Super Mario Maker 2 - This Level Gets Easier When You Die

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  • Опубликовано: 24 окт 2019
  • Super Mario Maker 2 - Lv. 5→3→1 by ねぎちん
    ►Level ID: BJD-11G-LSF
    ►SUPER MARIO MAKER 2 - AMAZING LEVELS PLAYLIST: bit.ly/2SzbmvE
    ►Discord: / discord
    ►Twitter: / beardbaer
    ►Game Information:
    ▪ Title: Super Mario Maker 2
    ▪ Developer: Nintendo
    ▪ Publisher: Nintendo
    ▪ Platform: Switch
    ▪ Genre: Platform
    ▪ Playtime: 7+ hours (Story Mode)
    #SuperMarioMaker2 #NintendoSwitch
  • ИгрыИгры

Комментарии • 513

  • @BeardBear
    @BeardBear  4 года назад +801

    Level ID: BJD-11G-LSF by ねぎちん

    • @jaydentt
      @jaydentt 4 года назад +2

      First reply

    • @nerdbozo
      @nerdbozo 4 года назад +3

      bruh

    • @user-xq5xi3vw9v
      @user-xq5xi3vw9v 4 года назад +4

      ねぎちん

    • @bobbysauce1174
      @bobbysauce1174 4 года назад

      69th like

    • @breezy4kplays373
      @breezy4kplays373 4 года назад

      I’m a veteran creator looking for support on my levels please check them out and let me know what you think BXB-QN5-6HF

  • @infinite_power7628
    @infinite_power7628 4 года назад +2374

    I like how if you get to level one, it stops you from going into the castle at the end

    • @Boooo
      @Boooo 4 года назад +133

      You can't get everything in life for free~

    • @nintySW
      @nintySW 4 года назад +17

      BooMan in death though.

    • @pedroivog.s.6870
      @pedroivog.s.6870 4 года назад +22

      You're not worthy

    • @milesprower6110
      @milesprower6110 4 года назад +26

      Wellp, in classic games, you never get a nice ending for completing it on easy~... Some you can't even play the last level~

    • @Nat_the_Chicken
      @Nat_the_Chicken 4 года назад +20

      Also the higher the level, the higher up you get to grab the flagpole

  • @Thieverpedia
    @Thieverpedia 4 года назад +1203

    I like that the point of entry for the flagpole gets lower the easier it gets. A good touch.

    • @sammyarzola1208
      @sammyarzola1208 4 года назад +48

      And how you can enter the castle at the end in all of them except level 1

    • @TheUltimateRare
      @TheUltimateRare 4 года назад +15

      yup basically no free one up flag unless you are a "pro" and one shot the whole thing.

    • @SnackGuy2Star
      @SnackGuy2Star 4 года назад +3

      And coin

    • @animarthur5297
      @animarthur5297 4 года назад +7

      The level is like "Hey,you failed so many times i made the game easier for ya.Congratulations on sucking!"

  • @David-kt7nw
    @David-kt7nw 4 года назад +1622

    Me: still dying
    Creator: *GIVES FREE WIN*

    • @jennyfisher3765
      @jennyfisher3765 4 года назад +61

      *dies anyway*

    • @ImJustJAG
      @ImJustJAG 4 года назад +7

      Noice

    • @puffingamer9870
      @puffingamer9870 4 года назад +6

      Is that a mo’ fuckin’ JoJo reference?
      Cuz all characters there get free wins or die

    • @flainfan
      @flainfan 4 года назад +5

      Level 0

    • @nawshinahmed5698
      @nawshinahmed5698 4 года назад +1

      @@ImJustJAG djtkfjt check hfbd gbdh☹️

  • @oddowl9878
    @oddowl9878 4 года назад +992

    For everyone saying this is from Ceave gaming, no it isn’t. This level makes use of the fact that you don’t regain power ups after dying, no key coins used.

    • @ddee_ssbu
      @ddee_ssbu 4 года назад +11

      True

    • @spike333s3
      @spike333s3 4 года назад +25

      If only this level release earlier, before Ceave's video...

    • @mason3588
      @mason3588 4 года назад +1

      I don’t get it

    • @oddowl9878
      @oddowl9878 4 года назад +62

      Derek Games in the beginning of the level you get some mushrooms and a checkpoint. The mushrooms activate some contraption that makes you go left. If you die you respawn without mushroom and go right. For the third one it uses an offscreen thwomp I think. And Spike33s, this level was made before Ceave’s video, this video was posted after. But it also had to be recorded and made and the level had to reach popular first, which can’t happen in such a short time window.

    • @rynew
      @rynew 4 года назад +5

      Um 😐.Did he say you can’t use his stuff your levels anyway? No

  • @joyfulindividual
    @joyfulindividual 4 года назад +1994

    This level was so easy, I finished it in only 4 attempts...

    • @grape_protogen
      @grape_protogen 4 года назад +185

      w a i t a m i n u t e

    • @ryurai7772
      @ryurai7772 4 года назад +15

      ...

    • @TheQweshion
      @TheQweshion 4 года назад +37

      Same, except I just restarted the whole thing instead of making it easier for me

    • @andresmetalowl1151
      @andresmetalowl1151 4 года назад +12

      @@TheQweshion u bad

    • @once5400
      @once5400 4 года назад +11

      @@TheQweshion good idea

  • @Boooo
    @Boooo 4 года назад +312

    Luigi Assist Mode: Who are you?
    This Level: I'm you, but cooler!

  • @hunter_does_art
    @hunter_does_art 4 года назад +175

    Level 5: Ultra-Violence
    Level 3: Hurt me Plenty
    Level 1: I'm too young to die

  • @b0r3dm4n
    @b0r3dm4n 4 года назад +244

    I got a Jumanji advertisement and heard, "the game is way harder this time!"
    Funny, this level gets easier

  • @lobsylobs
    @lobsylobs 4 года назад +586

    So we have Normal, Easy, and Literal Baby difficulties.

    • @kristofladanyi3671
      @kristofladanyi3671 4 года назад +10

      No. Hard -> Normal -> Easy

    • @lobsylobs
      @lobsylobs 4 года назад +33

      Kristóf Ladányi but hard doesn't look that hard

    • @ryan_lmao
      @ryan_lmao 4 года назад +9

      Em's Thingies! no but if the creator made a more complex level, you 100% could

    • @kittydiamond6343
      @kittydiamond6343 4 года назад +15

      Easy
      Very easy
      Very Very easy

    • @Gamesmarts194
      @Gamesmarts194 4 года назад +1

      Em's Thingies! I dunno; hard looks kinda difficult to me

  • @slipperysqueef5284
    @slipperysqueef5284 4 года назад +125

    4:35 jumps went with the music.

    • @DTorto
      @DTorto 4 года назад +3

      Meh... Kinda off tbh

    • @Tokmurok
      @Tokmurok 4 года назад +2

      Not really. Missed one beat.

  • @versenh.1982
    @versenh.1982 4 года назад +41

    "Did you beat the level?"
    "Yes."
    "At what cost?"
    "Lv 1."

  • @user-yo6dt6vw2l
    @user-yo6dt6vw2l 4 года назад +437

    (Presses 'Start Over' on Endless).
    Creator: (Surprised Pikachu face).

    • @khaki32
      @khaki32 4 года назад +9

      That doesn’t work because then you don’t restart from the checkpoint

    • @LustNoel
      @LustNoel 4 года назад +5

      Simon woosh

    • @lizardude9114
      @lizardude9114 4 года назад +3

      LustNoel r/im14andthisiswoooosh

    • @khaki32
      @khaki32 4 года назад +2

      @LustNoel No, this isn’t a woooosh. You probably don’t even use reddit, so please; shut the fuck up.

    • @Gamesmarts194
      @Gamesmarts194 4 года назад

      But then you don’t die.
      Checkmate buddy.

  • @DrRank
    @DrRank 4 года назад +81

    This is known in the game development industry as Dynamic Difficulty Adjustment. The Crash Bandicoot series is probably one of the best examples. If you die too many times, you start respawning with an Aku Aku Mask, and eventually certain boxes turn into Checkpoints.

    • @armandomoncada9551
      @armandomoncada9551 4 года назад +8

      So it wasn't a glitch...
      I feel like a really bad player now T_T

    • @DrRank
      @DrRank 4 года назад +13

      In fairness, Crash 1's levels were not designed in fairness.

    • @adwaawddw4730
      @adwaawddw4730 4 года назад +4

      okaaaaay, cheers mate.

    • @hgcgggfdftaa3539
      @hgcgggfdftaa3539 3 года назад

      The level is easy
      @@DrRank wins only 9 deaths

    • @jianalexander1359
      @jianalexander1359 Год назад +2

      In Resident Evil 4,The Difficulty of the enemies goes lower the more you die and vice versa.

  • @user-cp8lf8gk8t
    @user-cp8lf8gk8t 4 года назад +596

    How does it work?
    It's actually superisingly simple

  • @user-dp5be9gt5e
    @user-dp5be9gt5e 4 года назад +177

    Imagine reverse variety, level gets herder with every fail. Just like boss leveling up on killing you. All to the point of impossibility.

  • @ZR3009
    @ZR3009 4 года назад +137

    I need to know how people made levels like these; with every death comes progression.

    • @GoniMineCraft
      @GoniMineCraft 4 года назад +15

      It's actually surprisingly simple
      On/off blocks reset when you die

    • @oddowl9878
      @oddowl9878 4 года назад +15

      Goni. Mine.Craft more like your power ups reset when you die. They start at on and if you die they start at on. But your power ups get reset, which activates a small contraption.

    • @Keepup715
      @Keepup715 4 года назад +7

      I think this lvl uses progressive powerups on the first try you have a mushroom so the power is fire flower and doesn't move. try 2 ur small so it turns into a mushroom which activates an on/off block. try 3 you got a checkpoint last time so it spawns you there

    • @hpenney2
      @hpenney2 4 года назад +3

      level 5 > 3 happens because of on/off blocks resetting whenever the player dies, 3 > 1 happens because there are 2 progressive power ups on in a contraption that you can see after you die. when you’re on level 5, you’re forced to have a mushroom, therefore the contraption has fire flowers instead of mushrooms. when you’re on level 3, the on/off blocks are blue, blocking the contraption. when you get to level 3 though, you’re given a checkpoint at the pipe, so when you die, the on/off blocks remain red and the progressive power ups are mushrooms.

    • @spikesagal
      @spikesagal 4 года назад +1

      John Rhody yesbut… how does a 🍄 activate an on/off block?

  • @phoenixwhiler943
    @phoenixwhiler943 4 года назад +43

    Level 1 really holds your hand

  • @kzone1234
    @kzone1234 4 года назад +24

    The level creator is a genius

  • @moonbleu130
    @moonbleu130 4 года назад +28

    Boss Is Literally Just A Goomba

  • @ChristopherMoom
    @ChristopherMoom 4 года назад +57

    The sequel to Luigi's Story Mode assist parts whenever he loses faith in you after only like 2 deaths

    • @stanloonaforeternallife
      @stanloonaforeternallife 4 года назад

      Your profile pics are always creeping me out like a lot

    • @yellowemoji8563
      @yellowemoji8563 4 года назад

      even here???
      you are good at follow me

    • @joj8239
      @joj8239 4 года назад

      Christopher Moon It. Should. NOT

  • @Average_Bacon_Enjoyer
    @Average_Bacon_Enjoyer 4 года назад +13

    The level: live
    Players that like easy things: why won’t you die!

  • @RocketZX
    @RocketZX 4 года назад +13

    This gives me a great idea on game design
    Lets be honest lot of people cant beat the first try
    Changing difficulty dynamically is a great idea
    Heck take it in reverse making it harder on each clear

    • @steirqwe7956
      @steirqwe7956 4 года назад

      You basically invented demon souls.

  • @mattdaaamon9217
    @mattdaaamon9217 4 года назад +22

    What a cool and inventive level! Major props to the creator.

  • @hellfire66683
    @hellfire66683 4 года назад +89

    DGR would still fail this level

    • @Nat_the_Chicken
      @Nat_the_Chicken 4 года назад +2

      Wow you're vicious

    • @Nat_the_Chicken
      @Nat_the_Chicken 4 года назад +2

      @@elliotthill7008 I get what you meant, that would be pretty funny.
      (Record a video of intentionally dying with level 1 difficulty, and then edit in a DGR face-cam from a troll level, right when he dies.)

    • @bonkas6
      @bonkas6 4 года назад

      Dgr would die to a hidden troll.

  • @poisonouscheesecake4343
    @poisonouscheesecake4343 4 года назад +9

    The mario version of a game asking if you want to switch to an easier game mode

  • @airnomad2650
    @airnomad2650 4 года назад +2

    I like how if you complete no. 5, you get the top of the flagpole, on 3 you get the middle, and on 1 you can only get the bottom

  • @R64GreatDays
    @R64GreatDays 4 года назад +9

    Wow. That's a creative idea with brilliant execution!

  • @lautaro4636
    @lautaro4636 4 года назад +6

    Imagine the person who dies in the easiest way at this level

  • @drewanderson7203
    @drewanderson7203 4 года назад +6

    Spawn switching and loading is so useful!

  • @ImPoPzzZ
    @ImPoPzzZ 4 года назад +3

    This is a really cool concept!!

  • @hiiistrex2838
    @hiiistrex2838 4 года назад +102

    Hey I thought Ceave said you could only store ONE BIT of information through death. How did this person manage to store more?
    *Well, it's actually surprisingly.............. simple*

    • @alwaysdogoodpeople7030
      @alwaysdogoodpeople7030 4 года назад +3

      Bro I'm here when u posted it just 10 seconds ago ;-;

    • @hiiistrex2838
      @hiiistrex2838 4 года назад +2

      @@alwaysdogoodpeople7030 Good job

    • @hiiistrex2838
      @hiiistrex2838 4 года назад +12

      Oh btw I noticed that there aren't actually any pink coins, meaning something completely different must have been used

    • @13KuriMaster
      @13KuriMaster 4 года назад +24

      Yeah, the thing that changed is Mario's state.... first go around, it is impossible for Mario to be in his mini form while in the upside down tunnel.... so if you die and get sent back to that checkpoint, your'll be small and a checker for Mario's state of power will go off to set off an On-off block. Then you are sent to another checkpoint... so if you die again, you get sent to that second checkpoint, and a different check will go off due to you getting loaded there instead, activating a P-switch.

    • @7uyh779
      @7uyh779 4 года назад +5

      Ho-RAY!!

  • @spike333s3
    @spike333s3 4 года назад +2

    0:17 2:17 4:10
    Start= Health
    1= Safety floors
    2= Safety floors, ceilings, Piranha w/fire
    3= Hammer Bros.
    4= Thwomps
    5= Conveyor belts, height of wall
    Boss= Stairs, springs, ceilings, enemies, spikes
    Reward= Big coins

  • @FZone96Official
    @FZone96Official 4 года назад +37

    Dynamic
    Difficulty
    Adjustment

  • @CosmicTris392
    @CosmicTris392 4 года назад +2

    This is such a cool idea! I love it!

  • @rileygronlund8233
    @rileygronlund8233 4 года назад +11

    The guys who designed this level really considered how to compensate!

  • @BoxingMan-sn8qx
    @BoxingMan-sn8qx 4 года назад +1

    The stuff these guys come up with is simply amazing!!! 👏👏👏

  • @deltasquaredgaming3119
    @deltasquaredgaming3119 4 года назад

    I love the on-off blocks used to measure deaths and, say, when you are at difficulty 3, the Hammer Bro. is spawn-blocked by the off blocks and 1 thwomp is blocked by the off blocks as well.

  • @mroofity6594
    @mroofity6594 4 года назад +10

    So we go from hard mode, to easy, to fetus mode.

    • @greyg7277
      @greyg7277 4 года назад

      I think you mean easy easier fetus

  • @luckyramirez8954
    @luckyramirez8954 4 года назад +10

    For LVLs 3 and 1, can't you just flatten the enemies?

  • @J0zZz123
    @J0zZz123 4 года назад

    I love that you need to born without hands to lose in every single difficultie, is a nice touch.

  • @YahamM
    @YahamM 3 года назад

    amazing concept!

  • @Nicky-rx2ly
    @Nicky-rx2ly 4 года назад +2

    This would be considered a god given gift to those taking the endless challenge

  • @errphoto
    @errphoto 4 года назад

    Amazing concept!

  • @nekochristmas
    @nekochristmas 4 года назад

    i love the idea with this level, very cool :D

  • @ericsbuds
    @ericsbuds 4 года назад +3

    so imaginative!! I hope I can get a switch one day.

  • @anthonynguyen1289
    @anthonynguyen1289 4 года назад +2

    I hope the creator has a video showing his contraption so people could use it or improve it to make even crazier levels. I understand the basics of the contraption, but would like to see how they set it up

  • @joaoedu1965
    @joaoedu1965 4 года назад

    Great level idea!

  • @TS_Mind_Swept
    @TS_Mind_Swept 4 года назад

    Neat idea using some clever spawn blocking and other shenanigans, I wonder how many different ways this could be implemented

  • @bobbysauce1174
    @bobbysauce1174 4 года назад +2

    It’s actually genius, how if you are struggling with a level, you get help. Kind of like the luigi guide in Super Mario Bros. WII.

    • @Arslan35
      @Arslan35 4 года назад

      Or Luigi Assist

  • @ScorpFOZ
    @ScorpFOZ 4 года назад

    That's a really neat idea!

  • @Luigi_spl
    @Luigi_spl 4 года назад +1

    What a nice level !

  • @seesaw41
    @seesaw41 4 года назад +6

    We finally made it beyond the death barrier. We can finally store informations over death

  • @mr.sniffly5297
    @mr.sniffly5297 4 года назад +1

    Here we have this level, full of smart contraptions, and me, who can’t understand simple contraptions, and only an anti-dash detector.

  • @tunafissh
    @tunafissh 4 года назад +3

    Level: **thinks a single Goomba is super hard**
    Me: CACGACGCFYISU

  • @gabrielgoncalves-fs5nb
    @gabrielgoncalves-fs5nb 4 года назад

    This is very impresive

  • @Aether558
    @Aether558 3 года назад

    Normal levels: “shows game over screen after defeted”
    This level: “the game over screen is progress”

  • @user-ws8sm1cx9b
    @user-ws8sm1cx9b 4 года назад +1

    ねぎちんさん見たことあるサンディが隠れるヤツだったはず

  • @hypersomnia3564
    @hypersomnia3564 4 года назад +1

    Que creatividad y paciencia para hacer todo eso :0

  • @JorgetePanete
    @JorgetePanete 4 года назад

    Damn, this is really cool!

  • @navolas2
    @navolas2 4 года назад

    I guess the death barrier has now 2 ways of passing information beyond it not just one. It's actually pretty amazing, and honestly a lot more simple than the Red coin cleave showed in his video since this as far as I can tell doesn't require super globally loading any one way doors.

  • @jayevadestaxes
    @jayevadestaxes 3 года назад

    The level has 2 different endings.
    If you complete the level in difficulty 3 and 5 you will get access to the castle in the end of the game.
    However, difficulty 1 will block out the entrance to the castle preventing you from reaching the next level as to because the game thinks your too "In experienced" for the next level.

  • @heckinmemes6430
    @heckinmemes6430 4 года назад +1

    That's neat.

  • @The24thWight
    @The24thWight 4 года назад +1

    Well this interests me yes indeed.

  • @ElemonAdventures
    @ElemonAdventures 4 года назад +1

    I DISCOVERED SOMETHING!
    This is minor, but if you put wings on bowser Jr., he now throws shells! Bowser Jr. throws it on the once it’s been stomped on 2 times. He does it when he’s not in the clown car now

  • @brianmcclenahan617
    @brianmcclenahan617 4 года назад

    That's actually really cool

  • @teamplayz6354
    @teamplayz6354 4 года назад +2

    5: Hard
    3: Easy
    1: Super Noob Mode

  • @GLYCEMusic
    @GLYCEMusic 4 года назад

    I haven't watched the Ceave video yet about tracking the death count, but I guess this answers my question.

  • @ofwgkta42
    @ofwgkta42 4 года назад +1

    very impressive!

  • @a.bramantyo6067
    @a.bramantyo6067 4 года назад +6

    This is creative! I wish he added more, like when u still die at lvl 1, it gives u shortcut directly to the finish pole lol

    • @me30000
      @me30000 4 года назад

      A. Bramantyo check out Ceave Gaming’s video, it explains how this works. This isn’t possible, sadly

    • @drifki3471
      @drifki3471 4 года назад

      @@me30000 but isnt it possible to have a upside down checkpoint between grounds. So that when you die you begin at the opposite side

    • @mostdefinitelynotaguineapi7566
      @mostdefinitelynotaguineapi7566 4 года назад +7

      @@me30000 This uses a different method. You don't regain power ups after respawning at a checkpoint. The level uses power up detection contraptions to change the state of on off blocks the first time you die and trigger p switches permanently the second time. The rest of the level uses spawn blocking to make objects appear or disappear.

    • @enochliu8316
      @enochliu8316 4 года назад +1

      @@me30000 no red coins in the level

  • @SpunkyDunk
    @SpunkyDunk Год назад

    I swear, FreelanceAstronaut is the best corrupter. Everything he corrupts is frickin hilarious

  • @truji2582
    @truji2582 4 года назад

    I watched a quarter of the video until I realized I had already played this level...

  • @averagecerealenjoyer9920
    @averagecerealenjoyer9920 4 года назад

    whoever made that is epic

  • @shyguy4654
    @shyguy4654 4 года назад

    OMG that is literally the coolest level ever!

  • @TakeWalker
    @TakeWalker 4 года назад

    I get this, except for how the big Thwomp goes sideways in level 1. :O

  • @mrEbraheem
    @mrEbraheem 4 года назад

    Me thinking: this is a good level I should try it sometimes.
    Also me nervously thinking:
    Omg you can read my thoughts?

  • @adorbstotesadorbs.9371
    @adorbstotesadorbs.9371 4 года назад +3

    Omg this is adorable

  • @RetroGamingDude02
    @RetroGamingDude02 4 года назад +12

    *Death is Key*

  • @thecubeman381
    @thecubeman381 4 года назад +3

    Luigi's assist mode in a nutshell)))

  • @A_very_good_cheese
    @A_very_good_cheese 4 года назад

    I want to see another level why this concept is realy good

  • @jacktle
    @jacktle 3 года назад

    Go Go Go

  • @harttman123
    @harttman123 4 года назад +1

    I made level with a similar concept a few months ago, but it plays out very different and uses a less complicated way of altering the level when you die. It's a boss level where the first one is the craziest but you get the most powerups, but if you die you go to a less difficult boss with less powerups, and then if you die again you get a super easy boss. WRN-Q2Y-6VF. I really like the level this person made though, super awesome and creative 👍

  • @terra-xanz
    @terra-xanz Год назад

    Bro the guy who made this level is literally a genius

  • @Dragoncraft9
    @Dragoncraft9 3 года назад

    *Peace and Tranquility enabled!*

  • @kesia8062
    @kesia8062 4 года назад +1

    This is an amazing and very creative idea, however, the hard one isn't actually hard and the easy is actually too easy lol I hope the creator do a remake of this.

  • @pirate_cove_man
    @pirate_cove_man 4 года назад

    Great. Somebody recreated the Invincibility Leaf in a way. Now I feel insulted.

  • @mineplayer05yt4
    @mineplayer05yt4 4 года назад +15

    So, no one is gonna complain how this is practically Luigi Assist Mode in a Nutshell?

  • @goldencrisp4671
    @goldencrisp4671 4 года назад

    This level is Amazing

  • @williamwest4049
    @williamwest4049 3 года назад

    The intelligence behind some of these levels.....4YMM would be impressed.

  • @marlonsanchez3141
    @marlonsanchez3141 4 года назад +1

    Dashie would love this levels design. Tweet this level to him, fans!

  • @mewgaming2494
    @mewgaming2494 3 года назад

    This is like one of the Kirby games.

  • @Guyacrossthestreet
    @Guyacrossthestreet 4 года назад

    Pretty much starting with annihilate to final boss to till it’s over from jsab I guess

  • @MarioMovieGaming
    @MarioMovieGaming 4 года назад +2

    How do you find these crazy levels?

  • @bonkas6
    @bonkas6 4 года назад

    The deaths are the people who took no chances and went ez way.

  • @Tarheelheat
    @Tarheelheat 4 года назад

    Impressive!

  • @johnny-becker
    @johnny-becker 4 года назад

    I would have liked to see two more tiers. Three is just too much easier.

  • @rookieman2532
    @rookieman2532 4 года назад

    Good Level :)

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 4 года назад

    5:01 lol

  • @AlphaTheBird
    @AlphaTheBird 4 года назад

    It is essentially adaptive difficulty

  • @BloobFace
    @BloobFace 4 года назад +1

    Level 1 is still too hard, you could get crushed by the cannon