Aldous' main weakness is not his skill sets, but of course, it's his absolute counter, which is him being bullied in the early game. That's why he's one of the most feared heroes in lower ranks while being mediocre and even just bad in higher ranks. Just bully him in the early game and quickly finish the match and he'll be nothing, but lower ranks usually have the game being dragged to late game and no one except the tank build def items, so that's why he's feared there.
I wonder if giving his 1st skill the same bonus effect as his Magic Chess' counterpart might be a good buff for him. For context, Magic Chess Aldous has the same ability as his 1st skill except it'll increase its base dmg after each cast. That way, he could at least trade better during early game. As for late game, the effect would be irrelevant since by that time he'll be 2-3 shotting squishies anyway so it won't change much
The problem I have with Aldous is his lack of survivability in the early game and his 1st skill being absolute shit most of the time. For example during Terizla's ult I can't even use my 1st skill because his ult pulls me while I punch and because of that the damage didn't even register to him. For the survivability, somehow with enough expertise I can manage til mid game where I have at least 1 defend item. Most annoying enemy so far to go againts are Benedetta, Terizla, Joy, Dyrroth. Out of those heroes, surprisingly it's not the meta ones that's the most annoying. Dyrroth destroys me in the early game and I'd rather face Terizla I swear.
@@Roejwhdoekdjsowj139 sure you could do that but by counting the average matches, early game aldous is just dogshit compared to early game fighter like dyrothh. You could kite the dyroth but he could too. If your skill is in the same range as the enemy dyrothh, with his kit he would absolutely punish you for overstaying your stay in lane
@@JayScully-vp8sm No shit, that's why I said early game. Problem with tanky build is that it quite lacks damage imo, I don't like to give the enemy a little window to activate his skills and I'd rather be a glass cannon. Tanky build only viable if you have a reliable teammates, and you can act as a secondary dps and tanker while your team dish out the main damage. But for solo, I don't recommend.
I still can't understand why they didn't release 800 stack aldous it's not like he is broken or something and we all know reaching 800 stack how hard is so he should get reward for that farming all game and you can't even kill squishy is out of my understanding :( I really wanted aldous to have 800 stack and I'm not even aldous main I'm saying as mm main I will be okay even if he dominate game cuz he struggles alot and it's been so long aldous being troll pick 😔
@@amarsaikhanpurevee7035most of them are brain-dead, especially the one without the skin, let alone the one with the skin, they know how to play him.
I do play aldous as exp, he does pack a punch with the current patch but I still need to time the punch, I do need help fron teammate to waste off the dmg reduction passive on their items I just go in for the kill, early game needed to be extra more careful, late game just be near to your roamer (if have cc lock stun or cc that slows down mov.) or try pick off their dmg dealer that is far away from its teamfights.
More likely he does get countered a lot in early game, especially if their roamer, mid laner, and jungler visit their lane more often, either you go buy items that reduce the dmg and survive the early game and get the dmg items in late game.
The reason why people think his 1st skill has gotten weaker is not because of his stacks, but his nerfs prior to this adjustment. 650 stacks is more than enough, but because of reduced damage per stack, he feels the same even with full stacks, felt like just 500. Not a difference whatsoever. Next is the "location-based" 1st skill. Ever since that adjustment, high-mobility heroes can avoid him quickly. It doesn't matter how much stacks you have, enemies can now just avoid him at all costs with just a flicker/sprint/blink. He was once feared by MMs/Basic Attack Fighters, but with his immunity removed, his Damage Reduction is not enough as a CC chain is enough to kill him. He needs a defense increase/more damage reduction to sustain him in teamfights.
they should just balance his offense and defense ability so that he'll be used even in pro scenes and not on gm smurf spammers i think reverting his old second skill will help a lot
agreed, really missed his old second where you can have more survivability against MMs with full basic atk immunity, and 50% dmg reduction against all skills
@@Mhm-yes- ever since when did he have only physical attack immunity? didn't he used to have full basic attack immunity and 50% dmg reduction against all skill dmg during first release? I remember the old second skill was straight up natalia's old second on steroids lol
Tbh the Aldous in recent adjustment is kind of sucks... The damage and stack nerf is high... Maybe they can add on something in his first skill ,like whenever he use it he can trigger his passive? So his survivability is lil bit increase
i really like your videos but i can't agree this time. first of all, althought he is weak in the early game you can use passive to somehow survive untill the mid-to-late game. also, you said he can't one shot squishy hero. it is true but wouldn't it be unfair if he did so? and by the way he can one shot mm or mage with proper items like: endless battle, blade of heptaseas and thunderbelt. you said he can be blocked by wt, imortality, rose gold, buy these items can counter any burst heroes, not only aldous. i don't know about others but as aldous main i can see that he is more efficient now in the mid game (due to the siege-minions)
Yeah, I guess you had to snowball hard or else lose, but that actually might sound overly exaggerated, it's really sad seeing him like this, it's about team comp and co-ordination between teammate at the end of the day.
In my opinion aldous old 2nd skill nerf effects him so hard because everyone know he not immune making him easy kill for early and whe his ganking back line now moonton is nerfing him more in my opinion the shou just add not damage but pen hp like 150 will be physical damage than 250 pen and 350 hp will stack Or give him the grok treatment pasiv
I was once an Aldog main at quarantine which aldog have physical immunity to his second and one shotting mms and mahes and even tanks run off my Aldous but now lol i jever play him even i play my mates start trolling sad life my man Aldous he was op when he was at 500 stacks insane guy became a troll guy now 😢
What moonton needs to do him is to give him more resilient and survivability skills while increasing his basic stats a little and DMG more ,if you can't one shot a squishy with no def items in the late game , what's the use of picking Aldous.
Going for both extra damage and plus survivability is gonna be dumb, as we all know how stupid it is to fight a hero that deals too much damage yet takes little. I get that his early game is terrible, but that's the point, if you're not good with aldous and farm, you shouldnt really play aldous. Enemies should be given atleast a fair chance against late game aldous as much as aldous is still given a chance in early game. Moonton giving him extra survivability would probably be better as aldous doesnt really fulfill his role as a fighter since hes more of an assassin, its better than extra damage as nobody would like to fight against something that one shots. Balance wise, it's kind of worse since aldous can already do 2 hit punches in late game fairly easily with ult when up against squishies
@@whyamihere3954 nigga chill , yes just give him survivability skills then , or at least a one shot late game DMG , we can't go DMG build because of how enemies mark him. If we go tank or semi ,we can't one shot .
@@iamjustice1995 ayooo can't you read... squishies with no def or counter items....oooofff. Some people make full DMG on squishies and still survive Aldous,we would want them to make at least one counter item or shield item .
Aldous really shouldnt DO one shot, since aldous dealing too much damage is just a pain in the butt for everyone in solo rank. Aldous is fine doing 2 shots on a squishu since a 1-2 hit isnt really difficult to perform, especially with ult. and for the cases of immortality, wind of nature, and those types of items, duh???? Thats the point of countering it!!! You cant really fix the probem of wind of nature countering aldous by dealing more damage since its literally immunity!
agreed, and I wish those epig idiots know what even are counter items in the first place.. there is seriously no point asking for all these unecessary nerfs on aldous when wind chant and immortality exists. there is no need for aldous to one shot, there is so much time for you to escape or defend yourself before his finishing blow on you as an mm.. it basically shows how unbothered the casual playerbase is to even learn anything till the point its' starting to ruin the true fun of the game.
Yes right after update i played Aldous 5 matches from which in 3 i always got ganked by enemies never letting me stack and since Aldous durability was reduced bc of second skill nerf he doesn't have any way to survive the ganks
Tried using him after a long time and trust me his damage is shit tbh, forced to build assassin items? bruh he's too squishy like hell. The old one was much better
It's not bad It's just when playing Aldous you can get absolutely hammered in the early game It's like a group of nerds about to takedown a jock. Aldous being the jock and the enemy team being the group of nerds
Bcz he deals 180% dmg meanwhile aldous never gets proper buff without nerf he always gets adjustment increasing stacks and reducing damage, and they were about to release 800 stacks but at the last moment they nerfed and released the 650 stack they didn't even launch to see performance atleast for 1 week
I still prefer him having better survivability such as the 50% damage reduction on his skill 2 because that helps him to soak damage and deals damage easier no need to buff his damage whatsoever just improve his survivability and initiation capabilities
I know that aldous is having a bad time, but so is Zhask and the devs haven't looked at him in a year. Also he's buggy: Summarised: Zhask's spawn counts as both a creep and hero unit at the same time and the wall hitboxes suck. (I noticed that the damage problems seem to affect all summoned units, but neither sun nor vex seem as badly affected as Zhask, but please correct me if I'm wrong), and in some situations his ult basically just immediately runs out. FIX ZHASK. Can we get a zhask bug fix? His spawn takes full damage from both retribution and dhs (which makes helcurt one shot my ult or me and my passive, and it takes two instances of damage from cursed helmet, one normal and one 350%), he can't ult in minsi's anti-dash field under any circumstance, even when its an on the spot morph, the wall's hitboxes are just broken(I often clearly teleport over a wall and stay on the same side), if you activate his ultimate but subsequently die before morphing, the ultimate goes on cooldown despite the fact that it hasn't really been cast (I think most of us would love i-frames during the morphing phase- between triggering and being in it), when you leave the ult before it ends, and reposition it when its at its despawn range, the animation plays but no ult spawns. Furthermore, casting ult again after this causes its duration to drop to essentially zero and immediately end upon casting, WHICH SURELY COUNTS AS GAME BREAKING, so in conclusion: please help bring awareness about zhask's bugs because the help service doesn't work unless we all spam it I'd presume or someone makes a video. Please make a video.
The most infuriating thing is the promised stack cap was 800 with 5 damage per stack making it 4000 damage max same as aldous 2018-2019 500 with 8 damage per stack making it also 4000 damage max but now its a half assed promise with 650 stack just 3250 our 1 st skill is not target based anymore our 2nd skill survivability is taken from us and now this half assed buff not as promised
Aldous was supposed to be high risk high reward, but the time they nerfed his stack damage and made his first skill dodgeable he became a joke, even it is much easier to gain stacks(doesn't matter anyways coz ur gonna get bullied to death).
I think a simple change can make him better and that is changing him from.physical to magic dmg hero like gusion back in the day,he can still buy deffencive items but magical items can bennefit him more like making twin blades and holy crystal his core item + you can make him spell vamp hero and not lifesteal and he can abuse concentrated energy also but they will have to tweak his stacks again becose making him magic dmg hero may make him extremly op with stacks
All items, and the most defence for aldous now, kinda useless, the dominance no longer make the hero stand out to very fast heroes like thamuz, i hate thing about is the thunderbelt kinda looks now nothing to do with defending the hero from massive damage early game. So. For the reason, i have to use the antiquirass.
Whatever item/build you get... if you don't know how to use the hero... it's useless. I tried different build, thunderbelt as 1st item, then you build depends on the enemy line-up, it's okay to build any appropriate defensive item all of it is your priority, malefic roar as 3rd or 4th and rose gold meteor to escape certain danger or to chase the enemy, unironically Aldous is now a mid-game hero, all the mistakes I see that Aldous player do is that when he uses his 2nd it became too focused by the enemy early-game and make him rush back to to his lane to continue on stacking, they also neglect stacking and wave, being too aggresive on early-game, not waiting till those heroes are slightly injured or have lose their resourse, targetting the backline, I see that the nerf for his late-game is on favor for a mid-game approach to actually fight for the backline(kit) instead of lurking late to clash. Don't think of you can one shot yet, it's more viable to keep on stacking mid game. Soo when mid-game start, let's say around 12-15min, you might already have your item and you might have enough stack to finish the enemy, 300, 400, 500(if you stack efficently) when it's over just continue on stacking since he's really stack dependant.
I just got back from playing with Aldous, I had to say... that he's fucking useless, high risk high reward, this is real 3rd game in row, I lost my 2 1st matches and win 1. His passive don't seem useful to be a tank(if you want to tank but also do dmg I suggest playing Edith) the only thing that is useful is that he can rotate fast(if you're not taking dmg that is), once all your skill on cooldown you can't do anything besides tanking dmg and running for your life, I must say he's just pure garbage but I might do more experiment on him in classic to see if he's really viable, it's sad that he's really had to be like this, it's about team comp and co-ordination between teammates at the end of the day.
@@lordevolder9907 this is the true biggest nearf of aldous. Now he got buffed but still sucks. They do that 650 stacks to compensate with weakness of aldous. Even in pure damage, sure, he can 1hit mm because there is no defense. But I can't penetrate tanks anymore. In tank build is really sucks. You using alot of armors but the damage of opponents still high specially mages or magic assassins like Harley Davidson something like that. You have to use the icing something to immune with Harleys ult.
@@HAIYANE9910 > Even in pure dmg, sure, he can 1hit mm because there's no defense Noo, there's no need to build pure dmg, as long as you stack efficently and had full stack with tank build along with malefic roar, it's more viable to 2shot or 3shot and 4shot the enemies while staying tanky, itemization is base on your hero base state, (,Each item has tiers For the sake of simplicity lets just call them **small items** and **big item** The big items that appeared on your build list are each made from smaller items that are combined to make their specific item They're not free Buying these small items will reduce the price of the big Item that you wanted to buy (selling these small items will increase the price back to how it was) Those small items are cheap but they only give weak stats, after enough gold you can purchase the big Item and those smaller item that you bought before will be turned into the big item In conclusion, just buy what the pop-up tells you to buy ),his 1st has aoe dmg, soo when the enemy grouped eachother, Aldous can still 2shot or 3shot them with the same dmg.
Most of aldous users these days uses pure damage as they want to 1hit something. But some others like me failed to 1hit those extreme livesteal heroes like thamuz, yozhung something like it.
It's been a while since I saw mlbb and play the game and the first thing I see is Aldous with more than 500 stacks? But not enough damage? What happened to him? 💀
Right?? He was once the most feared hero when late game comes and enemies will literally do anything to stop him from getting there. I remember him being an "epic comeback" material but now he is shit
😅 it's op It doesn't suck Oh they lower his damage 😅 that a debuff Because we need to farm for more stacks and if the enemies are u will not be able to get more stacks
The fact you say OP shows it’s a skill issue. He’s terrible because you can easily gank/freeze his lane and if he wants to jungle, just invade. He literally cannot stop you from doing anything.
It's not a bad suggestion, actually. But don't remove the global ult, you still need to choose who you need to hit. Then once you select the target, Aldous will change forms. He regenerates his HP(Phys. Attack scaled) during the first 3 seconds while he flies to the target. But this is a meaningless buff if you're on full health.
Aldous doesn't need a buff actually I want him to be more nerf too show even a nerf Aldous can perform great. Even with the things that counter him like heroes items. I just dont like that fact players. Freeze my lane but its not that much sinces aldous isnt scary in early game. Also players tp aldous when they get ult or chase by him like there traumatized by him.
Yoo, like what's that hero mastery thing when you're loading the match, that thing it's what making lose my lane, they've decided to gank my lane because they thought I was a pro Aldous, moonton need to remove that.
@@rushtamsenpai3021 well if he doesn't get more stacks then he garbage but if he has more then yes it would take long but he will be at least a one hit killing machine
The point of the game is to kill and win wydm greedy asf? Because aldous is scary thats why and stacks is really needed thats why tjere greedy if not theyll become useles in late game bet if aaldous gets a rework youll use him
Aldous 10 damage per stack was perfection at 500 max stacks back then in 2018 I rarely see an Aldous player except the content creators in Legend above, same goes to Zhask and Gatotkaca
The def item 800 above can't stop aldous so sad, the item effect so boring, old time more interesting, I think should change to 2000 above damage to take effect better, now everyone have 800 damage la
Why change the attributes of heroes at the first time.. they change items that makes some hero op, they change heroes that makes some items useless then the cycle goes again and again .... 🤦
Welcome to the balancing issue in order for other heroes to be used devs buff and Nerf some hero or items and in return some of the heroes or items are useless.
Moonton : we will increase aldous stack to 650 to get him even stronger at lategame. Also moonton : reduce the damage per stack. Still increasing the damage at 650 but lower the damage at 300+ when the game start to getting intense (5vs5 war)
Not enough buff, aldous needs 6 dmg per stack with a cap of 1000,. he has a very low mobility too so i think his 1st skill punch should stun the enemy for 1s
Moonton should give Aldous a shared stacks from his teammates by killing minions or creeps Example. When his teammates kills a total of 10 minions, those 10 minions should add a 1 or 2 stack to Aldous. 😹
Aldous' main weakness is not his skill sets, but of course, it's his absolute counter, which is him being bullied in the early game. That's why he's one of the most feared heroes in lower ranks while being mediocre and even just bad in higher ranks. Just bully him in the early game and quickly finish the match and he'll be nothing, but lower ranks usually have the game being dragged to late game and no one except the tank build def items, so that's why he's feared there.
He is shit in higher ranks even in late game, his whole gamestyle is meant for noobs.
I plsyed 5man and enemy aldous take both lane mid and exp. Pretty good for early. Their mm is irithel which strong in laning
@@BARBQSAA try soloq, it'll be different. If you are playing in 5 men then the enemy is either 5 men or a duo and trio.
Damage sucks with tank build. Old aldous still oneshots even with tank build
I wonder if giving his 1st skill the same bonus effect as his Magic Chess' counterpart might be a good buff for him. For context, Magic Chess Aldous has the same ability as his 1st skill except it'll increase its base dmg after each cast. That way, he could at least trade better during early game. As for late game, the effect would be irrelevant since by that time he'll be 2-3 shotting squishies anyway so it won't change much
Hororo chan: This is why aldous with 650 stack sucks
*Proceeds to shows him killing enemies with no problem*
except it took 3 hits to kill a not full hp hilda that's 3 levels lower than him, that's absurd
@@Evitzeoshowerthoughts+ his 1st skill is the easiest skill to dodge in ML
@@Hero_of_he111 all because they made his 1st skill into aoe
@@grainadeop4917it was aoe before nerf too , they made the skill location based dmg
@@grainadeop4917old first skill just like Hilda ultimate, hitbox on enemy, not on the ground
The problem I have with Aldous is his lack of survivability in the early game and his 1st skill being absolute shit most of the time. For example during Terizla's ult I can't even use my 1st skill because his ult pulls me while I punch and because of that the damage didn't even register to him.
For the survivability, somehow with enough expertise I can manage til mid game where I have at least 1 defend item. Most annoying enemy so far to go againts are Benedetta, Terizla, Joy, Dyrroth. Out of those heroes, surprisingly it's not the meta ones that's the most annoying. Dyrroth destroys me in the early game and I'd rather face Terizla I swear.
Dyroth could demolish him just 1 enhanced s2
@@blewched4164cap i demolished some dyroth player
@@Roejwhdoekdjsowj139 sure you could do that but by counting the average matches, early game aldous is just dogshit compared to early game fighter like dyrothh. You could kite the dyroth but he could too. If your skill is in the same range as the enemy dyrothh, with his kit he would absolutely punish you for overstaying your stay in lane
What? He has good survivability with the right build, he needs a tank build with light penetration
@@JayScully-vp8sm No shit, that's why I said early game. Problem with tanky build is that it quite lacks damage imo, I don't like to give the enemy a little window to activate his skills and I'd rather be a glass cannon.
Tanky build only viable if you have a reliable teammates, and you can act as a secondary dps and tanker while your team dish out the main damage. But for solo, I don't recommend.
I still can't understand why they didn't release 800 stack aldous it's not like he is broken or something and we all know reaching 800 stack how hard is so he should get reward for that farming all game and you can't even kill squishy is out of my understanding :( I really wanted aldous to have 800 stack and I'm not even aldous main I'm saying as mm main I will be okay even if he dominate game cuz he struggles alot and it's been so long aldous being troll pick 😔
It's true that this change weakens Aldous but I'm thankful that I don't have to deal with Aldous anymore.
Especially the ones who asks for mage to go exp. Read goddamn patchnotes.
@@amarsaikhanpurevee7035most of them are brain-dead, especially the one without the skin, let alone the one with the skin, they know how to play him.
@@amarsaikhanpurevee7035 or the one who just eat all the Minion, leaving the teammate behind in exp and gold
8:29 rip flicker, nerf wall pls
Aldous biggest problem is enemy freezing early waves .... that's just it
Imagine if his 2nd skill has a phase where he suddenly lunge at enemies
That's what I'm thinking, maybe like an escape skill, but sadly It won't be that great as of now.
Old Aldous with 500 stacks deal like 4000 to 5000 dmg which is equivalent if new Aldous have like 700 to 800 stacks
Before is 3000
Now is 3250
@@herbertgood8219when I started playing Aldog's stacks were giving 8x damage per stack soo 8x500= 4000 damage
5k is still in mayhem (well most likely)
@@honorstealeryep old aldous is way better
@@herbertgood8219only problem is that with Tank Build or Hybrid Build Old Aldous deals higher damage.
I do play aldous as exp, he does pack a punch with the current patch but I still need to time the punch, I do need help fron teammate to waste off the dmg reduction passive on their items I just go in for the kill, early game needed to be extra more careful, late game just be near to your roamer (if have cc lock stun or cc that slows down mov.) or try pick off their dmg dealer that is far away from its teamfights.
More likely he does get countered a lot in early game, especially if their roamer, mid laner, and jungler visit their lane more often, either you go buy items that reduce the dmg and survive the early game and get the dmg items in late game.
Thanks Man.
The reason why people think his 1st skill has gotten weaker is not because of his stacks, but his nerfs prior to this adjustment.
650 stacks is more than enough, but because of reduced damage per stack, he feels the same even with full stacks, felt like just 500. Not a difference whatsoever.
Next is the "location-based" 1st skill. Ever since that adjustment, high-mobility heroes can avoid him quickly. It doesn't matter how much stacks you have, enemies can now just avoid him at all costs with just a flicker/sprint/blink.
He was once feared by MMs/Basic Attack Fighters, but with his immunity removed, his Damage Reduction is not enough as a CC chain is enough to kill him. He needs a defense increase/more damage reduction to sustain him in teamfights.
they should just balance his offense and defense ability so that he'll be used even in pro scenes and not on gm smurf spammers
i think reverting his old second skill will help a lot
Yeah old 2nd is needed
agreed, really missed his old second where you can have more survivability against MMs with full basic atk immunity, and 50% dmg reduction against all skills
@@boiboiboi201Nope, bringing back the physical attack immunity much better
@@Mhm-yes- ever since when did he have only physical attack immunity? didn't he used to have full basic attack immunity and 50% dmg reduction against all skill dmg during first release? I remember the old second skill was straight up natalia's old second on steroids lol
I agree with this
Tbh the Aldous in recent adjustment is kind of sucks... The damage and stack nerf is high...
Maybe they can add on something in his first skill ,like whenever he use it he can trigger his passive? So his survivability is lil bit increase
If that happens, he'll have a massive passive nerf.
@@leonmystique9372 he already getting nerf so much.... He just need to be little sustain to okay to play
650 max stack with 5 dmg/stack = 3250.
500 max stack with 6.5 dmg/stack= 3250
I need aldous equivalent to at least 7 stack that is 3500 at max.
Bruh what's with your math the Aldous before was 6 X 500 = 3000 max damage and now is 5 X 650 = 3250 max damage
Badang also needs a buff.
i remember the old Aldous where he get thick shield using his 2nd skill or his passive is triggered
i really like your videos but i can't agree this time. first of all, althought he is weak in the early game you can use passive to somehow survive untill the mid-to-late game. also, you said he can't one shot squishy hero. it is true but wouldn't it be unfair if he did so? and by the way he can one shot mm or mage with proper items like: endless battle, blade of heptaseas and thunderbelt. you said he can be blocked by wt, imortality, rose gold, buy these items can counter any burst heroes, not only aldous. i don't know about others but as aldous main i can see that he is more efficient now in the mid game (due to the siege-minions)
Yeah, I guess you had to snowball hard or else lose, but that actually might sound overly exaggerated, it's really sad seeing him like this, it's about team comp and co-ordination between teammate at the end of the day.
In my opinion aldous old 2nd skill nerf effects him so hard because everyone know he not immune making him easy kill for early and whe his ganking back line now moonton is nerfing him more in my opinion the shou just add not damage but pen hp like 150 will be physical damage than 250 pen and 350 hp will stack
Or give him the grok treatment pasiv
After playing LoL for a while, I can't unsee all the similarities now. I keep noticing and nitpicking all the details.
I was once an Aldog main at quarantine which aldog have physical immunity to his second and one shotting mms and mahes and even tanks run off my Aldous but now lol i jever play him even i play my mates start trolling sad life my man Aldous he was op when he was at 500 stacks insane guy became a troll guy now 😢
What moonton needs to do him is to give him more resilient and survivability skills while increasing his basic stats a little and DMG more ,if you can't one shot a squishy with no def items in the late game , what's the use of picking Aldous.
Going for both extra damage and plus survivability is gonna be dumb, as we all know how stupid it is to fight a hero that deals too much damage yet takes little. I get that his early game is terrible, but that's the point, if you're not good with aldous and farm, you shouldnt really play aldous. Enemies should be given atleast a fair chance against late game aldous as much as aldous is still given a chance in early game.
Moonton giving him extra survivability would probably be better as aldous doesnt really fulfill his role as a fighter since hes more of an assassin, its better than extra damage as nobody would like to fight against something that one shots. Balance wise, it's kind of worse since aldous can already do 2 hit punches in late game fairly easily with ult when up against squishies
@@whyamihere3954 nigga chill , yes just give him survivability skills then , or at least a one shot late game DMG , we can't go DMG build because of how enemies mark him. If we go tank or semi ,we can't one shot .
@@meyisorl.longkumer2042I highly agree with this. They RUINED him
@@meyisorl.longkumer2042agreed
@@iamjustice1995 ayooo can't you read... squishies with no def or counter items....oooofff.
Some people make full DMG on squishies and still survive Aldous,we would want them to make at least one counter item or shield item .
8:30 😭😭😭
Aldous really shouldnt DO one shot, since aldous dealing too much damage is just a pain in the butt for everyone in solo rank. Aldous is fine doing 2 shots on a squishu since a 1-2 hit isnt really difficult to perform, especially with ult.
and for the cases of immortality, wind of nature, and those types of items, duh???? Thats the point of countering it!!!
You cant really fix the probem of wind of nature countering aldous by dealing more damage since its literally immunity!
agreed, and I wish those epig idiots know what even are counter items in the first place.. there is seriously no point asking for all these unecessary nerfs on aldous when wind chant and immortality exists. there is no need for aldous to one shot, there is so much time for you to escape or defend yourself before his finishing blow on you as an mm.. it basically shows how unbothered the casual playerbase is to even learn anything till the point its' starting to ruin the true fun of the game.
Bro why can cicleion 1 shot u then? Aldous takes a longer time to get online than cic. He need to 1 shot cuzz his damage sux.
Playing aldous when you were in party of 5,if solo q is better not to pick him cuz the variable of getting stoopid team is high...
Nice game im irithel and you use aurora in ranked game 🎉🎉
Yes right after update i played Aldous 5 matches from which in 3 i always got ganked by enemies never letting me stack and since Aldous durability was reduced bc of second skill nerf he doesn't have any way to survive the ganks
Tried using him after a long time and trust me his damage is shit tbh, forced to build assassin items? bruh he's too squishy like hell. The old one was much better
It's not bad It's just when playing Aldous you can get absolutely hammered in the early game It's like a group of nerds about to takedown a jock. Aldous being the jock and the enemy team being the group of nerds
Aldous: full build and max stacks, still can't one shot
Chou: "the man who can beat me has not been born yet"
Bcz he deals 180% dmg meanwhile aldous never gets proper buff without nerf he always gets adjustment increasing stacks and reducing damage, and they were about to release 800 stacks but at the last moment they nerfed and released the 650 stack they didn't even launch to see performance atleast for 1 week
@@hyuma7593old aldous is chou's nightmare
it would be cool if aldous was a beast like cecilion on late game (9999 cap for staks)
How about argus😢
I still prefer him having better survivability such as the 50% damage reduction on his skill 2 because that helps him to soak damage and deals damage easier
no need to buff his damage whatsoever just improve his survivability and initiation capabilities
Yes! that could actually work.
exactly what he needed
Or give him more attributes on his stacks like some PEN% for every 10 or 20 stacks for example
Wasn't his skill2 a complete ba immunity at some point?
You know, i just build lifesteal items instead. No more problem of survivability. Just hit minions and poof your back on full health
That's some good experiment, but sadly he won't be as great as of now.
I know that aldous is having a bad time, but so is Zhask and the devs haven't looked at him in a year. Also he's buggy:
Summarised: Zhask's spawn counts as both a creep and hero unit at the same time and the wall hitboxes suck. (I noticed that the damage problems seem to affect all summoned units, but neither sun nor vex seem as badly affected as Zhask, but please correct me if I'm wrong), and in some situations his ult basically just immediately runs out. FIX ZHASK.
Can we get a zhask bug fix? His spawn takes full damage from both retribution and dhs (which makes helcurt one shot my ult or me and my passive, and it takes two instances of damage from cursed helmet, one normal and one 350%),
he can't ult in minsi's anti-dash field under any circumstance, even when its an on the spot morph,
the wall's hitboxes are just broken(I often clearly teleport over a wall and stay on the same side),
if you activate his ultimate but subsequently die before morphing, the ultimate goes on cooldown despite the fact that it hasn't really been cast (I think most of us would love i-frames during the morphing phase- between triggering and being in it),
when you leave the ult before it ends, and reposition it when its at its despawn range, the animation plays but no ult spawns. Furthermore, casting ult again after this causes its duration to drop to essentially zero and immediately end upon casting, WHICH SURELY COUNTS AS GAME BREAKING, so in conclusion: please help bring awareness about zhask's bugs because the help service doesn't work unless we all spam it I'd presume or someone makes a video. Please make a video.
Yeah I hope they fixed all of that.
The most infuriating thing is the promised stack cap was 800 with 5 damage per stack making it 4000 damage max same as aldous 2018-2019
500 with 8 damage per stack making it also 4000 damage max but now its a half assed promise with 650 stack just 3250 our 1 st skill is not target based anymore our 2nd skill survivability is taken from us and now this half assed buff not as promised
I want Aldous to have a dash skill. 🤭
i just got bullied by benedeta when using aldous, really hate bened 😢😢
Alduos need a revamp
The problem with aldous is moonton removed guaranteed hits with his 1st skill
He use to be a good jungler when he use to get stacks from 5 min minions
Just give him resilience to cc, I'm sure he'll be useful in the higher rank
In his 2nd skill, that could work.
Aldous was supposed to be high risk high reward, but the time they nerfed his stack damage and made his first skill dodgeable he became a joke, even it is much easier to gain stacks(doesn't matter anyways coz ur gonna get bullied to death).
As an Aldous main with 2K matches, I completely agree w u. and ever since that update, I barely used aldous alr. and switched to multi-role
I'm watching Memphy video he told us build and emblem of one shot
Look at the bright sight you can one shot hanabi any time except when she has aegis bec she has the lowest hp of all mm i think abt 4000
I think a simple change can make him better and that is changing him from.physical to magic dmg hero like gusion back in the day,he can still buy deffencive items but magical items can bennefit him more like making twin blades and holy crystal his core item + you can make him spell vamp hero and not lifesteal and he can abuse concentrated energy also but they will have to tweak his stacks again becose making him magic dmg hero may make him extremly op with stacks
u high
@@Raaaaaaaaaaaaaaaaaaaaaaawwww yes actually
@@Raaaaaaaaaaaaaaaaaaaaaaawwwwdumbest recommended ever heard
Bruh you can do that with the physical items just do Endless + BOD and Haas Claw
@@410milove4ever y cant coz scaling is different with mage items , i didnt say make him mage.. just magical dmg fighter like guinvere
I recommend moonton backing imune to basic attack skills 2
Btw funny thing he has 100% lifesteal from s1 now for some reason
I really hate him if he played godly one by the opponent and i really hate him too when that aldous player ask "pa mid ako for 5 minutes"
Give him 3% movt spd per 50 stacks and 4% extra HP per 100 stacks....should be good
Just remove the stack limit for aldous and alice at this point
Wonder what the devs should do with Aldous' "Falcon Punch" if the buff actually sucked....
All items, and the most defence for aldous now, kinda useless, the dominance no longer make the hero stand out to very fast heroes like thamuz, i hate thing about is the thunderbelt kinda looks now nothing to do with defending the hero from massive damage early game. So. For the reason, i have to use the antiquirass.
Whatever item/build you get... if you don't know how to use the hero... it's useless.
I tried different build, thunderbelt as 1st item, then you build depends on the enemy line-up, it's okay to build any appropriate defensive item all of it is your priority, malefic roar as 3rd or 4th and rose gold meteor to escape certain danger or to chase the enemy, unironically Aldous is now a mid-game hero, all the mistakes I see that Aldous player do is that when he uses his 2nd it became too focused by the enemy early-game and make him rush back to to his lane to continue on stacking, they also neglect stacking and wave, being too aggresive on early-game, not waiting till those heroes are slightly injured or have lose their resourse, targetting the backline, I see that the nerf for his late-game is on favor for a mid-game approach to actually fight for the backline(kit) instead of lurking late to clash. Don't think of you can one shot yet, it's more viable to keep on stacking mid game.
Soo when mid-game start, let's say around 12-15min, you might already have your item and you might have enough stack to finish the enemy, 300, 400, 500(if you stack efficently) when it's over just continue on stacking since he's really stack dependant.
I just got back from playing with Aldous, I had to say... that he's fucking useless, high risk high reward, this is real 3rd game in row, I lost my 2 1st matches and win 1.
His passive don't seem useful to be a tank(if you want to tank but also do dmg I suggest playing Edith) the only thing that is useful is that he can rotate fast(if you're not taking dmg that is), once all your skill on cooldown you can't do anything besides tanking dmg and running for your life, I must say he's just pure garbage but I might do more experiment on him in classic to see if he's really viable, it's sad that he's really had to be like this, it's about team comp and co-ordination between teammates at the end of the day.
@@lordevolder9907 this is the true biggest nearf of aldous. Now he got buffed but still sucks. They do that 650 stacks to compensate with weakness of aldous. Even in pure damage, sure, he can 1hit mm because there is no defense. But I can't penetrate tanks anymore. In tank build is really sucks. You using alot of armors but the damage of opponents still high specially mages or magic assassins like Harley Davidson something like that. You have to use the icing something to immune with Harleys ult.
@@HAIYANE9910 > Even in pure dmg, sure, he can 1hit mm because there's no defense
Noo, there's no need to build pure dmg, as long as you stack efficently and had full stack with tank build along with malefic roar, it's more viable to 2shot or 3shot and 4shot the enemies while staying tanky, itemization is base on your hero base state, (,Each item has tiers For the sake of simplicity lets just call them **small items** and **big item** The big items that appeared on your build list are each made from smaller items that are combined to make their specific item They're not free Buying these small items will reduce the price of the big Item that you wanted to buy (selling these small items will increase the price back to how it was) Those small items are cheap but they only give weak stats, after enough gold you can purchase the big Item and those smaller item that you bought before will be turned into the big item In conclusion, just buy what the pop-up tells you to buy ),his 1st has aoe dmg, soo when the enemy grouped eachother, Aldous can still 2shot or 3shot them with the same dmg.
Most of aldous users these days uses pure damage as they want to 1hit something. But some others like me failed to 1hit those extreme livesteal heroes like thamuz, yozhung something like it.
It's been a while since I saw mlbb and play the game and the first thing I see is Aldous with more than 500 stacks? But not enough damage? What happened to him? 💀
epic happened
8 damage per stack to 7 to 6 to now 5 but 650 max. He got neutered.
Right?? He was once the most feared hero when late game comes and enemies will literally do anything to stop him from getting there. I remember him being an "epic comeback" material but now he is shit
He became a joke now.
😅 it's op
It doesn't suck
Oh they lower his damage 😅 that a debuff
Because we need to farm for more stacks and if the enemies are u will not be able to get more stacks
The fact you say OP shows it’s a skill issue. He’s terrible because you can easily gank/freeze his lane and if he wants to jungle, just invade. He literally cannot stop you from doing anything.
@@tlkfanrwbyfan8716 yeah I am telling the same
@@tlkfanrwbyfan8716nope do that to me you aint doing much youe just stalling me but not the othera
Give him a different ult..Like more hp and regeneration for 6 seconds during his ult not global ult
Global ulti is good just keep that but give like bonus passive like his defence increase or something
His global ulti is unique why tf would u wanna take it out lolol
They just nerfed his ult damage
@@ameerrusdi2540 That would be better for his 2nd skill along with his damage reduction
It's not a bad suggestion, actually.
But don't remove the global ult, you still need to choose who you need to hit. Then once you select the target, Aldous will change forms. He regenerates his HP(Phys. Attack scaled) during the first 3 seconds while he flies to the target.
But this is a meaningless buff if you're on full health.
Aldous doesn't need a buff actually I want him to be more nerf too show even a nerf Aldous can perform great. Even with the things that counter him like heroes items. I just dont like that fact players. Freeze my lane but its not that much sinces aldous isnt scary in early game. Also players tp aldous when they get ult or chase by him like there traumatized by him.
Yoo, like what's that hero mastery thing when you're loading the match, that thing it's what making lose my lane, they've decided to gank my lane because they thought I was a pro Aldous, moonton need to remove that.
8:28 op flicker lol
I saw the caption and was thinking "are you crazy" and had to watch
honestly no, the enemy doesnt know how to bully early game aldous, lol
They should've kept him at 800 or 900 stacks then he be good
taking way too long to get full stack
waste of time
@@rushtamsenpai3021 well if he doesn't get more stacks then he garbage but if he has more then yes it would take long but he will be at least a one hit killing machine
What are you talking about? Aldous is already balanced with 650 stacks at least it doesn't one shot tanks KEKW
Nah, Aldous deserves this. Most aldous users are so greedy af.
The point of the game is to kill and win wydm greedy asf? Because aldous is scary thats why and stacks is really needed thats why tjere greedy if not theyll become useles in late game bet if aaldous gets a rework youll use him
Why moontoon didn't make him like cicelion
Buff him so he become a kids toy? No tnx ths recent butf is enough for him
26 sec ago/no views = 1st
Aldous 10 damage per stack was perfection at 500 max stacks back then in 2018
I rarely see an Aldous player except the content creators in Legend above, same goes to Zhask and Gatotkaca
The def item 800 above can't stop aldous so sad, the item effect so boring, old time more interesting, I think should change to 2000 above damage to take effect better, now everyone have 800 damage la
They buffed him but then immediately buffed the item that counters him moonton is on sum dude
What items?
Just give him dmg boost with early game def boost (boost his def groth from lv 1 to 6 or boost his def )that way tank aldos can be viable
So over power ☠️💀
Make it 700 stack🥺🥺
Why change the attributes of heroes at the first time.. they change items that makes some hero op, they change heroes that makes some items useless then the cycle goes again and again .... 🤦
Welcome to the balancing issue in order for other heroes to be used devs buff and Nerf some hero or items and in return some of the heroes or items are useless.
Where's your critical item? where's your inspire spell.
Are you drunk?
Ikr, he didn't even equip mm weakness finder like, why?
@@patryk5725 nah.just some random player who witness what prime Aldous can be
Berserker fury works well with aldous 1 hit mm
Still less damage even though have more stack
Just bring back the old aldous back. i prefer the old stacking system with that beautiful damage on 500 stacks max
Aldos: I wanna a real one shot / Guinevere: She cant have a great chance of hit the jump. Wow
Moonton : we will increase aldous stack to 650 to get him even stronger at lategame.
Also moonton : reduce the damage per stack.
Still increasing the damage at 650 but lower the damage at 300+ when the game start to getting intense (5vs5 war)
When ever we do the art of tp
We always say ay napindot ay napindot(oops I pressed oops I pressed) just for fun
Not enough buff, aldous needs 6 dmg per stack with a cap of 1000,. he has a very low mobility too so i think his 1st skill punch should stun the enemy for 1s
Mythics- aldous is useless,he is for noobs
Aldous-i am the gatekeeper of epic and legends
Epic and legends-ban aldous
Ok nibba
They buffed aldous but he still bad
Monotoon : *TAKE IT OR LEAVE IT*
Moonton should give Aldous a shared stacks from his teammates by killing minions or creeps
Example. When his teammates kills a total of 10 minions, those 10 minions should add a 1 or 2 stack to Aldous.
😹
I rather fight a Aldous with 650-1000 stacks as long as the early is weak because, Houuuulllli sheeeeet
this is joke yea? on lvl 1 with no stack hit for 800hp in early heroes have 2/3k hp so he need dmg nerf
How about no, let be me happy once 🥲