Mod link: • Plants vs. Zombies Exp... This level is in the 4th page of Mini Games (somehow), which can be unlocked by completing ALL 20 Minigame levels of page 2.
@@ZombieMiraculer74 most plants have been reverted to vanilla stats, while most buffs & nerfs retained, including recently nerfed sun costs of Fume & Ice-Shrooms & buffed Chompers that eats Bungees that target Chompers
In 1.0.10,Hypno-shroom head zombie will turn non-zombotany plants into wallnut-head instead of tallnut-head.In fact I do not think it is a good modification because it makes the level less challenging.
Doom-Shroom Zombie can extend the crater's timer by detonating at the tile where the crater has already been left by Doom-Shroom or Doom-Shroom Zombie.......
The Sun-shroom's sun producing mechanic has been changed now. From the rate that they produce sun over time, it starts of slow, and when it grows up it has a faster rate of producing sun.
Maybe not the best place to ask this, but does anyone know how to beat Last Stand in Expansion? I swear I've tried everything but I haven't found anything that works...
… if I were to play this, I’d be dead. Also I have no idea why the Sunflower, Sun shroom, Doom shroom, Blover and Umbrella Leaf have increased sun costs…
The mod just nerfed the early-game sun production for the sun producers As for the Umbrella Leaf, maybe balancing stuff out so you couldn't just counter Catapults/Bungees/Pult-Zombotanies that easily For Blover it has a new ability where it blows back every zombie by 2 tiles (and DoomShroom of course is OP so they nerfed its sun cost)
One question, how can I unlock the new minigames that the mod brings?, Do I have to finish the first page of minigames or do I have to do something extra
Yes, finish minigame page 1 will unlock page 2, and complete page 2 will unlock 4, which contains zombotany 5. Other minigames of minigame page 5, including vasebreaker randomizer, dark stormy night 2 and some other stuff will need pvz tools (which I don't have)
So this is mod not original one? Also, starfruit and puffshroom zombies don't attack plants execept wallnut? And why blover can blow away zombies, it's just the setting?
It works. The sunsheoom (first stage) and puffshroom are very small so they dodge the projectiles. Even peashooter zombies don't effect puffshroom. But you can see in the view, wehn the sunsheoom levels up, it gets hit by starfruit zombie
This is a PvZ mod, so if you're playing PvZ vanilla, you are able to get just 2. But if you're playing the mod already, beat page 1 and 2 of Minigames to unlock it.
@@kikato1783 Creo que salió una actualización del mod y la girasol con la seta solar ya tienen sus precios originales Si es así entonces ya no hay de que quejarse
Te tengo una idea para un zombi cabeza de planterna que cuando le disparen 3 guisantes se muera pero soporte 1 petacereza y se necesiten 3 para matarlo por explosivos osea zombie entra en el patio 3 esporas muere 1 petacereza le queda 2 ataques mas no se si me entiendan pero se me ocurrio resientemente
@@unusuariodeyoutube7607 busque un vídeo y lo que hace es desaparecer cuando choca con una planta y crea un vegezombie de esa planta. Hay algunas plantas con las que no se puede como por ejemplo la papapum y las plantas instantáneas. Si un zombie hipnoseta se encuentra con una hipnoseta pues va a ganar la hipnoseta he hipnotizara al zombie y si este zombie se estrella con otro zombie pues lo hipnotizara (tremendo trabalenguas XD). En el vídeo que ví parecía que había un bug ya que el zombie hipnoseta al chocar con algunas plantas como un birasol, magnetoseta dorada o calabaza, crea un zombie nuez cascarrabias lo cual es raro. Quizás lo hace porque estás plantas no tendrían ninguna función si se convirtieran en zombies.
No se que tanto te hace pensar esto. Imagina estar sentado en un escritorio, editando esto para que se vea lo más real posible y tardas como 2 años para que se vea perfecto pero al final el vídeo dura 15 minutos 🤡
@@MainChannel9521 indeed, the Hypno-Shroom Zombie can turn your plants into their ZomBotany counterparts, they can also revert your hypnotized ZomBotanies back to their control if you don't kill Hypno-Shroom Zombie quickly
Coffee Bean can be used on Sun-Shroom to get as many sun before the temporary speed bonus wears off.......
I don't think it's worth it, it only about 5 seconds, tho. and coffee bean cost 75 sun, so...
@@ghifariwalihamdani4821 maybe, but it automatically makes Sun-Shroom go big......
Be like Zombie paper in the mod Ultra Hard? 😅
If you ever feel useless, remember that gloom shroom zombie exist
It actually will be dangerous if there is tall-nut infront of him
No it's starfruit zombie useless
7:19
@@egorsyzchenko507cappppp!!
plantern zomnie: *exists*
12:12 me gusto ver A las plantas congelandose
Watafac la plantorcha congelada 🔥❄
A mi también Xd
14:29
“Gotta keep it symmetrical!”
😢I wanted to see the hypnotist hypnotizing a plant😢
It just turns into that plant.
13:06 ¿QUERÍAS VER ESTO NO VE?
@@PAPA_FUTBOL_fan Ohh too broken
10:33 muy buena esa explosión 👍
Oye sabes como desbloquear los otros minijuegos del mod ami no me aparecen
Creo que tienes que activar la página limbo o no se xd
@@chester.mexicanodebes completar los minijuegos de la página anterior creo
Si ya lo descubri por mi cuenta pero gracias xd
That thumbnail explains it all.
The recent expansion 1.0.9 version made it to a more difficult level by increasing the costs of plants and making ice-shroom zombies explode earlier.
indeed, I struggled a lot due to Wall-Nut Zombies in earlier attacks before the first flag, then several ZomBotany instant-kills were a threat
1.0.10 has recently released and some plants cost less now, but some powerful plants cost more.
@@ZombieMiraculer74 most plants have been reverted to vanilla stats, while most buffs & nerfs retained, including recently nerfed sun costs of Fume & Ice-Shrooms & buffed Chompers that eats Bungees that target Chompers
In 1.0.10,Hypno-shroom head zombie will turn non-zombotany plants into wallnut-head instead of tallnut-head.In fact I do not think it is a good modification because it makes the level less challenging.
@@wegwang7795 you have a point, but having Tall-Nut Zombies from Hypno-Shroom Zombies makes ZomBotany 5 even harder
Can anyone explain what Doom-Shroom Zombie's powers are? Like, how big is the radius of its explosion? Will it leave a crater in its place?
His radius is 6x4 I think, and yes it leaves crater In the same column it blew it in, and it detonates after reaching its 6th tile
Doom-Shroom Zombie can extend the crater's timer by detonating at the tile where the crater has already been left by Doom-Shroom or Doom-Shroom Zombie.......
It's just like a tree
La expansión trae mucha más diversión al juego PLANTS VS ZOMBIES ES UN JUEGO MUY EMOCIONANTE
sabesdonde descargarlo?
@@SRpvz88por el canal de stew se descarga
@@SRpvz88esta en la descripción
Pero no me grites we
@@anonimostvAunque esa versión del mod fue puesta en oculto por el lanzamiento de versiones posteriores
Why are the little sun shrooms producing 25 sun? Don't they normally produce 15 and cost 25? (I think it's the mod that changed it to be this way)
probably has something to do with Sun-Shroom's nerfed sun cost
The Sun-shroom's sun producing mechanic has been changed now. From the rate that they produce sun over time, it starts of slow, and when it grows up it has a faster rate of producing sun.
12:14 why the fire of torchwood doesn't turn off? LOLLLLLL
✨️L O G I C✨️
This strategy is no longer working, beacause of sun-shroom nerf.
the Sun-Shroom nerf makes ZomBotany 5 impossible to beat without Sunflowers & Plantern's healing ability
v1.0.10 has been changed now. Sun-shroom now costs 25.
@@ZombieMiraculer74 true, although it still stays small for a long time though....
Maybe not the best place to ask this, but does anyone know how to beat Last Stand in Expansion? I swear I've tried everything but I haven't found anything that works...
use the Gloomwalk strategy, but add Ice-Shrooms to quickly counter Footballs & Dolphins
Not my dumbass thinking I could collect the coins 💀
Muy buen mini juego le da otro toque diferente al juego
Que relajacion. L music😌
Nice. Thank you!!!
I used to play it I almost had every plant it was on the roof and the final boss
… if I were to play this, I’d be dead. Also I have no idea why the Sunflower, Sun shroom, Doom shroom, Blover and Umbrella Leaf have increased sun costs…
maybe they're OP in vanilla or something, from the plants you mentioned, Blover & Umbrella Leaf also has nerfed recharge time.....
The mod just nerfed the early-game sun production for the sun producers
As for the Umbrella Leaf, maybe balancing stuff out so you couldn't just counter Catapults/Bungees/Pult-Zombotanies that easily
For Blover it has a new ability where it blows back every zombie by 2 tiles
(and DoomShroom of course is OP so they nerfed its sun cost)
@@crimbar1367 Blover's blowback ability, however, was nerfed to just 1 tile, don't know why
Man that's so accurate...
One question, how can I unlock the new minigames that the mod brings?, Do I have to finish the first page of minigames or do I have to do something extra
Yes, finish minigame page 1 will unlock page 2, and complete page 2 will unlock 4, which contains zombotany 5. Other minigames of minigame page 5, including vasebreaker randomizer, dark stormy night 2 and some other stuff will need pvz tools (which I don't have)
@@Astro1776 thank you 👍
@@Astro1776 Dark Stormy Night 2 & Vasebreaker Randomizer are Limbo page exclusives in this mod
que buena simetría ::)
nice!
So this is mod not original one?
Also, starfruit and puffshroom zombies don't attack plants execept wallnut? And why blover can blow away zombies, it's just the setting?
that's Blover's new ability added by the mod creator
😮
Thanks for link :)
Zombotany= Plant-headed zombies
Nadie
La plantorcha congelándose🥶🤑 12:12 :
the starfruit zombie dosent even work bruh
It works. The sunsheoom (first stage) and puffshroom are very small so they dodge the projectiles. Even peashooter zombies don't effect puffshroom. But you can see in the view, wehn the sunsheoom levels up, it gets hit by starfruit zombie
It does. It just doesn't hit the plants because they are small.
Starfruit Zombie only damages plants that are taller than Puff-Shroom & Sun-Shroom's small size
❤❤❤❤
Yo recordando que la petaseta en si descripción dice tienes suerte de que este de tu bando
This version forgot three peater costs 300 sun in the Expansion mode
How to put mod into the game
What happens if the Hypno shroom zombie touches a plant?
I’m feeling insane I have to deal with 375 sun doomshroom and freezing hellish ice shrooms zombie explode way earlier than I expected
GOD Game 😅
Porque la seta solar vale 50 y no 25?
How did you get Zombotany 5? I only have 2?
This is a PvZ mod, so if you're playing PvZ vanilla, you are able to get just 2. But if you're playing the mod already, beat page 1 and 2 of Minigames to unlock it.
@astro6156 obviously seeing the gatling pea and jalapeño zombies I thought zombotany 2 would be IMPOSSIBLE. but NOPE. It's easy!
Cómo que trebolado cuesta 150 :v
Si te das cuenta tiene una nueva abolidas que es empujar a los zombies para atrás así que está bien el precio
@@davicho6519si, ahora explícame por qué la seta solar cuesta el doble
@@kikato1783 Creo que salió una actualización del mod y la girasol con la seta solar ya tienen sus precios originales
Si es así entonces ya no hay de que quejarse
No dejo ver las habilidades de los zombies mm
Te tengo una idea para un zombi cabeza de planterna que cuando le disparen 3 guisantes se muera pero soporte 1 petacereza y se necesiten 3 para matarlo por explosivos osea zombie entra en el patio 3 esporas muere 1 petacereza le queda 2 ataques mas no se si me entiendan pero se me ocurrio resientemente
pero no es el creador del mod
how to make such zombies
Que hace el zombie hipnoseta?
Eso igual queria saber
@@unusuariodeyoutube7607 busque un vídeo y lo que hace es desaparecer cuando choca con una planta y crea un vegezombie de esa planta.
Hay algunas plantas con las que no se puede como por ejemplo la papapum y las plantas instantáneas. Si un zombie hipnoseta se encuentra con una hipnoseta pues va a ganar la hipnoseta he hipnotizara al zombie y si este zombie se estrella con otro zombie pues lo hipnotizara (tremendo trabalenguas XD). En el vídeo que ví parecía que había un bug ya que el zombie hipnoseta al chocar con algunas plantas como un birasol, magnetoseta dorada o calabaza, crea un zombie nuez cascarrabias lo cual es raro. Quizás lo hace porque estás plantas no tendrían ninguna función si se convirtieran en zombies.
Pvz pc? Still have cheat code?
Whath is posibilite?
I don't think there are such zombie plants
That's an expansion mod, so most of them are definitely not in vanilla version :p
7:18
Bro how can a zombie using a ugly face of the shroom
Nosc
2/3, la gracia es que dañen las plantas, pero los zombies frustrellas no hacen nada, bruh
plants vs zomplants
Andrpid mod?
pc only
Я одна тут русская?
Ice zombie shoorm is not doing anything
He did on 12:11
Oops I forgor
Or hyoony zoombie
Mas parece animación que juego..
Es un mod
@@DaGiddy840 por eso, más parece animación...
@@waos507es un mod
No se que tanto te hace pensar esto.
Imagina estar sentado en un escritorio, editando esto para que se vea lo más real posible y tardas como 2 años para que se vea perfecto pero al final el vídeo dura 15 minutos 🤡
@@EmilyYT521 se ve tan lento y raro para mi xd
Ay que loba
Your dead because zombie doom shrooms he blow up this game
Probably the worst designed level in the whole game along with Invisa goul.
Why?
@@mimehtf2016 The zombotonies have way too many instant kills. Jalapenos, ice shrooms, doom shrooms, hypno shrooms, it’s all too much.
@@MainChannel9521 indeed, the Hypno-Shroom Zombie can turn your plants into their ZomBotany counterparts, they can also revert your hypnotized ZomBotanies back to their control if you don't kill Hypno-Shroom Zombie quickly
Почему ты че так ты должен выглядеть читы