@@tylerwinkle323Oh, yeah. I'm praising Flash for seeing something in that position that I don't think any other player would have seen and building into the economy.
It's a common strategy - if you're losing you need to think about what outcome would allow you to win - I imagine more military and less economy would certainly be a losing action.
19:50 if you are wondering why the second cannon shot missed, there is a 1/256 chance of ranged attacks missing in SC1 at all times. Against elevated or targets behind cover, it jumps to 120/256.
Excellent little game here. Thanks RJB for the cuteness. I really like Stork. He's a favorite, not just because he's Protoss. I especially liked his deliberateness in this game. Like when he first was going to attack and he saw the Charon Booster trails. He brought his troops back and took a second to think about what his next play should really be. Thanks for casting, Falcon.
Greetings from Russia! You are charismatic dude!) Thank you! If i cant understood some phrases? google hrlp me) but yours jokes and intonations are so beautiful! Thank you!
Stork had multiple opportunities where he could have won that sooner and had risky plays after that sure looked like game and still somehow won that 😳😲😯😮
What a perfect game against the Legend. Got away with the Nexus first opening, built a strong economy and just kept coming in waves against the Terran field army in every direction with Zealot/Dragoon and Stasis/Storm support.
Observatory was far front since it helps prevent a runby vs Vultures, and if a Terran is close enough to break it ( and siege your natural ) you're probably dead anyway since you can't dislodge tank blobs properly.
Just the most greedy build from Flash geez LOL. - Rax expand with no marines for a while (makes sense when you scout Nexus first but still). - 4:20 3rd CC on location... - 5:15 armory - +1 attack done at 8:55 is super early...it was ready for Storks first attack. Unfortunately for Flash, it wasn't enough...
I think to beat a Terran you must attack non stop no matter what easy said than done but thats the only way to prevent Terran from advancing because once they control the map its GG time
Except of one battle lost, Stork was all the time stronger in this game. Even after he went below Flashes supply, he did recover extremely fast and just crushed the dude! Great game!
While armor upgrades favor Protoss more against Zerg and other Protoss, they're not necessarily a "bad" idea against Terran. Vultures do 25% damage to Dragoons. So hypothetically if Dragoons have +3 armor then +0 attack Vultures only do 1 h.p. of hull damage to Dragoons. Also, Goliaths do 12 normal ground damage; so upgrades are nice there. Tanks do explosive damage so they're only hitting Zealots and Templars for 50%. Dragoons and Reavers receiving tank damage are going to be the units most unaffected by armor upgrades. But I say, spending money to make your army better, even marginally, is never a bad idea. If the game goes long, the value of the investment increases with time
9:43 - Stork destroys every siege tank and gets out with much of his army intact.
Flash: First thing's first. [Builds new CC]
worked out. protoss didnt press the attack
@@tylerwinkle323Oh, yeah. I'm praising Flash for seeing something in that position that I don't think any other player would have seen and building into the economy.
More like:
(After Siege tanks get destroyed)
Flash: "Understandable. Have a nice day."
It's a common strategy - if you're losing you need to think about what outcome would allow you to win - I imagine more military and less economy would certainly be a losing action.
@MasterJohnam This is known as performing a "tactical retreat" to reassess your situation.
19:50 if you are wondering why the second cannon shot missed, there is a 1/256 chance of ranged attacks missing in SC1 at all times.
Against elevated or targets behind cover, it jumps to 120/256.
My man Stork. 15 years later I still love seeing your dismantling of entrenched Terran lines. Always your speciality.
Excellent little game here. Thanks RJB for the cuteness. I really like Stork. He's a favorite, not just because he's Protoss. I especially liked his deliberateness in this game. Like when he first was going to attack and he saw the Charon Booster trails. He brought his troops back and took a second to think about what his next play should really be. Thanks for casting, Falcon.
Nice to see people still playing SC1 in 2023! How freaking refreshing it is to see Protoss holding their own in a straight fight against Terrans!
Greetings from Russia! You are charismatic dude!) Thank you! If i cant understood some phrases? google hrlp me) but yours jokes and intonations are so beautiful! Thank you!
Stork had multiple opportunities where he could have won that sooner and had risky plays after that sure looked like game and still somehow won that 😳😲😯😮
Me screaming, "why is terran leaving bases undefended???"
I love the content! Wish I could join one of the big 8 man FFA
Jason sounds like a cool dude.
Hi Falcon, fantastic stuff, Is this a 2023 replay?
No, I think it's a 2021 replay or so.
16:38 archon merge is a good way to go
What a perfect game against the Legend. Got away with the Nexus first opening, built a strong economy and just kept coming in waves against the Terran field army in every direction with Zealot/Dragoon and Stasis/Storm support.
I highly doubt that is Flash himself
Maybe he tired
It definitely looked weaker than flash.
work work work falcon work work
Probably my two favorite players! Great game
Flash is freaky good and I like how Stork takes risks and does weird stuff
Thx for the video. Please excuse my noob question but Why did those DTs not destroy the comsat first? And directly headed for a few scvs?
Guaranteed damage versus non guaranteed damage.
9:25 Did Stork decide not to finish the game right there by moving all of his dragons in to finish off the bunker?
9:30 mines still not done? What year is this?
Observatory was far front since it helps prevent a runby vs Vultures, and if a Terran is close enough to break it ( and siege your natural ) you're probably dead anyway since you can't dislodge tank blobs properly.
Stork playing Protoss like a Zerg. Zealot SWAAAARM!
For the algorithm
Just the most greedy build from Flash geez LOL.
- Rax expand with no marines for a while (makes sense when you scout Nexus first but still).
- 4:20 3rd CC on location...
- 5:15 armory
- +1 attack done at 8:55 is super early...it was ready for Storks first attack. Unfortunately for Flash, it wasn't enough...
I think to beat a Terran you must attack non stop no matter what easy said than done but thats the only way to prevent Terran from advancing because once they control the map its GG time
finally! EVERYTIME I watch flash against anybody I always want flash to lose 😂😂. Back when I used to watch ASL Jaedong, Bisu, Flash Era.
"If your play for Protos or Zerg, I must break you" Terran (c).
Didn't they released the second game already?
Wow. You're still going hey? Good work man! Is this all new stuff? And does that mean Flash V Stork is still a thing??
so is flash coming back to pro play?
Except of one battle lost, Stork was all the time stronger in this game. Even after he went below Flashes supply, he did recover extremely fast and just crushed the dude! Great game!
Flash 🎉🙌🙌🙌
Hey Joe Ive been busy haven’t been able to watch any starcraft in 4 days nor casty cast nor Falcon’s casts but when I get back home Im gonna catch up
Happy Belated Labor Day!
Imagine if zerg and terran had 1 defense unit that aimmed at air and land!!!
it is fair because stasis sucks, way too short and there is no way it elmins a good chunk of the enemy army while ur units kill the rest
I love this map, good macro games!!
While armor upgrades favor Protoss more against Zerg and other Protoss, they're not necessarily a "bad" idea against Terran. Vultures do 25% damage to Dragoons. So hypothetically if Dragoons have +3 armor then +0 attack Vultures only do 1 h.p. of hull damage to Dragoons. Also, Goliaths do 12 normal ground damage; so upgrades are nice there. Tanks do explosive damage so they're only hitting Zealots and Templars for 50%. Dragoons and Reavers receiving tank damage are going to be the units most unaffected by armor upgrades.
But I say, spending money to make your army better, even marginally, is never a bad idea. If the game goes long, the value of the investment increases with time
Cute game
Stork is my fav toss player
Disappointed he didn't push that bunker and those SCVs he could have ended the the game there.
Stork won that game in first "tank reset" of the game
Love me some PvT
How unfortunate. The overpowered Protoss wins. Flash's record on the channel goes to 69 wins and 32 losses
FLASSSHHHHH STOOORRRRRRRKK!!
This is 100% not Flash or Stork. Too weak.
Arty would of won
that no pro match that fake replay
Stork is the best Protoss player today