@@4Ph4ntom doesnt change the fast that every single cod has done the same thing and that yall still always end up giving your money to them even tho you sit and complain LMAOOoOOO
The models were at least somewhat different with some props to highlight, but in mw2/3 they essentially use the exact same model, no extra props to tell them appart
@@donutsorokin8042the barrel of the eradicator is completely different from the Taq 56 and even if there small changes the eradicator and 56 are both made by the same company in game “TAQ” which would explain the similarities between both weapons.
You know what's funny? I don't see half of the trashtalking and boycott that ppl used to do when BOCW and VG hit the shelves. Everyone is still ignoring the lackluster campaign, half baked "zombies" (let's be real here, it is just a revamped DMZ) and the mp which only have some recycled maps from the og games. Looks like MW3 still have a lot of middle age fanboys ready to defend his favorite game just bc it have some fast paced movement and cool reload animations.
That scar lmg variant from tyis game reminds me of the mw3 scar L for some reason. The way it feels to shoot and that firerate are similar even if it is an lmg.
I dont mind about the reused asset, but one thing that i care about is the visual recoil, how in the hell is the MWIII one has less visual recoil than the MWII?
There's much bigger issues than reused assets, it's just that it's easier for people to pick on the small stuff because it further validates their poor opinion on the game.
@deebo3182 Yh but MW3 was supposed come out in 2026 due to MW2 being 2 years initially and Treyarch developing cod 2024. But when Activision realised MW2 wasn't being received well, they panicked and rushed the release of MW3 and released it in a half ass state. I understand the campaign was pretty short but could you really blame Infinity Ward for being given less than year to develop? Especially when we've seen they've made banging campaigns ever since Cod 4 and never missed.
@@muhsin8111 Nah I can’t blame iw, mostly because it was sledgehammer that made mw3 and Activision who forced them to make the game. This game shouldn’t have happened and it definitely isn’t worth $70.
I'm personally not really new to cod but i personally enjoy MW|||, idk why people are complaining when they play the game everyday and give them money, if you buy any of the ridiculous skins you are part of the proplem cuz you are encouraging them into creating more abominations
I dont mind about the reuses asset, but one thing that i care about is the visual recoil, how in the hell is the MWIII one has less visual recoil than the MWII?
imagine playing an open world game, only for the game to stop halfway, bombard you with a $70 paywall, and advertise itself as its own game good CHRISTMAS just let me have the game i already own it-
no it really isnt reused... even at a gameplay point they are COMPLETELY different ones a ar and ones a lmg with a dynamic fire rate and the models may be similar but it def aint reused lmao also how the hell do you have interstellar if you clearly dont know shit about this game
“If you clearly don’t know shit about this game” I’ve been playing cod for a solid 6 years I know when something is reused or not that shit is clearly 100% reused assets and is just another case game designers being lazy and not trying use your eyes and look at the inspection it’s quite literally the same 😱
Lol, reusing assets is not only smart but it's literally most common game studio's practice. Game is shit yet you choose to nitpick stupid stuff like that.
Doesn't change the fact that thus Game us a multi-million industry. It could easily not reuse assets and be alot better built. The vang for buck isn't there and it really should be bit cod fans just let the devs and publishers off the hook
We’re literally talking about a franchise which made a name for themselves simply by reusing at least half of their assets to release basically the same game but with a different coat of paint every year. Look at any of the older games and you would find many instances of reused assets.
I love how people are complaining about reused assets when they’ve been doing it since the original mw;p
Insert AK being reused for god know how many times:
@@imtoolazyforaprofilepic4961majority of mw guns even from other bo games had the same animations
Doesn’t change the fact that it is just MW2 but with features that should have been there in the beginning.
That colt 1911 animations...
@@4Ph4ntom doesnt change the fast that every single cod has done the same thing and that yall still always end up giving your money to them even tho you sit and complain LMAOOoOOO
I never heard this shit when the Hamr and Scar was in bo2.
The models were at least somewhat different with some props to highlight, but in mw2/3 they essentially use the exact same model, no extra props to tell them appart
@@donutsorokin8042the barrel of the eradicator is completely different from the Taq 56 and even if there small changes the eradicator and 56 are both made by the same company in game “TAQ” which would explain the similarities between both weapons.
You do have a point remember when the original mw3 recycled the same animations from the original Mw2.
@@donutsorokin8042 I mean look at the original Mw2 vs Mw3 they literally just used the same models and everything.
@@definitelynotainzooalgown2496 i heard someone say this:
They didnt add a new DLC to the game, they added the game to the dlc
You know what's funny? I don't see half of the trashtalking and boycott that ppl used to do when BOCW and VG hit the shelves. Everyone is still ignoring the lackluster campaign, half baked "zombies" (let's be real here, it is just a revamped DMZ) and the mp which only have some recycled maps from the og games.
Looks like MW3 still have a lot of middle age fanboys ready to defend his favorite game just bc it have some fast paced movement and cool reload animations.
You’re on the right track, you’re just being a cunt about it.
You resumed my thoughts about newer cods perectly
I can’t stand the movement in these newer cods. It feels less like a shooter and more like an au-ti-sm simulator.
And Cold War was a way better game than MWIII...
@@null-hi6dtand Cold War was put together in 6 months and it’s still a better game
omg! a drum scar is animated the same way as a drum fucking scar!? who would have thought?!?!!?!?!
0:06 better than 0:16
Wait till people realize that all cods were built on the same game engine 💀
They arent all made on the exact same engine
@@Devon_Real 99 percent of cods were do your research they just updated it and called it "2.0" or 3.0 and so on.
If you modify a brooms handle, and brush, is it the same broom?@@abandonedworldd
HUH 7.62x51mm IN A DRUM MAG?????
They exist!
@@MrVibes-tj3ie pretty cool
What about it
7.62x51mm is basically identical size to a 308. and there are 308. drum mags so I don't see why not.
@@Mr.orangecum___ nah nothing really serious just some drum mag on a semiauto firearm
That scar lmg variant from tyis game reminds me of the mw3 scar L for some reason. The way it feels to shoot and that firerate are similar even if it is an lmg.
I dont mind about the reused asset, but one thing that i care about is the visual recoil, how in the hell is the MWIII one has less visual recoil than the MWII?
Thats what the players wanted. But they forgot to dumb down the recoil too for mw2 weapons
ngl I would rather like SHG to reuse the MW2019 AN94 instead of creating a goofy-ah “sVa545” 😅
There's much bigger issues than reused assets, it's just that it's easier for people to pick on the small stuff because it further validates their poor opinion on the game.
Bro i legit knew what was this all about and still got confused on which was the taq-V and which the taq-E 💀
I miss when guns had real names. Now we get goofy ahh names like the pelican 700
@@austindaberkow8944 they can't use real names
@@Ch3qnot in california but they could region lock them and give us all a better game
@@austindaberkow8944 pelican gooseman from florida 2000
@@cubedpotatoeshd2479 not anywhere actually because they don't have the rights. also region locking a name is just stupid and a big waste of time.
It’s their tradition to reuse animations.
Not really as when they model it internally every gun is different (unless its in the same weapon family e.g the aks)
No one has time for all that shenanigans when your in combat
wasnt the original mw3 made with liek half the assets from the original mw2 tho?
And on release it got flack for that and rightfully so, it shouldn’t have happened again but this is literally history repeating itself
@deebo3182
Yh but MW3 was supposed come out in 2026 due to MW2 being 2 years initially and Treyarch developing cod 2024. But when Activision realised MW2 wasn't being received well, they panicked and rushed the release of MW3 and released it in a half ass state. I understand the campaign was pretty short but could you really blame Infinity Ward for being given less than year to develop? Especially when we've seen they've made banging campaigns ever since Cod 4 and never missed.
@@muhsin8111 Nah I can’t blame iw, mostly because it was sledgehammer that made mw3 and Activision who forced them to make the game. This game shouldn’t have happened and it definitely isn’t worth $70.
Doesn't the lmg one from mw3 slow its fire Rate as you shoot?
Yep
@batata8272 I agree
The point Is they aré so similar that you wont know which Is which untill you pull the trigger
@@donutsorokin8042its really easy to tell the difference
LMG scar is just the Hammer from bo2
woooow a game is reusing resources they already had! how dare they?
Get it? 😂
I'm personally not really new to cod but i personally enjoy MW|||, idk why people are complaining when they play the game everyday and give them money, if you buy any of the ridiculous skins you are part of the proplem cuz you are encouraging them into creating more abominations
reusing assets to make a better game
I dont mind about the reuses asset, but one thing that i care about is the visual recoil, how in the hell is the MWIII one has less visual recoil than the MWII?
MWII is a battlerifle and hits harder with better damage range, MWIII is a LMG and takes more hits to kill... Not that complicated...
Probably,the fact that one is more heavy than the another
Said no-one ever
imagine playing an open world game, only for the game to stop halfway, bombard you with a $70 paywall, and advertise itself as its own game
good CHRISTMAS just let me have the game i already own it-
Who tf said that? Lmao
The entire game is a reused asset
And people are surprised???
Cod community will always stay a 🎪
oh no.. how dare they reuse assets from one scar to the next scar!
No one hid it, well
no it really isnt reused... even at a gameplay point they are COMPLETELY different ones a ar and ones a lmg with a dynamic fire rate and the models may be similar but it def aint reused lmao also how the hell do you have interstellar if you clearly dont know shit about this game
“If you clearly don’t know shit about this game” I’ve been playing cod for a solid 6 years I know when something is reused or not that shit is clearly 100% reused assets and is just another case game designers being lazy and not trying use your eyes and look at the inspection it’s quite literally the same 😱
@@LennySZN1023 maybe the animations are the same, maybe the rest are not.
@@LennySZN1023 and plus, how does being able to see they are reusing animations cause you to "not know shit about this game"
@@LennySZN1023 the models are completely different idk what your on about buddy none of the geometry lines up
@@ayycarrot I don’t really know it’s just a dumbass being delusional 🤦🏿♂️
Lol, reusing assets is not only smart but it's literally most common game studio's practice. Game is shit yet you choose to nitpick stupid stuff like that.
i swear i’ve seen u in one of my lobbies
said no one ever
Well no shit ones a lmg and the other is an ar💀
Doesn't change the fact that thus Game us a multi-million industry. It could easily not reuse assets and be alot better built. The vang for buck isn't there and it really should be bit cod fans just let the devs and publishers off the hook
We’re literally talking about a franchise which made a name for themselves simply by reusing at least half of their assets to release basically the same game but with a different coat of paint every year. Look at any of the older games and you would find many instances of reused assets.
What are those camos?
Its literally the same game
womp womp😂
So many losers defending this awful game😂😂😂
Still objectively the best in this reboot