Celestial Soda Pop on Brushless Motors (BLHeli_32, feat. Kaleidoscope)

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  • Опубликовано: 27 ноя 2024
  • Today's video is a short take on playing the opening riff to Celestial Soda Pop, by Ray Lynch, on BLHeli_32 ESC's and Kaleidoscope. This was my first time using the BLHeli_32 music editor, and the song is played the same on each motor. If you'd like to play this on your own hardware, I've copied the notes below:
    Speed: 6
    D5 1/2 E5 1/1 F5 1/1 G5 1/1 A5 1/1 G5 1/1 F5 1/1 E5 1/2 D5 1/2 E5 1/2 P1/1 P1/2 P1/16 F5 1/2 E5 1/2 D5 1/2 P1/1 P1/2 C5 1/2 D5 1/2
    Footage in this video was filmed with a GoPro Hero 10 Black, and the video was edited using Wondershare Filmora 11.
    Check out our website:
    www.recr.us/
    Check us out on Instagram:
    / re_combat_robotics
    Questions? Comment down below or email us!
    info@recr.us

Комментарии • 5

  • @teamgetwreckedcombatrobots776
    @teamgetwreckedcombatrobots776 2 года назад +1

    Now that’s just incredible.

  • @cadenkorzan
    @cadenkorzan 2 года назад +1

    That's hilarious 😂

  • @anthonyflores5256
    @anthonyflores5256 2 года назад +1

    Intro songs before every match.

  • @t413com
    @t413com 2 года назад +1

    Huh, going sensorless on your drive and weapon motor? Is that for reliability, cost, or did you find it's not a big difference in performance for you?

    • @RECombatRobotics
      @RECombatRobotics  2 года назад +1

      I haven't found any difference on the drive motors being sensored vs sensorless with the ~25:1 reduction gearboxes they run through, but the weapon motor actually is sensored.
      The sensored weapon motor makes a huge difference in spin up time and reliability, and also gives us the low end torque to be able to run the weapon faster than without it.
      I have a CAD model and more details on the specific motor we use on by website; www.recr.us/cad-parts