I am sorry for questioning it on the wrong video, but do you know what can couse the issue with ue5.3.2. Me or my friends cound not find created server, and i tried like everything. Do you have any ideas?
I did as you showed at the beginning of the video (+ connected my game id), but in my game the achievement icon is inactive. What could be the problem?
The achievment icon as a whole or your specific icon? - if as a whole, i assume it would be cause changes havent been published on Steamworks yet and that it simply dont know that achievments are enabled
@@dragonsaurstudios this is after publishing to Steamworks. I don't have my full game published yet, but I have my ID and the overlay works, I just can't see my achievement list in game so I can't test anything. Have you already pushed a build to Steam before doing this?
Heyo, Steam achievements+the steam overlay aren't visible in your packaged build by itself, right? Only in the editor or after you upload it to Steam? I.e., there's no way to verify Steam functionality's working properly just by having a beta tester play your packaged build straight from the .exe?
Calm and to the point, keep up the good work, appreciate the tutorial!
thank you for your job! Wait to see your work)
I am sorry for questioning it on the wrong video, but do you know what can couse the issue with ue5.3.2. Me or my friends cound not find created server, and i tried like everything. Do you have any ideas?
Amazing work!
I did as you showed at the beginning of the video (+ connected my game id), but in my game the achievement icon is inactive. What could be the problem?
Im also seeing that
The achievment icon as a whole or your specific icon? - if as a whole, i assume it would be cause changes havent been published on Steamworks yet and that it simply dont know that achievments are enabled
@@dragonsaurstudios this is after publishing to Steamworks. I don't have my full game published yet, but I have my ID and the overlay works, I just can't see my achievement list in game so I can't test anything. Have you already pushed a build to Steam before doing this?
Heyo, Steam achievements+the steam overlay aren't visible in your packaged build by itself, right? Only in the editor or after you upload it to Steam? I.e., there's no way to verify Steam functionality's working properly just by having a beta tester play your packaged build straight from the .exe?
Correct 🫡