Assault move per phase." so this update doesn't change this ability anyways.
To explain in more detail why they do class under this effect the ruling isn't for specifically things called "Surge", but for 'Surge' abilities, which is defined as "an ability that allows you to make an out-of-phase move, when a certain trigger occurs"
@@CaMooflagedTechnically the Carnifex could now lose the ability due to battleshock, that’s about all that changed.
@@davidgantenbein9362 that's true, forgot to add that. Thanks
Can't use it while battleshocked is definently bs
Would you still run head first into combat while shitting your pants? Kinda makes sense that they stopped it
@stevencarmody1755 literally yes. Why cause otherwise you standing there to die without a fight. There also locking literally abilities on battle shock now. Where is the line ? Unit ability is advance and charge nope your battle shocked. Unit ability sustained hits. Nope your battle shocked no sustained hits. Full on azz pull
I sais tenth was going to suck more than 9th and everyone disagreed at least in 9th everything was meant to be overpowered
I will simply ignore any rules that aren´t put into the app. I have played competitive MTG and am no stranger to obscure rules interactions and people trying to game the system but the idea that I´m gonna carry around 8 different documents and erratas and designer´s notes and printed out reddit posts and twitter statements as the CORRECT way to play competitive is ludicrous. At that point I just stop giving a shit if its wrong or not and never go to a tournament.
Makes sense. I took like a 3 month break from warhammer and suddenly there's a shit ton of stuff i gotta keep track of again
All of these ARE on the app though, you just have to go digging for some of them
Good to know you'll be adhering to all these updates then. Make sure to update your app so you can see them.
Casual players such as yourself can play whatever rules you want to, as long as you both agree.
For the algorithm
These rules are bad beyond any FAQ can fix.
So NOW can we say 10E sucks ass without getting jumped by GW simps?
Add a comment...
megative
Tired of updates. Just do an edition 10.5 and quit changing things
Oh FFS! 🤬 You don’t see Chess or Football or any popular game changing their bloody rules every 5 damned minutes. I play once a month casually wanting it to be fun and just when I think I’m beginning to comprehend the rules… BAM! They’ve changed the rules again! 🤦♂️
Nfl changes rules every off season.
Chess perhaps not the best example. Over 1000 years to get the rules right, only one faction with 6 units, and first turn still has the advantage.
This has to be bait, but-
Such a false equivalency, do many popular games have constantly changing rules that update the ways things work all the time. Including tabletop, video and irl games.
Either way, I'd personally prefer if they kept the rules dynamic so things can be fixed. It's never a static game. Just maybe make the rules mor accessible.
@mattkerr5536 im fine with the rules changes, i just wish it didnt make the books i buy outdated nearly immediately
You are so wrong. It's not GW's fault you don't play very often. The last update was 4 months ago, that's a perfectly acceptable amount of time.
As I’ve said in previous comments, this is going to continue and probably get worse. They simply do not care anymore about creating a good game. The game is an engine for revenue generation, and one they’d like to be rid of.
Old school tabletop gamers are no longer the target audience. GW wants 40K to be a media/video gaming franchise like Star Wars or Halo. They are simply going through the motions with tabletop, have been for awhile now, while they curate a new audience.
It sounds doomer but it’s just facts. All of their nonsense decisions make sense when you view them from this angle. As soon as 40K becomes a household name, they’re going to drop us toxic fans like a sack of rocks. Be prepared.
Bingo.
Saw it coming before Guilliman was released.
I'm just not their target audience anymore.
Was fun while it lasted.
@@Atom-Phyr One page rules! 7th edition! You don’t need a bunch of redcoats that don’t understand their own IP to enjoy Warhammer. It’s for everyone, remember? Even people they‘d rather pretend don’t exist 😉
"but it’s just facts" but it's not facts, this is purely speculative. A company wanting to branch out to other aspects is a normal thing for companies to do, especially when Games Workshop has been in the Video Game sector since the 1990's. And the first official movie I can find is from 2010 so how old-school of a tt gamer are you referring to
@@CaMooflaged if you can’t see what I’m talking about now, you’re not ever going to, and I respect Auspex too much to get into a pissing match in his comments section. Hope you’re enjoying the new releases man.
@@coldramen6423 Hang on, Lets slow down a bit, you make an inflammatory statement saying that it's "just facts" and back out the first moment there's pushback saying "if you can’t see what I’m talking about now, you’re not ever going to"? This is not even a good, constructive conversation on the topic which you introduced into this.
Instead, shall we go over anything in particular like how 2nd edition came out after the first Video Game came out showing the have always wanted to be in the Video Game sector when it came to Warhammer
I think these updates are gonna bump up the tau, and I don't want to play a powerful army
Play Guard.
We get crapped on, on the regular. 😅
@@Atom-Phyr I am Hella broke and can't afford a second army, also I'm bad so I'll lose anyway
Wtf is the point in making people buy the rule book? Seriously? Anyone? 😂
dunno; do ye really need to since it's free to download?
I finally learned this by 6th edition. No more codexs or rule books.
You were never forced to buy the book.
I get you need todo it to earn money but I hate the fact I pay for youtube so I don't have to get ads and now they are in the videos 🙄
Not our fault you pay for RUclips like a Chump