@Kevin Espinoza: Many thanks for the response, it was much appreciated, I'll be looking over the other uploads Eli has and hopefully it should bring me up to speed with the SW's workbench and tools to do my projects. All the best & thanks for your reply
This is pretty good and while I know now how to do lofts it might help to do a longer step-by-step tutorial in detail as other channels do. It's not only beneficial for beginners but for intermediate users who have an idea of how things work, but who will really get it once they see it done in detail. Cad Cam tutorial and Tim from Arundell Community College currently have the best tutorials because they're in depth, showing the step-by-step details explaining everything along the way.
@Hoppgutt it turned out okay using that method but it took forever. I also tried to copy the slanted shape and make an angled plane to copy the shape onto. it worked but would loft properly
@Hoppgutt ended up just redoing the whole thing anyway. do the above to get the general size the make a construction line from one of the sides straight up and a one between the top and bottom.. draw an elipse in that boundary
Hi Eli, that's such a great tutorial, would you be kind enough in doing a walkthrough in modelling another real-life airliner for a college project, I have no idea how to use SW
Great tutorial! One massive problem, though. at 12:36 when you repeat the process and bringing in the front view, this time it doesnt let me move the image plane to the origin. The first time, it worked flawlessly. But this time, nothing happens. Any ideas mate?
Great video! I was following this tutorial and had a ?...Since you sketched the fuselage from an arbitrary magnification, though the part will have the desired shape, the sketch dimensions will also be arbitrary to the magnification. I tried scaling from "mold tools" but it doesn't update the sketch dimensions. I also tried creating a design table which should do the trick, but for some reason the auto-create feature doesn't include the loft which contains the planes. This creates errors as the two fuselages sketches are bigger but no longer pierced. Please advise!
And on the model you've just created can one model the interior cabin and cockpit right after doing this model on SW? Or do you have to begin again and do things differently?
How do you do the back part of the fuselage right? When the bottom of the fuselage in the back narrows towards the top, the sketches get strange shapes. It is sort of a circular shape, with a U going up at the bottom. Could you help me with this? Otherwise it was a very nice tutorial! I had been scratching my head for some time thinking of how to make a plane i Solidworks, so thanks for the help. :)
@Eli Chmouni: Many thanks for the Video . . I am new to SOlidworks, still Learning. Although I am stuck at the end Part of the Fuselage . . Cant Figure out . . A little Help Please
@@namespace9837 aparently pros only make a revolve in the nose tip, so the profile to be revolved must have a continuity constrain with the fuselage profile, and depending on the software you are using, you could do it just with the same fuselage loft but in the final profile (tip) intead of a profile you make a center point and choose the point tangent option for the tip to be round and closed (that option is in fusion 360's Loft command).
Did you ever figure out how to fix it? I've got the same problem.. I'm thinking just make an elipse thats the same height as the top and bottom but the same width as the sides.. pierce the top and bottom only
hi sir, I've done everything but really stuck in the last part of doing the wings i have no idea how to create the wings can please!!! help me reply ASAP!!!! plssss
Good day Sir I have got a very complex loft that I am not able to solve. It is the cowling of my airplane that I am trying to make it new style. Would you be able to give me a help? Of course I could forward the sketch and guide curves. It is very complex! Thanks Regards Gianluca
No, I didn't figure it out. I tried a 3D-sketch to get the guideline to follow the curve, but that didn't work either. Lets hope we find a solution to it.
Beautiful Words on your Desktop, :))
super cool and useful tutorial Thanks
Great tutorial. Now I just have to try and do it..... :+)
@Kevin Espinoza: Many thanks for the response, it was much appreciated, I'll be looking over the other uploads Eli has and hopefully it should bring me up to speed with the SW's workbench and tools to do my projects. All the best & thanks for your reply
This is pretty good and while I know now how to do lofts it might help to do a longer step-by-step tutorial in detail as other channels do. It's not only beneficial for beginners but for intermediate users who have an idea of how things work, but who will really get it once they see it done in detail.
Cad Cam tutorial and Tim from Arundell Community College currently have the best tutorials because they're in depth, showing the step-by-step details explaining everything along the way.
Thanks for the feedback. I will try to work on a more detailed video soon
Adoro o Solidworks
@Hoppgutt it turned out okay using that method but it took forever. I also tried to copy the slanted shape and make an angled plane to copy the shape onto. it worked but would loft properly
@Hoppgutt ended up just redoing the whole thing anyway. do the above to get the general size the make a construction line from one of the sides straight up and a one between the top and bottom.. draw an elipse in that boundary
thanks for video
Hi Eli, that's such a great tutorial, would you be kind enough in doing a walkthrough in modelling another real-life airliner for a college project, I have no idea how to use SW
how did you do the sketch for the wing ??
Great tutorial! One massive problem, though. at 12:36 when you repeat the process and bringing in the front view, this time it doesnt let me move the image plane to the origin. The first time, it worked flawlessly. But this time, nothing happens. Any ideas mate?
Great video! I was following this tutorial and had a ?...Since you sketched the fuselage from an arbitrary magnification, though the part will have the desired shape, the sketch dimensions will also be arbitrary to the magnification. I tried scaling from "mold tools" but it doesn't update the sketch dimensions. I also tried creating a design table which should do the trick, but for some reason the auto-create feature doesn't include the loft which contains the planes. This creates errors as the two fuselages sketches are bigger but no longer pierced. Please advise!
And on the model you've just created can one model the interior cabin and cockpit right after doing this model on SW? Or do you have to begin again and do things differently?
How do you do the back part of the fuselage right? When the bottom of the fuselage in the back narrows towards the top, the sketches get strange shapes. It is sort of a circular shape, with a U going up at the bottom. Could you help me with this?
Otherwise it was a very nice tutorial! I had been scratching my head for some time thinking of how to make a plane i Solidworks, so thanks for the help. :)
Did you ever figure this out
I got the same strange shape
can u help me, how did you drawing cross section to wings? I cant this :(
@Eli Chmouni: Many thanks for the Video . . I am new to SOlidworks, still Learning. Although I am stuck at the end Part of the Fuselage . . Cant Figure out . . A little Help Please
This was a great video. Could you make a video on how to make the parrot disco drone? Or any drone that’s a fixed wing?
Yes, With wins you can either do the profile method or you need the points coordinate to draw a spline
is there any way to dimension the fuselage this way? such as giving the fuselage length and diameter?
Can you model the blended wing body aircraft (Boeing X-48B)?
How do you get the nose nice and round? i keep getting it very pointy.
+RP G on the loft properties -> Start/End Constraints -> Start constraint -> Normal to Profile
How did you closed the loft on the nose tip to be round ?
@@namespace9837 aparently pros only make a revolve in the nose tip, so the profile to be revolved must have a continuity constrain with the fuselage profile, and depending on the software you are using, you could do it just with the same fuselage loft but in the final profile (tip) intead of a profile you make a center point and choose the point tangent option for the tip to be round and closed (that option is in fusion 360's Loft command).
Just because I want to be that guy for once. First!
Did you ever figure out how to fix it? I've got the same problem.. I'm thinking just make an elipse thats the same height as the top and bottom but the same width as the sides.. pierce the top and bottom only
what version are you using
is there any extra package
Yes you do need Lofts
hi sir, I've done everything but really stuck in the last part of doing the wings i have no idea how to create the wings can please!!! help me reply ASAP!!!! plssss
Can you make another video on how you created wings?
Thank you
Yeah I can make that happen. Good idea :)
@@EliChmouni Hi Eli, Thank for your video I want to paint fusalege but ı have not photograf. İf you have photo, Can you send me.
Good day Sir
I have got a very complex loft that I am not able to solve.
It is the cowling of my airplane that I am trying to make it new style.
Would you be able to give me a help?
Of course I could forward the sketch and guide curves.
It is very complex!
Thanks
Regards
Gianluca
should've elaborated more on the wings..
You said that tail doesn't line up but you didn't even show how to do the tail part :(
he put a plane inside of a plane. Planeception
:)
No, I didn't figure it out. I tried a 3D-sketch to get the guideline to follow the curve, but that didn't work either. Lets hope we find a solution to it.
You don't know....
I hate this project it’s so hard
alias is 10x faster than this nonsense... datum planes? lol... is this a joke?
20 minutes I can't get back
alias? Please elaborate.
Kapetan Adam
Autodesk Alias, it's what big companies use
fuck you ...