Flat design is OVER. What's next?

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  • Опубликовано: 26 июн 2024
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    Web Design inspiration: • 14 Web Designs Trends ...
    Design trends are shifting again but this time that shift will be felt a lot stronger than before!
    UPDATE:
    I see many people comment without watching the whole video - that's cute 😂😂😂😂
    Let's explore what is happening to flat design, why both designers and some big companies are going away from it. How it affects design systems and how to best be ready for the future of UI design.
    I can already tell you the future will be very diverse in styles and definitely not all flat! Exciting times to be a designer!
    3D elements by Adam
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    ------------------
    00:00 - Flat Design is Over
    00:04 - Coming up
    00:14 - Really over?
    00:17 - AirBNB CEO
    00:26 - Current style
    00:42 - Are we doomed?
    00:51 - Examples
    01:17 - More Examples
    01:34 - Comparisons of flat and modern
    01:50 - What is over? Over!
    02:10 - 2014 the year of flat
    02:43 - 2021 changes coming
    03:17 - Design Systems
    03:29 - the Sad Life of a Designer
    04:01 - The big lie
    04:28 - how it REALLY works
    04:41 - Button examples
    05:03 - 2023
    05:26 - Change
    06:06 - Shopify example
    06:36 - AirBNB examples
    06:55 - Future prediction
    07:26 - Choose your path

Комментарии • 648

  • @CommanderSammer
    @CommanderSammer 6 месяцев назад +65

    As someone who hated flat design when it was first being explored, I think in many areas it's developed rather nicely. The loss of the super sharp corners and edges really made it feel more welcoming, and the introduction of pastel colors made it comforting

    • @TheRafark
      @TheRafark 6 месяцев назад +2

      I’m the other way round. I used to love it but now that everyone is doing it I hate ut

    • @SCTproductionsJ5
      @SCTproductionsJ5 6 месяцев назад +3

      Ugh, I HATE the move to pastel. Feels more like a polticial statement from companies than anything else.

    • @CommanderSammer
      @CommanderSammer 6 месяцев назад +6

      @@SCTproductionsJ5 I can understand not liking pastels, I don't like them in a lot of contexts, but what does it have to do with politics?

    • @SCTproductionsJ5
      @SCTproductionsJ5 6 месяцев назад +2

      @@CommanderSammer I feel like pastels embody post-modern thinking. So, in that sense, it's more of a mindset that influences modern politics a lot - not political itself.

    • @CommanderSammer
      @CommanderSammer 6 месяцев назад +4

      @@SCTproductionsJ5 that's interesting, I can see how you got there but I still don't necessarily agree. A lot of people with post modern ideologies like the pastel color scheme, but I don't think the colors themselves denote that. As a Christian and definitely not a post modernist, I don't think we should discount perfectly natural colors because they can be associated with something we disagree with

  • @rajatpayghan1384
    @rajatpayghan1384 6 месяцев назад +169

    I think it boils down to the difference between design and art. Artistic websites are supposed to break barriers and experiment with different styles. We see such examples in portfolio websites or showcase websites. Designing for software which millions use need to be less overwhelming and accessible to people. And the simplest way to do it is using flat ui, which has proven to be functional, visually pleasing and non intrusive

    • @zenithquasar9623
      @zenithquasar9623 6 месяцев назад +13

      Your UX will always matter more than your UI when it comes to that.

    • @frazuri1877
      @frazuri1877 6 месяцев назад +6

      Totally, not every company can afford to make visually extravagant design and not every software needs something like that, if im making a software for clients, okay sure, maybe do something else, something different, but when working with inside software, you want it to be as understandable as possible, making sure the logic behind it is right, the UI must be understandable. The purpose of design is to adapt to its environment, not go with the trends, design needs balance and flat design is part of that as well as the more 3d like designs.

    • @meis18mofo77
      @meis18mofo77 6 месяцев назад +3

      It's not visually pleasing though, to you maybe, but I'm gonna have to accuse you of bad taste in that case.

    • @game_base1
      @game_base1 5 месяцев назад

      Very well said.
      As a designer, functionality and usability of the product comes first and foremost.

    • @bielaggs
      @bielaggs 4 месяца назад +2

      And yet flat design design wasn't the norm until 2014, if it was so great shouldn't it had emerged way earlier?

  • @SomeUnremarkableGuy
    @SomeUnremarkableGuy 7 месяцев назад +471

    I support always new ideas and trends, but I wouldn't call flat design boring. It just works, that's the main point of the flat design I'd say.

    • @MalewiczHype
      @MalewiczHype  7 месяцев назад +39

      I simplify/exaggerate a little of course - but generally a 100% flatness with just colors changing (and even same fonts being used by everyone) is what actually got boring. Some companies do flat well, but most just copy each other and then everything looks the same.

    • @nathanaelculver5308
      @nathanaelculver5308 6 месяцев назад +15

      But they’re not mutually exclusive. It can "just work" and yet still be boring.

    • @HebrewMadeEasy
      @HebrewMadeEasy 6 месяцев назад +24

      ​@MalewiczHype the problem in your view of things IMO is that you're talking about UX/UI like it's the gaming industry. The truth is, 90% of the world is having a hard time getting used to a new app and in many cases they'll give up if they can. Flat design created something familiar everywhere, and being "boring" was the actual purpose. Now millions of ppl around the world see themselves as technology oriented thanks to this simple and familiar design. So making things more creative and interesting might be a risk for most companies but thats just how i see it.

    • @nathanaelculver5308
      @nathanaelculver5308 6 месяцев назад +7

      @@HebrewMadeEasy *Flat design created something familiar everywhere*
      You sound like you think human interface standards didn’t exist before flat design rode in to impose UI order a Wild West of UI cacophony.
      That’s simply not true.

    • @hernanescudero6620
      @hernanescudero6620 5 месяцев назад +1

      @@MalewiczHype a little...

  • @qwertgfhxc
    @qwertgfhxc 6 месяцев назад +203

    That select button looks like it's gonna send you straight to an external website that either wants you to download an .exe or enter your credit card information.
    Stick with a consistent layout.

    • @darkslyd
      @darkslyd 6 месяцев назад +3

      Got to think twice with that button😂😂😂

    • @Iam_inevitabIe
      @Iam_inevitabIe 4 месяца назад +1

      it's ecommerce bro, most ecommerce site look like that and the mofos who use them are used to it

    • @spectr__
      @spectr__ 3 месяца назад +3

      No, no it doesnt.

    • @Videosuser
      @Videosuser 5 дней назад

      Not really.

  • @reikooters
    @reikooters 6 месяцев назад +81

    Those examples from 4:40 really made me think back to around the year 2000 or so when there were those websites that generated logos, headings, buttons and such with those sorts of styles. Nowadays if I see a random button on the page that looks like ~5:55 it's usually an advertisement trying to trick me into clicking it

    • @unicodePug
      @unicodePug 4 месяца назад +5

      Which is a problem, because it's the only goddamn thing on the page that actually looks like a legitimate button.

  • @aimeemoore3104
    @aimeemoore3104 4 месяца назад +20

    This reminds me so much of the Y2K fashion trend among the younger people. For people who were around long enough to experience these trends the first time around, they're jarring to see and slightly confusing, but it's fresh on young eyes. Like those download buttons absolutely make me feel like there's an .exe on the other end of that button and a billion pop ups.

    • @MalewiczHype
      @MalewiczHype  4 месяца назад +3

      I have seen those trends change too and I welcome them back now. Made my first website in 1997 :)

  • @the4fibs832
    @the4fibs832 6 месяцев назад +123

    Good luck getting the engineering orgs to sign on to implementing tons of custom buttons with different animations! I agree it looks great, but is it worth double or triple the frontend dev time?

    • @synezis
      @synezis 6 месяцев назад +16

      Great point. The amount of effort and resources for designing and developing some crazy visual style is what doesn’t make sense. I am very sad that this type of video and all of the opinions from this video can influence inexperienced designers in thinking that this new cool trend of over-designed and complex looking component is something that will be the next “trend”.
      If this is the case UI designer would user Illustrator rather than Figma to create their components.

    • @falconeagle3655
      @falconeagle3655 6 месяцев назад +8

      For small companies maybe but for large companies it is worth it. If one button can make 1% more person click a link for a million user system. Thats already worth it. And you can measure it. Thats a plus as well.

    • @heikization
      @heikization 6 месяцев назад +6

      Yes, it is

    • @TheRafark
      @TheRafark 6 месяцев назад +6

      Yes it absolutely is if you care bout your product

    • @savelichalex
      @savelichalex 6 месяцев назад

      @@falconeagle3655 large companies actually are much better in metrics, and one thing a manager will ask you is ROI, and whilst in small companies you can do things for fun and won't be punished (since people have a lot of other stuff to do and can't track everything), in large companies they'll know if you won't hit those metrics

  • @wedge_one
    @wedge_one 6 месяцев назад +14

    It's not just a matter of adding gradient and bevels to buttons. Those things we know doesn't age well. But AirBnB is going on an interesting direction, bringing drop shadows and background gradient to add depth, and glow along with gradients as if there's a light passing through. Pretty cool stuff.

  • @ruudvanderklugt1827
    @ruudvanderklugt1827 6 месяцев назад +45

    I get your point, flat is so flat. But a lot of the examples you show, will never pass WCAG 2.1 (let alone 2.2) and A11y-compliance is a reality a growing number of UX designers have to/want to deal with. Adding some depth or style could enhance the experience, but it should be used sparingly and cautiously. The only way to respond to the trip dialer at 1:45 to replace a selection list is a facepalm.

    • @dustspark_
      @dustspark_ 6 месяцев назад +23

      You are absolutely on point. He talks about you spending more time on being creative and taking time to make things interesting. Like dude seems to forget that design has evolved into spaces far beyond UI. At this point, it feels this video is only being referred explicitly to UI designers.

  • @williamguerra
    @williamguerra 7 месяцев назад +494

    Completely disagree, flat design is not over and won't be in a lot of time. Flat design has a lot of advantages in terms of UX, mental models, implementation, and simplicity, and so on. Why go back in the past if it's working perfectly now?

    • @MalewiczHype
      @MalewiczHype  7 месяцев назад +83

      It's not working perfectly - that's the problem. It does have benefits and issues and the thing is that the future will be diverse in styles, not just flat design but flat merged with multiple other things - when it makes sense.

    • @Silverjerk
      @Silverjerk 7 месяцев назад +146

      It’s not working though. Flat design’s purpose was to make the web and applications cleaner, clearer, and more usable. It was a minor solution to a major problem; it was trying to fix a much larger scope issue. It only took us a few years to learn what we needed was better hierarchy, design systems, user journeys and subsequently better user flow. We thought the web wasn’t working as efficiently as it could because of how busy and heavy-handed our designs had become.
      Sometimes you need to sweep the floor to realize you need to mop. That’s all that has happened in this case. Flat design isn’t dead, it’s just that we’ve all realized that it was a symptom and not the problem, and now designers are finding new and interesting ways to incorporate more interesting design elements into our UIs while maintaining good UX.
      We can still use flat design as the skeleton for our design systems, to keep the core structure clean and organized. I’ve already found interesting ways to do this using Figma components, so the major components retain a cohesive and homogenous look, while hi fidelity designs can add flourishes and interesting design elements to add a layer of polish and engagement.
      After 25 years working in this industry, I’ve seen this same cycle over and over again. No one is truly saying “flat design is dead” or over; it’s intended to be facetious but also highlight a movement away from tired tropes and patterns. It’s just a way for people to take notice and try something different. It wasn’t intended to be a definitive and literal assertion.

    • @dingosmoov
      @dingosmoov 7 месяцев назад +10

      @@Silverjerk very nice response

    • @AZ-qn3xq
      @AZ-qn3xq 6 месяцев назад +9

      Agree! Flat design still has high potential, and more clean!

    • @bunonregs913
      @bunonregs913 6 месяцев назад +13

      some of the comments here saying its "not working" are really deluded. It obviously is, in the past few years look at how tech companies and products have grown. its like people dont understand the difference between a good designer and a bad designer.

  • @mhb3262
    @mhb3262 6 месяцев назад +25

    Honestly, buttons in 4:52 look like PowerPoint 2010 shapes! Maybe there's room to improve flat design but it's not over for sure.

  • @moishyneulander
    @moishyneulander 6 месяцев назад +21

    What companies have realized in the last 10 years, including Airbnb, is that in product design, usability, consistency, and leaning on conventions matter most.
    This is why flat design became standard, and this is why we ‘drag and drop.’ And it’s here to stay.
    While there are occasional yearly trends, they seem unlikely to replace it anytime soon.
    Design innovation and trends should not be pursued just for the sake of being creative and trendy.
    This is my perspective.

    • @wge621
      @wge621 5 месяцев назад +2

      Consistency matters more for certain elements than others. For example, icons, or layouts, common terms etc. But colors and styling can always change between companies, there are many aspects that can be unique stylistic changes without sacrificing UX consistencies

  • @semtitulo2909
    @semtitulo2909 6 месяцев назад +13

    I disagree with this vision. As UI/UX developers we do not develop just in the name of creativity. Our first rule is empathy. And flat design is more accessible, equitable, and efficient in many ways.

    • @IskandarAlex2
      @IskandarAlex2 8 дней назад +1

      Let's not forget that not everyone has a good internet to load all of that svg, CSS, html or whatever just to see that they're positive on a virus test

  • @DKLHensen
    @DKLHensen 6 месяцев назад +5

    This reminds me of those photoshop CS tutorials for creating basic buttons about 15+ years ago. Bevel and emboss was most talked about. We've come full circle here as well.

  • @ricardomadureiramendes3993
    @ricardomadureiramendes3993 5 месяцев назад +2

    I love when you say "we don't even try anymore"! I couldn't agree more! That's why (in my opinion) most of the apps feel the same 🤨

  • @Tekay37
    @Tekay37 6 месяцев назад +7

    3:18 If you want to go down a design/art rabbit hole for a video: I think the recent era of flat and simple design happened as part of the same cycle of designs you had with pillar designs from the ancient greek. Their first pillars were just "flat" cylindrical pillars, Then they added channeling to the pillars and added even more sophisticated designs at the top and bottom of the pillars, before at some point they went back to very simple pillars.
    You will find examples for this patterns over and over again throughout history. Art becoming more and more photorealistic and impressive before going back to simpler styles like Impressionism just to escalate in complexity again.
    Understanding how and why those shifts occur can maybe predict predicting them and maybe staying ahead of those developments.

  • @saranciuc7717
    @saranciuc7717 6 месяцев назад +5

    The future will be a mix of "floating" object with drop shadows and subtle gradients, in general focusing on providing a "material" feel and not just matching colors, + some minimal 3d. But I can assure you that flat feeling will remain.

    • @MalewiczHype
      @MalewiczHype  6 месяцев назад +1

      Yes, that's kinda what I said in this video exactly.

  • @matt92hun
    @matt92hun 4 месяца назад +1

    I was going to complain about people going in circles, but then I realised you're just selling a course. I can't fault you for that, good luck.

  • @annebovelett
    @annebovelett 6 месяцев назад +33

    As a designer, you need to understand all there is to understand about accessibility. Which means basically one thing: function over form. The challenge is to do cool design and still ensure a site is accessible. If you don't, you may find yourself in trouble at some point. In the US, but especially in the EU, where - for example - inaccessibility of e-commerce sites (and many more) can lead to big fines for site owners. In California, they are working on a bill where site owners can sue companies that made their site when they are hit with an accessibility lawsuit. Flat design is there for a reason. If you want to do funky skeuomorphism, that's great! But make sure colour contrast, font-size, etc. are respected.
    Beside the legal factor: it's a fact that sites designed with accessibility in mind convert better.

  • @owcaandroid
    @owcaandroid 5 месяцев назад +2

    Using windows I realized how flat design made me see all the apps as one big blob. When I have opened a tone of apps (bc that's how I work and I just really can't do anything about that :D) sometimes I can't see which window belongs to which.

  • @alexbramwell1870
    @alexbramwell1870 7 месяцев назад +3

    I think the technical perspective of the Web trifecta has also improved over the years, allowing design to become more creative. The flat design trend helped the technical side of building for the Web. Hence, things like p5.

  • @veniplex
    @veniplex 4 месяца назад +1

    Is it just me or was the best part of the video the animated, shining Like Button under the video at 4:40? :D What the hell, never saw this before!

  • @gemeru_boy
    @gemeru_boy 7 месяцев назад +2

    And here is where Developers start to complaing about the Designer...

  • @marcuskung
    @marcuskung 6 месяцев назад +2

    Styles are just styles. We should design according to the context and the users.

  • @vasiovasio
    @vasiovasio 5 месяцев назад +1

    Great video as Usual!
    Malewicz, can you tell me from where this design is set at 3:21, especially the drop-down menu for the countries with Flags on the front and Select Checkmark on the end?!
    Is this just a visual gimmick or has someone already coded it with a lot of CSS and JS as a wrapper over the standard HTML element?

  • @reatcas
    @reatcas 2 месяца назад +2

    I think there's a balance between skeumorphism and flat, a good example of that is FL Studio

  • @nikolasdamianou85
    @nikolasdamianou85 7 месяцев назад

    Thank you for the info you provide and for your courses, they are very helpful. Any plans for a course around Skeuomorphism and building components more creatively? Thanks

    • @MalewiczHype
      @MalewiczHype  7 месяцев назад

      I won't be doing any more traditional courses, the autolayout one is my last one. But there will be more free videos (incl. on skeuomorphism) from now on.

  • @myartstudio1166
    @myartstudio1166 7 месяцев назад +4

    I am an artists recently transitioned in UXUI designing, so I completely agree with you sir.

    • @BorisSunshine
      @BorisSunshine 4 месяца назад +1

      You will be transitioning a lot

    • @myartstudio1166
      @myartstudio1166 4 месяца назад +1

      Its my choice face your own please if you have nothing good to say bro.

  • @bongbong7165
    @bongbong7165 6 месяцев назад +2

    in the information age like now data and information is key. having flat design is the key to present organized data that is easily found without overloading it with heavy design elements

  • @ZorinMotion
    @ZorinMotion 5 месяцев назад +1

    those 3d shiny button is more unique, but at the same time not batter looking. Designers need have they professional deformation in check sometimes 😂

  • @Ayo_-_
    @Ayo_-_ 7 месяцев назад +2

    Hmm...makes sense! Looking at how it plays out

    • @MalewiczHype
      @MalewiczHype  7 месяцев назад +1

      It'll be a mix of a lot of different things and products being significantly different "aesthethically" from now on

  • @heysiriux
    @heysiriux 6 месяцев назад +3

    I think finding the right balance between all those old and new aspects could lead to completely new insights, and I see a lot of potential in creating not just cool but also smart and innovative experiences. In my workflow, I treat AI like a design buddy, which helps me think about solutions in so many different ways and solve problems rationally. The experience itself is just so much more than the 'Figma operator' who is dragging and dropping components around inside a Figma file.The human part is still to create a heart for these empty canvases by using data, human feelings, empathy and sometimes even simple human intuition, if you know what I mean 😅

  • @nWestie
    @nWestie 4 месяца назад +1

    I wouldn't mind prettier design, but flat design works and because it's so standard now, is pretty intuitive for most people. I wouldn't want new designs that sacrifice functionality/intuitiveness, because 90% of the time I'm using an interface, I just need to get something done, and want an interface that communicates where to press clearly

  • @aprusek
    @aprusek 4 месяца назад

    This is so true, I did not spend $x000 dollars on a graphics card or invest in a Gig Internet connection just to look at boring UI that was surpassed in the 90's but made an unwarranted return.
    Lack of talent makes the uptake of flat design desirable to those that are mediocre.
    Dark Mode is also a step in the right direction.

  • @miamisasquatch
    @miamisasquatch 4 месяца назад +1

    I was over flat design in 2015... The total abolishment of any hint of borders, boundaries, or any other kind of visual que as to where one feature ends and another begins was unappealing as hell.

  • @devilichus
    @devilichus 5 месяцев назад +1

    Natural and tactile designs just as new air bnb that feeling natural always gets me. While technology advances I want it to see more tactile yet using huge negative space kind of designs. Just like Dieter Rams devices, houses like the videos from "Local Project" RUclips channel, I want minimalistic and breathing natural feeling which is away from distraction and has tactile and premium feeling.

  • @LiBear
    @LiBear 6 месяцев назад +1

    Creative ideas and experimentations are cool but they can’t get in the way of usability by breaking interaction norm that most people expect.
    The peel away start button for example: sliding button is interesting but always test worse than clickable buttons during testing

    • @MalewiczHype
      @MalewiczHype  6 месяцев назад +1

      I completely agree! I'm not saying "replace all flat stuff with something crazy and don't test".
      My point is to TRY new things, see how they work and when mixing some non-flat stuff don't go too far, only do one or two non-flat things with an otherwise flat design to add some uniqueness to it.
      All in moderation.

  • @1234kingconan
    @1234kingconan 17 дней назад

    You'd be surprised how many full time designers at big tech companies can't design anything new that looks good. They rely on the corporate design system. Probably 99% of them are like this. I know because I was one and learned UI on the side and still need to learn it more. It's actually hard as hell to design stuff fresh that looks professional, and I think very few do it at the professional level. Most are using design systems.

  • @DesoloZantas
    @DesoloZantas 4 месяца назад +1

    Soooo going back to gradients and 3D?

  • @bnjmz
    @bnjmz 4 месяца назад +1

    Kinda seems like some of these designers rediscovered a bookmarked page for "Web 2.0 gradients Photoshop CS6." I'm struggling to see how many of these are new. Though, maybe it's been long enough to take another spin on the style merry-go-round.

  • @VioletVolchok
    @VioletVolchok 7 месяцев назад

    Hope you're having a beautiful day, Michal! May I ask, why the decision to not produce any more paid courses?

  • @AlaminHossain-ph9by
    @AlaminHossain-ph9by 6 месяцев назад +3

    Over-design means over-distraction. Flat designs are not ending soon. It depends where you using it. if someone looking for information on the web or apps then glossy, beautiful design can be distracting to the user. Both have different ways of use. 🤟👍

  • @ssk7690
    @ssk7690 6 месяцев назад +9

    I am a junior developer, who started with experimentation, but later toned down everything since no one was doing it. Watching this brings back the confidence to be more creative!

  • @yury3548
    @yury3548 6 месяцев назад +3

    The real evolution of UI design lies in the field of former technical limitations. By optimizing UI animations design and implimintation, we have achieved cost reduction for implementing UI animation in production. Now, UI animations are not exclusive for companies with great budgets. This is what real innovation means.

    • @synezis
      @synezis 6 месяцев назад

      I have to totally agree with you. YOU have provided valuable input on what is innovation. Since it is on of real life examples of how one can improver user experience. Rather than bringing up the vintage skeuomorphism… 😢

  • @JC-jz6rx
    @JC-jz6rx 6 месяцев назад +19

    I do agree none-flat design is a lot more refreshing.
    However as a full time developer that actually has to turn these designs into a real world application , a future filled with bloat and complexity scares me. There are some method that can be used with little performance implications (neumorphism and glassmorphism) are some of them. However I just hope this doesn’t get too crazy. Native css animations can impact performance heavily. And 3D canvas packages increase the amount of bloat and JavaScript that need to be shipped to the user.

    • @RockTo11
      @RockTo11 6 месяцев назад +3

      Use better tech.

    • @unicodePug
      @unicodePug 4 месяца назад

      Well, if greedy corps weren't agreeing that cutting corners and trying to undermine each other by not supporting the same features, it would be no problem, because everything would ship with a few common middlewares and developers would just use and modify the ones already commonly supported. Flat design looks cheap because it is cheap. Flat design looks cursed. It's like we're stuck in what a 1970's version of a futuristic computer system would look like, except it's not on cool rear-projection monitors with scanlines anymore.

  • @SXZ-dev
    @SXZ-dev 2 месяца назад

    The biggest problem with design in general is that everytime something takes off it becomes a trend and then everyone starts copying it and ruin it in the process. Just be original goddamn it, ignore the trends.

  • @xr.melissa
    @xr.melissa 7 месяцев назад +20

    Since I'm in the AR/VR space, I'm definitely into the glassmorphism design style. Skeuomorphism can definitely come off as dated if not done well, so it'll be a little harder for people to get into it and do it in a way that actually looks good. But I'm all for more creativity. Your "Figma operator" comment at the end is so true though. That's why I don't like designing 2D UI, because I find it boring in its current form with the design system I'm relegated to where I work.

    • @TriLe86
      @TriLe86 6 месяцев назад

      How do you design for AR/VR? Do you borrow graphic design techniques that are used in 2D or do you borrow from movements that aim to bring harmony to 3D environments like interior decorating (e.g. feng shui)?

  • @uncolorr
    @uncolorr 5 месяцев назад +1

    Really depends on what the design is being applied to. Bank, security, note, anti-virus apps for example are supposed to be opened on the run when you dont have time. having all flashy and animated 3d design can make them a bit slower to navigate on and sometimes confusing, impacting ux negatively

    • @MalewiczHype
      @MalewiczHype  5 месяцев назад

      Yes, totally. But my message here is not to go all crazy with the UI. It's about adding one or two "different" elements to an otherwise standard, minimalist design. Not making everything 3d :)

  • @Kickdrumsnare
    @Kickdrumsnare 5 месяцев назад

    I think I have something I'd like to show you :) Been redesigning 911 dispatch software and adding some cool elements and depth.
    Any change you'd be interested?

  • @urssoz
    @urssoz 7 месяцев назад +30

    I feel like the future is motion design, gamification or extreme automation. You either make it very addictive and a pleasure to use, or you make it nearly non-existent.
    AI can dominate the MVP market, but the catchphrase coined by Jack Trout "Differentiate or die" has never been more true for actual products.
    I want my exercise app to be gorgeous and nearly a video game, while my doctor appointment app should pretty much be Push Notifications 😂

    • @MalewiczHype
      @MalewiczHype  7 месяцев назад +3

      Very good breakdown!

    • @unmanii
      @unmanii 7 месяцев назад +1

      This excites me as a designer!

    • @Gamewithstyle
      @Gamewithstyle 6 месяцев назад

      Spoken like a true creative director these days. If I had a nickel for every time a 3D experience, gamification, or some crazy motion design gets pitched to clients right now, just for them to turn around and say “uhhhh, why would we do that?” I could retire. And the sad part is “because it’s cool” isn’t an answer they care about. It’s not an answer they will care about. Sure, if you own the product or business, make your website 3D and gamified, and push webgpu to the limits. Set your blog inside an interactive library. But businesses are not going to pay for that when a flat design that sells their products just fine will suffice and be a LOT cheaper to build.

  • @masterloot
    @masterloot 7 месяцев назад +1

    Absolutely true, Figma operator is spot on. Box alignment specialist is another.

  • @Ceelbc
    @Ceelbc 4 месяца назад +1

    The flat UI is for the developers to create an app quickly that works. The designer should afterwards enhance it with a more interesting design. (Or should make the front end entirely himself.)

  • @muhamadsaeedd
    @muhamadsaeedd 7 месяцев назад +1

    Waiting! 🙌🙌🔥🔥

  • @br3nto
    @br3nto 6 месяцев назад +1

    5:10 those “new” button designs all look the same.. I get there are all different looking, but they are still same shape, text or icon in the middle, with hover and click effect. I don’t think the problem or main concern is the design. It’s the usability of the UX. How do you present a complex domain to the user in a way they can access and manipulate it quickly and efficiently? And how do you meet those requirements for different user contexts? You’re always going to need a button for certain things. It needs to be usable and accessible for the job it’s intended for. It just needs to meet the need of the user, whilst being visually appealing without being visually distracting.

  • @mortussangeluss2477
    @mortussangeluss2477 6 месяцев назад

    how did you get that subscribe button to react like that when you mentioned subscribing??

  • @Digital111
    @Digital111 8 дней назад

    As long as we don't go back to literal bookcases or leather notebooks, I'm happy with Neumorphic designs that really take advantage of the beautiful 4K displays of today.

  • @nogal-ogg
    @nogal-ogg 6 месяцев назад +2

    Flat Design was more about UX. With Flat Design, designers started* prioritizing the hierarchy, that's why it's so simple, i think. But now that it is mature, we can vary the primary design.

  • @dwightschrutee
    @dwightschrutee 6 месяцев назад +1

    We had this type of style years ago and we saw that it sucks. "Visual" in design is to enhance a function and UX. Design is not an art, it's about function first, system. Of course "its boring" for designers, but its usefull for users because you're using a patterns that users are familliar with. That is reducing the time of use and preventing misstakes users make. Good luck maintaining the good UX with all those shiny UI elements over the page.

  • @ByteSizedCP
    @ByteSizedCP 6 месяцев назад

    for real if i see those silly buttons I would immediately doubt clicking on it. Like it might not do what it says and redirect to some download url and force me to download adwares

  • @ponderwonder
    @ponderwonder 4 месяца назад

    And around in circles we go, always ensuring that we're paying 6-figure salaries to people to re-invent buttons.

  • @brycebyte
    @brycebyte 6 месяцев назад

    Design is progressive, cyclical, and also reactive. After a dominant phase in design, the response to stand out and differentiate is decidedly in the other direction. Minimalism becomes maximalism, skinny jeans become wide leg, monochromatic becomes exploding with color.
    Then after a time, the new thing gets stale and boring and the cycle repeats. The talk about the merits and demerits of a single design style undermine the natural ebb and flow of design over time.
    Essentially, we’ll go through many more of these cycles, infinitely, as we see this complex interplay unfold.

  • @funnelmagix911
    @funnelmagix911 7 месяцев назад +1

    Michael sir hope you are doing great.
    Learning a lot of things from you sir ❤❤

    • @MalewiczHype
      @MalewiczHype  7 месяцев назад

      Happy to hear that :)

    • @funnelmagix911
      @funnelmagix911 7 месяцев назад

      ​@@MalewiczHype
      I wish I would get a chance to meet you sir once ❤❤❤❤
      Love you from Bhubaneswar,India

  • @mycombs
    @mycombs 4 месяца назад

    So 2 issues are being conflated here: UX and UI design. Visual designers might follow your trend and update a design system to use these dimensional or interactive design trends. But UI and development are absolutely going to keep using the design system and component libraries to build sites (with new designs being applied at a library-level)

  • @suzanneshea520
    @suzanneshea520 7 месяцев назад +11

    I think it sounds kind of exciting for those of us who really love the visual design side of things!

  • @bangonkali
    @bangonkali 6 месяцев назад

    Lol. I remember macronedia flash days. The buttons looked familiar. 🤣

  • @rockfordone
    @rockfordone 6 месяцев назад

    AFAIK flat design and IPhone like simple icons is an outom for screen sizes and DPI differences, and a problem os scaling.
    Most of the people do not understand the difference between SVG and PNG, and try to display 16x16 pixel icon on 4K monitor (or mobile screen).
    To make it look good you actually need to write some code. Using SVG is not enough, ex you need some grid on image background, how will you tile it? will you provide 50 versions of icon for 50 screen resolutions?
    and even SVG should be optimized for different screen sizes

  • @aziskgarion378
    @aziskgarion378 4 месяца назад

    Skeumorphic -> Minimal Flat Design -> Glass/Frost Design -> Skeumorphic -> Minimal Flat Design... and the cycle goes on.

  • @quasar_dsgn
    @quasar_dsgn 7 месяцев назад

    Great video

  • @thekeals
    @thekeals 3 месяца назад

    Loved the video I’ve been leaning into Spline big since I learned of it a few months ago. I’m still amateur hour over here but I agree with your thoughts on all this. Went hard in the paint clowning the designers workflow and stale creativity too true too sad. LMAO VICIOUS!!! 😂 😂😂

    • @MalewiczHype
      @MalewiczHype  3 месяца назад

      Just saying what I see, everyone can view it through their own filter, but I'd rather have even a handful of delightful UI's as a result :-)

  • @normaluser9294
    @normaluser9294 4 месяца назад

    4:40 ?? I don't know if it's a new RUclips feature or if it's your job, but that like button effect when you say "hitting that like button" is cool as hell!!

    • @SirusStarTV
      @SirusStarTV 4 месяца назад

      Yeah, youtube highlights buttons when it hears "subscribe" or "like"

  • @ilmaux
    @ilmaux 7 месяцев назад

    Kkk. I laughed a lot when you were talking about the designer routine.
    Cool video effects and sounds 😎 👌

  • @ambit877
    @ambit877 6 месяцев назад +3

    To say, flat design is dead is at least an exaggeration.
    Flat design is a much more appealing and cleaner to me.
    Not too much distractions on the screen, a good minimalistic view feels a lot better than all the flashy things rushing me out of the 3d etc. styles, that's my opinion, but hey everybody has his own 😊

  • @vcdgamer
    @vcdgamer 6 месяцев назад

    hmm, another thing to consider about flat design not ending anytime soon is also down to performance especially on websites.🤔But the new styles look kinda fun though, i wanna do that one instead.😅

  • @nsd861
    @nsd861 6 месяцев назад

    where can i find these samples??

  • @digitaldupo
    @digitaldupo 6 месяцев назад +1

    We are getting wider screen mobile phones too, which will help us in creating a 3D kind of UI nowadays.

  • @SzabatDesign
    @SzabatDesign 7 месяцев назад +7

    hmmmmmmm 🤔I like flat design 🥲 Can't wait for your opinion. Cheers

    • @MalewiczHype
      @MalewiczHype  7 месяцев назад +2

      There are some new, exciting ideas being tested out there - both by designers and some big brands - it'll be an exciting future for designers :)

  • @Mankepanke
    @Mankepanke 6 месяцев назад +1

    This video made pretty bummed out. If skeumorphism comes back it would really make comupting unpleasant again. Skeumorphism was thankfully mostly relegated to the iPhone and similar bad platforms, but if it ends up on the web it will be impossible to escape from. :(

    • @MalewiczHype
      @MalewiczHype  6 месяцев назад

      It's not really what the video is about. Skeuomorphism is not coming back, various non-flat ideas are being mixed in with flat for uniqueness.

    • @Mankepanke
      @Mankepanke 6 месяцев назад

      @@MalewiczHype I hope you are right about that. Most examples seemed to harken back to that, but I'm not really a designer so I might be off on that one. :)

  • @Xynic48
    @Xynic48 6 месяцев назад

    As someone who started web design in 2010 as a hobby and now currently working as a mobile app developer, those glossy buttons, cluttered-information-overload homepages and moving texts is not something I want to go back to.
    Realistically, the next trend Im expecting and already starting to see is flat designs with some minor 3d elements like the logo.

  • @ivanmaglica264
    @ivanmaglica264 6 месяцев назад

    Flashy designs attract to make you buy the app, flat design makes you productive in it.

  • @vojtaborsky
    @vojtaborsky 5 месяцев назад

    love this!

  • @VeitLehmann
    @VeitLehmann 4 месяца назад

    I mostly agree and I'm happy to see a shift away from the ubiquitous flat design. But creating a really good flat design is not easy at all. Even if we're talking about static design only, without any interaction design, you have to be extra aware of spacing and rhythm, use of color and contrast. If you get this right, use some unique colors, and introduce some playful elements like illustrations and tasteful animations for interaction, flat design doesn't have to be boring at all.

  • @loopzz5526
    @loopzz5526 3 месяца назад

    Flat design is and will be the best form of design while designing for user friendly UIs until something revolutionary comes like the VR world, After all businesses want conversion more than anything, also it's so intuitive where I don't have to guess what happens when I scroll down. Studies also show that dopamine spikes is much higher when something is 'expected' compared to 'suprises' so yeah.

  • @arsalanniazi8419
    @arsalanniazi8419 6 месяцев назад

    Hmm got it. But are you planning to create videos about how to create these types of designs like polaris button style and all these new trends.?

  • @GerbenWijnja
    @GerbenWijnja 3 месяца назад

    The average UI/UX designer does not have the skills to create such beautiful buttons and animations. They know how to draw a rectangle and add a gradient, but to truly create something original and beautiful, you need be artistic. Companies may have to hire graphical artists to fill that gap. People that like to paint and draw would be perfect candidates.

  • @graysonpeddie
    @graysonpeddie 2 месяца назад

    0:53 YESSSSSSS!!!!! :D THANK YOU!!! :D
    2:19 I love that look! :D
    3:12 I am very tired of flat designs.
    4:54 Now that button with a nice radial gradient looks nice!
    5:37 Now that's more like it!
    5:49 I don't mind anything with a metallic background. But there has to be contrast between text and background for accessibility reasons or we risk failing WCAG 1.4.3 AA, Minimum Contrast (Web Content Accessibility Guidelines is very general and it's not just for web, but for mobile and even desktop applications as well).
    You know what I miss? A 3D dock for Apple Mac OS X before Yosemite such as in Leopard and Snow Leopard. Plus, I miss Windows Vista.
    At the end of the day, I'm so happy I'm not the only one who is tired of flat designs. You can have a beautiful-looking website but still be accessible and functional. Same goes for desktop and mobile applications. So why don't we bring them all back from 2007--the year when Windows Vista came out? I care deeply about aesthetics and that's part of who I am when it comes to using computers.

  • @FlavioVxB
    @FlavioVxB 6 месяцев назад +5

    flat design is not boring, it is functional and in the end that is what matters, what I can see is something being implemented alongside flat design, there is no point in filling the screen with visual elements and textures, it causes more problems than it solves, it makes it difficult to users understand, makes it difficult for developers to finish the project and has little accessibility.

  • @TazBo-wd2ig
    @TazBo-wd2ig 6 месяцев назад +1

    The problem is most big corps go by User testing, and flat designs will always convert to more sales because of how simple they are, asking the user to think or any kind of pain point is what they are trying to eliminate.

    • @MalewiczHype
      @MalewiczHype  6 месяцев назад

      we did a 10K user study and 90+% preferred wooden background and skeuomorphic cards.

    • @TazBo-wd2ig
      @TazBo-wd2ig 6 месяцев назад

      @@MalewiczHype wow can we see the the prototypes for both sites and user feedback. That would be so interesting to see.

    • @MalewiczHype
      @MalewiczHype  6 месяцев назад

      nda protected for one more year, as soon as it ends I’m dropping a case study.

    • @Pixelarter
      @Pixelarter 6 месяцев назад

      ​@@MalewiczHype Have you tested only style/aesthetic preferences, or also user comprehension and efficacy in navigating and getting things done?

  • @ivanmeen742
    @ivanmeen742 6 месяцев назад

    Design is not about entertaining designers, but about convenience and clarity for users. Still into flat.

  • @utterdisregard8176
    @utterdisregard8176 6 месяцев назад

    Looks like I need to dust off my copy of Flash and brush up on my ActionScript. Get ready for my totally rad 2 minute intro animation on my website bro

  • @andrey.003
    @andrey.003 4 месяца назад

    I really hated that trend with flat design when it came. I remember the interface of XP, vista or Seven. The icons were truly beautiful, made with taste and love. I think people became lazy doing lazy things to grind more money for nothing with that flat and simple designs.

  • @carsonWyf
    @carsonWyf 6 месяцев назад +1

    designers coming up with super complicated innovative design while the actual developers who have to implement those design + the business logic that has to go along with it are screaming, no one ask the dev if they are ok

    • @andyebino3856
      @andyebino3856 6 месяцев назад

      yes and in top of it, it has too few good dev tools for animations and such complicated designs.

  • @macosxfiles
    @macosxfiles 5 месяцев назад

    It’s amazing how many people only read titles/headlines and make comments 🤦🏻‍♂️
    First time seeing this channel. Insightful and funny. Subscribed!

    • @MalewiczHype
      @MalewiczHype  5 месяцев назад +1

      Thank you! Yeah I noticed many people get offended by a title and then often say stuff that's actually being said in the video. I guess the goldfish level attention span is not a joke.

  • @fullmealsdesigner
    @fullmealsdesigner 6 месяцев назад

    Stock Android, sticking to flat ui for years now.... Will that change???

  • @anandhunt1000
    @anandhunt1000 6 месяцев назад +1

    you dont need real life design style in application , users want simplicity distraction free usage..thats why flat design works...remeber ux>ui and more stylish it is less usable it is, we dont want color ful stylish input box to just input name ....visual loads have to be taken care of too....

  • @netnomad47
    @netnomad47 6 месяцев назад

    The glass transparent look will return

  • @andreas_tech
    @andreas_tech 5 месяцев назад

    hi,
    what free software would you recommend?!
    Thanks

  • @user-fi2mu5yx6z
    @user-fi2mu5yx6z 6 месяцев назад

    I’m a newer designer trying to get into the design field and the lack of creativity has really bummed me out lately. The realization that this profession actually downplays creativity for more safe and repetitive designs has had me second guessing my choice. I’ve had to tone down my creative designs for more standardized designs to try and get a job and still cannot. It’s very frustrating.

  • @avelefondo2078
    @avelefondo2078 6 месяцев назад +18

    Though 3d/skeuomorphism looks cool I'm thinking about how developers will execute it. I agree that flat designs are getting boring these days but it's efficient when it comes to the development side.

    • @user-tt9hi2nz7k
      @user-tt9hi2nz7k 6 месяцев назад

      Same thoughts

    • @GreatTaiwan
      @GreatTaiwan 5 месяцев назад

      a lot of work and i mean a loooooot
      from lib/framework that we already use to browser compatibility issues to accessibality the flat design made all these easier and yet it got a long way to go ... those however is a beast by itself ...
      personally as someone who loves math i like were this is going as this will be more spice and challenge to my work and weed out a lot of lazy repetitive work but it by no mean fav in business perspective it adds time and that's money
      but hey three.js got a lot of popularity cuz it made 3d in web way easier we need more work in that department but let's see how things goes

    • @emmanuelbyiringiro7207
      @emmanuelbyiringiro7207 5 месяцев назад

      Companies will pay more to spend time playing with gradient and 3D effects to satisfy designer and egos

  • @teksdesign
    @teksdesign 6 месяцев назад

    Your video is very good, in general nothing can be said yet, time will tell

  • @Pablo-jm4ts
    @Pablo-jm4ts 7 месяцев назад

    Wise words my friend :)