After running ~40 maps with this strat i switched to regular essense farm. Yes, you get only 7.5 essences per map vs ~24 in calcification, but it's much easier because no red beasts. So you really don't lose much because run your maps blazing fast. It's also much cheaper because you need ~40 alts to roll rare mobs (8c) and calcification scarab costs 12c, so you spend around 25c per map, while in regular setup you spend 5c per map. About atlas i picked follow nodes in order of importance: essence, all exarch (chaos, embers, invitations), all quantity and map effect, block all content (for extra essence 20% chance), chance to map become tier higher (for maps sustain and t17 maps) Run blue t16 with no danger mods, don't pick any mechanic which slow you down. pros * easy (blue t16), super fast (no red beasts), cheap, no need to roll maps a lot, extra profit from altars cons * less essenses per map
Beasts as of right now are pointless, and only increase time you spend to run the map. At the 11:45 you may see the beast with two screaming essences and bunch of even lower tiers, same at 12:08, and at 14:32 there is a beast that doesn't even care to be imprisoned by an essence at all. These are extra yellow beasts added by atlas tree, and at the moment they are broken - either not being imprisoned or rolling low essence tiers ignoring guaranteed shrieking (deafening with a scarab) rule. The setup otherwise is fine, I'd just skip beasts entirely (in fact I did).
Note to Crystal Resonance APT node: I believe that if you take it you can't no more corrupt an essence with a remanant to a corrupted essence, because that's a conversion and you loose the ability to convert essences with Crystal Resonance APT node. I did run a few maps with this node and I know did not get any corrupted essence what so ever and I am pretty sure I did not get any coversion at all.
Hey Travic I have been testing this one, /a/P8l Uses Alva and map invs, all my newbie friends who uses it tells me the same, alva big jackpot ever 2-3 temples
heads up for anyone running this strat. I've been running this for a few weeks and when using scarab allflame, if any of the mobs from this allflame got imprisoned they would sometimes drop 0 essences. I'm pretty much corrupting every essence so maybe it's an interaction with the remnant but idk, just don't use to be safe.
@Travic you're overestimating graveyard effect on essence prices(same actually applies to lifeforce) Low-mid tier essence-fracture crafts don't compete with graveyard much since you'd spend more in just additional craft corpses than whole craft. Common essences still in demand for finishing multifractured graveyard craftgs. Corrupted essences obviously in high demand for finishing high-end crafts/graveyard crafts. It's mostly just new scarabs allowing you to farm absolute shitton of essences(lifeforce) that's over 10x what was possible before, just think how many essences you used to be able to get per map vs fully juiced calcification setups. Which obviously just devalues it vs previous leagues.
Nah no way, you used to need a couple hundred elemental essences to ATTEMPT to make a bow with triple tier 1 elemental damage. Now you just get a VERY specific recipe and it happens 99% of the time and you can make 4 of them at a time and triple fracture them. Completely removing the need for essences. By this stage in the league elemental essences and physical essences are super expensive and theres never enough essences on the market to compete with demand. The graveyard just removes that need fully. The real test will be next league when we see prices without graveyard
U should do a part 2 of it on trash roll t17, wich could be really easily to do with a good build and also way far more profitable, since the number of base packs on maps are higher it means more essences /map
man just wanna say ur content is so good and informative, imma try out your sanctum league start strat next league! seems fun and imma practice a little before it starts
Yeah I highly recommend practicing! Dont be like me and go like IMMA CRUSH IT then get a swift kick in the backside and go "oh maybe I do need practice"
2:30 what Travic is saying about the graveyard decreasing essence prices is way less important than the effect of scarab changes. Now you can have 7+ essence mobs that all have deafening. Literally impossible last league. The number of essences generated per hour is way higher, so their individual value is lower.
You also dont need 500 essences to attempt to craft one bow anymore. You just take a deterministic graveyard recipe that guarantees you 6 perfect mods every time. Think about every single bow or chaos pair of boots of phys bow thats been made by simply putting in a perfectly determined set of corpses. Yes the graveyard reduces the value or all other crafting materials cause its just infinitely better to do graveyards vs anything else.
@@Travic_ I agree that Gravecrafting has an effect, but the Deafenings per hour has probably increased 4-5 times, using the other essence farm with the boss node not shown in this video.
Out of curiosity, if you took the node for the map boss to get all the essence modifiers and you ran the maven witness for t14 plus node that spawns 1-3 more map bosses. Do they all also get essences because it effected the map boss and they get the same modifers?
@@Travic_ Also the layout isn't 'a chore for profit'. It's linear, just a few crevases here and there, jump in 'em kill stuff quick and go on through a very linear map. Boss area is 2 guaranteed trapped rares and the boss descends right after. Rly fast runs and rly comfy. Do try :)
Thanks, agree with others.
Love all your atlas strat vids, discovered so much this league 🔥
Thanks man! Appreciate the support a ton
Clearly feels more more chill than run to boss, put it in culling range, logout, come back do the map and execute the boss :D
After running ~40 maps with this strat i switched to regular essense farm. Yes, you get only 7.5 essences per map vs ~24 in calcification, but it's much easier because no red beasts. So you really don't lose much because run your maps blazing fast.
It's also much cheaper because you need ~40 alts to roll rare mobs (8c) and calcification scarab costs 12c, so you spend around 25c per map, while in regular setup you spend 5c per map.
About atlas i picked follow nodes in order of importance: essence, all exarch (chaos, embers, invitations), all quantity and map effect, block all content (for extra essence 20% chance), chance to map become tier higher (for maps sustain and t17 maps)
Run blue t16 with no danger mods, don't pick any mechanic which slow you down.
pros
* easy (blue t16), super fast (no red beasts), cheap, no need to roll maps a lot, extra profit from altars
cons
* less essenses per map
Oh boy, that first map, it makes me almost cry, so much bad luck :-)
LMAO YA it was like o.o . But way better to show the RNG on both sides
while LF a guide for essences i lowkey hoped i'd find yours. Perfect timing :)
Always more then welcome to ask for a guide on a farming strat! But you are very welcome!
Beasts as of right now are pointless, and only increase time you spend to run the map. At the 11:45 you may see the beast with two screaming essences and bunch of even lower tiers, same at 12:08, and at 14:32 there is a beast that doesn't even care to be imprisoned by an essence at all. These are extra yellow beasts added by atlas tree, and at the moment they are broken - either not being imprisoned or rolling low essence tiers ignoring guaranteed shrieking (deafening with a scarab) rule. The setup otherwise is fine, I'd just skip beasts entirely (in fact I did).
Note to Crystal Resonance APT node: I believe that if you take it you can't no more corrupt an essence with a remanant to a corrupted essence, because that's a conversion and you loose the ability to convert essences with Crystal Resonance APT node. I did run a few maps with this node and I know did not get any corrupted essence what so ever and I am pretty sure I did not get any coversion at all.
Love all your atlas strat vids, discovered so much this league
Thanks!!!!! Happy to help xD
Hey Travic I have been testing this one, /a/P8l
Uses Alva and map invs, all my newbie friends who uses it tells me the same, alva big jackpot ever 2-3 temples
Yeah alva temples are such free money too if you enjoy them
heads up for anyone running this strat. I've been running this for a few weeks and when using scarab allflame, if any of the mobs from this allflame got imprisoned they would sometimes drop 0 essences. I'm pretty much corrupting every essence so maybe it's an interaction with the remnant but idk, just don't use to be safe.
Oh this is interesting, will have to test and see what I can find out too. Thanks for letting me know!
@Travic you're overestimating graveyard effect on essence prices(same actually applies to lifeforce)
Low-mid tier essence-fracture crafts don't compete with graveyard much since you'd spend more in just additional craft corpses than whole craft.
Common essences still in demand for finishing multifractured graveyard craftgs.
Corrupted essences obviously in high demand for finishing high-end crafts/graveyard crafts.
It's mostly just new scarabs allowing you to farm absolute shitton of essences(lifeforce) that's over 10x what was possible before, just think how many essences you used to be able to get per map vs fully juiced calcification setups.
Which obviously just devalues it vs previous leagues.
Nah no way, you used to need a couple hundred elemental essences to ATTEMPT to make a bow with triple tier 1 elemental damage. Now you just get a VERY specific recipe and it happens 99% of the time and you can make 4 of them at a time and triple fracture them. Completely removing the need for essences. By this stage in the league elemental essences and physical essences are super expensive and theres never enough essences on the market to compete with demand. The graveyard just removes that need fully. The real test will be next league when we see prices without graveyard
U should do a part 2 of it on trash roll t17, wich could be really easily to do with a good build and also way far more profitable, since the number of base packs on maps are higher it means more essences /map
HMMMMMMMMMMMMMMMMMMMMMMM this is actually an interesting idea. I will pass this along to my buddy poehunger since hes my t17 guy
man just wanna say ur content is so good and informative, imma try out your sanctum league start strat next league! seems fun and imma practice a little before it starts
Yeah I highly recommend practicing! Dont be like me and go like IMMA CRUSH IT then get a swift kick in the backside and go "oh maybe I do need practice"
2:30 what Travic is saying about the graveyard decreasing essence prices is way less important than the effect of scarab changes. Now you can have 7+ essence mobs that all have deafening. Literally impossible last league. The number of essences generated per hour is way higher, so their individual value is lower.
You also dont need 500 essences to attempt to craft one bow anymore. You just take a deterministic graveyard recipe that guarantees you 6 perfect mods every time. Think about every single bow or chaos pair of boots of phys bow thats been made by simply putting in a perfectly determined set of corpses. Yes the graveyard reduces the value or all other crafting materials cause its just infinitely better to do graveyards vs anything else.
@@Travic_ I agree that Gravecrafting has an effect, but the Deafenings per hour has probably increased 4-5 times, using the other essence farm with the boss node not shown in this video.
Out of curiosity, if you took the node for the map boss to get all the essence modifiers and you ran the maven witness for t14 plus node that spawns 1-3 more map bosses. Do they all also get essences because it effected the map boss and they get the same modifers?
The node reads "A MAP BOSS" implying it should only affect one. I can test tomorrow
It specifies that it copies one essence mod to a map boss on kill, it just selects one map boss that exists within the map.
I actually run lookout, since the 2 rares in the boss area always get imprisoned.
Ohhh I’ll have to try this
@@Travic_ Also the layout isn't 'a chore for profit'. It's linear, just a few crevases here and there, jump in 'em kill stuff quick and go on through a very linear map. Boss area is 2 guaranteed trapped rares and the boss descends right after. Rly fast runs and rly comfy. Do try :)
It's nerf?
Not sure, would need to test this new league
@@Travic_ unfortunately, yes 😃
Thanks Trav. Out here making strats look easy again 👏👍
Ezpz
Pob pls 😁😁
It was this character ruclips.net/video/NCEGCjff1ww/видео.html
@@Travic_ cool! Thanks a lot !!!
this guy is going to make me switch back form D4
KEK , soon to be BDO ;)
@@Travic_ shhhhhhhhhh not so loud
(not) first
close but almost!