W4 Cloud (beta) First Look | Dedicated Server Deployment
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- Опубликовано: 5 окт 2024
- My first attempt at deploying a Godot dedicated server to W4 Cloud (beta). Here we discover how to authenticate an anonymous client, create and join a lobby, and enter the game. Ultimately, this is just a golden path test, as there's a lot more to do! Stay Connected!
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⭐️ Getting started with multiplayer? Begin here:
• Getting Started with G...
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#playerauthority #clientauthority #lagcompensation #spawnmobs #spawnnpc #spawnenemies #spawnenemy #syncnpc #syncmob #p2p #3dgame #respawn #pvp #health #animations #gamedevelopment #3dmultiplayer #godotstartertemplate #godot #godottips #gametech #gamedev #indiedev #multiplayer #network #godotengine #w4cloud #w4godot #w4games
your channel is criminally underrated, I hope your channel explodes. I've been dying to learn more about these topics and really enjoy your videos as i feel i learn so much.
I too hope my channel explodes! Thank you for the kind words, it means a lot 🥹!
Also thanks for the feedback, let me know if there’s another topic you’d be interested in!
Nice I’m glad to see w4 cloud videos popping up. I’m using it in my project right now, however I am running a self hosted instance. I was able to get it working for peer to peer, but not dedicated server. I will try this and see if I can get it working
nice, there is another one I'm sure you have heard of, Nakama, seems to be pretty good, awesome video btw!