I think that's why the game is called Dead Space. The Brethren Moons have consumed a vast majority of sentient life leaving nothing but silent Dead Space. I think the end goal is for all the Brethren Moons to merge into an undead galaxy sized monster.
Who truly knows what the goal is, but we see results. In my opinion Cosmic Horror is at its best when we barely understand what we’re seeing. We know what’s happening, we know the end result, both are terrifying on it’s own but the goal is so beyond our scope we can’t see the logic even though it’s clear theirs some method to the madness. HP Lovecraft was the father of this brand of horror and it takes advantage of two aspects of people, our desire to understand and a fear of what we can’t understand. His monsters give the barest bones description of what they look like so our minds fill in the gaps, they work towards goals we don’t understand so we guess. What we imagine amplifies the fear of what we know, because what we know is horrific.
One of the smallest things that horrifies me in Dead Space is sorta hinted at in the Remake One of the characters mentions wondering if dismembering the Necromorphs kills them, or just stops them from moving? The latter is correct. Every. Single. Cell, in a necromorph's body is alive, and wants everything around it dead. You don't kill necromorphs. You cut them to pieces until they physically cannot move anymore. And that's TERRIFYING to me
if we go with the moons controlling the necromorphs and the hive mind acting as a "sub-mind" for such then perhaps they decided to give up on that necromorph and instead use it as fodder for other necromorphs forms, like the ones in Dead Space 2 which are basically a lot of necromorphs zipped into a single one. Plus yeah, they dont die and even if they dont move they can just grow into all the mess thingy that we found all around the USG Ishimura, especially around the Leviathan. I find that both options are correct, but following Dead Space 2 giants necromorphs I feel that the "upper-mind" gives up with that necromorph and uses it later to recombine within other necromorphs. That is the marker goal afterall, recombine.
That's why the eyes on advanced necros still glow after you kill or decapitate them. I like to think the hive mind can still see you through these incapacitated enemies. Still watching...
Yeah that is canon but then in the game there’s instances where they just peel over and die over small amounts of damage done which doesn’t really fit that kind of thing. Might be how old the original game is I haven’t played the remake yet and maybe they fixed that aspect to make it more like how it’s described in lore of them still being alive and just staring daggers at you. I always liked the thought of the marker and brethren moons seeing the ones you dispose of as useless and severing whatever keeps them “alive” like the necromorphs are just weaponised corpses right? So what’s the point in having a tool that’s useless? Again it’s a headcanon I had and I know that it’s actually canon that they’re still active and are just staring Issac down as they wait to regenerate but I dunno I always found it more fitting to the marker and brethren moons to have them just drop certain corpses because they sucked at their job. Like it shows how the Marker and the moons think. These aren’t people that were brutally murdered and bastardised for malicious purposes to these things they’re just tools to throw away once the job is done or if they don’t work. Just byproduct or biomass to be used.
In the Dead Space universe, I remember reading something which said something along the lines of "There's a reason why we haven't found Alien life yet, it's because they're all Dead." I can't remember if a fan typed that or that's something in a official Dead Space line, either way it's terrifying.
I believe it was Dead Space 3 that had a similar line. If Brethren Moons or anything like them are really out there we are best off staying our fatasses here.
It was an archaeologist in Dead Space 3, in the alien ruins. In his final logs before his death, he declared that the reason why we never found living alien life, but always their dead ruins is because they were all predated on and wiped out by the Brethren Moons.
“To this being your life does not matter, only your flesh because your flesh will form the organs of its new born infant” was such a chilling line i quite literally got goosebumps from the shear immeasurable amount of dread that sentence instilled within me.
So... it means that all kinds of necromorph cult are still screwed. They're just being a dick to humanity. Not caring about its science and just say "We kill too for the Marker."
There's a saying: "Horror is found in the things we don't understand." I prefer to say: "True horror is found in the things we DO understand, but wish we didn't."
there is also a horror in something changing, without truly changing. Humanity in Dead Space thinks they understand life, the rules of it. its limitations. then come the markers, the brethren moons. and life gets turned upside down. what we once thought to understand, life, becomes unrecognizable. are our "rules" out the window... or have we never truly understood the laws and rules all life follow? where we once though we as humans are "complete" only to learn, that we are not. That we as a species need to be made "whole".
I recall an essay by Freud that I read some years ago, in which he describes how the sense of horror- as opposed to simple fear- comes from turning the familiar into the unfamiliar. I believe the words he used were "homelike" and "unhomelike," more specifically, a reference to the sense of safety we get from being in a place we consider our home, and how unsafe we feel when that home is compromised in some way. In most horror, that transformation is metaphorical, using fear to deprive us of that critical feeling of safety. But in Dead Space, that transformation is literal, as familiar people are transformed into monsters before our eyes, and familiar environments are slowly taken over by the creep of corrupted flesh. The game emphasizes constantly that the area you are in is only going to become more hostile over time, and the only thing you can do is try to find someplace that hasn't been taken over... yet. But I think where Dead Space truly shines, horror wise, is making you realize that the locations in the game are *not* your home, and never were. But, slowly but surely, it is *becoming* home for something else, something utterly alien and incompatible with human life. And what is truly terrifying is that something may see itself as benevolent. It is the Convergence, the melding of all flesh and all intelligence into a single whole. The process may be violent, but all life is violent, in various ways. It just wants you to be a part of it. To be a part of the whole, and free of that fear and alienation. Make us whole again.
@@junalconera8216 Altman was not the founder of Unitology, actually. He was "made" to be by EarthGov after he tried to destroy the Marker because he knew it would destroy all of humanity. He was "martyred" and turned into the "founder" of Unitology as a way to keep people from the truth of Altman's life. We see how well that worked out though, didn't we
@Stormer248 no offense but the remake is better. When you're talking about how the necromorphs sounding "comedic" which it doesn't imo more sounds like the vocal cords have been ripped,stretched, contorted etc etc. Like if u ever watched fucked up vids where people die(dark web) where I've seen videos of where people got their throat slit and they're making a gargling/disturbing went choking sound just like how the necromorphs sound like in the remake. Another thing too your talking about how they look, the necromorphs are a dead bodies im pretty sure we all know that. The devs went with the real life detail aspects, like it doesn't take a human body to decompose it doesn't take long for to lose its skin pigmentation too. Due to cells of the body to start dying off slowly. Like IRL I have a friend who works at a morge says that surprisingly a dead body starts to lose the skin pigmentation pretty fast within a couple of days making the body look very paleish grey(Morge rot) it can also lose color when theirs no flowing blood or just in general no blood in the areas of the body. In the original it didn't make sense if these are dead bodies how come they look like the body is still living when its dead.
@@lostkhan1728 Plasma cutter sounds awful in the remake. Some of the necromorphs, like the Slashers, sound less impactful. They've cut out a lot of the low end to the SFX
What's so fucked up about the necromorphs is that they seem to maintain some sort of memory. Just think about Chen coming back for Hammond a bunch of times.
They don't have memory. They're dead the psychological affect is towards the living. Like if your best friend or brother got killed and turned into a necro you would freak out and be in confusion. Thats how the necros get ppl
To my knowledge that is entirely an invention in the Dead Space remake. Such a memory seems kind of unfitting considering you can shoot their head off and they still don't "die", and on the twitchers for example you can see that their entire brain is missing. Furthermore, the marker is not really supposed to possess real-time intelligence either, it "just" transmits a signal... Honestly I much prefer the mindless killing machines that the necromorphs were in the original, where you knew there was no chance they would ever show mercy for example... Makes them scarier I think. Giving the marker and/ or the necromorphs intelligence or personality would honestly change a lot in the lore... and that seems kind of dangerous. Unfortunately the remake either does that or suffers from some plot holes...
@@johannestafelmaier0 Yes/No - *some* certain Necromorphs definitely stayed more human than others in the original trilogy; that's part of the horror. There's a reason chance you can become one of them, but its more akin to an out-of-body experience where you are aware but totally unable to control yourself.
@Riley Hayden what if the thing is a necromorph?.. They've been around for thousands possibly millions of years.. what if that incident in alaska was an early encounter?..
The Evil Within series has a mix of physical and psychological horror especially The Evil Within 2 which I preferred over its predecessor. Still Dead Space is one of my favorite horror games up there with RE4.
I really like how the Marker uses human life and just life as a whole, how it completely violates and mangles the bodies of whatever is near it into “perfect” soldiers The Necromorphs are obedient, cannot be reasoned with nor bargained with and the Marker is using whatever the bodies has to have both brutal offense and effective defense. Just the idea of something bigger than me being able to just mangle my body to whatever it pleases without me being able to resist or even cure myself is terrifying
The scariest thing about the Necromorphs to me, is pinpointing every human aspect of their design. Whether it's their heads, arms or legs, or especially their human screams of fright and agony. It just keeps pulling you back into remembering that these creatures were once humans. I think one that reflects this the most to me personally is that one particular Necromorph that latches itself to a wall, and the closer you get, the louder it screams.
Guardians are half necro though as the human being is very much kept alive. The marker supposedly likes to torture humans with psychical and psychological pain if they resist it too much. Guardians and exploders are still half sentient and very much suffering physically and psychologically.
@@persianguy1524 It such a terrifying concept, being trapped in your own body unable to do anything but scream and suffer. It reminds me of I Have No Mouth And I Must Scream, except with actual screaming 😅
Finally, Dead Space is getting the love it deserves. There was a small cult following that appreciated the way the universe was built, but honestly, more people need to know. The lore of this series is fantastical and exceptionally eerie. It combines classical tropes like zombie-like creatures with some fascinating lovecraftian characteristics and extreme religious paranoia.
For as much crap as Dead Space 3 gets (rightfully so, honestly) the escalation of the Necromorph threat to the brethren moons was easily one of the coolest things to come out of the series aside from Isaac's manly grunting.
@@Spike2276 Well we know one of two possible endings were planned. Either there was an even greater threat to the galaxy than the Brethern Moon, implied by the story team lead saying that the Brethern Moon were probably the better choice to stick with, OR that there was a way to defeat the necromorphs permanently but the results were far worse than if you left them alive.
I love the necromorphs because when you think about it they’re really just space zombies yet I never really thought of them like that before until recently. They’re just so scary and different looking they felt like they’re something worse than that.
They're probably the most inventive take on zombies, they actually give them a purpose and greater context instead of just "lol some epidemic showed up I guess" that the majority of movies and games go with.
I'm happy to see this video doing well. It sucks to see that your videos besides god of war do poorly, because they are really good videos. It is extremely easy to become bottle-necked into speaking about the same media, and being able to review what you like is a great feeling. Love your channel man. Keep up the incredible work.
Ooh I liked the part where you talked about why they're so horrifying on a psychological level. Your ability to express thoughts in words is so powerful.
Honestly it wouldn't be hard to imagine a sort of crossover between Mass Effect and Deadspace, where the Reapers were basically created as a sort of macrophage to hunt down worlds infested by the Markers. And then, in typical Ai fashion, come to the conclusion that there can be no convergence if no species ever get to the technological level of trying to copy a Marker.
That almost sounds like the same reason why the halo rings from the halo series were created. They were created to eliminate any life in the galaxy so the flood doesn't have anything else to infect.
@@romeodavis1052 the Flood and the Necromorphs are basically the exact same thing, both harvest dead flesh from their infected/incorporated, to form their larger hive minds. the fact that both games came out so close to each other, yet were made by different companies (at the time) is actually kind of weird.
@@TheDeadGunslinger The Flood that appeared in Halo released in 2001, and Dead Space came out in 2008, don't think both games came out closely in the space of 7 years
My favorite thing about them is that the Necromorph goals are pretty “pure” at their core. They don’t hate, they aren’t malicious, and they have no ulterior motives other than creating more of their Brethren Moons. They simply view all other life in the same way as farmers view their animals or produce. The markers and the various necromorph forms are merely tools to cultivate and gather. Of course it just so happens that their tools and methods are utterly maddening and incomprehensible to humans and come off as the worst kind of psychological and biological horrors imaginable.
Even worse is that real animals cannot understand or comprehend what human methods of farming and slaughter truly are either, so we really are just being put in the animals' place by our horrible Eldritch farmers
More suspiciously, the phrase emitted by the Marker is not just “make us whole”, it’s “make us whole *again* “. That implies that they are not just bringing together flesh for creation, but to fix something broken.
There's a few more Markers around the whole dead space timeline so perhaps they are just trying to be whole again, or perhaps trying to again like they tried in the novels, and so on.
There was also a cut audio log in Dead Space 2 where it's claimed that the Markers were a tool of revenge by whoever the original makers were, and one of the people who were making Dead Space 4 implied there was something worse than the Brethren Moons out there somewhere in the setting
*The most insidious part about all of this is the fact that the moons were never even expending any resources doing this. Throwing a single marker down on a planet not only begins its effects but transmits the instructions to build more of itself to anyone near it.* Effectively putting as little effort as turning a lightbulb on was enough to make all of humanity eat itself. The fact that that the necromorphs, the markers, and even the giant hivemind boss towards the end of the original dead space were never even the original goal of all of this, but to turn all living organisms into a giant squid moon, that will just turn around and do it again.
It's always been a bit of a head canon for me that Aegis 7 wasnt always barren. It was once a planet filled with life. Markers are used to spread the genetic code of necromorphs, thats what all the symbols are, the blueprint for the start of an outbreak. Brethern Moons are incapable of creating their own Markers, due to their size, so they force their prey into making more of them and spreading them out across the galaxy like seeds from a dandelion. "We were never making it, it was making us MAKE IT!" A rough quote from Dead Space 2. That's what stage humanity is at. Its space faring and can create the very seeds of a Brethern Moon. The Red Marker and Aegis 7 was the first seed. Where did the mass for The Hive Mind come from? Why is a planet so mineral rich so dead? It's likely that the planet wasnt always dead. After initial findings of what the Marker did by EarthGov, they decided to see what would happen on a larger scale. In comes Aegis 7, a planet filled with "non sentient life", they place the marker down and see as it spreads across the planet, consuming life and turning it into The Hive Mind. A Brethern Moon that's is incomplete, too small to function properly. So knowing it must grow it lies dormant within the planet until more life arrives. That is why no convergence event happens on the Ishimura, it's already started on the planet, there's no need to make a new moon when there's already one started, just add to it. All the things done by the crew all lead to The Marker returning to the planet to continue convergence, return what was taken, make it whole.
In one of the dead space books the marker in Dead space one was placed on the planet because it was so far from all other civilization the marker in Dead space one is human built
Definitely got to be your own head canon, because the lore canon is that the red marker was artificially made by humans prior to the Dead Space story. Aegis 7 had been abandoned, and effectively re-discovered by the Ishimura crew
Definitely an interesting take with the incomplete convergence, but I think it has more to do with something I remember from watching a playthrough of the remake. it's implied that the hive mind has effectively gone rogue from the marker, and is trying to either initiate an early convergence or use the marker to make itself stronger, and it's implied that by putting the marker on the Aegis VII pedestal, a short range 'hibernation' wave gets broadcasted planetwide from the marker, not too different from what was done on Tau Volantis. This does raise the question 'well, why is the red marker trying to put the hive mind to sleep if it's trying to do convergence?' and I think that's because either A) the red marker's flawed in some way, or B) by going back into hibernation it increases the odds of someone else finding the marker, and without the necromorphs there to slaughter a discovery crew, the doors are open for more biomass to come long term, and possibly to bring the rogue hive mind back under control, or, if that's not possible, wait for a brethren moon to deal with it.
This is a interesting head canon but it only works if you know nothing about the lore. The mass for the hive mind came from the human colonists who lived on aegis 7. The hive mind isn't made from aliens or something. Everything that happened there, including the creation of the red marker was caused by people. Even the hive mind was created by people via experimentation with the marker. The planet didn't have "non-sentient" life, it was literally lifeless before people started living there.
@@parkerfletcher858 I like this interpretation, though i came to a different one based on Nicole's last words in chapter 12 of the Remake. Based on what she said in her message to Isaac, Nicole managed to actually communicate with 3A, the Aegis VII Red Marker, and it listened, changing its directive from "Make Us Whole" to "Make It Stop." It can't stop propagating its signal unless it's put back in its pedestal, and so to fulfill Nicole's wish, the outbreak slaughters anything that could potentially propagate the signal, and whoever it can influence gets directed into putting it back on the pedestal. It even explains why the Hive Mind is the final boss; Kendra and Isaac were the last two beings able to spread the marker signal outside of the Aegis VII system, with Kendra specifically wanting to move it out of the planet entirely. In the alternate ending, Isaac ends up becoming a proxy for the marker signal, falling under its sway and being both able and willing to make more to spread it. Every Necromorph barring the Hunter are effectively just extensions of 3A itself. Thinking about it like that, i feel, causes everything to make more sense, and explains why it's acting in a way that's counter to starting Convergence. It doesn't WANT to start a Convergence Event, it just wants to follow the wish of the only thing that ever talked to it, and to that end it manipulates everyone around it to put it back on the pedestal and leave it alone.
The thing about the uncanny valley is, it suggests that at some point in human history that it was evolutionarily advantageous or otherwise ingrained since creation to be afraid of something that looked human but wasn’t.
@@UndeadGary it’s a thing that happens, the urge to squeeze things that are adorable. I just like to imagine that that response and the uncanny valley response are linked
People act like this is a big mystery but it really isn't: we used to share this with other human species, and did so for millions of years; we might be the only ones left today, but for a good chunk of our evolutionary history we were in direct competition with a *lot* of other human species; and no doubt not all of them were friendly to Homo Sapiens i.e our species of human.
Genuinely enjoyed watching this video You explained the facts and lore of Dead Space in a comprehensible and efficient manner And your voice did not annoy or drag on (so many people go for “attention grabbing” theatrics with their videos and it makes me lose interest instantly.) Thank you for posting And I look forward to seeing what you work on next!
I think the third was a decent game but the people who produced it (not exactly sure about the developers though) didn't care about it at all. It's the same thing as marvel continuing to pump out the same shit as usual, however... I agree it's definitely underrated. Though I'll have to say the danik wasn't exactly compelling but he was at least entertaining in a frustrating way. (Also the co-op in three had a really good side quests... Including the one where each player saw different thing... Wish they expanded on it)
No. It's not underrated. I'd say allot of the concepts it had were okay to good. But the game itself overall was pretty bad in comparison to the first 2.
I've always seen the necromorphs, as much as it hurts to say, better form of the Flood from Halo. They are entities that have the same goals, but the Necromorphs are portrayed better.
The gravemind is an actual character though and do I find the necromorph to be much more dangerous threat in-game the expanded lore behind the flood is absurdly good
Idk about that one, the stuff in the halo books really expand the horror of the flood and what their capable of without being hindered into keeping the games a little more kid friendly
Mostly cuz you’re seeing them through the eyes of Isaac, a normal person who didn’t sign up for this, vs. Master Chief, a seven foot tall super soldier who’s been trained from the age of 6.
Your videos have this way of making video games feel like historical texts or research materials, there's such a gravitas to the way you talk about the lore that it provides a different quality to a lot of lore content, it's awesome. It's also so nice to see games like Dead Space and Resident Evil treated like the art forms they are, and analysed in the way artistic media often is, to pick apart exactly what makes it shine, why it makes you feel the way it does and what that means. Another excellent video!
I want everyone to take a full minute to appreciate the fact 2008's Dead Space Sgt. Zach Hammond's voice actor/motion capture was done by Peter Mensah who also played the Messenger in 2007's 300. The Persian Emissary Messenger was the one kicked by King Leonidas into the bottomless pit at the beginning of the movie. Cheers 🍻
Ohhhh, I'd LOVE to see you do a deconstruction of villainy video on the Shibito from Forbidden Siren. The manner through which they come about and operate, especially in the first game, is so damn disturbing and sticks in my head to this day.
Awesome, possibly the best, most terrifying analysis of Dead Space that doesn't take hour or longer, that's the measure of intelligence and eloquence of the person doing the research. Hats off, sir
Fitting to have a slightly eerie tune playing in the background. Necromorphs accomplish the task of instinctive horror and revulsion so well. We can see the tendrils of Lovecraftian horror mixed into this. There were people who were highly resistant to the marker's call in the books. That was through a cruel natural selection approach as those who succumbed were killed
2:27 "To this intelligence, we are just raw material. We are meat. We are a blank canvas upon which it will paint a strange and horrifying new landscape." I couldn't help but think of the serial killer Khada Jhin from League of Legends. A genius actor, musician, and artist, Jhin has a deep love for the most beautiful things. When he kills, the crime scenes he leaves behind are works of body horror, but to him, they are his masterpieces. He views his victims similarly to your quote, a blank canvas to make art with. Khada Jhin: "You will be beautiful." I can only imagine what madness he would wreak were he a Unitologist in the world of Dead Space.
I really like your descriptions in this, and all the videos you dish out. Please! Keep up the great work! My kids and I are always looking forward to your videos.
you know brett you talk about how incredible the writing is for all these great games, but what about you? i mean jesus bro i used to have a knack for writing in high school but your skill in your craft is incredible. i LOVE your content. i enjoy the games and they make me feel things but you somehow manage to put all those feelings in to an eloquent essay. if you ever write a book i'll be first in line to buy it.
I'm absolutely stoked to see Dead Space revived. I haven't played the remake yet but from what I've gathered there's some extra exposition and a new ending that adds to the lore of the marker. A lot of people who haven't played the games before don't know this but Dead Space is genuine lovecraftian horror wrapped up in an incredible scifi package. The Brethren Moons of DS3 and the ending that game had were incredibly eerie.
I love your use of the Ikana Valley song from Majora's Mask. It's so creepy and works perfectly to set the tone of the video, not to mention your buttery smooth voice and perfectly worded script.
I feel that we should be using "necromorph" as a general name for these types of space undead in popular culture, similar to how we use demon to describe various underworld beings in mythology. We've seen a huge influx of these undead in recent decades, from the titular monster from John Carpenter's The Thing, The Many from System Shock 2, The Flood from Halo, to the Infested from Warframe. While they all have some differences, they along with the necromorphs all share similar characteristics, such as possessing a hivemind, have heavy emphasis on body horror, and generally being fast and deadly. Yet there's no unifying name for them; I believe that "necromorph" can serve as that unifying name, and it can be used as a means of classifying them as a new type of undead as they're now a reoccurring element in sci-fi pop culture.
What the Nercromorphs are classed as in game (bio recombinaters, IDFK how they spelt that last word tho lol). They all have the similar idea of subsuming other species into their own.
I'm so glad the remake has been well-received and is inspiring more people to talk about Dead Space. I also really like your take on the necromorphs. They're a nice blend of cosmic, visceral, and psychological horror that I think works perfectly.
6:10 It wasn't accidental, the unitologists specifically got the highest positions of the ishimura filled with their own and had them recover the marker prior to the planet crack
More like the captain had faith in the unitology, not actually part of them. The USG Ishimura was sent to crack Aegis minerals, the captain received a call and everything else was part of his faith toward the unitology
One thing that bothered me is the nature of the Moons and the Black Marker. The moons were made from biological mass.. flesh etc. So, I feel there is a still disconnect, a missing piece of the puzzle. Something else (I speculate).. created.. the Black Marker.. The Black Marker on Earth caused specific humans to receive information to create imitation Markers, and the other people succumbing to the Necromorph outbreaks. All this for the purpose of creating a new moon, like on Tau Voltanis in Dead Space 3. My personal speculation.. Necromorphs and the Black Marker could be an advance weapon of sorts. If I would want to destroy a civilization, this is how I would do it. That could be the intent of the original creator of the Black Marker. I would summarise, it could be a way to maintain their own species superiority by destroying others. To theorise further.. the Markers had a field in a certain radius that prevented or pacified Necromorphs from going to it. Made me think the creators knew what they were doing (and possibly used this same technology to protect themselves), but something definitely went wrong later on.
@The Eclipse I agree. The game mentioned somewhere that the Black Markers are ancient by cosmic standards. So, stands to reason.. the original creators could have been wiped out aeons ago, and their horrible weapon is all that is left.
The one thing I believe debunks that someone (in the milky way galaxy) made the Black Marker to specifically target humans. Is the Game's Title. Dead Space. Leading to the theory that Humans are the last living thing in the milky way. The brethren moons already absorbed every other species. That's why every planet the humans in this timeline come across is barren. I think less of someone built it and more of someone fucked up and now the Galaxy is all just dead space.
@The Eclipse I wanted to agree, but the limited sentience shown is very mindless and premised on the need to consume and make more Moons. If they did gained sentience, it was very limited. Could be.. some of the creators made a variant, and that's when everything went wrong.
Markers are just a weapon Probably made by some ancient alien life to cleanse universe of excess lifeforms And brethren moons are unintended consequence of a weapon that was too good for its own sake Since it functions automatically and endlessly always generating more markers and clearing all life
Dead Space is my favorite horror series. I’ve been playing dead space my whole life. Some of my earliest memories were when me and my brother played the Demo the first time IN THE MIDDLE OF THE NIGHT. I played these games so many times it’s ridiculous. And it never gets old. The Marker to me is so iconic. The necromorphs, Plasma Cutter, Isaac himself IS iconic. Love this series and always will.
@@troonsneed3480 and they are hungry. Not to mention kyne's unitology poster has moons in the back floating around. and harris mentions them while being injected. its basically confirmed they kept the moons.
@@paperclip6377 Because it's a remake. Anything and everything can change. NOTHING from the previous timeline should be seen as canon unless it appears in the new series.
To the creators of the markers, life is nothing but the first stage of their existence. The markers are the sperm and we are the egg. If eggs could think, imagine how horrifying it would be to know of something that, if came into contact with, would change their entire state of being.
I think the dead space novel, Dead Space Martyr, is the best bit of horror in the franchise, there's a lot of the best horror in there. (spoilers) Humanity absolutely _could_ have avoided all of this, theoretically, but the people in power wanted to profit off the technology within the original Marker. They knew damn well what it can do, but are so utterly obsessed with power that they not only cover it up, but purposely create unitology in order to spread support for their plans. Micheal Altman, the "martyr" of Unitology, attempts to stop it, but ends up being locked in a room with a Brute and given nothing but a spoon to fight it off. (And to add insult to injury, that brute was once the man who had murdered his wife.) It a completely perverse lack of humanity, a hunger for power and influence, that walks mankind right into the trap that will quite literally see all of us stripped of our humanity and turned into monsters.
Loved this video and have really been enjoying the remake especially since I played the original so much. This remake was so perfect and I hope they do the same for the other games cause Dead Space deserves it and deserves to come back to life. (also I'm a Majora's mask fangirl and I really loved all of the Majora's mask music in the background ☺️😍)
As an expert on the lore, I have some notes! There are absolutely spoilers in this comment, none of this is necessarily criticism or correction, just things I noted. 3:35 It may be older than life on earth, but the Black Marker impacted the yucatan peninsula roughly 65 million years ago, causing the KT Mass extinction. We don't know how long before this it was "created", but this does give us an idea of its age. 8:30 The Bacteria is only necessary on the large scale, turning a corpse direct into a slasher- but we do know the electromagnetic signal slowly alters the DNA of living organisms too, seen in Martyr. Hypothetically, it could transform dead tissue in a sterile environment given time- but we don't know this ability's limits, and that may be wrong. 13:07 It's unclear, and I think that makes it worse. They may indeed be awake and alive, they think and plan and communicate with us and each-other, and in Catalyst and the remake (I believe) it's possible to communicate back (kind of). It may be like a computer, it may be a whole different type of living thing. DS2 gives insight into their creation; they aren't built, they're grown in mineral vats, with heat and light, almost incubated. No-one working on the project truly understands the science, no one has control, they're just led to think they do. They're more akin to seeds or larvae than tools. 14:48 I believe the Corruption IS a necromorph variant. It's similar to Wheezers, likely producing toxins on a smaller scale, absorbing tissue it finds- It gets into the Ishimura's engine spoke, breaks the cargo lift in engineering- it covers doors and mechanisms and rips up catwalks. Over time, it produces Wall Guardians, which deny passage in some areas. It could be a repository for excess biomass, It and the wheezers are choking out whoever's left after more mobile variants catch all the easy prey. 15:15 This is not the only ubiquitous phrase. On Tau Volantis, "MAKE US WHOLE" appeared alongside "TURN IT OFF". I believe the markers are commanding us in both instances, and in the former, referring to themselves. I believe that the markers are alive, that being made whole in Convergence is the markers beings absorbed by a Brother Moon's birth- indeed, there's always more than one; A3 is one of six, the others being A1, A2, and 3 aboard the Ptolemy array used to triangulate Tau Volantis, which itself has potentially thousands. The markers on Tau Volantis want us to "TURN IT OFF", referring to the alien machine which is preventing them from being "Made whole". "Turn it off" is presented as being in opposition to their goals (at least to us- Unitologists likely would've interpreted it as a command). Isaac and Earl Serrano both are manipulated, and assume the markers to be controlled by a machine, that turning the machine off would end convergence, and had they not stumbled into the truth they would've unwittingly freed the Brother Moon. 19:15 I love this, but allow me to make it even worse: Their first act is not to destroy your mind, it's to shackle the fate of your species to themselves. They produce unlimited clean energy. That's why there's so many of them, that's why we keep making more, why we keep testing our luck. They're the most precious resource in the universe if you can learn to master them. Humanity in Dead Space is great, powerful, and incredibly pathetic. It only recently pulled itself out of the resource wars (likely less than 100 years prior, given a pamphlet in the remake says it's still in living memory for some) and can barely afford to feed and clothe itself. We go planet to planet, ripping them apart, never having enough, always needing more- an infinite font of energy would solve every problem and open to way to limitless possibilities. It ties into the Fermi Paradox; where is alien life? why haven't we seen it or heard from it? One of the proposals as to why is the "Great Barrier", an obstacle that prevents most if not all civilizations from expanding to a point would see it or lasting long enough to meet us. It could be as simple as making the jump from unicellular organisms to multicellular organisms or as monumental and concerning as learning to survive the invention of nuclear bombs, we don't know what the Great Barrier is, if we're past it or have yet to contend with it. My interpretation holds the Markers are the Great Barrier. The universe is massive, life is rare, and what life there is either hasn't discovered their Black Marker or it has, and it's long gone. Considering humanity in Dead Space has only discovered ONE alien civilization, and it was already 2 million years dead at the hands of the Markers, they're at least a contender. That's why I love Dead Space so much. It's so multi-faceted. It's an alien horror, a zombie horror, body horror, an edlritch/existential horror in equal parts, and it's horrible and beautiful. Also the gunplay is REALLY satisfying.
To expand on one of your points: the Tau Volantis Brethren Moon was using the Markers as functionally an SOS broadcast system, with the phrase 'Make us Whole' and Turn it off.' This means that not only are Markers somewhat autonomous in their functions, but capable of having tailor-made messages pushed through them by the Moons themselves. Which frankly, makes things even worse.
I can tell you enjoy these games with great enthusiasm. I also have to agree with you a hundred percent, these games have so much more to offer other than just bloody- damned-good survival horror.
This analysis is very in-depth, and easy to understand. I deeply enjoy the Necromorphs, Brethren Moons, and the markers. But I wonder how the original brethren moon came along. How was the first marker discovered? And who made this marker to start the first convergence to make that brethren moon, since there's like...What, 7 by the time 3's story wrapped up?
7 that we KNOW of. For all we know, their network is massive, and shows that they, as a type 3 civilization, is very successful in their reproduction. As for the marker discovery, they found the marker at the impact site of the asteroid that wiped out the dinosaurs. Essentially that seed devestated the entire planet.
@@zerginfestorhots6132 I think hes talking about the first marker ever not on earth. As far as we know the brethren moons dont make the markers directly they manipulate other species into making more of them. So his question is how did the first marker originate. My personal head canon is that some ancient species created this whole system as a bio weapon which then became sentient and wiped the creators out. Only the moons and markers remain.
@@steel2572 If we look at the unitologists for hints i have a different theory for how the first marker came to be. The unitologists are obsessed with convergence which as we understand it is the creation of a hive mind. My headcanon is that the first markers were created intentionally, knowing their purpose. Once the first brethren moon was created, the intelligence of that creature looked to reproduce and allowed it to optimize its method. At this point, there are 7 moons that we know of, which is plenty of generations for it to optimize its method of reproduction.
@@steel2572 Ohhh, that's honestly cool. Or some form of "Immortality" system that spiraled out of control (since the Marker is, by function, just a seriously advanced computer and comm-tower) and thus spiraled into this new, lovecraftian god-level monstrosity, the first Brethren moon! Tragic 'the road to hell is paved with good intentions' that create such nightmarish god-level threats is awesome.
i think one of the most interesting things about the necromorphs is.....we were kind of hinted that they had a 'end goal' but we were never really 100% sure of what that was until the 3rd game (and while the game play was VERY lacking I liked the idea of planet sized necromorphs. That was fing terrifying) so you got the initial horror of the grotesque creature plus the 'unknown' of something plotting out in the depths of space that may have a comprehension or understanding very different from ours. Very Lovecraftian.
I will say the Necromorphs purpose is that of reproduction, essentially just a telekinetic apex super species. Basically they are the equilavent of dropping a human brain into a bug-hive, then the brain starts telling the bugs that all it should do is reproduce and make more of itself while the brain provides energy to the hive (in case of humanity, markers are an infinite nuclear power source). then when there's enough bugs around, the brain sends signals for the bugs to start killing themselves, and those that resist are killed by zombie bugs. then when enough mass is available, it starts the process of forming into a human. This concept is why i have a strange love for dead space, and of course its environments.
This is probably my favorite kind of story. An indescribable and indifferent cosmic horror/force, and the indomitable human spirit standing against it.
The Necro's are like the Reapers from Mass effect, but fully made of organic tissue. And like them they are a race of apex predator cosmozoans with a god complex
Okay, I'm sorry, but exactly *how* stupid do you need to be to look at a necromorph and be like "Oh yeah, that's totally still the person it once was, I'm sure if we get him to the medical bay of our ship we can fix him."
@@jeambeam3173 As I told the other guy, you'd be surprised to realized how many people don't realize Dead Space is cosmic horror. Most either chalk it up to body or psychological horror and nothing beyond that. Like, some act like Dead Space 3 didn't happen and some don't even call it horror, despite its cosmic horror themes are the most blatant in the series in that installment.
@@Practitioner_of_Diogenes I'm guessing it's those people who don't like the Brother Moons. I'm just discovering and honestly am surprised that the Moons are something many fans don't like, considering them just another bad aspect of Dead Space 3 that "needs to be retconned".
I would have ended the series witg the revelation that the unitologists where right, the brother moons are the next phase of human existence but the governments (out of a desire to maintain power) have scrambled the marker signal causing the fusion process to become tainted and monsterus. When you disable the final marker you reveal the actual signal, all mankind peacefully fuses into a single mind and body joining its brothers in eternal conversation.
Rember its very heavily implied through all 3 games that mankind is running out of resources, even planet cracking isnt enough to maintain humanity. Id have it be revealed that the brethren moons are the ONLY solution to this, fusing into a undead hivemind is the only way for anything to exist in the jnuverse for more then a scant few millenia. The universe activley attacks life, so the solution is to die but to redefine death first.
The scariest part is the markers also create life only to take it away, humanity was molded by the marker it killed the unintelligent Dinos and helped to get humanity started
No. The black marker crashed into earth in meteorite creating gulf of mexico, killing dinosaurs in the process. I think it was mentionen in the text logs of the games.
The marker does not need the bacteria in order to warp the bodies, the signal alone can do it, the bacteria just increases the speed at wish it can do it nearly instant. That’s why the marker always makes infectors first. Slowly the first infector is created by the signal alone, once that’s done the infector proceeds to hide and infect dead bodies from the surrounding chaos. Once enough slashers are made and have overrun the local population the marker starts recombining remaining bodies or excess corruption/flesh into more specialized necro variants.
Wasn’t it wiped out? In the animated movie Downfall you can only hear the screams of people dying and the necromorphs unless you’re talking about something else
@@rdc4461 The planet is not abandoned. When the USG Ishimura reaches the planet there's still a few people in there, the people in Aegis VII sent the Marker and later on the bodies to further investigate what happened but the USG Ishimura blocked all the space ships after they received the Marker. Then a few more space ships tried to reach the USG Ishimura after the former outbreak on Aegis VII but they basically shot them down, except two, two managed to reach the Ishimura but one of them had a flying bat infector necromorph inside along a dead body, that's how the whole necromorph party started inside the USG Ishimura. If you are interested I would recommend you to read the novels along the "movies" and arcade games, they depict the whole story before Isaac Clarke reaches the USG Ishimura.
l love your analysis! I think a tv series that really fits the direct w/ indirect horror is The Terror. It combines the idea of isolation, desperation, the challenging of primacy from civilization being taken away from the characters, then putting the cherry on top of a soul-eating bear demon.
This was so entertaining you actually made me scared, I don’t know much about the law of this game but I had assumptions. For example the name necromorph I didn’t know what they were but scince necro was in they’re name I assumed they were dead people. But you drilled the idea that there not just dead, they don’t think and they’ll do anything to kill you they don’t care about anything else. You can’t beg, you can’t get away, you’re just raw material. You should make more videos like this on horror
I think that's why the game is called Dead Space. The Brethren Moons have consumed a vast majority of sentient life leaving nothing but silent Dead Space. I think the end goal is for all the Brethren Moons to merge into an undead galaxy sized monster.
Ahhh, yes Reapers
Who truly knows what the goal is, but we see results. In my opinion Cosmic Horror is at its best when we barely understand what we’re seeing. We know what’s happening, we know the end result, both are terrifying on it’s own but the goal is so beyond our scope we can’t see the logic even though it’s clear theirs some method to the madness. HP Lovecraft was the father of this brand of horror and it takes advantage of two aspects of people, our desire to understand and a fear of what we can’t understand. His monsters give the barest bones description of what they look like so our minds fill in the gaps, they work towards goals we don’t understand so we guess. What we imagine amplifies the fear of what we know, because what we know is horrific.
So a cosmic horror just like in HP Lovecraft?
Isaac Clark - "You can't have us"
That's what a scientists on Tau Volantis says in a presentation recording from DS3. Title drop and all.
One of the smallest things that horrifies me in Dead Space is sorta hinted at in the Remake
One of the characters mentions wondering if dismembering the Necromorphs kills them, or just stops them from moving?
The latter is correct. Every. Single. Cell, in a necromorph's body is alive, and wants everything around it dead. You don't kill necromorphs. You cut them to pieces until they physically cannot move anymore. And that's TERRIFYING to me
Yup. They're literally chopped up and watching you till they inevitably form into something else.
if we go with the moons controlling the necromorphs and the hive mind acting as a "sub-mind" for such then perhaps they decided to give up on that necromorph and instead use it as fodder for other necromorphs forms, like the ones in Dead Space 2 which are basically a lot of necromorphs zipped into a single one. Plus yeah, they dont die and even if they dont move they can just grow into all the mess thingy that we found all around the USG Ishimura, especially around the Leviathan.
I find that both options are correct, but following Dead Space 2 giants necromorphs I feel that the "upper-mind" gives up with that necromorph and uses it later to recombine within other necromorphs. That is the marker goal afterall, recombine.
That's why the eyes on advanced necros still glow after you kill or decapitate them. I like to think the hive mind can still see you through these incapacitated enemies. Still watching...
Not true. In the game most necromorphs die after two limbs
Yeah that is canon but then in the game there’s instances where they just peel over and die over small amounts of damage done which doesn’t really fit that kind of thing.
Might be how old the original game is I haven’t played the remake yet and maybe they fixed that aspect to make it more like how it’s described in lore of them still being alive and just staring daggers at you.
I always liked the thought of the marker and brethren moons seeing the ones you dispose of as useless and severing whatever keeps them “alive” like the necromorphs are just weaponised corpses right? So what’s the point in having a tool that’s useless?
Again it’s a headcanon I had and I know that it’s actually canon that they’re still active and are just staring Issac down as they wait to regenerate but I dunno I always found it more fitting to the marker and brethren moons to have them just drop certain corpses because they sucked at their job.
Like it shows how the Marker and the moons think. These aren’t people that were brutally murdered and bastardised for malicious purposes to these things they’re just tools to throw away once the job is done or if they don’t work. Just byproduct or biomass to be used.
In the Dead Space universe, I remember reading something which said something along the lines of "There's a reason why we haven't found Alien life yet, it's because they're all Dead."
I can't remember if a fan typed that or that's something in a official Dead Space line, either way it's terrifying.
I believe it was Dead Space 3 that had a similar line. If Brethren Moons or anything like them are really out there we are best off staying our fatasses here.
I also remember that the developers said that something worse than the moons exists.
It was an archaeologist in Dead Space 3, in the alien ruins. In his final logs before his death, he declared that the reason why we never found living alien life, but always their dead ruins is because they were all predated on and wiped out by the Brethren Moons.
Someone in the animated film that was realised alongside the original game said that aswell
@@jordanworton7003 Downfall or Aftermath?
“To this being your life does not matter, only your flesh because your flesh will form the organs of its new born infant” was such a chilling line i quite literally got goosebumps from the shear immeasurable amount of dread that sentence instilled within me.
So... it means that all kinds of necromorph cult are still screwed. They're just being a dick to humanity. Not caring about its science and just say "We kill too for the Marker."
It’s like the flood
Came across your comment just as it was narrated haha 10/10 experience
@@thewarriorcat3271 Similar yea, but a bit different. I think the markers were built to Terraform environments and change then to fit an alien race.
Isaac must've been quite the exception for them to acknowledge him at all
There's a saying: "Horror is found in the things we don't understand."
I prefer to say: "True horror is found in the things we DO understand, but wish we didn't."
there is also a horror in something changing, without truly changing.
Humanity in Dead Space thinks they understand life, the rules of it. its limitations.
then come the markers, the brethren moons.
and life gets turned upside down. what we once thought to understand, life, becomes unrecognizable. are our "rules" out the window... or have we never truly understood the laws and rules all life follow?
where we once though we as humans are "complete" only to learn, that we are not. That we as a species need to be made "whole".
This. Fear is generated by that which we don’t fully understand, but horror only sets in when we finally do.
This comment reads like im14andthisisdeep. When you really think about it, it's nonsense
@@abelaraujo4458 which comment are you talking about?
@@abelaraujo4458 the original comment
This is great work on an insight into how necromorphs are more of a villain than just through their grotesque figure.
I recall an essay by Freud that I read some years ago, in which he describes how the sense of horror- as opposed to simple fear- comes from turning the familiar into the unfamiliar. I believe the words he used were "homelike" and "unhomelike," more specifically, a reference to the sense of safety we get from being in a place we consider our home, and how unsafe we feel when that home is compromised in some way.
In most horror, that transformation is metaphorical, using fear to deprive us of that critical feeling of safety. But in Dead Space, that transformation is literal, as familiar people are transformed into monsters before our eyes, and familiar environments are slowly taken over by the creep of corrupted flesh. The game emphasizes constantly that the area you are in is only going to become more hostile over time, and the only thing you can do is try to find someplace that hasn't been taken over... yet.
But I think where Dead Space truly shines, horror wise, is making you realize that the locations in the game are *not* your home, and never were. But, slowly but surely, it is *becoming* home for something else, something utterly alien and incompatible with human life. And what is truly terrifying is that something may see itself as benevolent. It is the Convergence, the melding of all flesh and all intelligence into a single whole. The process may be violent, but all life is violent, in various ways. It just wants you to be a part of it. To be a part of the whole, and free of that fear and alienation.
Make us whole again.
Damn you unitologists!
Sorry if I spelled that wrong
@@burningtoast8072 we found michael altman's account
@@junalconera8216 he's spreading unitology really early.
@@junalconera8216 Altman was not the founder of Unitology, actually. He was "made" to be by EarthGov after he tried to destroy the Marker because he knew it would destroy all of humanity. He was "martyred" and turned into the "founder" of Unitology as a way to keep people from the truth of Altman's life. We see how well that worked out though, didn't we
Nice mini-essay 👏🏻👏🏻
I love how they look in the remake, you can really tell they used to be humans, especially the leaper, which has human teeth lined beneath the fangs
The original was the same its just more detail to the necromorphs
@Stormer248 no offense but the remake is better. When you're talking about how the necromorphs sounding "comedic" which it doesn't imo more sounds like the vocal cords have been ripped,stretched, contorted etc etc. Like if u ever watched fucked up vids where people die(dark web) where I've seen videos of where people got their throat slit and they're making a gargling/disturbing went choking sound just like how the necromorphs sound like in the remake. Another thing too your talking about how they look, the necromorphs are a dead bodies im pretty sure we all know that. The devs went with the real life detail aspects, like it doesn't take a human body to decompose it doesn't take long for to lose its skin pigmentation too. Due to cells of the body to start dying off slowly. Like IRL I have a friend who works at a morge says that surprisingly a dead body starts to lose the skin pigmentation pretty fast within a couple of days making the body look very paleish grey(Morge rot) it can also lose color when theirs no flowing blood or just in general no blood in the areas of the body. In the original it didn't make sense if these are dead bodies how come they look like the body is still living when its dead.
@@lostkhan1728 no edgy kid original is better stfu
@@RicoJuan1998 stfu lol how am I edgy if I'm stating facts lmao get over yourself
@@lostkhan1728
Plasma cutter sounds awful in the remake. Some of the necromorphs, like the Slashers, sound less impactful. They've cut out a lot of the low end to the SFX
What's so fucked up about the necromorphs is that they seem to maintain some sort of memory. Just think about Chen coming back for Hammond a bunch of times.
They don't have memory. They're dead the psychological affect is towards the living. Like if your best friend or brother got killed and turned into a necro you would freak out and be in confusion. Thats how the necros get ppl
I feel like that was moreso a deliberate move by the marker controlling the necro morphs to cause psychological harm and add more bodies
To my knowledge that is entirely an invention in the Dead Space remake. Such a memory seems kind of unfitting considering you can shoot their head off and they still don't "die", and on the twitchers for example you can see that their entire brain is missing. Furthermore, the marker is not really supposed to possess real-time intelligence either, it "just" transmits a signal...
Honestly I much prefer the mindless killing machines that the necromorphs were in the original, where you knew there was no chance they would ever show mercy for example... Makes them scarier I think.
Giving the marker and/ or the necromorphs intelligence or personality would honestly change a lot in the lore... and that seems kind of dangerous. Unfortunately the remake either does that or suffers from some plot holes...
@@johannestafelmaier0 you realize that that “Chen” likely isn’t even Chen , the marker makes you hallucinate, it’s kind of a central plot point
@@johannestafelmaier0 Yes/No - *some* certain Necromorphs definitely stayed more human than others in the original trilogy; that's part of the horror. There's a reason chance you can become one of them, but its more akin to an out-of-body experience where you are aware but totally unable to control yourself.
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear" is fear of the unknown"-HP Lovecraft
god this game is amazing, both classic and remake. Its like physical horror and psychological horror came together and had a baby.
With some Cosmic horror on the side
Dead space to me is The Thing in space with a splash of Lovecraft and Geiger combined..
@@lavatun yessss no one has been pointing out the thematic similarities between The Thing and Dead Space
@Riley Hayden what if the thing is a necromorph?.. They've been around for thousands possibly millions of years.. what if that incident in alaska was an early encounter?..
The Evil Within series has a mix of physical and psychological horror especially The Evil Within 2 which I preferred over its predecessor. Still Dead Space is one of my favorite horror games up there with RE4.
I really like how the Marker uses human life and just life as a whole, how it completely violates and mangles the bodies of whatever is near it into “perfect” soldiers
The Necromorphs are obedient, cannot be reasoned with nor bargained with and the Marker is using whatever the bodies has to have both brutal offense and effective defense.
Just the idea of something bigger than me being able to just mangle my body to whatever it pleases without me being able to resist or even cure myself is terrifying
It's called "feeling powerless".
The scariest thing about the Necromorphs to me, is pinpointing every human aspect of their design. Whether it's their heads, arms or legs, or especially their human screams of fright and agony. It just keeps pulling you back into remembering that these creatures were once humans. I think one that reflects this the most to me personally is that one particular Necromorph that latches itself to a wall, and the closer you get, the louder it screams.
that's the guardian
Guardians are half necro though as the human being is very much kept alive. The marker supposedly likes to torture humans with psychical and psychological pain if they resist it too much. Guardians and exploders are still half sentient and very much suffering physically and psychologically.
@@persianguy1524 It such a terrifying concept, being trapped in your own body unable to do anything but scream and suffer. It reminds me of I Have No Mouth And I Must Scream, except with actual screaming 😅
@@Serenity-tn4yn Thank you, I had a feeling that's what it was called, don't know why but my brain just kept saying "Wall Clinger" 🤣
They are based on real bodies after a car accident
Finally, Dead Space is getting the love it deserves. There was a small cult following that appreciated the way the universe was built, but honestly, more people need to know. The lore of this series is fantastical and exceptionally eerie. It combines classical tropes like zombie-like creatures with some fascinating lovecraftian characteristics and extreme religious paranoia.
With Occultism and Capitalism to name a few more
Make us whole
For as much crap as Dead Space 3 gets (rightfully so, honestly) the escalation of the Necromorph threat to the brethren moons was easily one of the coolest things to come out of the series aside from Isaac's manly grunting.
I just wish EA hadn't EA'd Visceral so we could get to see the Brethren Moons invade Earth...
@@Spike2276 Well we know one of two possible endings were planned. Either there was an even greater threat to the galaxy than the Brethern Moon, implied by the story team lead saying that the Brethern Moon were probably the better choice to stick with, OR that there was a way to defeat the necromorphs permanently but the results were far worse than if you left them alive.
I love the necromorphs because when you think about it they’re really just space zombies yet I never really thought of them like that before until recently.
They’re just so scary and different looking they felt like they’re something worse than that.
Well, they *ARE* worse than that. Zombies just eat and make more zombies, necromorphs are just the 1st stage in an alien reproduction cycle.
They're probably the most inventive take on zombies, they actually give them a purpose and greater context instead of just "lol some epidemic showed up I guess" that the majority of movies and games go with.
@@toobig7399 Reproduction huh?
I'm happy to see this video doing well. It sucks to see that your videos besides god of war do poorly, because they are really good videos. It is extremely easy to become bottle-necked into speaking about the same media, and being able to review what you like is a great feeling. Love your channel man. Keep up the incredible work.
Ooh I liked the part where you talked about why they're so horrifying on a psychological level.
Your ability to express thoughts in words is so powerful.
Goddamn dude your analysis videos are some of the best on the site. Keep up the great work, brother.
Honestly it wouldn't be hard to imagine a sort of crossover between Mass Effect and Deadspace, where the Reapers were basically created as a sort of macrophage to hunt down worlds infested by the Markers.
And then, in typical Ai fashion, come to the conclusion that there can be no convergence if no species ever get to the technological level of trying to copy a Marker.
That almost sounds like the same reason why the halo rings from the halo series were created. They were created to eliminate any life in the galaxy so the flood doesn't have anything else to infect.
@@romeodavis1052 the Flood and the Necromorphs are basically the exact same thing, both harvest dead flesh from their infected/incorporated, to form their larger hive minds. the fact that both games came out so close to each other, yet were made by different companies (at the time) is actually kind of weird.
@@TheDeadGunslinger The Flood that appeared in Halo released in 2001, and Dead Space came out in 2008, don't think both games came out closely in the space of 7 years
you do know the necromorph concept come from the flood right?
@@TheDeadGunslinger the difference here is that the flood doesn't need their victim dead the can infect the living and the dead
My favorite thing about them is that the Necromorph goals are pretty “pure” at their core. They don’t hate, they aren’t malicious, and they have no ulterior motives other than creating more of their Brethren Moons.
They simply view all other life in the same way as farmers view their animals or produce. The markers and the various necromorph forms are merely tools to cultivate and gather.
Of course it just so happens that their tools and methods are utterly maddening and incomprehensible to humans and come off as the worst kind of psychological and biological horrors imaginable.
Even worse is that real animals cannot understand or comprehend what human methods of farming and slaughter truly are either, so we really are just being put in the animals' place by our horrible Eldritch farmers
More suspiciously, the phrase emitted by the Marker is not just “make us whole”, it’s “make us whole *again* “. That implies that they are not just bringing together flesh for creation, but to fix something broken.
There's a few more Markers around the whole dead space timeline so perhaps they are just trying to be whole again, or perhaps trying to again like they tried in the novels, and so on.
Its just the mantra for convergence. The end process is all flesh combining into a moon.
There was also a cut audio log in Dead Space 2 where it's claimed that the Markers were a tool of revenge by whoever the original makers were, and one of the people who were making Dead Space 4 implied there was something worse than the Brethren Moons out there somewhere in the setting
*The most insidious part about all of this is the fact that the moons were never even expending any resources doing this. Throwing a single marker down on a planet not only begins its effects but transmits the instructions to build more of itself to anyone near it.* Effectively putting as little effort as turning a lightbulb on was enough to make all of humanity eat itself.
The fact that that the necromorphs, the markers, and even the giant hivemind boss towards the end of the original dead space were never even the original goal of all of this, but to turn all living organisms into a giant squid moon, that will just turn around and do it again.
I just came across your channel and I cannot stop watching. Your gonna have a million followers someday brother. Keep it up
"Thats why i love the necromorphs so much"
bro bouta make us whole
Join us
"Ah yes 'Necromorphs'. We already dismissed that claim. " - The CEC
“Fairy stories concocted by space-mad miners, not a bit of it is tru-“
(Is eaten by a Brute)
@@TheCorrodedManI have not heard that line does this brute character happen to involve the brutes of halo
It's always been a bit of a head canon for me that Aegis 7 wasnt always barren. It was once a planet filled with life.
Markers are used to spread the genetic code of necromorphs, thats what all the symbols are, the blueprint for the start of an outbreak.
Brethern Moons are incapable of creating their own Markers, due to their size, so they force their prey into making more of them and spreading them out across the galaxy like seeds from a dandelion.
"We were never making it, it was making us MAKE IT!" A rough quote from Dead Space 2. That's what stage humanity is at. Its space faring and can create the very seeds of a Brethern Moon. The Red Marker and Aegis 7 was the first seed.
Where did the mass for The Hive Mind come from? Why is a planet so mineral rich so dead? It's likely that the planet wasnt always dead. After initial findings of what the Marker did by EarthGov, they decided to see what would happen on a larger scale.
In comes Aegis 7, a planet filled with "non sentient life", they place the marker down and see as it spreads across the planet, consuming life and turning it into The Hive Mind. A Brethern Moon that's is incomplete, too small to function properly. So knowing it must grow it lies dormant within the planet until more life arrives.
That is why no convergence event happens on the Ishimura, it's already started on the planet, there's no need to make a new moon when there's already one started, just add to it.
All the things done by the crew all lead to The Marker returning to the planet to continue convergence, return what was taken, make it whole.
In one of the dead space books the marker in Dead space one was placed on the planet because it was so far from all other civilization the marker in Dead space one is human built
Definitely got to be your own head canon, because the lore canon is that the red marker was artificially made by humans prior to the Dead Space story. Aegis 7 had been abandoned, and effectively re-discovered by the Ishimura crew
Definitely an interesting take with the incomplete convergence, but I think it has more to do with something I remember from watching a playthrough of the remake.
it's implied that the hive mind has effectively gone rogue from the marker, and is trying to either initiate an early convergence or use the marker to make itself stronger, and it's implied that by putting the marker on the Aegis VII pedestal, a short range 'hibernation' wave gets broadcasted planetwide from the marker, not too different from what was done on Tau Volantis.
This does raise the question 'well, why is the red marker trying to put the hive mind to sleep if it's trying to do convergence?' and I think that's because either A) the red marker's flawed in some way, or B) by going back into hibernation it increases the odds of someone else finding the marker, and without the necromorphs there to slaughter a discovery crew, the doors are open for more biomass to come long term, and possibly to bring the rogue hive mind back under control, or, if that's not possible, wait for a brethren moon to deal with it.
This is a interesting head canon but it only works if you know nothing about the lore. The mass for the hive mind came from the human colonists who lived on aegis 7. The hive mind isn't made from aliens or something. Everything that happened there, including the creation of the red marker was caused by people. Even the hive mind was created by people via experimentation with the marker. The planet didn't have "non-sentient" life, it was literally lifeless before people started living there.
@@parkerfletcher858 I like this interpretation, though i came to a different one based on Nicole's last words in chapter 12 of the Remake.
Based on what she said in her message to Isaac, Nicole managed to actually communicate with 3A, the Aegis VII Red Marker, and it listened, changing its directive from "Make Us Whole" to "Make It Stop." It can't stop propagating its signal unless it's put back in its pedestal, and so to fulfill Nicole's wish, the outbreak slaughters anything that could potentially propagate the signal, and whoever it can influence gets directed into putting it back on the pedestal. It even explains why the Hive Mind is the final boss; Kendra and Isaac were the last two beings able to spread the marker signal outside of the Aegis VII system, with Kendra specifically wanting to move it out of the planet entirely. In the alternate ending, Isaac ends up becoming a proxy for the marker signal, falling under its sway and being both able and willing to make more to spread it. Every Necromorph barring the Hunter are effectively just extensions of 3A itself.
Thinking about it like that, i feel, causes everything to make more sense, and explains why it's acting in a way that's counter to starting Convergence. It doesn't WANT to start a Convergence Event, it just wants to follow the wish of the only thing that ever talked to it, and to that end it manipulates everyone around it to put it back on the pedestal and leave it alone.
The thing about the uncanny valley is, it suggests that at some point in human history that it was evolutionarily advantageous or otherwise ingrained since creation to be afraid of something that looked human but wasn’t.
I like to connect the uncanny valley to the urge to strangle/crush things that are ‘too cute’
@@TheChannelTroll Wait what? I don't think that's a normal urge to have mate.
It doesn't suggest that, it just means we don't like disfigured or sick people very much
@@UndeadGary it’s a thing that happens, the urge to squeeze things that are adorable. I just like to imagine that that response and the uncanny valley response are linked
People act like this is a big mystery but it really isn't: we used to share this with other human species, and did so for millions of years; we might be the only ones left today, but for a good chunk of our evolutionary history we were in direct competition with a *lot* of other human species; and no doubt not all of them were friendly to Homo Sapiens i.e our species of human.
Genuinely enjoyed watching this video
You explained the facts and lore of Dead Space in a comprehensible and efficient manner
And your voice did not annoy or drag on (so many people go for “attention grabbing” theatrics with their videos and it makes me lose interest instantly.)
Thank you for posting
And I look forward to seeing what you work on next!
U should totally do a video deconstructing unitologist villains throughout the dead space games. Dead space 3 is vert underrated in my opinion.
I think the third was a decent game but the people who produced it (not exactly sure about the developers though) didn't care about it at all. It's the same thing as marvel continuing to pump out the same shit as usual, however... I agree it's definitely underrated. Though I'll have to say the danik wasn't exactly compelling but he was at least entertaining in a frustrating way. (Also the co-op in three had a really good side quests... Including the one where each player saw different thing... Wish they expanded on it)
Well we know Elton John is the Uni leader lol
No. It's not underrated. I'd say allot of the concepts it had were okay to good. But the game itself overall was pretty bad in comparison to the first 2.
It would've been fine without the weapon system in my opinion but that killed it for me
It would be a good game if it was separate from the dead space games. Like a spin-off. Just had way too much action and not enough horror for me.
After playing Dead space 2 especially the church area I understood the true horror hidden in dead space
I love that section, probably my favorite in the game.
@@marcos9130 the fucking stalkers were the WORST, I fucking hated fighting them every time I had to
Your content is always top-tier I hope your channel gets the growth it deserves
I've always seen the necromorphs, as much as it hurts to say, better form of the Flood from Halo. They are entities that have the same goals, but the Necromorphs are portrayed better.
In the games I'd have to agree, but some of the stuff they get up to in the novels is pretty nutty.
The gravemind is an actual character though and do I find the necromorph to be much more dangerous threat in-game the expanded lore behind the flood is absurdly good
Idk about that one, the stuff in the halo books really expand the horror of the flood and what their capable of without being hindered into keeping the games a little more kid friendly
Mostly cuz you’re seeing them through the eyes of Isaac, a normal person who didn’t sign up for this, vs. Master Chief, a seven foot tall super soldier who’s been trained from the age of 6.
@@MK-ld6il What titles can you recommend?
I’ve not read any of them but I’m very open to doing so :)
Your videos have this way of making video games feel like historical texts or research materials, there's such a gravitas to the way you talk about the lore that it provides a different quality to a lot of lore content, it's awesome. It's also so nice to see games like Dead Space and Resident Evil treated like the art forms they are, and analysed in the way artistic media often is, to pick apart exactly what makes it shine, why it makes you feel the way it does and what that means. Another excellent video!
I just imagine poor Isaac in a space bar in a drunken stuper mumbling about cutting off the limbs after the brethren moons are destroyed
“The only planets we ever found in all of space are dead. Earth was a fluke.”
Based downfall enjoyer
I'd love to hear more examples of cosmic horror concepts in games from this channel.
This was so interesting and I'd love to hear more
I want everyone to take a full minute to appreciate the fact 2008's Dead Space Sgt. Zach Hammond's voice actor/motion capture was done by Peter Mensah who also played the Messenger in 2007's 300. The Persian Emissary Messenger was the one kicked by King Leonidas into the bottomless pit at the beginning of the movie.
Cheers 🍻
Ohhhh, I'd LOVE to see you do a deconstruction of villainy video on the Shibito from Forbidden Siren. The manner through which they come about and operate, especially in the first game, is so damn disturbing and sticks in my head to this day.
Second this, the Shibito were great in Siren: Blood Curse!
Awesome, possibly the best, most terrifying analysis of Dead Space that doesn't take hour or longer, that's the measure of intelligence and eloquence of the person doing the research. Hats off, sir
Fitting to have a slightly eerie tune playing in the background.
Necromorphs accomplish the task of instinctive horror and revulsion so well.
We can see the tendrils of Lovecraftian horror mixed into this.
There were people who were highly resistant to the marker's call in the books.
That was through a cruel natural selection approach as those who succumbed were killed
I really love the emphasis of "visceral reaction" through Issac decking a necromorph in the face
I never knew Dead Space is very lovecraftian. Wish they delve more into these Brethren Moons
What your talking about is on par with the Flood from halo. And I think they share a spot as some of the most terrifying alien horror out there.
2:27 "To this intelligence, we are just raw material. We are meat. We are a blank canvas upon which it will paint a strange and horrifying new landscape." I couldn't help but think of the serial killer Khada Jhin from League of Legends. A genius actor, musician, and artist, Jhin has a deep love for the most beautiful things. When he kills, the crime scenes he leaves behind are works of body horror, but to him, they are his masterpieces. He views his victims similarly to your quote, a blank canvas to make art with.
Khada Jhin: "You will be beautiful."
I can only imagine what madness he would wreak were he a Unitologist in the world of Dead Space.
I really like your descriptions in this, and all the videos you dish out. Please! Keep up the great work! My kids and I are always looking forward to your videos.
I'm glad to see videos from you that are more than 20fps for once lol
hi, hello. Nice seeing you here.
This video needs to be like 40 hours long. Great content!!! Almost listened to this like a podcast
God that whole ending section was narrated perfectly😳
you know brett you talk about how incredible the writing is for all these great games, but what about you? i mean jesus bro i used to have a knack for writing in high school but your skill in your craft is incredible. i LOVE your content. i enjoy the games and they make me feel things but you somehow manage to put all those feelings in to an eloquent essay. if you ever write a book i'll be first in line to buy it.
I'm absolutely stoked to see Dead Space revived. I haven't played the remake yet but from what I've gathered there's some extra exposition and a new ending that adds to the lore of the marker. A lot of people who haven't played the games before don't know this but Dead Space is genuine lovecraftian horror wrapped up in an incredible scifi package. The Brethren Moons of DS3 and the ending that game had were incredibly eerie.
I love your use of the Ikana Valley song from Majora's Mask. It's so creepy and works perfectly to set the tone of the video, not to mention your buttery smooth voice and perfectly worded script.
I feel that we should be using "necromorph" as a general name for these types of space undead in popular culture, similar to how we use demon to describe various underworld beings in mythology. We've seen a huge influx of these undead in recent decades, from the titular monster from John Carpenter's The Thing, The Many from System Shock 2, The Flood from Halo, to the Infested from Warframe. While they all have some differences, they along with the necromorphs all share similar characteristics, such as possessing a hivemind, have heavy emphasis on body horror, and generally being fast and deadly. Yet there's no unifying name for them; I believe that "necromorph" can serve as that unifying name, and it can be used as a means of classifying them as a new type of undead as they're now a reoccurring element in sci-fi pop culture.
do you know what necro means?
I agree, but not Necromorph.
@@thepillowhead2453 Can you suggest a better name? We all have to agree on a name for these undead at some point in the future.
What the Nercromorphs are classed as in game (bio recombinaters, IDFK how they spelt that last word tho lol). They all have the similar idea of subsuming other species into their own.
@@incius8341 dead.
The name is fitting to be more general - reformed/morphed dead flesh into new, aggressive life form.
I'm so glad the remake has been well-received and is inspiring more people to talk about Dead Space. I also really like your take on the necromorphs. They're a nice blend of cosmic, visceral, and psychological horror that I think works perfectly.
6:10 It wasn't accidental, the unitologists specifically got the highest positions of the ishimura filled with their own and had them recover the marker prior to the planet crack
More like the captain had faith in the unitology, not actually part of them. The USG Ishimura was sent to crack Aegis minerals, the captain received a call and everything else was part of his faith toward the unitology
The black marker in dead space lore is what killed the dinosaurs
One thing that bothered me is the nature of the Moons and the Black Marker. The moons were made from biological mass.. flesh etc. So, I feel there is a still disconnect, a missing piece of the puzzle.
Something else (I speculate).. created.. the Black Marker..
The Black Marker on Earth caused specific humans to receive information to create imitation Markers, and the other people succumbing to the Necromorph outbreaks. All this for the purpose of creating a new moon, like on Tau Voltanis in Dead Space 3.
My personal speculation.. Necromorphs and the Black Marker could be an advance weapon of sorts. If I would want to destroy a civilization, this is how I would do it. That could be the intent of the original creator of the Black Marker. I would summarise, it could be a way to maintain their own species superiority by destroying others.
To theorise further.. the Markers had a field in a certain radius that prevented or pacified Necromorphs from going to it. Made me think the creators knew what they were doing (and possibly used this same technology to protect themselves), but something definitely went wrong later on.
A Psy and Bio Weapon, shiet
@The Eclipse I agree. The game mentioned somewhere that the Black Markers are ancient by cosmic standards. So, stands to reason.. the original creators could have been wiped out aeons ago, and their horrible weapon is all that is left.
The one thing I believe debunks that someone (in the milky way galaxy) made the Black Marker to specifically target humans. Is the Game's Title. Dead Space. Leading to the theory that Humans are the last living thing in the milky way. The brethren moons already absorbed every other species. That's why every planet the humans in this timeline come across is barren. I think less of someone built it and more of someone fucked up and now the Galaxy is all just dead space.
@The Eclipse I wanted to agree, but the limited sentience shown is very mindless and premised on the need to consume and make more Moons. If they did gained sentience, it was very limited. Could be.. some of the creators made a variant, and that's when everything went wrong.
Markers are just a weapon
Probably made by some ancient alien life to cleanse universe of excess lifeforms
And brethren moons are unintended consequence of a weapon that was too good for its own sake
Since it functions automatically and endlessly always generating more markers and clearing all life
Your video makes me pissmy self out of fear more then the actual games
Your voice sends chills dude
Dead Space is my favorite horror series. I’ve been playing dead space my whole life. Some of my earliest memories were when me and my brother played the Demo the first time IN THE MIDDLE OF THE NIGHT. I played these games so many times it’s ridiculous. And it never gets old. The Marker to me is so iconic. The necromorphs, Plasma Cutter, Isaac himself IS iconic. Love this series and always will.
I like to think of necromorphs as single cell organisms for a celestial being.
I'll be interested to see if The Brethren Moons stay cannon in the remake timeline. I always loved their concept. That good kind of cosmic horror.
They do, they are mentioned in the remake in one of the side quests "They are coming, they are coming" exact quote
@@troonsneed3480 and they are hungry. Not to mention kyne's unitology poster has moons in the back floating around. and harris mentions them while being injected. its basically confirmed they kept the moons.
@@troonsneed3480
They're also referenced in the Sanctified Suit description
'Turn it off' was also translated from some Marker script
Why wouldn't they be cannon?
@@paperclip6377 Because it's a remake. Anything and everything can change. NOTHING from the previous timeline should be seen as canon unless it appears in the new series.
The horrific part of this is that in an infinite universe such an entity as the brethren moons are guaranteed to exist.
This is why I love the Game, it’s lore is Badass
To the creators of the markers, life is nothing but the first stage of their existence. The markers are the sperm and we are the egg.
If eggs could think, imagine how horrifying it would be to know of something that, if came into contact with, would change their entire state of being.
I think the dead space novel, Dead Space Martyr, is the best bit of horror in the franchise, there's a lot of the best horror in there. (spoilers)
Humanity absolutely _could_ have avoided all of this, theoretically, but the people in power wanted to profit off the technology within the original Marker. They knew damn well what it can do, but are so utterly obsessed with power that they not only cover it up, but purposely create unitology in order to spread support for their plans. Micheal Altman, the "martyr" of Unitology, attempts to stop it, but ends up being locked in a room with a Brute and given nothing but a spoon to fight it off. (And to add insult to injury, that brute was once the man who had murdered his wife.)
It a completely perverse lack of humanity, a hunger for power and influence, that walks mankind right into the trap that will quite literally see all of us stripped of our humanity and turned into monsters.
I don't know how your channel got in my feed, but dude... I'm SO glad it did!! Lolol!! Your videos fucking rock dude, can't stop watching them!!
Nice video. Love dead space etc and it is nice to see you do some varied continent. Look forward to more
Love this kind of content exploring the uncanny vally in videogames! keep it up
Loved this video and have really been enjoying the remake especially since I played the original so much. This remake was so perfect and I hope they do the same for the other games cause Dead Space deserves it and deserves to come back to life. (also I'm a Majora's mask fangirl and I really loved all of the Majora's mask music in the background ☺️😍)
As an expert on the lore, I have some notes!
There are absolutely spoilers in this comment, none of this is necessarily criticism or correction, just things I noted.
3:35 It may be older than life on earth, but the Black Marker impacted the yucatan peninsula roughly 65 million years ago, causing the KT Mass extinction. We don't know how long before this it was "created", but this does give us an idea of its age.
8:30 The Bacteria is only necessary on the large scale, turning a corpse direct into a slasher- but we do know the electromagnetic signal slowly alters the DNA of living organisms too, seen in Martyr. Hypothetically, it could transform dead tissue in a sterile environment given time- but we don't know this ability's limits, and that may be wrong.
13:07 It's unclear, and I think that makes it worse. They may indeed be awake and alive, they think and plan and communicate with us and each-other, and in Catalyst and the remake (I believe) it's possible to communicate back (kind of). It may be like a computer, it may be a whole different type of living thing. DS2 gives insight into their creation; they aren't built, they're grown in mineral vats, with heat and light, almost incubated. No-one working on the project truly understands the science, no one has control, they're just led to think they do. They're more akin to seeds or larvae than tools.
14:48 I believe the Corruption IS a necromorph variant. It's similar to Wheezers, likely producing toxins on a smaller scale, absorbing tissue it finds- It gets into the Ishimura's engine spoke, breaks the cargo lift in engineering- it covers doors and mechanisms and rips up catwalks. Over time, it produces Wall Guardians, which deny passage in some areas. It could be a repository for excess biomass, It and the wheezers are choking out whoever's left after more mobile variants catch all the easy prey.
15:15 This is not the only ubiquitous phrase. On Tau Volantis, "MAKE US WHOLE" appeared alongside "TURN IT OFF".
I believe the markers are commanding us in both instances, and in the former, referring to themselves. I believe that the markers are alive, that being made whole in Convergence is the markers beings absorbed by a Brother Moon's birth- indeed, there's always more than one; A3 is one of six, the others being A1, A2, and 3 aboard the Ptolemy array used to triangulate Tau Volantis, which itself has potentially thousands. The markers on Tau Volantis want us to "TURN IT OFF", referring to the alien machine which is preventing them from being "Made whole". "Turn it off" is presented as being in opposition to their goals (at least to us- Unitologists likely would've interpreted it as a command). Isaac and Earl Serrano both are manipulated, and assume the markers to be controlled by a machine, that turning the machine off would end convergence, and had they not stumbled into the truth they would've unwittingly freed the Brother Moon.
19:15 I love this, but allow me to make it even worse:
Their first act is not to destroy your mind, it's to shackle the fate of your species to themselves. They produce unlimited clean energy. That's why there's so many of them, that's why we keep making more, why we keep testing our luck. They're the most precious resource in the universe if you can learn to master them.
Humanity in Dead Space is great, powerful, and incredibly pathetic. It only recently pulled itself out of the resource wars (likely less than 100 years prior, given a pamphlet in the remake says it's still in living memory for some) and can barely afford to feed and clothe itself. We go planet to planet, ripping them apart, never having enough, always needing more- an infinite font of energy would solve every problem and open to way to limitless possibilities.
It ties into the Fermi Paradox; where is alien life? why haven't we seen it or heard from it?
One of the proposals as to why is the "Great Barrier", an obstacle that prevents most if not all civilizations from expanding to a point would see it or lasting long enough to meet us. It could be as simple as making the jump from unicellular organisms to multicellular organisms or as monumental and concerning as learning to survive the invention of nuclear bombs, we don't know what the Great Barrier is, if we're past it or have yet to contend with it.
My interpretation holds the Markers are the Great Barrier. The universe is massive, life is rare, and what life there is either hasn't discovered their Black Marker or it has, and it's long gone. Considering humanity in Dead Space has only discovered ONE alien civilization, and it was already 2 million years dead at the hands of the Markers, they're at least a contender.
That's why I love Dead Space so much. It's so multi-faceted. It's an alien horror, a zombie horror, body horror, an edlritch/existential horror in equal parts, and it's horrible and beautiful.
Also the gunplay is REALLY satisfying.
To expand on one of your points: the Tau Volantis Brethren Moon was using the Markers as functionally an SOS broadcast system, with the phrase 'Make us Whole' and Turn it off.' This means that not only are Markers somewhat autonomous in their functions, but capable of having tailor-made messages pushed through them by the Moons themselves. Which frankly, makes things even worse.
I can tell you enjoy these games with great enthusiasm. I also have to agree with you a hundred percent, these games have so much more to offer other than just bloody- damned-good survival horror.
now thinking about the lore its quite terrifying that the brethen moon treats us and all the alien life form kinda like cattles?
This analysis is very in-depth, and easy to understand. I deeply enjoy the Necromorphs, Brethren Moons, and the markers. But I wonder how the original brethren moon came along. How was the first marker discovered? And who made this marker to start the first convergence to make that brethren moon, since there's like...What, 7 by the time 3's story wrapped up?
7 that we KNOW of. For all we know, their network is massive, and shows that they, as a type 3 civilization, is very successful in their reproduction. As for the marker discovery, they found the marker at the impact site of the asteroid that wiped out the dinosaurs. Essentially that seed devestated the entire planet.
@@zerginfestorhots6132 I think hes talking about the first marker ever not on earth. As far as we know the brethren moons dont make the markers directly they manipulate other species into making more of them. So his question is how did the first marker originate.
My personal head canon is that some ancient species created this whole system as a bio weapon which then became sentient and wiped the creators out. Only the moons and markers remain.
@@steel2572 If we look at the unitologists for hints i have a different theory for how the first marker came to be. The unitologists are obsessed with convergence which as we understand it is the creation of a hive mind.
My headcanon is that the first markers were created intentionally, knowing their purpose. Once the first brethren moon was created, the intelligence of that creature looked to reproduce and allowed it to optimize its method. At this point, there are 7 moons that we know of, which is plenty of generations for it to optimize its method of reproduction.
@@steel2572 Ohhh, that's honestly cool. Or some form of "Immortality" system that spiraled out of control (since the Marker is, by function, just a seriously advanced computer and comm-tower) and thus spiraled into this new, lovecraftian god-level monstrosity, the first Brethren moon! Tragic 'the road to hell is paved with good intentions' that create such nightmarish god-level threats is awesome.
i think one of the most interesting things about the necromorphs is.....we were kind of hinted that they had a 'end goal' but we were never really 100% sure of what that was until the 3rd game (and while the game play was VERY lacking I liked the idea of planet sized necromorphs. That was fing terrifying) so you got the initial horror of the grotesque creature plus the 'unknown' of something plotting out in the depths of space that may have a comprehension or understanding very different from ours. Very Lovecraftian.
I will say the Necromorphs purpose is that of reproduction, essentially just a telekinetic apex super species.
Basically they are the equilavent of dropping a human brain into a bug-hive, then the brain starts telling the bugs that all it should do is reproduce and make more of itself
while the brain provides energy to the hive (in case of humanity, markers are an infinite nuclear power source). then when there's enough bugs around, the brain sends signals for the bugs to start killing themselves, and those that resist are killed by zombie bugs. then when enough mass is available, it starts the process of forming into a human. This concept is why i have a strange love for dead space, and of course its environments.
This is probably my favorite kind of story. An indescribable and indifferent cosmic horror/force, and the indomitable human spirit standing against it.
The Necro's are like the Reapers from Mass effect, but fully made of organic tissue.
And like them they are a race of apex predator cosmozoans with a god complex
Really, the Necromorphs are like if the Reapers and the Tyranids had a very ugly stillborn.
Okay, I'm sorry, but exactly *how* stupid do you need to be to look at a necromorph and be like "Oh yeah, that's totally still the person it once was, I'm sure if we get him to the medical bay of our ship we can fix him."
Hammond is not stupid, he's just being affected by the marker
Good to see I'm not the only one that recognizes Necromorphs as cosmic horrors.
Everybody does it's not that hard to see
Glad you can spot the most flagrantly obvious of motifs
@@RonPauldidnothingwrong You'd be surprised how many people DON'T realize Dead Space is about cosmic horror.
@@jeambeam3173 As I told the other guy, you'd be surprised to realized how many people don't realize Dead Space is cosmic horror. Most either chalk it up to body or psychological horror and nothing beyond that.
Like, some act like Dead Space 3 didn't happen and some don't even call it horror, despite its cosmic horror themes are the most blatant in the series in that installment.
@@Practitioner_of_Diogenes I'm guessing it's those people who don't like the Brother Moons. I'm just discovering and honestly am surprised that the Moons are something many fans don't like, considering them just another bad aspect of Dead Space 3 that "needs to be retconned".
Dang, dat openin’ description of le necromorphs was chilling, good job fren! 🐶
I would have ended the series witg the revelation that the unitologists where right, the brother moons are the next phase of human existence but the governments (out of a desire to maintain power) have scrambled the marker signal causing the fusion process to become tainted and monsterus.
When you disable the final marker you reveal the actual signal, all mankind peacefully fuses into a single mind and body joining its brothers in eternal conversation.
Rember its very heavily implied through all 3 games that mankind is running out of resources, even planet cracking isnt enough to maintain humanity.
Id have it be revealed that the brethren moons are the ONLY solution to this, fusing into a undead hivemind is the only way for anything to exist in the jnuverse for more then a scant few millenia.
The universe activley attacks life, so the solution is to die but to redefine death first.
^Found the Unitologist^
sounds like the ending of evangelion
That's disgusting and horrifying.
The scariest part is the markers also create life only to take it away, humanity was molded by the marker it killed the unintelligent Dinos and helped to get humanity started
No. The black marker crashed into earth in meteorite creating gulf of mexico, killing dinosaurs in the process. I think it was mentionen in the text logs of the games.
They are literally me (I am British)
The marker does not need the bacteria in order to warp the bodies, the signal alone can do it, the bacteria just increases the speed at wish it can do it nearly instant. That’s why the marker always makes infectors first. Slowly the first infector is created by the signal alone, once that’s done the infector proceeds to hide and infect dead bodies from the surrounding chaos. Once enough slashers are made and have overrun the local population the marker starts recombining remaining bodies or excess corruption/flesh into more specialized necro variants.
me when it's uploaded 1 min ago but i can't have first comment
Not Appendages, Not Tools
Cells, They Are Cells, and We Are The Material
5:10 Missed opportunity to say “Looks like Mother Goose has been playing around in your egg salad”
The creepiest thing about the Marker is it using hallucinations of people's loved ones to get them to spread the infection.
“That is not dead which can eternal lie, and with strange eons, even death may die.” -HP Lovecraft
You have a very chill documentary type voice that's both easy an pleasant to listen to bros
You did an absolutely very good job here.
This helps understand the necromorphs even more by a great extent, yet is somehow the same video that compares them to a wrench.
I don't think the planet is abandoned when the Ishimura gets there... Anyway, your writing and delivery are great. #subscribed
Wasn’t it wiped out? In the animated movie Downfall you can only hear the screams of people dying and the necromorphs unless you’re talking about something else
@@rdc4461 The planet is not abandoned. When the USG Ishimura reaches the planet there's still a few people in there, the people in Aegis VII sent the Marker and later on the bodies to further investigate what happened but the USG Ishimura blocked all the space ships after they received the Marker. Then a few more space ships tried to reach the USG Ishimura after the former outbreak on Aegis VII but they basically shot them down, except two, two managed to reach the Ishimura but one of them had a flying bat infector necromorph inside along a dead body, that's how the whole necromorph party started inside the USG Ishimura.
If you are interested I would recommend you to read the novels along the "movies" and arcade games, they depict the whole story before Isaac Clarke reaches the USG Ishimura.
l love your analysis! I think a tv series that really fits the direct w/ indirect horror is The Terror. It combines the idea of isolation, desperation, the challenging of primacy from civilization being taken away from the characters, then putting the cherry on top of a soul-eating bear demon.
Genuinely one of the scariest creatures in horror.
What a beautiful video ! Subscribed, would love to see more content like this. *standing up and applauding*
I had a nightmare where necromorphs invaded my high school, was very relieved when I woke up
Brett your videos are great and I don’t get how you have so little subscribers, keep it up great work 👌🏼
Really like the Zelda: Majora's Mask background music. It was the first Zelda I played, so naturally it's the best title in the franchise.
This was so entertaining you actually made me scared, I don’t know much about the law of this game but I had assumptions. For example the name necromorph I didn’t know what they were but scince necro was in they’re name I assumed they were dead people. But you drilled the idea that there not just dead, they don’t think and they’ll do anything to kill you they don’t care about anything else. You can’t beg, you can’t get away, you’re just raw material. You should make more videos like this on horror