The improvement might be either in the Punch-Out bosses or getting fewer Orbulon games in the remix. I uploaded it as a user file, but it's pretty clear that they don't really publish rhythm-type games like WarioWare that you can't exactly "speedrun."
@@PelletsTheHamster Try to submit it anyways, just to see what happens. Considering you somehow managed to improve the old TAS by 3 seconds, perhaps the game choice isn't entirely arbitrary anymore. Besides, the rules have slighty gotten less restrictive over the past year or so.
@@PelletsTheHamster Just so you know, TASVideos rules have gotten considerably more relaxed over the past few years. They've even published some rhythm games in the past few months (ruclips.net/video/x78s69tR5kU/видео.html), I think it's absolutely worth submitting this.
sorry if i'm late, i had no idea there was a new inc tas til now how exactly did you do jimmy 3 for this tas? did you just happen to get lucky with the three long games? i'm pretty sure i've had only two show up before so i was just curious if tas could get lower than that same thing with the boss in all the jimmies, how exactly did you get the perfect luck that you got for them? also another small thing, i think that japanese saves a second or two in orbulon from the text scrolling faster if you ever want to save more time on this
Jimmy's bosses have specific frames you punch on to get an instant counter, except for the last punch. I tried manipulating rng on Jimmy 3, but I just kept getting the same games, so 3 orb games was probably just luck.
I missed Mugg's version of this so I'm glad to see one that's even faster and still has the same ultra close calls
Wario: Wow!
Not the "FOTOSINTESIS" at the start💀
0:17 Wario 1 (Intro)
1:47 Jimmy T. 1
3:48 Dribble & Spitz
7:39 Mona
9:35 9-Volt
11:51 Jimmy T. 2 (Remix 1)
14:19 Orbulon
17:19 Dr. Crygor
19:37 Kat & Ana
23:06 Jimmy T. 3 (Remix 2)
25:47 Wario 2
29:29 Credits
F O D O S Y N D E S Y S
0:01 FOROIDIENES
24:01 Drop
24:13 Catch
Pelly :)
oh god...
Oh great, where does the 3 second improvement over TAS that Mugg made 13 years ago come from?
Are you going to submit it to TASvideo?
The improvement might be either in the Punch-Out bosses or getting fewer Orbulon games in the remix. I uploaded it as a user file, but it's pretty clear that they don't really publish rhythm-type games like WarioWare that you can't exactly "speedrun."
@@PelletsTheHamster Try to submit it anyways, just to see what happens. Considering you somehow managed to improve the old TAS by 3 seconds, perhaps the game choice isn't entirely arbitrary anymore. Besides, the rules have slighty gotten less restrictive over the past year or so.
@@PelletsTheHamster submit it for april fools
@@PelletsTheHamster Just so you know, TASVideos rules have gotten considerably more relaxed over the past few years. They've even published some rhythm games in the past few months (ruclips.net/video/x78s69tR5kU/видео.html), I think it's absolutely worth submitting this.
sorry if i'm late, i had no idea there was a new inc tas til now
how exactly did you do jimmy 3 for this tas? did you just happen to get lucky with the three long games? i'm pretty sure i've had only two show up before so i was just curious if tas could get lower than that
same thing with the boss in all the jimmies, how exactly did you get the perfect luck that you got for them?
also another small thing, i think that japanese saves a second or two in orbulon from the text scrolling faster if you ever want to save more time on this
Jimmy's bosses have specific frames you punch on to get an instant counter, except for the last punch. I tried manipulating rng on Jimmy 3, but I just kept getting the same games, so 3 orb games was probably just luck.
@@PelletsTheHamster interesting, thank you!