Watched your Video about how to fit some items in a MF LA Build.. Bought the belt, boots and the pariah a few maps later, i found a mageblood :D ty for that
I'm trying this 2 jewels setup plus the ES mastery and the mechanic is not working. I don't heal anything from hits and I don't get stunned, I don't understand why... can anyone help me with this? Thank you
@@KOBEBLACKMAMBA Hey there, thank you for answering so Quick, I follow you and have tried a few of your builds. I checked in my tree and my gear and I have no Stun avoidance whatsoever... I don't get it.
Any idea what the minimum stun recovery is needed on the jewel to have smooth gameplay? I'm tempted to buy cheapest bad rolled and try luck with divine.
idk about the blood rage, i guess your stun threshold is based on your maximum energy shield not your current (Thats what pob shows like) that means if you have any energy shield at all you have a 50% chance of being stunned from a hit (thats the minimum threshold) not a 100%, tho im fixing this running a gluttony that makes me have 0 energy shield. could you correct me if your threshold is really based on your maximum es pool or your current pool?
It's 60% of maximum energy shield with the mastery, without that mastery the stun threshold is calculated as a % of your HP similar to how elemental ailment thresholds are calculated for mobs and bosses. So basically you need to be hit for X% of your HP to be stunned, in simple terms.
@@ezpk- The minimum stun chance is 50% with any hp or es pool. even with the mastery of 60% if you have at least 1 energy shield you’ll have 50% chance of being stunned it’s made the way or low hp characters would be perma stunlocked and would make no sense. thats the minimum stun chance you can have with any hp or es pool: 50% if u dont have es with gluttony belt or agnostic you have 100% chance of being stunned cause the game can’t use 60% of 0 u can check your pob if your doing this and see u have 50% stun chance even with 200 energy shield or less
the question is: is the calculation made at 60% of your MAXIMUM es pool or your current es pool if it is made by your current pool you would just have to mantain your es 0 all the time and get 100% stun chance but the community is not sure how it works i think, i want help to find out
I dont get how it makes you "tankier".. You're just mitigating the downside of Petrified Blood, and yes, it is a problem, but Petrified Blood itself doesnt make your tankier aswell, since it mitigates only 40% of incoming damage (assuming you're lowlife and not around 70-80% after using a flask). So basically you're trading 2 sockets for nothing if u have the flask pf jewels available to you. I guess it feels better because u dont need to worry about life regen after being hit, but I mean u have leech and flask, and they both give you what? 1.5k hp recovery per second? Ye, sometimes it isnt enough, but you have less max damage taken with this setup, so I dont know, the whole tech doesnt seem too good in this case. I mean ofc it is better than just pure Petrified blood, but ye, basically you're trading 20% max hit for regen. But in case if you'll be able to use the pf jewels + this tech, it should be rly good.
Yeah these 2 jewels, progenesis, 100% phy taken as elemental, and PF. I feel completely unkillable even in the most juiced maps. I don't think I've died in like 500 maps. I'm sure some insane juiced extra ele as phy stacked rare could probably 1 shot me, but haven't seen it yet. I can get more tanky still with some really insane recoup iolite rings, they just cost a fortune that I haven't gotten them yet.
@@nightill5897 Lightning Coil 50%, Helm Eater/Exarch 7-8% + 8% craft, 23% Taste of Hate (15% x 1.55 from flask effect rounds to 23%), 12% Physical as Cold Purity of Elements Watcher's Eye.
Just buy a bow with 600% totem thing, grab your mf and mitigation and your done. This league is fun because its possible to be op in damage and have mf at same time + defense.
Lance did a video yesterday and Allie did a video a week ago. In a world that knowledge is power/currency, price fluctuations isn’t really Kobe’s fault right?
This is too much for some magic find. Pretty sure it got boosted in general. Just a few items with rarity and 100% chance to suppress spell damage and phasing after suppression basically gives you invulnerability. Suppressed spell damage can be lucky, and then you basically always have a boost in magic find while constantly phasing. 😅 No need for all this extra effort.
Will it get nerfed next patch?
Ofc lol
Really liked the end going over the weaknesses and mitigating those. It's all I've been interested in since the jewel was revealed.
For those like me, who can't get recoup with these jewels DO NOT USE BRINE KING PANTHEON.
Holy ur a life changer
I feel so dumb man hahaha thank you good sir
Watched your Video about how to fit some items in a MF LA Build.. Bought the belt, boots and the pariah a few maps later, i found a mageblood :D ty for that
Does magic find work while i kill monsters with dot like poison or ignite?
without life flask immunity to bleeding how do i prevent bleed?
I'm trying this 2 jewels setup plus the ES mastery and the mechanic is not working. I don't heal anything from hits and I don't get stunned, I don't understand why... can anyone help me with this? Thank you
Maybe check you have no chance to avoid stun on your tree
@@KOBEBLACKMAMBA thank you. I will.
@@KOBEBLACKMAMBA Hey there, thank you for answering so Quick, I follow you and have tried a few of your builds.
I checked in my tree and my gear and I have no Stun avoidance whatsoever... I don't get it.
Any idea what the minimum stun recovery is needed on the jewel to have smooth gameplay? I'm tempted to buy cheapest bad rolled and try luck with divine.
You really want it to be as high as possible. I have a upgraded mine a few times, have a 998 now and the difference is very noticeable every time.
Does it work against deli explosions?
do those 2 gems get included in the normal la build? (no mf)
idk about the blood rage, i guess your stun threshold is based on your maximum energy shield not your current (Thats what pob shows like) that means if you have any energy shield at all you have a 50% chance of being stunned from a hit (thats the minimum threshold) not a 100%, tho im fixing this running a gluttony that makes me have 0 energy shield. could you correct me if your threshold is really based on your maximum es pool or your current pool?
i really wanna know this cuz i wanna run a stygian vise but im not sure
It's 60% of maximum energy shield with the mastery, without that mastery the stun threshold is calculated as a % of your HP similar to how elemental ailment thresholds are calculated for mobs and bosses. So basically you need to be hit for X% of your HP to be stunned, in simple terms.
@@ezpk- The minimum stun chance is 50% with any hp or es pool. even with the mastery of 60% if you have at least 1 energy shield you’ll have 50% chance of being stunned it’s made the way or low hp characters would be perma stunlocked and would make no sense. thats the minimum stun chance you can have with any hp or es pool: 50% if u dont have es with gluttony belt or agnostic you have 100% chance of being stunned cause the game can’t use 60% of 0 u can check your pob if your doing this and see u have 50% stun chance even with 200 energy shield or less
basically stuns threshold decreases your chance of being stunned but the bare minimum the game will give you for free is 50% so u can play at least
the question is: is the calculation made at 60% of your MAXIMUM es pool or your current es pool if it is made by your current pool you would just have to mantain your es 0 all the time and get 100% stun chance but the community is not sure how it works i think, i want help to find out
I keep dying to bleed, how do you prevent it?
Bleed jewel
I dont get how it makes you "tankier".. You're just mitigating the downside of Petrified Blood, and yes, it is a problem, but Petrified Blood itself doesnt make your tankier aswell, since it mitigates only 40% of incoming damage (assuming you're lowlife and not around 70-80% after using a flask). So basically you're trading 2 sockets for nothing if u have the flask pf jewels available to you. I guess it feels better because u dont need to worry about life regen after being hit, but I mean u have leech and flask, and they both give you what? 1.5k hp recovery per second? Ye, sometimes it isnt enough, but you have less max damage taken with this setup, so I dont know, the whole tech doesnt seem too good in this case. I mean ofc it is better than just pure Petrified blood, but ye, basically you're trading 20% max hit for regen. But in case if you'll be able to use the pf jewels + this tech, it should be rly good.
it makes every hit that doesnt 1 shot you effectively deal no damage... how is that not tankier?
Yeah these 2 jewels, progenesis, 100% phy taken as elemental, and PF. I feel completely unkillable even in the most juiced maps. I don't think I've died in like 500 maps. I'm sure some insane juiced extra ele as phy stacked rare could probably 1 shot me, but haven't seen it yet. I can get more tanky still with some really insane recoup iolite rings, they just cost a fortune that I haven't gotten them yet.
how did you get 100 phys taken as elemental?
@@nightill5897 Lightning Coil 50%, Helm Eater/Exarch 7-8% + 8% craft, 23% Taste of Hate (15% x 1.55 from flask effect rounds to 23%), 12% Physical as Cold Purity of Elements Watcher's Eye.
@@ian2714 wooof niceee ty mate!
It won't really go up Clueless
Time to mythic orb some cb jewels
Damn I sold a 60% bloodnotch for around 5 divines a week ago and it's 20 now.
man the prices on those two jewels are exploding, I am so glad I snatched my high rolls early this league for 1-2 divines each :D
I dropped a natty 60% yesterday and sold for 20 lul
Just buy a bow with 600% totem thing, grab your mf and mitigation and your done. This league is fun because its possible to be op in damage and have mf at same time + defense.
totems are shit at clearing
@@divinityai lmao you sir are silly :)
@@IIINEMESESII you are smart then? With that comment😆
Makes video about life orb
Blocks life orb for entirety of video
RIP these jewels come next league...
wym
@@williamroy8398 gunna get hard nerfed, along with vengeant cascade.
@@yimwee2401 strange they didnt nerf vengeant cascade for this league
I just sold my perfectly rolled bloodnotch for 11 divines. How dare you publish a video about it...
Thanks now they're going up more in price
They are already so expensive. Doubt they can get much higher.
Literally said it in the first 10 seconds of the vid lmao
Captainlance already did that
Lance did a video yesterday and Allie did a video a week ago. In a world that knowledge is power/currency, price fluctuations isn’t really Kobe’s fault right?
@@lostinthesoup Captainlance came the party late, steelmage playing this since day 1 lol
espessssially
First? PauseChamp
1sdt
There is actually a better mf build
but its super secret and requires the worst skill in the game.
Death aura caustic arrow ?
@@alphallonn7324 devouring totem
Too bad they're too expensive so I'll never get them
This is too much for some magic find. Pretty sure it got boosted in general. Just a few items with rarity and 100% chance to suppress spell damage and phasing after suppression basically gives you invulnerability. Suppressed spell damage can be lucky, and then you basically always have a boost in magic find while constantly phasing. 😅 No need for all this extra effort.