I never expected it when I first heard voyix mention that you were gonna start making videos, but so far you’ve been definitely my favorite S&D creator, and now bazaar creator too right alongside NL, always excited for the next upload
Shield bash is just the counter to infinites, so when diamond skills start showing up expect randomly to lose to a skill that pretty much everybody will want to pick up to deny infinites.
21:55 i had a run the other day with turtle shell and 2 pearls (from fishing rod) and at high enough level they do charge each other infinitely. I was just using this to scale shields for crusher claw until i picked up eye of the colossus (destroy an enemy item, charge when adjacent item is used) put it between the two infinite pearls and the whole enemy board is gone in under 10 seconds
In case you were curious, the pufferfish used to just be poison for x when you haste and didn’t have its own cd. Could be super OP sometimes and they took it out to rework it I think
Are you planning on now starting a rotation between the 3, playing whoever you want, or some other pattern? Edit: 56:45 gaining 8% crit on the pufferfish at 25 poison is 25x.08 poison gain, or +2, as compared to a +2 on both items
I think maybe going to the freeze skill guy would've been better, I feel like once you have the power to kill enemies fast your main goal becomes to either do it faster or make the enemy do their thing that kills you slower Also, it feels wrong to say, but it looks like you ended up with too much haste? Like once the pufferfish is infinitely going off as fast as its internal cooldown will allow (which is to say, two haste procs per time it activates), i assume it stops needing the haste potion and maybe even the beachball going off repeatedly to charge itself, so maybe you could've made room to place something else. What else? Fuck man I dunno you gotta have seen *something* though
Haste potion with a powder flask and upgrades is really all you need haste wise, with astrolabe offering the second haste trigger per second and shield, and I do think the after screen showing how much everything hasted and did is rather important in showing that
@@ecbrd8478 probably right about the too much haste thing, especially at the end where puffer was just infiniting itself lol. I think what I should've done is look for the Turtle Shell so I got more shields and my shields would scale, probably swap it with beach ball
Wait, isn't Soul Ring insane with the skill that gives you regen equal to half the enemy's poison? It would effectively multiply the enemy's poison by 1.5x every time it goes, right?
I never expected it when I first heard voyix mention that you were gonna start making videos, but so far you’ve been definitely my favorite S&D creator, and now bazaar creator too right alongside NL, always excited for the next upload
Shield bash is just the counter to infinites, so when diamond skills start showing up expect randomly to lose to a skill that pretty much everybody will want to pick up to deny infinites.
21:55 i had a run the other day with turtle shell and 2 pearls (from fishing rod) and at high enough level they do charge each other infinitely. I was just using this to scale shields for crusher claw until i picked up eye of the colossus (destroy an enemy item, charge when adjacent item is used) put it between the two infinite pearls and the whole enemy board is gone in under 10 seconds
49:00 Charge doesn't carry over to the next cooldown. items will always fully cooldown after firing.
@@SikGamer70 good to know, thanks for clarifying!
In case you were curious, the pufferfish used to just be poison for x when you haste and didn’t have its own cd. Could be super OP sometimes and they took it out to rework it I think
holy shit lets go gambling ‼️
also omg the enemy npc naming convention
new patch, old punpun
Are you planning on now starting a rotation between the 3, playing whoever you want, or some other pattern?
Edit: 56:45 gaining 8% crit on the pufferfish at 25 poison is 25x.08 poison gain, or +2, as compared to a +2 on both items
Rotating
My bad, when I went back to the beginning, I instantly heard that, don't know how I missed it the first time
Also you forgot the cove existed again...
I think maybe going to the freeze skill guy would've been better, I feel like once you have the power to kill enemies fast your main goal becomes to either do it faster or make the enemy do their thing that kills you slower
Also, it feels wrong to say, but it looks like you ended up with too much haste? Like once the pufferfish is infinitely going off as fast as its internal cooldown will allow (which is to say, two haste procs per time it activates), i assume it stops needing the haste potion and maybe even the beachball going off repeatedly to charge itself, so maybe you could've made room to place something else. What else? Fuck man I dunno you gotta have seen *something* though
Haste potion with a powder flask and upgrades is really all you need haste wise, with astrolabe offering the second haste trigger per second and shield, and I do think the after screen showing how much everything hasted and did is rather important in showing that
@@ecbrd8478 probably right about the too much haste thing, especially at the end where puffer was just infiniting itself lol. I think what I should've done is look for the Turtle Shell so I got more shields and my shields would scale, probably swap it with beach ball
Wait, isn't Soul Ring insane with the skill that gives you regen equal to half the enemy's poison? It would effectively multiply the enemy's poison by 1.5x every time it goes, right?
Tru
@@jwfiredragon3930 yeah, I probably should have picked it up to have in case I got something to reload, it's pretty cool there for sure
Punpun what do you think the Bluenanas taste like and would you eat one?
charge doesn't go back around. if your item is at 3.9 out of 4 and and you charge for 10, it will just hit the cap and reset to 0 seconds.
you weren't overpowered enough