For Honor - Sohei EARLY ACCESS - Framechecks - One-Shots Galore

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  • Опубликовано: 28 дек 2024

Комментарии • 231

  • @GameFuMaster
    @GameFuMaster 5 месяцев назад +267

    design of the weapon placement is such a nice UI touch

    • @christopherfranks2602
      @christopherfranks2602 5 месяцев назад +20

      UI being something Ubi isn't very good at makes it more impressive.

    • @Jap213
      @Jap213 5 месяцев назад

      @@christopherfranks2602according to the comments they’re not good at anything

    • @questionablelifechoices7501
      @questionablelifechoices7501 5 месяцев назад +3

      ​@@Jap213I would agree with that statement for basically all their other games. FH seems like the only one they aren't actively killing

    • @Bash_Minimal
      @Bash_Minimal 5 месяцев назад +1

      Honestly this video is the first I’m learning of *stance specific mechanics* in ADDITION to a unique buff stack mechanic. This character just might be a masterclass, but I get the impression the Big Boy move needs to be reduced to 60ish (2 heavy finishers)

    • @CameronKujo
      @CameronKujo 5 месяцев назад +1

      @@questionablelifechoices7501 The players are too busy killing it themselves. Its like an agonizing echochamber of wailing and complaining.

  • @emerald_lord2267
    @emerald_lord2267 5 месяцев назад +145

    Mans saw pk kidney stab and said "no no! This is how ya do it!" and then obliterates your internal organs.

  • @GameFuMaster
    @GameFuMaster 5 месяцев назад +253

    Man's carrying 7 weapons like he's a medieval doom guy lol

    • @pro_to_type_13
      @pro_to_type_13 5 месяцев назад +1

      Literally looking like a MC

    • @nomadofthewasteland
      @nomadofthewasteland 5 месяцев назад +11

      This character is definitely based on a person called Musashibo Benkei

    • @thekleanupkrew8381
      @thekleanupkrew8381 5 месяцев назад +1

      Thanks for this, now I can finally play a character and feel like Doomguy

  • @drfrankendoodle
    @drfrankendoodle 5 месяцев назад +125

    This looks like a really cool mechanic to add to the game and build off of. Love the intuitive visual feedback to the player and how to gain stacks. Very diegetic and immersive. Overall their most interesting and creative hero design ive seen from them in a while.

  • @karstaboi3330
    @karstaboi3330 5 месяцев назад +96

    The fact that he has bad damage but gets an instakill if he's left alive and unchecked for too long looks honestly fairly fun, at least to play. Don't know how I'd feel about being the one getting skewered. But I can tell you that much that rolling up on someone with 6 stacks ready and already breaking their mental by the mere suggestion of a oneshot sounds like one hell of a playstyle

    • @holykonchu7250
      @holykonchu7250 5 месяцев назад +24

      Just imagine your full health and all the sudden this dude just decides to say "Nice organs" and processedes to remove them

    • @karstaboi3330
      @karstaboi3330 5 месяцев назад +6

      @@holykonchu7250 The real Dead By Daylight crossover event

    • @MALF1RE
      @MALF1RE 5 месяцев назад

      Now I can't say it's balanced at all but I do feel like the little damage he does with the rest of his moveset balances the one shot, but who knows. I'm definetly buying him day one 😂

    • @tabula_rosa
      @tabula_rosa 5 месяцев назад +1

      Every match culminating in getting oneshot from offscreen is tied for one of the reasons i uninstalled

    • @boricgrain1942
      @boricgrain1942 5 месяцев назад +3

      I played earlier today and at full health one of the new character walked up to a 1v1 and he landed his forward bash immediately and killed me, it’s not the most fun thing to dealt with

  • @iamphilamonjaro
    @iamphilamonjaro 5 месяцев назад +58

    This is the kind of creativity I've been looking for for a long time. I've been wanting them to push the boundaries and get out of using the same few mechanics for new characters and we've finally got it. This could open the door to a lot of cool stuff in the future and I'm all for it!

    • @thebigenchilada678
      @thebigenchilada678 5 месяцев назад +6

      Yeah like giving shugoki a one shot hug at low health, lawbringer shove on block to make up for his lack of everything, and hear me out, we give shinobi ranged attacks and conquerer infinite attack chains.
      You know, stuff that made the game fun?

    • @tabula_rosa
      @tabula_rosa 5 месяцев назад

      ​@@thebigenchilada678Every soul calibur game has a gimmick character with something like holding any sttack input to do that attack & then secretly charge an unblockable heavy that comes out instantly when you release the button
      And they're always the worst character in the game. People gotta stop designing characters for games who think the game is beneath them

    • @brachialtick6539
      @brachialtick6539 5 месяцев назад

      It's a shame he has subpar damage and will suck in teamfights

    • @thebigenchilada678
      @thebigenchilada678 5 месяцев назад +1

      @@tabula_rosa what?

  • @thatkidfox
    @thatkidfox 5 месяцев назад +72

    Okay, having to actually pay attention and use different direction attacks to build stacks is a way to at least bring up the skill floor on a character, making sure the player who wants a pay off actually using their kit with a big finisher. Having to build stacks with a set way to do so can also lead into mind gaming knowledgeable opponents on paper but how it'll work in practice we'll have to see. Concept wise i like what they're doing, this is absolutely an attempt to make a character you cant just spam to win, more effort needs to be put in and this wont be inexperienced player friendly which im fine with. For honor does suffer from having a lot of, lets say low effort charcter with largely unused or under utilized kits.

    • @mivuhis
      @mivuhis 5 месяцев назад +4

      @@musaabughoush8933 aint the pay off a one shot if you get a gb??

    • @doctor-okami1947
      @doctor-okami1947 5 месяцев назад

      ​@@mivuhisthe big stab is a zone after the bash. If you land the grab, it'll do the stab. But you can only do it with all the stacks

    • @callanlandis4300
      @callanlandis4300 5 месяцев назад

      ​@@musaabughoush8933 A 1shot or full heal or permanent damage increase as long as you have full stacks are you stupid

    • @FrappyLee
      @FrappyLee 5 месяцев назад

      ​@@musaabughoush8933 For Honor players when hitting someone for 80%/one shotting someone isn't rewarding enough

    • @musaabughoush8933
      @musaabughoush8933 5 месяцев назад

      @@FrappyLee honestly I think I just wanted stances and when I didn’t see them I kept on low blowing what he can do to feel angrier which is wrong I take it back he is solid

  • @garretwoeller7669
    @garretwoeller7669 5 месяцев назад +45

    see this gimmick character actually looks good in normal combat hopefully this is a sign ubi will make more creative heroes and less meta machines

    • @DunkanMcCokinner
      @DunkanMcCokinner 5 месяцев назад

      Gimmick?? Lmao this is an actual legend in Japanese history. Look up the story of Benkei 🙄

    • @garretwoeller7669
      @garretwoeller7669 5 месяцев назад +4

      @@DunkanMcCokinner i was talking about his movelist he is a gimmick character and his gimmick is a big instant kill stab if he lands a hit with all 7 weapons at least once

    • @DunkanMcCokinner
      @DunkanMcCokinner 5 месяцев назад

      @@garretwoeller7669 yeah Ig that is technically a gimmick lol. Just didn't think of it that way since it's been to long since we got a unique idea instead of typical bash or light combos

    • @garretwoeller7669
      @garretwoeller7669 5 месяцев назад +2

      @@DunkanMcCokinner yeah I want more of this honestly I really want a dodging blade blockade style hero

    • @DunkanMcCokinner
      @DunkanMcCokinner 5 месяцев назад

      @@garretwoeller7669 there's a ton of inspiration they can take from many other fictional and mythological stories from all over the world honestly. Esp since we're not limited to knights vikings or samurai anymore

  • @Sandlchi
    @Sandlchi 5 месяцев назад +113

    did you at least bring the milk

  • @bemjanim138
    @bemjanim138 5 месяцев назад +25

    Using white for lights and black for heavy is actually genius gj ubi

  • @AsianSadge
    @AsianSadge 5 месяцев назад +38

    Holy shit he’s alive

  • @kokol9596
    @kokol9596 4 месяца назад +1

    stopped playing long time ago and recently installed the game again, glad to see you still making great videos, thanks a lot for the content!

  • @riastradh
    @riastradh 5 месяцев назад +5

    I can’t wait for the “6 stacks into executed” curse to start up instantly

  • @Bash_Minimal
    @Bash_Minimal 5 месяцев назад +2

    We should have gotten a stack’s mechanic on that Jorm rework

  • @Crazinator
    @Crazinator 5 месяцев назад +3

    Thank you bro you're actually the only for Honor RUclipsr that actually show the perks

    • @nathancurnutt8074
      @nathancurnutt8074 5 месяцев назад +1

      For real, I've been trying to find out if this man had rapid refresh all day. I'm disappointed he doesn't and that there's no reason not to use his unique Tier 1/2, but I'm glad I at least know beforehand

    • @Crazinator
      @Crazinator 5 месяцев назад +1

      @@nathancurnutt8074 fr I was hoping he had a vegetable barrier you know like the defense perks but now that I'm looking at it I think it's a good idea he doesn't have those I think the devs actually considered this and thought he would be too strong if you had those they're not trying to make it overpowered hero I personally like how this character plays and I can't wait to get him I've also been trying to find out what perks he got from other for honor RUclipss but it's like they literally do everything except for the perks and it's kind of annoying

  • @gabzsy4924
    @gabzsy4924 5 месяцев назад +4

    That maul on the back looks so goofy and out of place, even more so than the other 3 weapons.

  • @victornguyen1175
    @victornguyen1175 5 месяцев назад +2

    The healing on T2 with no cooldown sounds utterly insane, and instantly dying from one move because of any defense debuff with the super skewer sounds like a miserable time even if it doesn't happen often

    • @danielantony1882
      @danielantony1882 5 месяцев назад

      You gotta be super unskilled to let that happen often. It needs a lot of set-up.

  • @Highabooza
    @Highabooza 5 месяцев назад +3

    Freeze is back. ❤

  • @no-ev1om
    @no-ev1om 5 месяцев назад +43

    he looks really fuckin cool, i hope they keep it up for the next hero so we don't get another VG

    • @oIRydahKCIo
      @oIRydahKCIo 5 месяцев назад

      VG is a fkn PortaPotty with Crushing Counters 😑

    • @jeanvaljean6433
      @jeanvaljean6433 5 месяцев назад +1

      Clearly we need more boring safe bash heroes with light light combos

    • @no-ev1om
      @no-ev1om 5 месяцев назад +1

      @@jeanvaljean6433 the diff here is that this "so hey" guy is a light light combo hero with a safe bash AND A FUN GIMMICK! which is a VAST improvement over "you can't attack because her defense really is just that good"

  • @highhorseo7875
    @highhorseo7875 5 месяцев назад

    I like a simple character that builds up to something. More focus on what’s happening in the game while giving a massive reward for still paying attention to what you’re actually doing.

  • @neplut2746
    @neplut2746 5 месяцев назад

    Liked the vid without even watching a sec. Good to see you back!

  • @TheConCarlos
    @TheConCarlos 5 месяцев назад +1

    Can you imagine the pressure after he's got 6 stacks ? Just dashing forward and waiting for dodge attacks or gbs. And then you just parry or bash and boom, enemy is killed.

  • @winstoninc3152
    @winstoninc3152 5 месяцев назад

    I’ve always appreciated your videos being concise and informative

  • @420billit6
    @420billit6 5 месяцев назад +1

    Honestly the frame disadvantages when you zone i dont mind because it just adds to the skill ceiling

  • @t-greenrock404
    @t-greenrock404 5 месяцев назад +2

    Honestly, the damage he deals on that grab is absurd. I’m excited to play him, but I feel like they could drop the damage by 20-25 points, because it takes a fair bit of effort to build the stacks but it’s not quite as bad when he’s got a quick build option out of GB and a few solid means of getting him there in unblockable heavy finishers and the soft feint zone. 95 just seems a tad too much, we’re toeing a line of insta-kill here.

    • @oIRydahKCIo
      @oIRydahKCIo 5 месяцев назад +1

      I'd say it should be 50dmg. 95dmg if the opponent is debuffed or you have an attack buff. 125dmg with attack buff and opponent debuffed.

    • @t-greenrock404
      @t-greenrock404 5 месяцев назад +3

      @@oIRydahKCIo Shaman’s bite is 50 damage with roughly the same frame data and trigger method, and it’s prerequisites are far more easily attained. Not to mention that it heals you. I think 70-75 is appropriate here given the extra work you have to put in to achieve it normally.

  • @Wraith_of_Storm
    @Wraith_of_Storm 5 месяцев назад

    My biggest complaint about Superheavy Samurai Big Benkei (Sohei) is the lackluster guardbreak punishes, the constant reliance on your zone to change Soul Stances and continue chains, and the inability to mix heavies with lights and vice-versa, thereby allowing you greater access to your max punish and better mix-ups.

  • @KUNGFU-AZZAZZIN
    @KUNGFU-AZZAZZIN 5 месяцев назад +3

    Papa Freeze we missed you so much 😭

  • @AtmosphereZoom
    @AtmosphereZoom 5 месяцев назад +11

    Freeze your reaction time on uploading these videos is insane

    • @cillblinton8181
      @cillblinton8181 5 месяцев назад +1

      He scheduled this upload, he had access to the early access for days

    • @fkkfreeze
      @fkkfreeze  5 месяцев назад +9

      I barely finished editing 20 minutes before the embargo dropped 😎

    • @Tazer_BLACC
      @Tazer_BLACC 5 месяцев назад +1

      100ms reactions

  • @Tazer_BLACC
    @Tazer_BLACC 5 месяцев назад

    “Are you two still living?…”

  • @recluse5245
    @recluse5245 5 месяцев назад +1

    Listen the numbers are insane BUT the core of the hero is completely different from every other character in the game

  • @wider7998
    @wider7998 2 дня назад +1

    I hope you are doing great

  • @Itsthemeta1996
    @Itsthemeta1996 5 месяцев назад

    Happy to see ya back again man it’s been awhile

  • @hlo1023
    @hlo1023 5 месяцев назад +2

    I was at first disappointed that you couldnt customize the weapons aside from the spear, but now seeing that each handle color actually tells you something just makes me impressed ubisoft thought that far ahead with the design

  • @oldre21
    @oldre21 5 месяцев назад

    I was going to send the police for a wellness check pretty soon. Welcome back.

  • @DunkanMcCokinner
    @DunkanMcCokinner 5 месяцев назад +1

    For those that dont know, the sohei monk is based of a real legend in history known as Musashibo Benkei. Those whove played Nioh 2 may even recognize him.

  • @reeetendies9276
    @reeetendies9276 5 месяцев назад

    I’m glad he doesn’t have too many options like Afeera or Pirate.

  • @ruski77
    @ruski77 5 месяцев назад +20

    >lands two guardbreaks
    >is able to get a 149dmg ohk bash OR a 1-100% hp heal in a game where all ways of healing have been substantially nerfed over the years
    really cool concept but holy shit the execution makes season 2 cent look balanced in comparison. full heal on two gbs?? what???

    • @JeAga_
      @JeAga_ 5 месяцев назад +4

      This is my main worry too... it's not THAT difficult to build that up...

    • @pixelnassisin
      @pixelnassisin 5 месяцев назад

      ⁠@@JeAga_I’d disagree personally, aside from the tier 4 it seems building stacks is going to be quite difficult, he’s a character that seems like he’d be really good at defense but needs to be offensive to get a lot of value and his offensive tools just aren’t that good

    • @JeAga_
      @JeAga_ 5 месяцев назад

      @@pixelnassisin fake heavy>gb>3 hits>something>gb>3 hits>special

    • @thebygoneking
      @thebygoneking 5 месяцев назад +4

      @@JeAga_I’ll make sure to use this on the absolute bots that try to heavy parry constantly.
      Anyone capable of sentience is gonna be able to do with basic mixups like that, feint gb is one of the weakest mixups in the game since it’s beaten by like 3 defensive options.

    • @pixelnassisin
      @pixelnassisin 5 месяцев назад +3

      @@JeAga_ this is implying that would actually work on someone of even median skill level, being possible and practical are two different things

  • @AxeBearingVoyager
    @AxeBearingVoyager 5 месяцев назад +4

    I appreciate how well designed most of this character is - the consideration to his standard attack damage; weapon design/layout; fluid animations; generally well thought-through playstyle with an interesting concept. That said - I believe he'll be extremely bad for the game's health especially in 4v4. The overtuned damage on the soul stance grab plus some very strong feats will mean Dominion and Breach are about to become extremely unbalanced and nigh on unplayable if the enemy team is mostly Soheis. Happy to discuss - this seems reminiscent of pre-CCU shugo + a bit of Hito problem rolled into one. I accept that after the 2-week exclusive purchase period for the character is up they'll most likely nerf the character.
    Edit: forgot to mention also - the 3 free souls on GB is a major part of his problems imo - if it were 2 or 1 soul rewarded from grab plus a bit more damage (maybe 15 instead of 9) then he'd be considerably more balanced i believe

    • @oIRydahKCIo
      @oIRydahKCIo 5 месяцев назад +1

      YEA! I would have rathered 2 on GB.

    • @ThatBoiDinky
      @ThatBoiDinky 5 месяцев назад +2

      I will say this, considering even the slightest touch takes you out of the one shot and takes away all your stacks i think he'll actually be underpowered in 4s and will excell mostly in 1v1s but will suffer due to his lower damage output and more streamlined gameplan

    • @nathancurnutt8074
      @nathancurnutt8074 5 месяцев назад

      ​@@ThatBoiDinkythat's what I'm thinking, but I do wanna see how the move interacts with the guardian/commander in Breach. If he can grab them and get souls from officers, he'll be a good skill character in breach that will reward teamwork and feed on enemies not playing objectives correctly. If he can't then he's not gonna be very good, terrible even because he would need to have both his tier 1 and 3 to just hurt those two like anyone else could for free.

    • @AxeBearingVoyager
      @AxeBearingVoyager 5 месяцев назад

      @@nathancurnutt8074 2 gbs on an officer as soon as game starts and you have an instakill accessible from a 400ms bash… I’m not sure about that one…

    • @AxeBearingVoyager
      @AxeBearingVoyager 5 месяцев назад

      @@ThatBoiDinky hmmm I see what you’re saying but considering his feats and the fact you can easily farm officers I’m not so sure…

  • @mifoon8727
    @mifoon8727 5 месяцев назад

    Definitely a really cool character. I don’t know how much I’ll end up liking him in the end but I’ll definitely be putting some time into him

  • @slycooper9531
    @slycooper9531 5 месяцев назад +1

    Welcome back!

  • @glue-eater300
    @glue-eater300 5 месяцев назад

    oh my god. i had no hope. this is amazing. i thought ubi would just try to find another historical warrior, give them orange blue, and go "look! it's a dingleguy from ancient pooptonia! you can play as him!"
    thank you ubi

  • @RebelCannonClub74
    @RebelCannonClub74 5 месяцев назад

    When you try to cosplay your entire faction all at once.

  • @maximilianseidlmayer5863
    @maximilianseidlmayer5863 5 месяцев назад +1

    Does he just hold the souls? Like, not losing them at all, even when hes not fighting?

  • @UniqueFH
    @UniqueFH 5 месяцев назад +2

    He's back 🎉🎉🎉

  • @valeraparshuk6105
    @valeraparshuk6105 5 месяцев назад

    Finally a hero with ACTUALLY new mechanics. He looks really interesting being like glass-cannon

  • @ohne_3513
    @ohne_3513 5 месяцев назад +1

    holy moly you are alive

  • @CluelessMarvin
    @CluelessMarvin 5 месяцев назад

    I think they should have done something for the chain. Like for example he could be able to consume a soul of the weapon type used to continue the chain with a powerful attack or something like that.
    There is a lot you can do with this concept. I really like the hero tho

  • @iagam3r
    @iagam3r 5 месяцев назад

    considering his absolutely low damage without feats i don't think it would be too bad with him getting a heavy off of a parry, maybe make the heavies the starter heavies instead of finisher but overall i think this would be ok.

  • @masterbq1
    @masterbq1 5 месяцев назад +1

    Is the big move guaranteed in any way?

  • @Inf1ltrat1on
    @Inf1ltrat1on 5 месяцев назад +4

    Can bash hvy lead to execution?

  • @onionwhisperer626
    @onionwhisperer626 5 месяцев назад

    So you can’t get a regular heavy off of a light parry?

  • @StarOutlaw9
    @StarOutlaw9 5 месяцев назад

    He seems like he'll be a very fun character once you get past the learning curve, but probably going to be kind of weak overall unless they tune him up later.

  • @cromchgang316
    @cromchgang316 5 месяцев назад +3

    Genuinely impressed with this hero,not blown away yet however playing them may change that. The ui design for the weapons on the back is awesome, the one shot seems fun to use without being obscenely absurd, as it takes a ton of setup or a level 4. Hoping they dont just gut or over tune him when he becomes f2p

  • @Terminator45845
    @Terminator45845 5 месяцев назад

    Damn, didn't realize this game is still active. Interesting

  • @goldexpete4772
    @goldexpete4772 5 месяцев назад

    I feel like the whole, it takes more skill to land the finishers to get the soul stacks, is cancelled out by the fact that he can just get the stacks from GBs

  • @roamdhong
    @roamdhong 5 месяцев назад +1

    Is the tier 2 not going to be extremely broken? You said it has no cooldown? So all you have to do is guardbreak someone twice and you can heal to full? Is it really a full heal from 0? If that's the case this hero just has to be hard meta broken OP right? An easy to access full heal plus an insta kill if they'd prefer?

  • @Etrius_Fysik
    @Etrius_Fysik 5 месяцев назад +1

    This hero is just overly complicated for no reason.

  • @Upiter-hv4il
    @Upiter-hv4il 5 месяцев назад +1

    Bro looks like the main character

  • @Sombian
    @Sombian Месяц назад +3

    why are you inactive? i miss you...

  • @420billit6
    @420billit6 5 месяцев назад

    I love this design but i know if i solo que and try the instakill bash i know every one of my teammates are gonna interrupt it

  • @kingnukacoia8247
    @kingnukacoia8247 5 месяцев назад +1

    Do the heavy bash follow ups execute?

  • @MrErtwer
    @MrErtwer 5 месяцев назад

    The 3 stack build up for one guardbreak seems a bit much given the dmg and the way you execute the move since you only need to hit with the forward bash and you can half health or even kill them.

  • @AvalancheZ250
    @AvalancheZ250 5 месяцев назад

    Its a revolutionary Hero design concept, that's for sure. They've basically built an entire new win condition into the base moveset, and then tailored the moveset and the unique Feats to synergise with it. I like this creativity, but I think the numbers are probably going to be overtuned on release. And it does make me feel like the older Heroes feel boring in comparison; why shouldn't more Heroes get unique mechanics like this? Some Heroes do have unique mechanics, but they are tied to Feats, whereas Sohei's can even be used in Duels.

  • @copyrightstrike4666
    @copyrightstrike4666 5 месяцев назад

    I personally think this is super cool but I can already see his gimmick attack being very polarizing

  • @shakerrn
    @shakerrn 5 месяцев назад

    we missed u freezy cakes

  • @divinenotion
    @divinenotion 5 месяцев назад

    I wonder if ranton will make a video reacting to the warrior monk sohei like he did the shaolin monk

  • @csquared4538
    @csquared4538 5 месяцев назад

    Did you enjoy Shadow of the Erdtree, freeze?

  • @dedrop3477
    @dedrop3477 5 месяцев назад

    in Playstation it shows only For honor is this the actual game?

  • @Gooey-Green
    @Gooey-Green 5 месяцев назад

    Do we know if the full stack special move revenge locks?

  • @GodsHeart-ej9ti
    @GodsHeart-ej9ti 5 месяцев назад

    The real question to ask is can you build souls on officers and/or pikemen in breach

  • @pro_to_type_13
    @pro_to_type_13 5 месяцев назад +1

    He can hito without being hito with no feats... My rep 72 hito is probably going to have a seat

  • @ronniehuggins9530
    @ronniehuggins9530 5 месяцев назад

    Bro we missed you 😢

  • @Zayl1016
    @Zayl1016 5 месяцев назад +1

    I can see people being annoyed by getting hit with his special attack, but man it's gonna be annoying to try to build up the stacks and do the attack, just for a shaman to headbutt them and you lose the stacks.

  • @Pphantomn
    @Pphantomn 5 месяцев назад

    It will take a while for me to get used to his limited chains

  • @Ghillie_Beast_yt
    @Ghillie_Beast_yt 4 месяца назад

    Finally got him to rep 7

  • @sethshuffield6598
    @sethshuffield6598 5 месяцев назад

    New hero means I immediately check Freeze

  • @Pottzy
    @Pottzy 5 месяцев назад

    Goddammit now I gotta redownload FH

  • @Relhio
    @Relhio 5 месяцев назад +5

    Holy shit they actually outdid themselves with this one, such a cool concept to integrate in the gameplay.

  • @ThatBoiDinky
    @ThatBoiDinky 4 месяца назад

    after bashing my head against a brick wall in duels with him here are the changes i would make PERSONALLY
    900ms opener heavies are far too slow to not justify having some form of HA, i'd give him HA on opener heavies late into the animation
    remove the bash from heavy parry, way too powerful considering he has a 95 damage burst attack that he can just GET off of a parry like that
    i'd personally LIKE all his weapons to have different properties so i'd like his lights do be a little more unique (i will give suggestions in a bit)
    i'd like to be able to light-heavy without having to use a zone, he feels too clunky not being able to just have light-heavy or vice versa and as good as his zone is it feels like a middle man to do some of the things i actually WANT to do.
    my recommendations for his lights
    left, keep it 400ms, nothing i'd change personally
    top, maybe slow it down to 600 and give it more damage
    right, 500ms undodge-able
    i wanted to keep the similar theme his heavies have where the property makes sense for the type of weapon so in my mind
    his (Kodachii?) left light weapon is pretty plain so it having no properties makes sense to me
    his (Tetsubou?) top light weapon seems like the heftier weapon of the trio so making it do more damage feels right, suggested slowing it down so it doesn't become the default in a fight
    his (Kama?) right light weapon (going off design alone) feels like it'd be the assassin type weapon and i think giving THAT weapon undogeable instead of the club just makes more sense thematically

    • @ThatBoiDinky
      @ThatBoiDinky 4 месяца назад

      oh, the reason i suggested slowing the lights with properties down is purely because i think the community would have a bitch fit if they weren't slower. also thought of giving top light unblockable property but honestly i hate fighting unblockable lights and didn't feel right suggesting that

  • @gamingod186
    @gamingod186 5 месяцев назад +1

    Super fun hero

  • @reaperofsouls321
    @reaperofsouls321 5 месяцев назад

    Do me a favor?
    Can you see if Sohei takes more dmg somehow?
    Been changing my playstyle but I dunno why he feels like he takes more dmg.. Kinda like how Akuma is in Street Fighter, where he takes more dmg considering he dishes out heavy dmg.
    Swapped my playstyle to use my stacks for the health regain and dmg bonus instead of the one shot.
    (mainly because I get relapses from my time using Shaman whenever my bite was interrupted ._.)
    The fact he loses his stacks is so weird to me.. at least early into the animation, AFTER is fine since you see the souls drain into the blade for the stab.. but the build up seems derpy to have to restart ALL over again t get 6 stack.

    • @googasmusic
      @googasmusic 3 месяца назад

      turn on combat log and you can see how much damage he takes for yourself. but the answer is no, he doesn't take more damage

  • @Upiter-hv4il
    @Upiter-hv4il 5 месяцев назад

    finally they worked on the character, not the griffin

  • @Nero-Caesar
    @Nero-Caesar 5 месяцев назад

    (disclaimer: I'm a casual player) I think this is a good character not super op but I think him getting his special move of just two gb's is too much. I think a better way would be the first one gets you the three souls then you need to do the rest of the moves to fill the rest.

  • @stuartmccleary
    @stuartmccleary 5 месяцев назад

    Give shugoki execution on gb with zone plz

  • @3062-l7g
    @3062-l7g 5 месяцев назад

    Long time no see Dr. Freeze🫰

  • @BrokenSword1978
    @BrokenSword1978 5 месяцев назад

    this guy looks pretty fun, i wish ubisoft didnt ban me without a reason and refuse to give me any actual evidence or reason why since septemember 2023

  • @Elijah_Elias
    @Elijah_Elias 5 месяцев назад

    Am I the only one who keeps reading it as “Shohei” on accident? I’ve been watching too much baseball recently.

  • @EmptyTenementSpirit
    @EmptyTenementSpirit 5 месяцев назад

    I'm unsure exactly how I feel about a character designed to have lower than average damage that circumvents it with feats and having a very high damage all or nothing move... but... I can at least give the design team credit for making SOMETHING unique about them rather than making them just another heavy with big hitboxes and armour or something. I can give them that. Kind of cool but, unusual to say the least.

  • @GameFuMaster
    @GameFuMaster 5 месяцев назад +1

    abilities seem kind of busted, gain 25% damage at full stacks which also work on the special move for 149 damage :\

    • @alphaxbox3728
      @alphaxbox3728 5 месяцев назад

      I mean it still requires you to build stacks. And even then its a 1 time use. Id imagine its uptime being less than 50% of the match.

    • @GameFuMaster
      @GameFuMaster 5 месяцев назад

      @@alphaxbox3728 It'll be easy to build the stacks, you literally get a t4 ability that does it immediately.
      The ability shouldn't work on the special move, that's all

  • @Operator256
    @Operator256 5 месяцев назад

    Did he just day one shugo full health kill that man?!

  • @demacore5751
    @demacore5751 5 месяцев назад

    Considering how easily his finisher is interrupted, I feel that he should be able to acquire his stacks a lot easier. "Such as that little demonstration you gave with the Perry light Perry heavy" now if they increase his frame rate make him a bit faster then I can see you taking away the Perry light Perry heavy combo, But the character that they have created is based on one thing and the fact that he can be interrupted on that one thing is a little trash.

  • @ReggieTheCaracal
    @ReggieTheCaracal 5 месяцев назад

    Varangian feats when

  • @rezarterindi
    @rezarterindi 5 месяцев назад

    The damagee is going to be impossible to balance around

  • @reeidly
    @reeidly 5 месяцев назад

    Oh this guys literally a samsho character

  • @GoblinsMaze
    @GoblinsMaze 5 месяцев назад

    We got Japanese monks!!! yeahh!!!!!

  • @dragosmahuev4686
    @dragosmahuev4686 5 месяцев назад +1

    Remove instant 3 GB stacks and you get actually interesting design where you have to consider your moves and directions. adding autostacking 3 souls was a mistake in that concept imo because it makes it way too easy to get full stacks in just 2 GBs and damage is ridiculously high, you literally oneshot anyone with having your passive and T1, not even talking about possible Fear or banner from teammates and other buffs. It's ok to have ability to deal this high damage for playing well, but too unfair to get it with just 2 reads.

  • @Grim_Reaper1973
    @Grim_Reaper1973 5 месяцев назад

    I swear bro sounds just like Kevin Cruz😅

  • @kevinl5219
    @kevinl5219 5 месяцев назад

    Make me think about OS of old Shugoki... what a bad sign !

  • @dysphoria_1.040
    @dysphoria_1.040 5 месяцев назад

    So if you guardbreak twice, you get an instant win move? I see no problem with this. Totally.

    • @alphaxbox3728
      @alphaxbox3728 5 месяцев назад +1

      I mean if you get GB'd twice by most characters your already dead lol. He does so little in neutral you have to play for one hit.

  • @kiraa.8587
    @kiraa.8587 5 месяцев назад +1

    149 damage? What????????? Who thought this was a good idea?

    • @alphaxbox3728
      @alphaxbox3728 5 месяцев назад

      149 for a predictable payoff? I mean you in neutral deal less damage with all your attacks. You require all the stacks that have predictable moves. No hyper armor, and if interrupted you lose all stacks with no damagem