Tutorial comple: Text transformation
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- Опубликовано: 19 сен 2024
- Much thanks to tutor4u for the tutorial. View his video here:
• Blender Tutorial: Text...
Text tutorial instructions:
-extrude .1 bevel depth .02 resolution 2
-paragraph letter spacing - 1.1
-alt+c bottom option
-modifier:remesh
-uncheck “remove disconnected pieces” and add a check to add smooth shading
-octotree depth 7
-add a particle system
-check “use modifier stack
-number 500
-end 50
-lifetime 100
-emitter geometry normal 0
-field weights:gravity:0
-add modifier:explode
-check cut edges
-remove the checks on unborn and dead
-add modifier:solidify
-select the 2nd word now
-align and center it with the first word
-add a particle system
-check use modifier stacks
-number 500
-start 100, end 150
-move to the physics section and click the keyed button
-click add and add the name of the first text
-click add again and add the name of the 2nd text
-add modifier:explode
-check cut edges and uncheck unborn
-add modifier:solidify
-add force field:turbulence
-drag it to the center of the text
-go to frame 90 - go to the physics button - right click on strength and click insert keyframe
-go to frame 89 - change strength to 0 - right click and add keyframe
-go to frame 120 - change strength to 0 - right click and add keyframe
-viewer 1 - add plane - align it under the text - scale, 100, enter
-physics:collision
-add material - change render to cycles render - click use nodes - surface type:mixed shader
-1st shader diffuse 2nd shader glossy
-set roughness to 0 (on the glossy shader)
-viewer 3 - position the light (5 grids above y, 3 from z)
-viewer 1 - center the light above the text (along x)
-go into the light properties - click spot - size 1 - use nodes button - strength 3,000
-spot shape size 45
-rotate the lights rays to center on the text
-viewer 3, align the light to the center of the text again
-click the world button and set the color to black (but not all the way black) (99%)
-set the camera view
-set the material for the text
-mix shader:diffuse/glossy:glossy roughness .05
-factor value:facing - blend: .15
-click on the second text and go to the materials section, click on the button next to new material and grab the material you just made
-start at frame 50 and end to 230
-render section - type HDTV 720p
-render samples 25
-clamp indirect 1
-file type - OGG THEORO
Awesome video,Keep it up!
Thanks :)
Hi teacher it's me
How are you Zahraa :D
Samuel German I'm fine teacher , I heard you left English time, even me I don't like anymore English time