Oh hey that was me, MCQ76! I remember how dire the situation was for the FP yesterday. The server was lagging hard and our flamethrowers were not dealing enough damage to keep up so we got totally decimated. GGs
Congrats that you did that! I lost. I just tried to bc 610 with other CI but whole security were camping at CP and 610. I tried with them over 7 times. Even to bc 035 and go then to Cp. As Ci i breached 035 but that CD go back to con1. 2 hours od try, 2 hours of lost time.😭
It seems like you're referring to a chaotic breach event in the context of the SCP universe, specifically involving **SCP-610** ("The Flesh that Hates") and likely a game or roleplay scenario from **SCP: Site Roleplay**. Let me break down the elements for you: - **SCP-610** is a highly dangerous SCP, characterized by its aggressive infection process, which turns living organisms into grotesque, flesh-mutated entities. The chaos you're referring to likely stems from the SCP breaching containment and spreading rapidly.
- **Chaos** in SCP roleplay can refer to a variety of things, such as: - **Chaos Insurgency**: A group that opposes the SCP Foundation, often causing breaches and disruptions. - **General disorder** caused by the rapid spread of SCP-610, leading to mass infection, Foundation personnel trying to contain the outbreak, and various factions (e.g., MTF, D-Class, etc.) reacting to the event. ### How a Chaotic SCP-610 Breach Might Play Out in SCP: Site Roleplay 1. **Initial Breach**: SCP-610 escapes containment, likely due to a malfunction or sabotage (maybe by the Chaos Insurgency). It begins infecting personnel and spreading rapidly throughout the site. 2. **Chaos Ensues**: - **MTF Units (Mobile Task Force)** are deployed to contain the breach, but the infection spreads too quickly. - **D-Class Personnel** may seize the opportunity to escape, while others get infected by SCP-610. - **Chaos Insurgency** agents might take advantage of the situation by attempting to free more SCPs or further destabilize the facility, creating multiple points of chaos.
3. **SCP-610’s Spread**: - As the infection spreads, more personnel are transformed into monstrous entities. These creatures attack anything not infected, leading to absolute pandemonium. - The infection could be spreading through air ducts, ventilation systems, or even through direct contact between personnel. 4. **Containment Efforts**: - The Foundation tries various methods to stop the spread, including sealing off infected areas, using flamethrowers (as fire is one of the few ways to halt SCP-610), or even considering large-scale termination protocols, such as nuking parts of the site. - The situation might escalate to the point where the **O5 Council** authorizes the use of extreme measures, such as enlisting the help of other SCPs or risking total site destruction. 5. **Player Roles**: - **MTF/Facility Guards**: Trying to contain SCP-610 and protect the site. - **Scientists**: Trying to research SCP-610, perhaps looking for a cure or a way to control the infection. - **D-Class**: Attempting to escape while avoiding infection, possibly allying with the Chaos Insurgency or other players. - **Infected Players**: Those who succumb to SCP-610's infection become part of the "Flesh that Hates" and might be tasked with spreading the infection further. ### Tips for Roleplaying a Chaotic SCP-610 Breach - **Teamwork and Communication**: Chaos reigns in SCP breaches, but effective teamwork can help mitigate some of the damage. For example, MTF teams should communicate and coordinate containment efforts while scientists could focus on finding weaknesses of SCP-610.
- **Escalation of Tension**: As the infection spreads, the situation should get progressively worse. Players can roleplay increasing panic, desperation, or even betrayal as the breach spirals out of control. - **Utilizing the Environment**: In the game, players can use environmental factors to their advantage. Locking doors, using corridors, or rerouting power to containment zones could help in delaying SCP-610's spread. - **Factions and Their Goals**: - **The SCP Foundation** wants to contain the breach at any cost. - **The Chaos Insurgency** may want to weaponize SCP-610 or use the breach as a distraction for their own goals. - **D-Class** will usually be in survival mode, looking for a way out of the site amidst the chaos. ### Conclusion A chaotic breach of **SCP-610** in **SCP: Site Roleplay** would be a high-stakes, tension-filled scenario where players must balance survival, containment, and faction-specific goals while dealing with the rapid spread of a horrific, flesh-mutating infection.
2:18 cool but i'm pretty sure that if ur a 610 ur seppost to kill evrey living thing, that measn u needed to kill that cd... 610 wants to get bigger by killing he does not have a brain to know what is a human teammate
In almost all the servers ive been we lost. But since yesterday players starting to learn how to fight more properly 610 after many failed wars XD. Ive been in 2 servers who won. The key is teamwork of the whole server. Everyone who can fight must go to lower x to destroy the hive before it leaves conx. Even meds have to assist healing the warriors in the back so they can go back to fight in the front and advance all together as a shield until you find the hive
@@Yoruichi_16 Yes, I've already won the event once and every time I do the event we get closer to winning. The fight can be difficult but soon I think all players will know how to fight 610 properly.
10/10 facility, their MTF Beta-7 was very warming. Would escape again.
Oh hey that was me, MCQ76! I remember how dire the situation was for the FP yesterday. The server was lagging hard and our flamethrowers were not dealing enough damage to keep up so we got totally decimated. GGs
There were moments where I thought we would be stopped, like in the stairway to lower con X, but somehow we got through all the way to con I.
pretty sure we're friends on roblox lol
@@xd_jxllo possible
Damn underated content creator
The one i first got in had at LEAST 15 CI since at that time the cap limit for CI wasn't fixed.. we lost obviously
Ralli englanti heti tunnistettavissa
Congrats that you did that! I lost. I just tried to bc 610 with other CI but whole security were camping at CP and 610. I tried with them over 7 times. Even to bc 035 and go then to Cp. As Ci i breached 035 but that CD go back to con1. 2 hours od try, 2 hours of lost time.😭
It seems like you're referring to a chaotic breach event in the context of the SCP universe, specifically involving **SCP-610** ("The Flesh that Hates") and likely a game or roleplay scenario from **SCP: Site Roleplay**. Let me break down the elements for you:
- **SCP-610** is a highly dangerous SCP, characterized by its aggressive infection process, which turns living organisms into grotesque, flesh-mutated entities. The chaos you're referring to likely stems from the SCP breaching containment and spreading rapidly.
- **Chaos** in SCP roleplay can refer to a variety of things, such as:
- **Chaos Insurgency**: A group that opposes the SCP Foundation, often causing breaches and disruptions.
- **General disorder** caused by the rapid spread of SCP-610, leading to mass infection, Foundation personnel trying to contain the outbreak, and various factions (e.g., MTF, D-Class, etc.) reacting to the event.
### How a Chaotic SCP-610 Breach Might Play Out in SCP: Site Roleplay
1. **Initial Breach**: SCP-610 escapes containment, likely due to a malfunction or sabotage (maybe by the Chaos Insurgency). It begins infecting personnel and spreading rapidly throughout the site.
2. **Chaos Ensues**:
- **MTF Units (Mobile Task Force)** are deployed to contain the breach, but the infection spreads too quickly.
- **D-Class Personnel** may seize the opportunity to escape, while others get infected by SCP-610.
- **Chaos Insurgency** agents might take advantage of the situation by attempting to free more SCPs or further destabilize the facility, creating multiple points of chaos.
3. **SCP-610’s Spread**:
- As the infection spreads, more personnel are transformed into monstrous entities. These creatures attack anything not infected, leading to absolute pandemonium.
- The infection could be spreading through air ducts, ventilation systems, or even through direct contact between personnel.
4. **Containment Efforts**:
- The Foundation tries various methods to stop the spread, including sealing off infected areas, using flamethrowers (as fire is one of the few ways to halt SCP-610), or even considering large-scale termination protocols, such as nuking parts of the site.
- The situation might escalate to the point where the **O5 Council** authorizes the use of extreme measures, such as enlisting the help of other SCPs or risking total site destruction.
5. **Player Roles**:
- **MTF/Facility Guards**: Trying to contain SCP-610 and protect the site.
- **Scientists**: Trying to research SCP-610, perhaps looking for a cure or a way to control the infection.
- **D-Class**: Attempting to escape while avoiding infection, possibly allying with the Chaos Insurgency or other players.
- **Infected Players**: Those who succumb to SCP-610's infection become part of the "Flesh that Hates" and might be tasked with spreading the infection further.
### Tips for Roleplaying a Chaotic SCP-610 Breach
- **Teamwork and Communication**: Chaos reigns in SCP breaches, but effective teamwork can help mitigate some of the damage. For example, MTF teams should communicate and coordinate containment efforts while scientists could focus on finding weaknesses of SCP-610.
- **Escalation of Tension**: As the infection spreads, the situation should get progressively worse. Players can roleplay increasing panic, desperation, or even betrayal as the breach spirals out of control.
- **Utilizing the Environment**: In the game, players can use environmental factors to their advantage. Locking doors, using corridors, or rerouting power to containment zones could help in delaying SCP-610's spread.
- **Factions and Their Goals**:
- **The SCP Foundation** wants to contain the breach at any cost.
- **The Chaos Insurgency** may want to weaponize SCP-610 or use the breach as a distraction for their own goals.
- **D-Class** will usually be in survival mode, looking for a way out of the site amidst the chaos.
### Conclusion
A chaotic breach of **SCP-610** in **SCP: Site Roleplay** would be a high-stakes, tension-filled scenario where players must balance survival, containment, and faction-specific goals while dealing with the rapid spread of a horrific, flesh-mutating infection.
no wonder my phone dc after 10 secs in the game
i saw the first minute and was hyoed
2:18 cool but i'm pretty sure that if ur a 610 ur seppost to kill evrey living thing, that measn u needed to kill that cd...
610 wants to get bigger by killing he does not have a brain to know what is a human teammate
How cool I was in the video, I was with mtf nickname Nifabanido9. This was the first time I had seen 610 escape, it was a massacre
In almost all the servers ive been we lost. But since yesterday players starting to learn how to fight more properly 610 after many failed wars XD. Ive been in 2 servers who won. The key is teamwork of the whole server. Everyone who can fight must go to lower x to destroy the hive before it leaves conx. Even meds have to assist healing the warriors in the back so they can go back to fight in the front and advance all together as a shield until you find the hive
@@Yoruichi_16 Yes, I've already won the event once and every time I do the event we get closer to winning. The fight can be difficult but soon I think all players will know how to fight 610 properly.
i was in the video too
was this with a coordinated server? like a discord or something?
Nope, a completely random server, and honestly the amount of coordination was surprising.
I am in video !but dead rrt 😢 (not sure)
shit is so rigged 💀
I think I was there, my user is crow1900