MULTI DROP-OFF and PICKUP | Autodrive | FS22

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  • Опубликовано: 3 окт 2024
  • Testing out a feature of Autodrive I'd totally missed, pickup up and dropping off at multiple points.
    Link:
    Autodrive github.com/Ste...
    #farmingsimulator22 #autodrive
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Комментарии • 61

  • @powergaa
    @powergaa Год назад +5

    Good video. The setting for what to do when “silo” is empty is important. When set to “drive on” this allows you to pickup milk from cow shed one, fill the milk tanker 1/3 up, go to cow shed 2, fill until cow shed is empty then goto sell point

  • @SuperDriver379
    @SuperDriver379 5 месяцев назад +2

    This would really help my play style, having smaller less intrusive silos near the fields, and a big storage facility that is further away from the fields where products are stored until the peak sell price, I use the base game AI, I have become quite proficient with it, knowing it’s strengths and weaknesses, and I have a truck doing something pretty much year round. Moving crops, selling crops, refilling productions, it’s not unusual for me to have a Mack on the save with 300+ hours on it. Combining this with the ability to refuel and repair will eliminate much headache for me.

  • @jhill55
    @jhill55 7 месяцев назад

    OMG, absolutely nailed this for me. I couldn't figure out how to automate feeding my 3 cattle barns and keep them full of straw. This is exactly what I was looking for. THANKS!!

    • @jhill55
      @jhill55 7 месяцев назад

      One hitch I did find. When you have the multiple pickups to one unload point, can I have it pick up all pickups then deliver at once? It wants to alternate a delivery between each pickup. I have 3 barns to collect milk, then deliver to one sell point that is across the map. Making multiple trips is very inefficient.

    • @DisTurbedSimulations
      @DisTurbedSimulations  7 месяцев назад +1

      The way the logic appears to work I don't think that's possible. Maybe use a placeable milk tank, fill that from the barns, then make 1 delivery

  • @DecemberFarms
    @DecemberFarms Год назад +1

    Nice video showcasing how much Autodrive can actually do! I still have so much to learn and understand about it. Thanks!

  • @danielabegglen7135
    @danielabegglen7135 Год назад +1

    Great! I really like the way you setup your tutorials! Always on the lookout for new content from you! Thanks!

  • @MrRaymondo007
    @MrRaymondo007 8 месяцев назад +1

    I use Autodrive a lot this is new to me thank you for taking the time to make the video

  • @TheFarmSimGuy
    @TheFarmSimGuy Год назад +1

    Ver hand mate, thank ou, had exactl this challenge in my livestream this week, looking forward to using it next time out

    • @DisTurbedSimulations
      @DisTurbedSimulations  Год назад +1

      Glad it helps, and kind of amusing that in FS19 I learnt a lot of my AD from your videos.

  • @kwaka5704
    @kwaka5704 Год назад +1

    Nice video. I have used this for tipping in silage bunkers with 3 different routes. Put them in 1 folder and hey presto.

  • @DrewKassa
    @DrewKassa Год назад +1

    Awesome video. I tried this a while ago but never managed to sort it out. Thanks for the help.

  • @JohnCinOz1
    @JohnCinOz1 Год назад +1

    Interesting and helpful, thank you!

  • @joelg8004
    @joelg8004 Год назад +1

    Ahhhh I was wondering what that was for exactly. I wasn’t setting it right when I tried testing it myself. Thanks for this!

  • @angrus1
    @angrus1 Год назад +1

    Big thanks, i rly needed this video 🤣

  • @chuckb1127
    @chuckb1127 11 месяцев назад +1

    THANKS !

  • @charlesarnold4963
    @charlesarnold4963 Год назад +1

    This feature is very interesting. I guess this could be used to unload two harvesters operating on different fields?
    I was looking for a method automating say using auto drive and course play to plough or fertilise a number of fields in succession.

    • @DisTurbedSimulations
      @DisTurbedSimulations  Год назад

      Not sure on that one, I think it only works for pickup and deliver

    • @tuobahc
      @tuobahc Год назад

      ​@@DisTurbedSimulations indeed, you'd need to also have the feature available to courseplay i suppose. I didnvt know autodrive could do this anyways. Yet i'd like to see autodrive being able to load several types of products like fert and seeds or hay, straw and silage. Could automate tmr mixing with a triple trailer setup tractor or seeder filling

  • @peterclarke3300
    @peterclarke3300 Год назад +1

    Great video on how to D/S I should use auto drive but I like driving and selling stuff myself but keep up with the great videos 👏👏👍👍⭐️⭐️⭐️⭐️⭐️

  • @cartech22
    @cartech22 Год назад +1

    Great video mate.

  • @markhaythornthwaite
    @markhaythornthwaite Год назад +1

    Great Video D. I took me a while to work it all out as well.

  • @rodney7564
    @rodney7564 11 месяцев назад +1

    Great video! thank you. do you know if it can also work with course play? so when the unloader empty the combiner and then drops it of at a storege/silo?

    • @DisTurbedSimulations
      @DisTurbedSimulations  11 месяцев назад

      I don't think so, I think that option is blocked in combine unload mode

  • @ironmountainlogistics
    @ironmountainlogistics 3 месяца назад +1

    Is it possible to have the trailer dump on the ground instead of going into the container? If not, are you aware of any trigger mods that would make that possible?
    We have a mining server and we want to dump stream pay, paydirt etc on the ground with auto drive.
    Thanks in advance

  • @kwaka5704
    @kwaka5704 Год назад +1

    For me, the autoload drop of feature is a good one, however i struggle getting that to work.

  • @discord2000
    @discord2000 Год назад +1

    Always wondered how this worked 🤣

  • @smockfarmer
    @smockfarmer Год назад +1

    I really need to get into AD again. Unfortunately I’ve forgotten most of the functions

    • @DisTurbedSimulations
      @DisTurbedSimulations  Год назад +1

      I only use it for basic jobs mostly

    • @smockfarmer
      @smockfarmer Год назад +1

      @@DisTurbedSimulations me too on fs19 but that’s so long ago now

    • @DisTurbedSimulations
      @DisTurbedSimulations  Год назад +1

      People like FSG have great tutorials for reminders, or me if it's job specific. Most of the FS19 tutorials still apply too

  • @Marcompam
    @Marcompam Год назад +1

    Been told before about that feature, but I still didn't found a way to copy a waypoint for multiple folders. If I want for example create a pickup from a field and deliver to different silos, I haven't found a way to copy the silos waypoint in order to make another folder from a different field but same silo delivery. Any idea about that?

    • @DisTurbedSimulations
      @DisTurbedSimulations  Год назад

      I'm not an expert of folders with AD. A work around might be to create two waypoints next to each other?

    • @Marcompam
      @Marcompam Год назад

      @@DisTurbedSimulations I did thought about that also, might be the best "short term" solution, maybe ad team finds a way to add this feature in a future version.

    • @DisTurbedSimulations
      @DisTurbedSimulations  Год назад

      @@Marcompam Maybe suggest in on their github?

    • @Marcompam
      @Marcompam Год назад

      @@DisTurbedSimulations I can try, but when the previous version came out I reported that the new fs22 collision detections wasn't working right, and other followed my report saying the same thing, but instead they blamed the map was built wrong and other stuff, all when 2.07 version was working perfect on the same map and same mods, same game update. Since then I feel it doesn't matter to report or suggest anything, if they have that "not our fault" attitude when clearly there are issues with the new mod updates...... The issues started with 2.09, with 2.07 and all same stuff but ad version was great, with ad 2.09 the trailers were not unloading in the triggers, stopping way before the actual trigger (even the tractor or truck was stopping before the trigger).

    • @mikefritza5203
      @mikefritza5203 Год назад

      I'm using 2.0.1.4 and I get almost the same issue. The unloader does stop what appears to be on the trigger but dumps nothing than proceeds to the next trigger.@@Marcompam

  • @stevereddy342
    @stevereddy342 8 месяцев назад

    Great Video! Thanks for that. Do you know if you can pick -up multiple products from multiple silos? I've been trying to get it working, but the product at the bottom window does not change when the silos change and it will not load the truck unless I change it manually.
    Cheers.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      Thanks, I doubt you can get that to cycle. have you tried commenting on the autodrive github? maybe it is something they can look at adding

  • @claytonrutgers5929
    @claytonrutgers5929 5 месяцев назад

    I cannot get my truck and trailer to load and unload it get to the marker stops for a sec and drives on for both points

    • @DisTurbedSimulations
      @DisTurbedSimulations  5 месяцев назад

      check you have everything set up ok, and you are using an up to date version of courseplay. If that doesn't work try using a different tractor and trailer from base game as it could be the trailer

  • @mikefritza5203
    @mikefritza5203 Год назад

    I'm using 2.0.1.4. The unloader does stop what appears to be on the trigger but dumps nothing than proceeds to the next trigger. FS 1.12.0.0

    • @DisTurbedSimulations
      @DisTurbedSimulations  Год назад

      I'm not sure, I haven't used this mode in a while. Does it work if you don't have it set to cycle

    • @mikefritza5203
      @mikefritza5203 Год назад

      I figured it out. It was the mods I was using. I was using Lizard Hopper Bottom trailers. AutoDrive doesn't like hopper bottom trailers I guess. Wagons and grain trucks work.@@DisTurbedSimulations