UE4 How to - Sliding Door using Physics Constraints in Unreal Engine 4 Tutorial

Поделиться
HTML-код
  • Опубликовано: 22 окт 2024

Комментарии • 26

  • @BartalamBane
    @BartalamBane 6 лет назад +2

    Another great lesson :) Thanks for your lessons)

  • @NitrogenDev
    @NitrogenDev 6 лет назад +2

    Pro tip: To save some performance (even if it is only 1 frame or less :) ), instead of multiplying with -1 at 13:15, just flip the values, cleaner code and a bit easier on the performance, blueprints aren't that good at math

    • @Lusiogenic
      @Lusiogenic  6 лет назад

      I see. Cool, thanks!

    • @Lusiogenic
      @Lusiogenic  6 лет назад

      What he probably meant is to connect another select node to the Closed boolean, but with -150 in the top input and 150 in the bottom one, which would give the opposite result.

  • @mantaneunzehnhundert
    @mantaneunzehnhundert 4 года назад +4

    For everyone who asks himself: How to make the "I_Use"?
    Its in the "[Unreal Engine 4 Tutorial] Trebuchet using Physics Constraints (UE4 how to make)" Video
    ruclips.net/video/eYT4MYOF_1A/видео.html&t=20m36s
    At 20:37

  • @IronBlaze1000
    @IronBlaze1000 Год назад

    Thank you :)

  • @dean_read
    @dean_read Год назад

    Good work

  • @yushao2469
    @yushao2469 4 года назад

    thanks! it's very nice! good job

  • @vahida6146
    @vahida6146 3 года назад

    Hello, Thanks for the tutorial, I would like to ask is there any implemented event by default in physics constraint to fire when the object reaches maximum or minimum offset location?

    • @Lusiogenic
      @Lusiogenic  3 года назад

      Not that I know of.
      I guess you will have to check that within a loop and generate the event yourself.

    • @Lusiogenic
      @Lusiogenic  3 года назад

      Ooooor, just put a static mesh where that limit is and set the collision to Overlap and you will have the On BeginOverlap event and the OnEnd Overlap.

  • @aldo_3d
    @aldo_3d 5 лет назад +2

    How do you add the I_Use interface?

    • @mantaneunzehnhundert
      @mantaneunzehnhundert 4 года назад +2

      Its in the "[Unreal Engine 4 Tutorial] Trebuchet using Physics Constraints (UE4 how to make)" Video
      ruclips.net/video/eYT4MYOF_1A/видео.html&t=20m36s
      At 20:37

    • @MadGeek17
      @MadGeek17 4 года назад

      @@mantaneunzehnhundert thanksss

    • @mantaneunzehnhundert
      @mantaneunzehnhundert 4 года назад

      @@MadGeek17 you are welcome :)

  • @Latvian3Dman
    @Latvian3Dman 5 лет назад +1

    Thank you for showing us a door, so to speak :D Kidding, thank you for all tutorials.

  • @eddiescofield
    @eddiescofield 6 лет назад

    Thank you! Next time you make a car system for rotate the tire? :)

    • @Lusiogenic
      @Lusiogenic  6 лет назад

      I am working on that, but it will take more time than originally thought. The simple behavior works, but it has some problems that I'll have to fix.
      I am very busy at the moment and will be for another month or so. After that, I'll come back and finish the car tutorial.
      For the next few weeks I will be making simpler tutorials.

  • @gamer-hx9rh
    @gamer-hx9rh 6 лет назад

    hi can you make a tutarial about party voice chat and how to create lobby part to invite our friends to the game with steam like the party plugin?

    • @Lusiogenic
      @Lusiogenic  6 лет назад +1

      Unfortunately, I don't know how to do that. Try asking on the unreal forums or on the Unreal Slackers discord server.

    • @gamer-hx9rh
      @gamer-hx9rh 6 лет назад +1

      Thanks for guiding me

  • @Video-by6lp
    @Video-by6lp 5 лет назад

    The best chanel !)

  • @thanhcongnguyen697
    @thanhcongnguyen697 4 года назад

    Hi pro. I don't know how to create characters like pro. so pro can help me make a tutorial video to create a character like pro. Thank so much

    • @Lusiogenic
      @Lusiogenic  4 года назад

      Hi!
      I'm sorry, I haven't worked much with characters and animation.
      There are a lot of videos that show how to do this on RUclips.

    • @Lusiogenic
      @Lusiogenic  4 года назад

      I've just realized that you probably meant how to grab the objects using the character.
      I have a tutorial for that here: ruclips.net/video/irk5NAuFPMc/видео.html