Vertex Animation Textures, part 1, modify Blender plugin

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  • Опубликовано: 29 янв 2025

Комментарии • 4

  • @vrtech473
    @vrtech473 4 месяца назад +1

    This is so cool! Please continue the tutorial on this! Bless you!

    • @OmegaMouse
      @OmegaMouse 10 дней назад +1

      Yeah, once I setup the vertex animation (which I'm working on now and it's very complicated) I will do a complete tutorial!

  • @atomictraveller
    @atomictraveller 5 месяцев назад +1

    i'm too tired to process what i am seeing, i thought it was abstract. there's no comments so i thought i'd add one :)
    Y, M, C, A! Y, M, C, AH-HEY! :) (sorry it's not helpful i use c++ for modeling)

    • @OmegaMouse
      @OmegaMouse 10 дней назад +1

      Thank you adding a comment. Yeah, real ghost town in here for some reason. :) What you're seeing is a new paradigm in enemy AI swarm behavior. These are mesh based particles, which means you can have way more than you could with a traditional enemy AI actor. There are a few limitations, but they pale in comparison to what you can achieve. Every single particle has it's own ID and can be fully interacted with through blueprints.