9:20: interesting idea with that taurox move block. The dimensional tunnel strat actually lets you move THROUGH models horizontally. So there's some potential to ignore move blocking outright with using the strat and hoping for a good advance role or just paying 2 cp for Dimensional tunnel and chronoshift if something absolutely needs to move.
Great report...as always. I played five games over the weekend and lost all of them. I faced Blood Angels, World Eaters and Deathwatch. One thing that Necrons suffer from is lack of punch. Once ten terminators are sitting on an objective it is almost impossible to move them. Two units of Terminators sitting on objectives with Angron or Sanguinary Guard making a nuisance of themselves is tough to manage! Death watch can drop in and shoot any unit. Two units of inceptors and a kill team killed my Silent king despite screening and -1 damage. Very tough weekend for me :(
Dang man! I will tell you though, you get those 5 games again I bet you don't lose them all. Losses help you learn so much faster! How many units total were in your list?
Fantastic video as always! Is there anything detailing your wargear options for the units in this list? Also, in the list it says there’s a LHD infantry, but then another 2 labelled as anti infantry. What exactly is the difference? Keep up the great videos 😁
You’ve become one of my favourite RUclipsrs recently. Your content is fantastic! Will you stay focused only on SSA or will you also post content for other detachments?
@ sorry to clarify what I mean: I meant are you going to feature Awakened or Hypercrypt content moving forwards or just remain focused on Silent King Star Shatter builds?
In future videos, if you could explain what is killing what and if it is expected value or not, I would appreciate it. Love your board control lists, but a few times this game, I was wondering where the damage was coming from. Like on average, are the Skorpekhs killing a Taurox/Chimera/Hellhound (whatver it is) without +1 to wound? Are you fishing for lethals there? Did the menhirs pick up the 2nd Taurox? They kind of seem out of range? Thanks
Keep up the great content! Just wondering how did you kill all 3 sentinels? The silent king has LOS, maybe the doomsday ark can see one or two by threading the needle. The stalker can't see them because of footprints, the LHD can't see them because of the ruin (unless there's a window I can't see?) One of the sentinels looked like it wasn't touching the objective. They have a 2+ save You must have rolled pretty hot here? Or the opponents saves were poor?
@@eyohboy455 this makes a lot more sense now. Still curious to know how the kings shooting might be best used in this situation... Maybe one mehnir per target, eternal glory at the 3rd one. Stars to kill anything that's left?
@@ChrisSherrynx not sure but armoured sentinels with -1D and smoke are a different story, they will only ever go down that easy to melta. If they got invulns then its an impossible task alltogether.
I feel the list would suffer greatly against something that can cover the distance. Deathwatch killteams inside a rhino, canis, scions, ogryns inside superheavys.
9:20: interesting idea with that taurox move block. The dimensional tunnel strat actually lets you move THROUGH models horizontally. So there's some potential to ignore move blocking outright with using the strat and hoping for a good advance role or just paying 2 cp for Dimensional tunnel and chronoshift if something absolutely needs to move.
Great game, super close! These kinds of games are the best as it shows how close it can be :)
Great report...as always. I played five games over the weekend and lost all of them. I faced Blood Angels, World Eaters and Deathwatch. One thing that Necrons suffer from is lack of punch. Once ten terminators are sitting on an objective it is almost impossible to move them. Two units of Terminators sitting on objectives with Angron or Sanguinary Guard making a nuisance of themselves is tough to manage! Death watch can drop in and shoot any unit. Two units of inceptors and a kill team killed my Silent king despite screening and -1 damage. Very tough weekend for me :(
Dang man! I will tell you though, you get those 5 games again I bet you don't lose them all. Losses help you learn so much faster! How many units total were in your list?
@@PNW40K 16
Fantastic video as always! Is there anything detailing your wargear options for the units in this list? Also, in the list it says there’s a LHD infantry, but then another 2 labelled as anti infantry. What exactly is the difference? Keep up the great videos 😁
Thanks for watching! One is a unit of 1 and another is a unit of 2 Anti infantry
You’ve become one of my favourite RUclipsrs recently. Your content is fantastic! Will you stay focused only on SSA or will you also post content for other detachments?
Man that means a lot! As of right now yes, holding myself to getting one army per edition. Pushing 6k points of crons at this point.
@ sorry to clarify what I mean: I meant are you going to feature Awakened or Hypercrypt content moving forwards or just remain focused on Silent King Star Shatter builds?
Your content is asome thanks for sharing!
Thanks for being here!
In future videos, if you could explain what is killing what and if it is expected value or not, I would appreciate it. Love your board control lists, but a few times this game, I was wondering where the damage was coming from. Like on average, are the Skorpekhs killing a Taurox/Chimera/Hellhound (whatver it is) without +1 to wound? Are you fishing for lethals there? Did the menhirs pick up the 2nd Taurox? They kind of seem out of range? Thanks
Appreciate you watching and the feedback! Trying to draw the line of keeping it within 20min and giving good details
Hey dude, great stuff! Your scheme looks great from this far out, any chance you'll be showing them off more in the future?
Eventually will do a painting video, trying to get everything done before a GT this month
4:34 you mean -1 to wound, right?
Yes misspoke lol
Keep up the great content!
Just wondering how did you kill all 3 sentinels? The silent king has LOS, maybe the doomsday ark can see one or two by threading the needle. The stalker can't see them because of footprints, the LHD can't see them because of the ruin (unless there's a window I can't see?)
One of the sentinels looked like it wasn't touching the objective. They have a 2+ save You must have rolled pretty hot here? Or the opponents saves were poor?
We did some chip dmg and then killed with the silent king
@PNW40K thanks. But all 3 with the king? Did you split fire or put each weapon into each one?
They dont seem to be the armoured ones
@@eyohboy455 this makes a lot more sense now. Still curious to know how the kings shooting might be best used in this situation... Maybe one mehnir per target, eternal glory at the 3rd one. Stars to kill anything that's left?
@@ChrisSherrynx not sure but armoured sentinels with -1D and smoke are a different story, they will only ever go down that easy to melta. If they got invulns then its an impossible task alltogether.
Good game! Thanks for the breakdown.
@9:31 you said the torax move blocked the LHD's. But doesn't they have FLY?
Not enough movement to clear the Torax
Love your content! You really helped me realize the importance of primary denial and board control. What picked up the scout sentinels on turn 1?
TSK and chip dmg, apperciat eyou watching!
Love these. Any chance of a game vs custodes dreadnought detechment?
Buddy is waiting for his stuff to come and we will throw down. Have the new Tau coming this week and Tactical Brigade
What do you think about adding ctan as second anchor and reducing amount of cheap trade units?
I feel the list would suffer greatly against something that can cover the distance. Deathwatch killteams inside a rhino, canis, scions, ogryns inside superheavys.
Ctan are not good right now, in a competitive format. Fun games sure