UE5.4 Filling a curved spline/ border with color for strategy games

Поделиться
HTML-код
  • Опубликовано: 26 сен 2024
  • Hello, today we're filling a spline with color using geometry scripting.
    BTW, the generation times were super slow in the video because I kept the resolution value very high (5). Make sure it's adjusted in your code :)
    Set Decal Size video:
    • UE5.4 Set Decal Size i...
    Projecting a Mesh onto a Surface video:
    • UE5.4 Projecting a Mes...

Комментарии • 4

  • @MrKosiej
    @MrKosiej  3 месяца назад

    The generation times were super slow in the video because I kept the resolution value very high (5). Make sure it's adjusted in your code :)

  • @Poqets
    @Poqets 3 месяца назад

    Yo, I'm glad you've just uploaded an updated method, I'm working on something that could use this technique!

  • @l_t_m_f
    @l_t_m_f 3 месяца назад

    interesting idea, thanks for sharing.

  • @TheTrueHobby
    @TheTrueHobby Месяц назад

    Hi MrKosiej! Great tutorial first of all! One question: this blueprint spawns dynamic mesh and projects M_Fill decal on surface, but how to start projecting the decal which is added in Actor? (M_ProjectionDecal)