Wait, Why Do I Hear Boss Music? - Railbound

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  • Опубликовано: 12 дек 2024

Комментарии • 204

  • @Aliensrock
    @Aliensrock  2 года назад +1033

    **VIDEO SPOILERS BELOW**
    Railbound review, starting with what I liked:
    - The overall difficulty curve of these puzzles was excellent. The main track had a fair and easy difficulty (except for the final world), allowing the players to get familiar with the new mechanics, and the challenge levels lived up to their expectation. Despite my initial impressions, I was happy with the level of challenge eventually reached.
    - Many of the mechanics lead to unique and interesting solutions that didn't involve brute force. These were the tunnels, gates, stations, and zombie cars. The zombie cars in particular were incredibly fun to work out.
    - The graphics were perfect for a puzzle game.
    - There's more puzzles and mechanics still to come!
    What I didn't like:
    - Most puzzles with 3+ button-activated switch tracks, regardless of whether the button was on the switch track itself or on another piece, were uncomfortable to logic your way through. The closest I got to fully using logic was testing out a random combination of tracks and adapting from there, and even that got tedious. Most of the time, it was much more reasonable to use trial and error than to come up with a tangible idea. As the game went on, I felt I was getting better at trial and error rather than getting better at switch track puzzles.
    - Too many puzzles could be solved by placing the exact number of tracks allowed in their most obvious positions, then adjusting the arrows until something worked. It was a cool strategy at first, but wore off quickly.
    - The bonus levels in world 8 being sandbox-y was disappointing. I wish you could've unlocked a full-fledged sandbox with place-able parts instead.
    - Alternative idea to replace the sandbox-y levels: levels where you can place down parts that aren't just regular tracks, such as tunnels or switch tracks with buttons. Using those to solve puzzles could reward creativity and would also feel more sandbox-y, but in a fun way like Poly Bridge.
    Overall Rating: 7/10 (Very Good)

    • @rupert_1491
      @rupert_1491 2 года назад +63

      agreed, game looked fun and very entertaining, 6.9420 out of 10

    • @Kendo47Wowgeek
      @Kendo47Wowgeek 2 года назад +39

      I think the "sandbox" challenge levels are there for you to try to beat it with the fewest tracks without any hints from the number of tracks available.

    • @sarka8243
      @sarka8243 2 года назад +27

      I was kinda hoping that the World 8 challenge levels would have some sort of secret code with the leftover tracks. Since there were 8 challenge levels and 8 worlds maybe they could have tied that together, like you would see a hidden number in the end postcard?

    • @Hanmacx
      @Hanmacx 2 года назад

      Please check out Sokobond

    • @Patashu
      @Patashu 2 года назад +4

      Yeah, great puzzle game, but it had a similar problem to another one I've played called Causality, where you have very little control over what the game pieces do and they just kind of chaotically butterfly-effect-ripple tiny changes into massive consequences. It feels like a kind of puzzle game that might be thinky to aliens who can see in 4D rather than to us.

  • @TraeKryzer
    @TraeKryzer 2 года назад +716

    With those final levels, I really thought they were gonna pull, "What you have placed here is forced-placed in these other challenge levels."

    • @bang_lihat
      @bang_lihat 2 года назад +36

      Just like the layered puzzle in Taiji!

    • @TraeKryzer
      @TraeKryzer 2 года назад +1

      Yeah!

    • @spacenoodles5570
      @spacenoodles5570 2 года назад +76

      I thought it would be that many tracks to solve all the challenge levels and that he would run out because he used so many in the first few levels

    • @megadeth116
      @megadeth116 2 года назад +19

      i thought you had this amount of rails for all the levels

  • @maddog2314
    @maddog2314 2 года назад +414

    Levels meant to chill and soothe the brain.
    Tyler: Panik

  • @Yipper64
    @Yipper64 2 года назад +150

    19:26 the levels meant to relax and sooth gave your overthinking brain anxiety lol

    • @coreblaster6809
      @coreblaster6809 2 года назад +17

      The puzzle not using any of the elements is not relaxing or soothing at all lol

  • @BlueberryCats_
    @BlueberryCats_ 2 года назад +261

    I wish there was a secret level, that you got tracks to complete it, equal to the number of left over tracks you had in all the other levels

    • @Malam_NightYoru
      @Malam_NightYoru 2 года назад +7

      and you should work your brain on the other levels to get the tracks that you don't have

  • @dontdoitdan7965
    @dontdoitdan7965 2 года назад +56

    I was 100% expecting a cosmic express rug pull of "you haven't even started playing the game yet, kiddo" where you have to start using a certain number of rails per level, but ok, this is fine too

  • @Lukas99g
    @Lukas99g 2 года назад +70

    bruh i legit thought the gimmick of the final challenge levels was that the track limit was global across all the levels and you need to conserve tracks to have enough for the final level

  • @bang_lihat
    @bang_lihat 2 года назад +270

    The final world looks so sinister with the darker pallete. But the bonus level was a bit disappointing that its just sandbox. Sandbox could've been just another mode (like a Level editor) instead of tucked away hidden behind the hardest difficulty.

    • @Malam_NightYoru
      @Malam_NightYoru 2 года назад +42

      The bonus levels are to reward the player, an aftergame.
      Not everything in the dark needs to be hard or stressful.

    • @drcgaming4195
      @drcgaming4195 2 года назад

      @@Malam_NightYoru poetic

  • @s4ad0wpi
    @s4ad0wpi 2 года назад +122

    Here I thought the final Bonus world there was gonna be that you had a limited number of tracks for the ENTIRE world, and THAT'S why you had so many, because they didn't carry over.
    Sadly, that was NOT the case.

  • @L4Vo5
    @L4Vo5 2 года назад +37

    Aw, the last levels being "sandboxy" is a shame. I really thought there was some insane twist coming

  • @DJruslan4ic
    @DJruslan4ic 2 года назад +7

    "Giving this game's worlds/chapters names because why not" part 3 (ground ????)
    1 - train engineer's entrance exam
    2 - Kyiv's path
    3 - Buttons are fun!
    4 - Buttons are essential!
    5 - kitten passengers
    6 - "buttons? in my switchtracks? It's more likely than you think!"
    7 - part-time train carts
    8 - in the loop or just some bonus levels

  • @rosemarytulip355
    @rosemarytulip355 2 года назад +64

    Sad to see it end, loved this series. Reminded me of Carto

  • @thonk7611
    @thonk7611 2 года назад +54

    the 2x3 square goes exactly where the 2x3 square goes

    • @twinkyoctopus
      @twinkyoctopus 2 года назад +12

      2x3 square, eh?

    • @screret4794
      @screret4794 2 года назад +6

      the 2x3 square goes in the 1x2 square hole

    • @FernTheRobot
      @FernTheRobot 2 года назад +3

      the rectangle goes into the square hole!

  • @Wico90YT
    @Wico90YT 2 года назад +66

    The level 8 bonus levels looked great

  • @DatNameWasTaken
    @DatNameWasTaken 2 года назад +11

    The final bonus levels show quite well why the devs couldn't really give 'extra' tracks as a bait in the game.

  • @someonesomeone7000
    @someonesomeone7000 2 года назад +3

    I was totally expecting those bonus levels to be building up to a huge final boss level where you have to fill the entire map

  • @kuba7170
    @kuba7170 2 года назад +6

    It's a polish game and your video is 21:37 minutes long, i love you for that

    • @denycast
      @denycast 2 года назад

      May I ask what is special about this number?

    • @avamaco3357
      @avamaco3357 2 года назад +1

      @@denycast The hour when John Paul II died. The number 2137 became the "funny number" in Poland, like 69 or 420.

  • @MOE_FUN
    @MOE_FUN 2 года назад +56

    5:03 The button was hit 5 times. Yes, I counted.

    • @frimi8593
      @frimi8593 2 года назад +23

      congratulations on counting all the way up to 5!

    • @shmeepo2428
      @shmeepo2428 2 года назад +1

      @@frimi8593 lol

    • @therockdolphin
      @therockdolphin 2 года назад +3

      I think he was talking about the yellow switch-track button, which was 7

  • @unkownbridge7965
    @unkownbridge7965 2 года назад +2

    I think for the final world they tallied all your rails you saved in the bonus levels to unlock a secret puzzle. But the catch is that if you didn’t do the most minimalist strategy you wouldn’t have enough rails to unlock the puzzle.

  • @kdoggames2918
    @kdoggames2918 2 года назад +2

    Tyler: "3 and 2 won't hit each other."
    *3 and 2 hitting each other*

  • @gawain855
    @gawain855 2 года назад +3

    Those 'challenge' levels for world 8 made me think very much of playground levels, just levels where you can test out all the mechanics.

  • @infinitebane
    @infinitebane 2 года назад +28

    Can’t believe this is the end.

  • @pat9353
    @pat9353 2 года назад +4

    Watching Tyler get so nervous in the “calming” puzzle section was genuinely hilarious.

  • @mloxard
    @mloxard 2 года назад +3

    I really loved this series

  • @Bluemangrup
    @Bluemangrup 2 года назад

    I'm really glad you finished this series. It was a fun journey :)

  • @felisk4304
    @felisk4304 2 года назад +5

    I was really hoping the final levels were gonna be similar to the ones in Taiji where for example the 77 tracks you were given were shared across all level, so if you don't optimize them, you end up running out by the end.

  • @loneassassin4993
    @loneassassin4993 2 года назад +14

    I do adore trains and watching you play this was very nice, I got hyped when you got a lil stuck on a level and then finished it. On a side note, you remember SNKRX? Well, I've stubbled across a video where someone was playing a game called FLERP, looks to be very similar looks wise. Thought I'd let you know in case you'd like to try it and see what it's like, I plan to get it myself at some point.

    • @drcgaming4195
      @drcgaming4195 2 года назад

      just a reminder that you can build snkrx for yourself for free, and even mod it (if you know lua)

  • @theraptor8096
    @theraptor8096 Год назад

    14:56 I thought this was his wish come true. Easy tracks (which if I remember correctly is the first tract bonus levels.) With left over as much track possible.

  • @ChibiRuah
    @ChibiRuah 2 года назад

    honestly loved watching this game and wish it more success

  • @Graveler28
    @Graveler28 2 года назад +1

    i thought the final level was going to be like "you have 70 rails to solve these 5 levels" and you'd have to micromanage the rail placement

  • @Wazy002
    @Wazy002 2 года назад +13

    My grandpa just died and I needed this. Thanks

    • @Motormouth329
      @Motormouth329 2 года назад +6

      I'm sorry for your loss.

    • @froggygills3140
      @froggygills3140 2 года назад +6

      Life can be cruel sometimes 😔 Hope you can recover well 🙏

  • @samueltaylor6421
    @samueltaylor6421 2 года назад

    Tyler: "Why do I hear boss music?"
    Devs: "Oh this music? It's my chill vibes & relaxation playlist."

  • @tohru121
    @tohru121 2 года назад

    A very nice series. I enjoyed watching your run through it and hopefully They do make more levels.

  • @skyviktor7103
    @skyviktor7103 2 года назад +2

    You should play a game called Noita, it was made by the same developers as Baba is You except it's not a puzzle game but a rogue-like and magic game. There are puzzles in the game but most of them are really vague and basically impossible to do without the wiki. It's a game where you spawn as a mage and have to go deeper in a cave with multiple levels and bosses. There is a lot of secrets and the game encourages you to explore the game to get better wands, traits and spells. Each wand is different, for example spells and stats. As you gather better spells and wands, you can make synergies to make the ultimate wand. Learning the game is a lot of trial and error but it's certainly fun. What separates this game from others of it's genre is that every pixel is simulated, you can destroy pretty much everything and pretty much everything can destroy you. There is no time limit in the game so you can explore to your hearts content. Again the game is a lot of trial and error but is super fun to play. I doubt that it will fit the channel although you could stream it if you want. The game is very fun overall but i do suggest watching a video about it to see if you like it and/or if it fits the channel.

  • @mechamacabre8962
    @mechamacabre8962 10 месяцев назад

    This should've been called 'Wait, why DON'T I hear boss music?'

  • @cyber_dragon_123
    @cyber_dragon_123 2 года назад +2

    well i guess you could say this is our stop

    • @futrey9353
      @futrey9353 2 года назад

      Well we were on the right *track*

  • @AliguraAethernum
    @AliguraAethernum 2 года назад +3

    At first I thought the mechanic of the sandbox levels was that you share the tracks inbetween levels, so you start with 77 or whatever it was and have to manage them through all the challenge levels to make all of them work

  • @TBH_Inc
    @TBH_Inc 2 года назад +1

    I think it would be cool to see levels with multiple trains

  • @macrobioscopic
    @macrobioscopic 2 года назад +3

    I think this game have a very big potential, kinda like baba is you, but i will miss this series a lot

  • @ghoulknight5726
    @ghoulknight5726 2 года назад

    ALIENSROCK, THERES A NEW UPDATE TO BACKPACK HERO, THERES A NEW HERO, ITS A BIRB

  • @exphyy
    @exphyy 2 года назад

    Everybody gangsta until the 5th cart comes in

  • @G.Aaron.Fisher
    @G.Aaron.Fisher 2 года назад

    This game does a great job of exploring the category boundary between strategy games and Peggle.

  • @mike6916
    @mike6916 2 года назад +1

    I had a feeling the last extra levels were literal Sandbox levels

  • @345sdf
    @345sdf 2 года назад

    lovely content very nice. always enjoy your videos

  • @nahuel_fernandez
    @nahuel_fernandez 2 года назад

    Ty for explainin'

  • @Michael-vq2oi
    @Michael-vq2oi 2 года назад +2

    Ok, i wanna know how much was cut out of 8-3 cause I've been stuck on that one for so long!

  • @mdqmatias
    @mdqmatias Год назад

    The 8 challenge levels are exactly the easy version, cause it's a "night" level, it's like the opposite.

  • @wisppandemonium8106
    @wisppandemonium8106 Год назад

    I was mentally screaming at tyler that it was just a sandbox level on 8-1A

  • @pinkAisle
    @pinkAisle 2 года назад +1

    oh nice, polish game

  • @ninjanothewise8214
    @ninjanothewise8214 2 года назад +1

    I think since it's night themed it was revered. Allot of games have night theme as the reverse of the base game. So maybe the "Hard Levels" were easy because the "Normal Levels" were Hard.

    • @denycast
      @denycast 2 года назад

      Uhhhh nice theory👍

    • @ninjanothewise8214
      @ninjanothewise8214 2 года назад

      @@denycast I mean I know the game says it's to relax your brain but this was before I watched that part

  • @Inveestigator
    @Inveestigator 2 года назад

    19:45 didn't know it was a polish game, cool

  • @rupert7565
    @rupert7565 2 года назад

    This was a great series! If you are looking for a similar experience, I can recommand Manufactoria 2022.

  • @jbisthedj
    @jbisthedj 2 года назад

    This game rocks so much

  • @ronanh.9261
    @ronanh.9261 2 года назад

    yessss!

  • @ashleycd6487
    @ashleycd6487 2 года назад

    5:02
    Orange: 5
    Yellow: 7

  • @keerthan657
    @keerthan657 2 года назад +3

    Holy, his problem solving skills r insane

  • @notgood1321
    @notgood1321 2 года назад

    It's because Uncle John is coming to the house with an energy sword.

  • @Alphoric
    @Alphoric 2 года назад

    This game would pop off if it had community created maps like poly bridge

  • @sethdon1100
    @sethdon1100 2 года назад

    5:02 the button was hit 7 times.

  • @someguywithatophat7599
    @someguywithatophat7599 2 года назад

    3:07 if you tilt your head to the right it looks sus

  • @BeeLol.3
    @BeeLol.3 2 года назад +1

    I might have to get this game

  • @anitagofradump5195
    @anitagofradump5195 2 года назад

    Ah yes, railbound ass pain

  • @Lowqualitygenshinplayer
    @Lowqualitygenshinplayer 2 года назад

    He clearly refused to get a job at Nasa

  • @malpkakefirek
    @malpkakefirek 2 года назад +1

    I just want to point out one thing to all the Polish people out there...
    21:37 :D

  • @BaconNuke
    @BaconNuke Год назад

    I am surprised there wasn't a mechanic of a 4-way track, like all the switch/turns were 3-way but also compared to cosmic express it does seem more like "get the required connecting tracks in and just click turns until it works" and there is a bit of waiting for things to just work out.. like if I tried playing this so many levels I'd quit prematurely since a train car would loop a few times and I'd assume it was stuck..
    And those bonus levels were weird, did they think people would overcomplicate it? Other fun idea is since the world is night themed, there are invisible mechanics like imagine you magically can't place a track somewhere and it's a tunnel that pops out elsewhere on the map.. or is that mean? Maybe invisible until uncovered?
    I find it hilarious you ignored the switch tracks for the most of the bonus levels though.. them being meant to relax you was confusing af since it's the last main world, so you expect just more challenges like the past 7 worlds of bonus challenges.. and if they were to do sandbox I'd think they'd do "hey here is bonus sandbox world" and not "we got lazy for the last world.. eh fuck it do whatever"

  • @robertthompson6905
    @robertthompson6905 2 года назад

    THERE’S A NEW RAILBOUND UPDATE

  • @DogeMultiverse
    @DogeMultiverse 2 года назад +2

    Lmao lvl 8 is too easy so the guide was used. Seems like a very good way for developers to get players to Google their game

  • @334vector
    @334vector 2 года назад +1

    Great video!

  • @sheersternfeld1914
    @sheersternfeld1914 Год назад

    15 :00 you could cover the whole map with rails, and you didn't even notice?
    Edit: oh, he realized that

  • @ralexcraft990
    @ralexcraft990 Год назад

    Dude started to budget tracks. The polybridge is too strong.

  • @pikminman13
    @pikminman13 2 года назад +8

    " maybe it isnt odd that i have one left over"
    tyler you should have paid better attention in preschool smh one is an odd number take better notes

  • @styxscorpion4541
    @styxscorpion4541 2 года назад

    I thought they were gonna pull a cosmic express where you beat the game but wait theres more... beat it again but wait... theres more... and so on.

  • @manlyminotaur99gaming8
    @manlyminotaur99gaming8 2 года назад

    Level 8-6 was way easier than the way you did it, those switch tracks were a distraction
    You could have gone straight to the end after 1 picked up it’s passenger

  • @lukasjohansen8086
    @lukasjohansen8086 2 года назад

    0:28 *Coco* :)

  • @Maker0824
    @Maker0824 2 года назад

    Wish that finished with a bit more pizazz

  • @MUCK-the-monster-addict
    @MUCK-the-monster-addict 2 года назад

    10:01 ut van be traversed just not effectively

  • @nekomango3115
    @nekomango3115 2 года назад

    I think it want you to fill the map with rail.

  • @kalebanderson7483
    @kalebanderson7483 2 года назад

    Imagine a custom made level thing

  • @andipandabear1
    @andipandabear1 2 года назад +1

    I don’t understand a lot of puzzle games you play, all I know is I see amonguses in most of the solutions and it makes me regret what society has become as well as what it morphed my mind into

  • @rextanglr4056
    @rextanglr4056 2 года назад

    You can do much more with four.

  • @AS-us1cy
    @AS-us1cy 2 года назад

    Maybe try total party kill
    Like they say in that game
    A sacrefice must be made

  • @larrylam4823
    @larrylam4823 2 года назад

    In fact, I didn't think at first that the branch level in chapter 8 would be so simple. It's so simple that the organs that are placed are like a display. (So much so that I'm watching When I was in the Chinese version of the transplant in China, there was a sentence on the way to watching the video. Is this level design sick? Anyway, for me, this kind of semi-yarn level with almost no design. It is quite fun, it is this kind of semi-sandbox, after all, it is not a sandbox level. This has to be said, for me, a player who likes railway games, it is undoubtedly a pity.

  • @hyper2426
    @hyper2426 2 года назад

    bruh cool puzzle

  • @rupert_1491
    @rupert_1491 2 года назад

    sans is that you

  • @malknight4197
    @malknight4197 Год назад

    If only in 8-5 he’d just flipped the early fail where he got 1432 bc then it would’ve become 1234

  • @Pappaws
    @Pappaws 2 года назад +1

    The world8 levels u use every mechanic, and in the challenge levels u used none

  • @sapphire--9375
    @sapphire--9375 2 года назад

    Episode 1- too easy
    World 8- tyler whT the fuCK is Going on

  • @Toprak135
    @Toprak135 2 года назад

    Uh oh.

  • @adamzero_
    @adamzero_ 2 года назад

    **VIDEO SPOILERS BELOW**
    Train

  • @warfin1379
    @warfin1379 2 года назад

    woop woop love da vids

  • @aethar2750
    @aethar2750 2 года назад +1

    There was a lot of potential to go out of the box with the world 8 levels

  • @vietkoala303
    @vietkoala303 2 года назад

    uh oh

  • @michaelfrancis9949
    @michaelfrancis9949 2 года назад

    Please try and get the minimum rails achievement

  • @Unavailable-0
    @Unavailable-0 2 года назад

    Haha yay

  • @herohalv4543
    @herohalv4543 2 года назад

    "why do i hear boss music"
    The boss music:
    ruclips.net/video/lAIGb1lfpBw/видео.html

    • @herohalv4543
      @herohalv4543 2 года назад

      man, imagine not making any real challenge levels for the final world :/

  • @bennetteaston4035
    @bennetteaston4035 2 года назад

    Tyler do you like your own videos?

  • @GarrettHoward22
    @GarrettHoward22 2 года назад +518

    Day 716 of telling Tyler that he never finished his minecraft series and that he should finish it.

    • @Motormouth329
      @Motormouth329 2 года назад +21

      Nice commitment, we need to get this comment to the top to have it recognized!

    • @NStripleseven
      @NStripleseven 2 года назад +34

      Day 676 of agreeing

    • @Motormouth329
      @Motormouth329 2 года назад +23

      Day 1 if agreeing with the guy agreeing

    • @i1KiCK1BUTT
      @i1KiCK1BUTT 2 года назад +9

      We need all 716 comments in a list.

    • @GarrettHoward22
      @GarrettHoward22 2 года назад +22

      @@i1KiCK1BUTT its more like ~670 comments, as there was a ~1 month period where I was in big trouble with my parents, and my phone was taken away for a while. But when I got it back I had a really big and grand comment that said like "day 140-176" for it. If you wanna go looking for it, its roughly when he finished cluster truck

  • @icyflame716
    @icyflame716 2 года назад

    The final levels are such a let down wow

  • @user_hat
    @user_hat 2 года назад

    I think the game was unfinished?
    Edit: nvm

  • @TheBitDuck
    @TheBitDuck 2 года назад

    Hello