TRIM SHEET modeling in Blender

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  • Опубликовано: 27 янв 2025

Комментарии • 52

  • @PonteRyuurui
    @PonteRyuurui  25 дней назад

    ►► Learn Blender in 2 Weeks - www.blenderbros.com/?el=pr

  • @kevinm3751
    @kevinm3751 4 года назад +4

    There is always something to learn watching you, even if its just a shortcut you take to achieve some geo magic!

  • @riftkan
    @riftkan 4 года назад +1

    This is exactly, and I do mean EXACTLY, what I needed right now! Thank you!

    • @PonteRyuurui
      @PonteRyuurui  4 года назад +1

      cheers mate! more trim related stuff is definitely coming.

  • @MikeStevanovic
    @MikeStevanovic 4 года назад

    You just made my day. Awesome. I was just writing in discord an hour ago or so, after seeing the trim sheet you posted, that it would be great to have a tutorial about this. And then now you released it. Amazing. thanks a lot. And yeah, showing how the trim integration in decalmachine works is great idea. Would love to see how that works.

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      Glad I could help! Yeah I saw it just now, I was sleeping. DM is next for sure. Trims are fun.

  • @skwadfpv5450
    @skwadfpv5450 4 года назад

    Best voice in the blender universe. Sounds a bit like masterxeon 😁

  • @Villio.
    @Villio. 4 года назад +1

    Sci-fi hallway. V2.0 go brrrrrr....thanks for this🔥

  • @doug8232
    @doug8232 4 года назад +1

    Please say "it is day of judgement", I'm convinced you voiced the apocalypse tank

  • @rolston4107
    @rolston4107 4 года назад +4

    Hi Ryuu, could you do a part 2 type video where you show the actual baking process with substance design or whatever you use.
    By the way, Great trim sheet.

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      ya will get to the baking eventually!

    • @godofdream9112
      @godofdream9112 Год назад

      @@PonteRyuurui I cant afford substance, how to bake it in blender ... or their is any cheap addons..

    • @PonteRyuurui
      @PonteRyuurui  Год назад

      @@godofdream9112 grab doc

  • @peeriehooman1696
    @peeriehooman1696 4 года назад

    Thank you!!!

  • @mycg544
    @mycg544 4 года назад

    what is the macro function?

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      No idea what you mean mate

    • @mycg544
      @mycg544 4 года назад

      @@PonteRyuurui in hard OPS, when you are in edit mode macro function

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      @@mycg544 I still dont know what you mean mate, EM macro?

  • @commonnormal7256
    @commonnormal7256 4 года назад

    and how use it after all? Adding array or some another way?

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      you need to bake it first.

    • @commonnormal7256
      @commonnormal7256 4 года назад

      @@PonteRyuurui and using like panel with decalmachine?

    • @PonteRyuurui
      @PonteRyuurui  4 года назад +1

      @@commonnormal7256 yup, vid on how to use it is up tomorrow or so

  • @Villio.
    @Villio. 4 года назад

    1 question what's the perfect time to apply all modifiers made by box cutter or hardops because after some cuts it bocomes laggy....1050ti user😔

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      ya just apply them when you are sure this is the shape you want, i rarely keep cutters on for long

  • @nacl7991
    @nacl7991 4 года назад +1

    i bought the tier 3 patreon. Im doing my part :)

  • @krithikraaj4145
    @krithikraaj4145 4 года назад

    Thanks..

  • @josephvanwyk2088
    @josephvanwyk2088 3 года назад

    Ok, can I just ask, because you fail to show the entire pipeline process in your tutorial - Do you assign unique materials to each "panel" before finalizing/baking the trim? I'm having trouble understanding the pipeline process. I understand if you are doing it without texture and you bake the geometry to apply it on a solid base colour. But do the professional game studios assign materials to each section/panel and then bake the Trim?
    I've modeled a building that I want to use in a game. Should I make a trim that consist of 3-4 materials in order for my building to draw from 1 source? (or multiple building in the game level)?

    • @PonteRyuurui
      @PonteRyuurui  3 года назад

      this is just a video on modelling mate., so i did not fail at anything, it clearly states "MODELLING", and not a full workflow, incidentally, we have a course on trim sheets, so you might wanna consider grabbing it www.blenderbros.com/store and to answer your question it depends, but basically the whole idea is to have one mat on a trim sheet

  • @grimmcreeper192
    @grimmcreeper192 4 года назад

    I’m kinda going to miss ryu’s profanity. You’re my favorite no bullshit type of RUclipsr

    • @PonteRyuurui
      @PonteRyuurui  4 года назад +1

      nah man you misread the sarcasm, i could not giver a monkey's toss about some bitching soy pricks. so relax, I aint changing shit. In fact I might add some more, to cleanse the channel.

    • @slimefactoryonline
      @slimefactoryonline 4 года назад

      @@PonteRyuurui hahahaha, ty.

  • @arniespace
    @arniespace 4 года назад

    Let's have some fun, shall we?

  • @naveenthikshana4223
    @naveenthikshana4223 4 года назад

    I looked for when this streaming

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      did i set it to premiere by mistake?

    • @naveenthikshana4223
      @naveenthikshana4223 4 года назад

      @@PonteRyuurui Yesterday you put an image on Discord. Then I thought you gonna be a primer on youtube

  • @Sgt.St3ve
    @Sgt.St3ve 4 года назад

    Haha Legend! Thank you

  • @jeffspinner6579
    @jeffspinner6579 4 года назад +1

    I actually relate to you better because you swear so much, in fact, there are many positive correlates with ppl who curse alot like us which includes but isn't limited to:
    "Scientifically speaking, a penchant for profanity doesn’t seem to be such a bad thing. Studies have shown that swearing relieves stress, dulls the sensation of pain, fosters camaraderie among peers and is linked with traits like verbal fluency, openness and honesty."
    www.discovermagazine.com/health/worried-about-your-foul-mouth-swearing-could-actually-be-good-for-you
    The people who said that to you are reacting to you being a man, not a soy boy, imo. (Envy is a thing...) That being said, in the corporate world I didn't swear at all. As a FDNY EMT and then Paramedic I swore all the time, _except_ around my patient. I also never heard the term, "brain fart," until I had my first blue collar job, which was in EMS.
    With regards to your trim sheet, it looks like the surface (highest part of the mesh) is at z=0. Is that the case? I ask, cause in the follow up video, Machin3.io implied that, at least as I read his comment on your video... I wasn't doing that before, I _started_ at z=0...
    P.S. After 30 years, I got grandma to curse around me, but now she burps too, so it's not all positive.

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      I know J, but explaining that to the brain washed soy twats is Sisyphus' work. Which is also why I don't give a toss about what they think.

  • @Wzxxx
    @Wzxxx 4 года назад

    Blender Bros, are u going to flood yt with your content??? Every time I am checking yt you there is something new from You. I need 2nd life for Blender. I like it a lot. Thx. Great knowledge base for people like me.

    • @PonteRyuurui
      @PonteRyuurui  4 года назад

      Cheers, Wzx! WE ARE GETH!

    • @DenisTrebushnikov
      @DenisTrebushnikov 4 года назад

      You needn't 2nd life. You need an hour-two per day. YanScupts made this video ruclips.net/video/VhG7DENh-uk/видео.html , "don't be Bob, be like Dave". There's huge meaning in it. However, his advice won't be work properly without 2 things. The 1st: instead of modeling donut or wooden house above ocean following tutorials, work on your own project (that way you think how to solve your own problem, and tricks you create in process you remember faster and clearer). The 2nd and linked with the 1st: if you watch tutorials, don't follow them, search only tips&tricks in them, and fun with experiments. In combine with YanScupts advice your skill will grow by leaps in bounds (saying mathematically in geo progression instead of linear, or the worst if you use the schedule of 8 hours in blender every Sunday only). First model I made in 14 days, watching the modeling Shaman, after my model, I tried to repeat tutorial by recalling it in memory, it took 6 hours. Now, 450 hours in Blender after, now, I'm search only for reference pics and tips for current needs, and most of models don't takes 0.5-4 hours (if it's not with a lot of procedural layers and setting compositor nodes... or character sculpting). And I'm thinking on another language, so I have additional challenge.

    • @Wzxxx
      @Wzxxx 4 года назад

      @@DenisTrebushnikov great advice, thank you. That’s how I actually try to learn however it is pretty often when i watch tutorials it feels that the process is “easy”. When I try to create my own stuff milion problems occur so I need to watch another ten tutorials to understand properly other stuff.

    • @DenisTrebushnikov
      @DenisTrebushnikov 4 года назад

      @@Wzxxx it becomes "easy" when you already know what exactly, how and in what order to do. Even trying makes some magic sometimes.