Once in a Pokémon Themed Campaign, I had a character that was... semi tangible. She was basically a Pokémon fan from our world whose spirit had been brought to the Pokémon Universe due to Legendary Pokémon Shenanigans after she died in a car accident. Kinda like a ghost, but not. The DM and I combined ideas and limits for her: She could only pick up or touch certain items (such as regular PokéBalls and GreatBalls, she stacked up on those), only certain Pokémon would obey her when she caught them since she was a spirit (her Riolu loved her but her Torchic never listened), and she couldn't eat. The campaign was based on finding and keeping Jirachi out of the hands of Team Rocket. Jirachi would pop up at a random point once every session and grant one of us one wish (a random D4 roll from the DM as there were four PC Characters in our Campaign). When it became my turn to get a wish, I wished my character was no longer a spirit, but a real living being so she could live a new life in a world that she had always loved. She ended up getting a new body and was now age 20 (half her actual age as Jirachi couldn't make her any younger without getting into trouble with Arceus) and was free of the restrictions she had as a spirit (her Torchic *finally* came around and evolved at the same time as her Riolu, who learned Telepathy). The first thing she did in her new body was kiss the male Team Rocket member they had just defeated on the lips before kicking him in the nuts and handing him over to Officer Jenny with the words: "That felt good!" Which one other player replied, "Not good, Brilliant!" And we all laughed.
Love it! And thanks for the membership! The plan is to keep the normal release times, but once they are created, the members will get to see them before the normal time.
That reminds me of a game I was in. We were talking, outside during the daytime. The fighter in the party just started calling Strahd all kinds of names and talking trash. For 20 minutes he did that while the rest of us were making plans. DM goes. "Strahd appears before you". Everyone looked up and said. Adventure over, as Strahd burst into flames. Thing is, Strahd is resistant to sunlight in the original books, due to his age and power.
An interesting alternative might have been, "I wish that in exchange for being immune to sunlight, Strahd was instead just as vulnerable to darkness as he previously was to sunlight." Working under pressure though, sometimes you gotta go with an immediate fix.
@@supernerd4623 but make you vulnerable and with 25% unable to cast it ever again instead, also taking an action in your next turn instead of reaction.
In one game years ago we are facing off an evil wizard. This wizard had decided to be a brilliant idea to enslave an Efreeti. The Efreeti was bound to the wizard as long as he had not granted that third wish and it was very careful not to make any wishes around his slave. Come the party who has the brilliant idea of casting a charm spell. What did that spell do? Make the Wizards sing I wish I was an Oscar Mayer Wiener. The efreeti gave the wizard the evilest grin possible and simply said wish granted, and promptly turned the wizard into a hot dog. After that the former slave decided he didn't want to bother us as he had gotten his revenge and promptly left.
_"I wish to be permanently, nonmagically, invisible as though affected by the spell greater invisibility." - Assassin Rouge._ Token became an empty circle as he was indeed no longer visible.
It wasn't technically Wish, but a PC had a homebrewed feature (as we all did), and it allowed him to basically use the Wish effect a finite number of times, like 5, with increasingly devastating attribute penalties and physical changes depending on what he attempted. He was sorta low-key a demigod or proto-god. And he was a sorcerer with a natural ability to manipulate the Weave, and he'd used it several times. He found himself dragged into the demi-plane of a mad god who was believed dead but was trying to return. A demi-plane where the Weave was not present. We knew he was totally boned. "The Weave may not be in this plane, but it is within *me.*" Total silence. DM later stated that line was the reason he let it work. "I wish to obliterate him, and claim his domains as my own." Player had to roll a new character, and now there's a new god in this world's pantheon.
It was more of the delivery of the wish. A undead mind flayer has our ranged guy on the ground and is trying to finish him off. He cast I believe ice wall or something similar, to separate myself, a paladin and our sorcerer from helping. As soon as the mind flayer casts his spell, the sorcerer just simply says, "I wish he didn't." Cue someone hitting their sound board of the giga Chad music. We lost our shit. Now that music is used every time someone does something awesome
Best use: One time early in the campaign, my game each received a wish as a reward. They put their heads together. The first one, our Halfling rogue, said "I wish to get a 1d6 inches growth spurt, to go to my legs and give my kicks slightly further attack realm and more movement." I said, "I wish for my nights at the tavern to be completely free from now on in cities." The third, a player who liked romantic RPs, said "I wish for the love of the last NPC I romanced and a telepathic link with her to RP in-game." The fourth said "I want Sleight of Hand cantrip and club proficiency added to me." The fifth said "I wish for us to have a steel carriage that we drive in at a cost of 1 gold per trip." The DM said these were pretty easy wishes and viable, then asked why, as we responded in turn "I Wish I was a little bit taller"/"I wish I was a baller"/"I wish I had a girl who looked good I would call her"/"Wish I had a rabbit in a hat with a bat"/"And a '64 Impala..."
@kamirostorino9416 That's the thing, dragons never willing go through the process of litchdom their draconic pride is unable to allow such things hence why most dracolich encounters are the dracolich under someone else's control
@@solarisnova9530 it's not true. Dragons can easily choose lichdom by themselves if they are servants of the Null(dragon god of death and patron of dracoliches in the same way as Tiamat and Bahamuth are ones to chromatic and metallic dragons... Sardior's relationship with gem dragons is kind of unique there, but he also can be called a patron from some point of view.). But because Null uses form of a black dracolich, usually only black dragons do this by their own will. Of course, also rare evil dragon choose servitude to a god instead of being their own megalomaniac.
@@solarisnova9530 That's not what I've read...Every time I've read the process (at least up until 3.5, I don't know about 4th or 5th Ed) for creating a Dracolich, if the Dragon is NOT a willing participant, drinking the Potion just gives you a Dead Dragon, NOT an Undead Dracolich...
Can I just point out that if you piss Vlaakith off enough in BG3, she uses her Wish Spell to kill you. Mind you, there is a 33% chance she would never be able to cast Wish ever again. You pissed her off so much that she was willing to possibly ruin her whole ruse of being a god just to kill you.
@@gavir4379 There are other ways to avoid the limitations with the wish spell! I personally would argue that a ring of three wishes for instance, instead of just pretty much being three spells of 8th level you can cast whenever you want, would instead function with a more expanded range of what wish allows for before suffering the backlash as per the intention of the item. For RAW, of course, this doesn't work considering the ring says it allows you to cast wish three times, BUT considering the ring is a legendary tier item I would circumvent that by allowing a bit more lee-way. Outright killing someone or outright reversing a recent event would still trigger the potential for say the ring to stop working for you as Mystra pretty much bans you from that level of magic. Then you could also have a scroll of wish made and then make someone else cast it for you while dominating them.
@@dazurathefirst8456 Why have any limitation on the wish? "I wish the BBEG was dead" Okay. Sure. You're now 5000 years in the future where the BBEG just died of old age. "I wish I was a God" Sure. You mantle Mystra for 0.0005 seconds before she smites you, resets herself and well done you just caused Spellplague 3.0. "I wish I had all the gold in the world" There's now a massive lump of gold that is every single gold particle all fused into one, about 2 miles above you. You can run, but you'll die tired. "I wish I couldn't be killed" Granted... Rocks cannot be killed. You are now a pebble. "I wish I was immortal" Granted... But nothing stops your body from ageing and atrophying, your limbs don't regenerate and you aren't immune to any illness. In fact, you become a super carrier, carrying diseases from centruies ago everywhere you go, becoming a shunned outcast known for spreading pestilence and death everywhere you go. "I wish for the most powerful weapon in creation" You are now stood before Oa. You fucked up. There's no need to apply any "Oh if you do that the ring might lock up for you." just monkey paw the wish as usual, but scale it up for how munchinkinee your players are trying to be.
Best use case of wish that I've personally witnessed was the party wizard, in total desperation, said "I wish to switch bodies with the red dragon" I had to stop for a brief moment and be like "come again?" He repeated "I wish to switch bodies with the red dragon." The look on my face when the wizard, now an ANCIENT red dragon, EATS HIS OLD FLESH and kills the red dragon in his own body..
We were running a lvl 20 one shot and I specifically built my character around grappling, but my DM decided the final fight would be against a gargantuan worm thing. Needless to say we were not prepared and most of my stuff was useless. Then the wizard used wish to make the creature medium sized. DM said fine, the creature shrinks to medium size, but the world including all of the players shrink relative to the creature's new size (basically making wish do nothing). Ah, but 2 can play that game! My turn came around and since I had a few levels in Rune Knight, which specifically says "if you are smaller than large, you become large" which I activated immediately and was finally able to grapple the creature. I was then able to activate my Chromatic Warding (I was a Chromatic Dragonborn), becoming immune to fire. Next round I used Heat Metal on my own armor and held on for dear life. I think I was the problem player and that's why they eventually asked me to leave 😢
It sounds like you were just playing smart, and your DM sounds like the kind that thinks his job is to beat the players and not to tell a cool story with them. I don't think you were a problem player, they sound like they were just jerks. At any of my tables, that would have been a legendary moment we retold to friends for years.
@@drumlineking07 Of course! You sound like a fun player and I think you deserve to know that. I hope you're able to find a play group that you mesh with better.
I once told a story of a paladin who never killed an enemy but instead adopted them as his children, including the BBEG. But I never told how he did it. Well here it is, after an hellish battle agains this uber powerful sorcerer we all soon remembered we never have been able to see the BBeg´s face since they always wore a hood with some kind of shadow magic that made it impossible to see there face and distorted there voice so the rogue (the now also a adopted child of paladin) decided to take a look. She lifted the hood and we all were shocked from what the DM told us what we saw. Right here laying lifeless before our feet was young girl who could not have been older then 16 years old. Not only was she so powerful but also this young, what the hell could have driven her to do so many evil acts, seek to obtain so much power and when it what time of her life did she choose to take this path? We would never know. The paladin took a knee beside the rogue, put his hand on her shoulder her with a soft and caring voice. paladin: My child, do you still have that wish granting ring we found? rogue: Yes father, I do. paladin: Does it still have a wish left to grant? rogue: Yes it still has one left but... Wait? Long story short, the paladin wanted to bring the BBEG to life in the body of her childhood self with no memories of her past life (this life) using the wish ring so the paladin could raise her and give her a better life. We the rest of the party was against it at first but we all knew the paladin would not back down from this since this was 100% within his character. Eventually we gave in and the wish was done. The paladin convinced the now revived Ex-BBEG now re-named to Maria that he was her father and has come to take her away from this awful place. One successful deception check later and the campaign was offically over. Hope whoever read all this enjoyed.
Had a player with a ring of wishes that had two charges left say, over the table, say "God, I wish I had a bag of Funyuns" The DM got that evil smile, took out a snack size bag, and handed it to the player. Held up 2 fingers, then dropped his index so he was only holding up his middle finger
It was a bloody war. All of the players had lost several characters for a year of play. Only a few angry, vengeful souls saw the brutal defeat of the great dragon champion Crerthis Jesthibra, who sought to plunge the land into draconic enslavement by any means necessary. In the treasure horde of the defeated champion was a Wish spell, corrupted and suspended in a crystal of magical glass. No one was brave enough to make the wish because the crystal would consume their soul to cast it, such was its dangerous power. All but one man, We Iaom, a monk who had lost so much during the conflict that he became mad with the thirst for revenge. He found a moment of calm clarity and made the ultimate sacrifice to make the ultimate wish: The pain of the war and all who suffered in it would be healed. The monk was instantly vaporized, body and soul, to the audible and visible dismay of the entire group. But the wish was granted. Instead of pain, misery, and vengeance after the war, every species banded together to heal the broken world. Even the monstrous races put their base instincts aside to help the world go back to the way it was before the war. The surviving members erected a shrine to We Iaom, naming him the man who lost everything but gave everything he had back to the world. And slowly but surely, the world was made to know his final wish.
Was playing in a game, our halfling rogue sat down on a chair we had found in Undermountain, sighed and said 'I'm exhausted, I wish I had a good grilled cheese sandwich'. It was a throne of wishes. It was the best grilled cheese he had ever eaten. 😅
If I was the DM: "A soothing wave of warmth engulfs you all, including Keith, whose flesh starts to mend and skin and scales start to grow back. His eyes lose the otherwordly emptiness they once had, replaced by deep blue covered by several lids that intently stare at you. An ancient blue dragon stares at you perplexed, opens its mouth and... "D... did you... did you really turn me back from being... that!? Oh man I never thought I would be able to feel again! Oh, put those weapons down, no way I'm going to eat my saviors! Tell you what, fighting alongside you guys has been the most fun I've had in a few millenia, so how about we give it one last hurrah? Oh and you absolutely MUST stop by my hoard before I send you in your merry way, I have just the thing to properly thank you for this!" The dragon fights alongside them for one last battle, then grants each party member a useful magic item and a decent chunk of gold from his hoard. They now have an ancient blue dragon as an ally they can call for assistance if their need is great.
Blue Dragons treat their minions quite well, so even though it's a chromatic I can actually believe this. Also being revived from being a necrodragon is one hell of a way to affirm its vanity. The catch is the dragon would definitely put you on a path to hunt down whatever bastard necrofied it if they still exist. Or wipe out their bloodline if they don't... But that's a cool as heck roleplay conundrum to have.
@@Starfloofle 3 months later... You all seem to share into each other's dream; even the guy standing watch fell asleep. You all see a very familiar figure in front of you... "Hey guys, I finally tracked down the bastard who cursed me! Some asshole who failed to become a lich himself and thought I was the next best thing. I can blast a hole in his puny tower no problem, and we can take it from there; of course you're in, right? Picking you guys up first thing in the morning, be ready!"
I was playing a dwarf paladin in a multi year campaign, I rolled a wish on a wild magic table when our party went on a trip to the fey wild and held on to that wish for years. We took out our BBEG and was pretty much in an epilogue to hunt down old friends and enemies. We went after an ancient chromatic dragon that terrorized us for decades in game. After rolling a low initiative and being the primary target of our DM the dragon critical hit a bite attack and downed me. After I failed my death saves as the dragon was chewing me the DM asked me what my characters last words were and after a few seconds I smirked and said to the dragon "I wish you would choke on my corpse and die you wretched lizard." The DM chuckled and told the party "As I was being swallowed a faint glow emanated from the mouth and throat of the dragon. Suddenly the dragons eyes grow large and confused as his arms raised to his throat unable to talk or breathe. It seems almost impossible but the dragon seems to be choking on the miniscule morsel of your dwarven friend and collapses to the floor of the cave no longer drawing breath...immobile...dead."
Gave my party a ring with 1 remaining wish in it. They of course didnt know what it was. They tried everything. jumping, flying, strength, walking on water, standing in fire. Everything except "Identify". Literally a year and half later real time, in character and wearing the ring, says "I just wish to know what this damn ring is" I hand him a note... "It ..... WAS... a ring with 1 wish in it" Oh the fury was glorious. "And yes.. you have never said I wish, while wearing the ring"
Legit, I would throw the Player's Guide at the DM. The guide clearly says that players know what their magic items are/do once they attune to the item, and even know how many charges are left. That's a damned shitty thing to do to your players. Might as well not give them anything at all.
I've got one best use and one worst use story. I'll start with the best. In a long ago AD&D 2e campaign, some powerful mage was messing around with something he shouldn't have been and basically unleashed the zombie apocalypse. He accidentally brought something from another plane that infected and killed him, and it spread. As travelers we came to a deserted town (I think we were escorting a caravan or something similar) and started poking around. It proceeded like a horror movie, lots of empty places, signs of violence, but no bodies. Eventually we see one, then many, we're doing a fighting retreat as our companions go down one by one to the hoard, and the three of us end up barricaded in the basement where the wizard performed his experiments. There we found his diary that revealed what had happened, and while searching also found a scroll of wish. Out of desperation I tried to cast the spell (wasn't nearly high enough level, but had a chance) while the splintering sound of the zombies breaking through echoed around us, and wished the wizard had never opened that portal. Dead silence. We nervously investigate and find all the bodies are no longer animated and lay strewn around the ground. The DM decided that the wish banished whatever it was that was animating the dead, but that bringing that many people back to life was beyond the scope/power of the spell (at least when cast by someone as low level as I was). So good news, we stopped the apocalypse; bad news, thousands of people were still dead. In another AD&D 2e campaign we were playing with an idiot who was convinced he was a genius, I'll call him Bob. We were pretty high level (around 16th) and had just arrived at a large city. Bob decided to check the shops because he wanted better magical armor. The DM randomly rolled up several things available to us and one of them was a suit of armor that, besides it's other properties, could cast wish once per week (It had several downsides, but they aren't relevant to the story). Bob freaked at that. He just had to have that armor. He begged us (in real life) to lend his character almost all our gold so he could buy it. We were very reluctant since the idea of this idiot having access to wish scared us. In the end, to shut him up, we agreed and loaned him the gold. He bought the armor, put it on (permanently affecting him with those downsides), then asked crossly "What should I do with my old armor? I don't need it any more and I don't want to carry it around." One of us flippantly suggested that he use a wish to get someone to buy his old armor for the cost of his new armor. Bob loved this idea, but being so much smarter than us he decided to improve on the idea. Bob: I wish someone would buy my new armor for 2,000 gp more than what I just paid for it!" With a poof someone appeared near him with a sack of gold. The DM described the character, but Bob was like, "yeah yeah, hurry up", he couldn't wait to get his money. So he gave this guy his new armor for the sack of money while the rest of the party groaned in the background wishing we could tell him not to, because we paid attention to the DM's description (if our characters weren't together, we weren't allowed to talk or interact). Bob just sold a set of wish granting armor to the freaking BBEG that we'd spent the last 9 months pissing off by foiling his plans. And that's where the campaign ended. The BBEG used his first wish to kill us all.
@@RaxusXeronos He teleported away once he had the armor and the DM ended the campaign since there was nothing we could do (we had no clue where his lair was, and weren't strong enough to take him on even if we did).
So in Pathfinder there is a race of genies called Shaitans, Lawful Neutral earth genies who are very big on mining and generating wealth (and slavery). Shaitans have a variant called Noble Shaitans who have the ability to grant three wishes per day (but only for non genies). At level 15 a Wizard can take the Arcane Discovery True Name, which basically lets you summon an outside with 18 hit dice or less to be your minion. Noble Shaitans have 18 hit dice. Now obviously this is doomed to backfire right? After all a proud and high ranking genie would rankle at being a mortal’s wish slave? Well notice how the rules specifically state that a Shaitan can’t grant wishes for other genies? Well there’s no rule that says that the person getting the wishes can’t wish for something the Shaitan wants. So our party wizard cuts a deal with the Shaitan, Shaitan shows up every day, grants Wizard two wishes, and Wizard uses third wish to wish for something for the Shaitan. The two of them proceed to negotiate the specifics via a contract stating what both parties can and cannot wish for (namely no wishes that would directly or indirectly screw the other party over) and other things (Wizard is only allowed to summon the Shaitan in a situation where the Shaitan wouldn’t be in any danger). Long story short that’s how the wizard became the cofounder of an interdimensional trading company
I’m in the monkey’s paw camp for wishes in game. The possibility of malicious interpretation can motivate players to be very careful and/or clever about how they use and word a wish. I find the fun in the little battle of wits to construct the phrasing of the wish, and don’t mind things going sideways for my characters. I personally would love to have been a player in the “I wish we didn’t have to face the BBEG” scenario - that’s right up my alley. That said, DMs should be very up front about how they approach wish interpretation so the party knows what to expect.
I think if its an item or a deal with a devil or a wish from a genie then should be be a monkey paw effect but if its like a wizard or sorcere or cleric unless it's the tricky domain cleric then the wish should be taken in good faith as long as doesn't end the campin I mean you can both like instead of turing the party around teleport them so they are facing like 10 goblins and one orge without a rest they still facing a not particularly tough oppent without giving them to much of a breather
Nah, that's 100% on the wisher for not thinking the wish through. Just because it's not what you wanted doesn't mean it was a malevolent interpretation. Perhaps the granted simply takes things too literally.
I tend towards a similar approach, though my reasoning is more to do with the strength of the one granting the wish and their alignment. I generally assign a maximum power of a wish spell to be equivalent to an 8th level wiz/sorc spell if it is a standard magical item or creature granting it. (with the addition of attribute boost and resurrection of course). If it is from an ancient artefact or granted by a god, I'll up it to the equivalent of 9th level of any class. If they stay within bounds, they get their wish, as per their intentions. If they exceed that level, I'll 'interpret' it in whatever way allows the spell to complete with the least cost. And if I know the background of the granter, that will influence the outcome to be as close to their alignment as possible. For someone who makes a beautiful essay that is flawless with no loopholes but exceeds the limits of the spell, they'll get what they ask for, but will loose xp to make up the difference, if it is big enough(Like say, a perfectly framed 'Peace on Earth forever' wish), and all their xp, life and soul is still insufficient to make up the difference(I doubt even a top ranked god could afford the price of that one, though they might pull off a thousand years or so, or perhaps crack reality instead), the spell simply fails and they loose it (though I'm not cruel enough to extract the cost in that case). So if a lawful good god grants my party a wish, they can be pretty fearless with their request, since it at least wont go in a really bad direction, and they will even be warned what they will have to pay as a price for it if they ask for too much. On the other hand, that ominous looking orb that will grant them 1 wish a day, that they found in the lair of an ancient red dragon could lead to a *much* messier end if they get greedy with it.
This is why I just use wish to emulate spells instead. You cannot monkey paw that, it is RAW. So, if I wish to cast Fireball at a seventh level, you have to do it, and you cannot bend it in any way, shape, fashion, or form.
I always to make sure to tell my players if they get and use wish, yes it can be practically used for anything however i will always treat it as a monkey's paw situation
"Tell him I'm sorry." These were the words wished for, spoken by my late friend before his passing in real life. The noble LG Paladin, Val Kilmore, and I, his twin brother (in game) the NE Duskblade, Will Kilmore. We had a thing going back and forth similar to the Majere brothers from the Dragonlance series. He was the good guy, and I was bad guy who wanted people to suffer (not in an edgelord sort of way eff those bastards). Towards the end of our campaign, Val and Will had a bit of a falling out over how to approach the BBEG. I wanted to kill everything that walked in the scumbag's organization until he showed his face...my brother wanted a subtler approach. I can't say I blamed him. Nothing says come out and chat like John Wick and Deadpool on your doorstep. I'm glad I stuck around because once we infiltrated the BBEG's lair we were greeted by a sacrificial pit where the abducted townspeople we'd been sent to investigate were being tossed into as part of a contract with a demon. What we DIDN'T know, however, pertained to the dozens of Vrock blending into the walls, along the entire circular chamber. My impulsivity got the better of me the moment I saw the BBEG toss two kids into this pit. Against party protests, I yeeted myself over the rail of the spiral stairs, posed to run this asshole through with my broadsword. Yeah, that didn't happen. Come to find out, jumping off a flight of stairs incur attacks of opportunity without a way to defend yourself, something I should have known about as a forever DM. This meant slightly eviler Deadpool was rag dolled into the barbecue pit instead. Val, my brother, cried out as my body woofed in a plume of green flames. That's when the walls came to life with a swarm of demons. Our wizard gave Val a scroll of Wish and told him to run. Everyone knew he would be the most likely to survive and revive them, especially with his patron being Bahamut, who absolutely detested anything from the Hells and the Abyss. Val being Val, that's not what happened. He got to the top of the steps, and used the scroll, and spoke those fated words. "Tell him I'm sorry." The party went dead silent. Our DM froze like a deer caught in the headlights of an 18-wheeler because the realization hit him that what Val did just doomed the campaign. I didn't care because Val was one hell of an amazing role player, and in that moment it was the best thing to do. We exchanged tearful looks while the DM scrambled to course correct, and that's when he said, "A booming voice causes the walls to quake. The rocky corridor cracks and you slip from your feet. Although you've never heard this voice, you know full well who it is," our DM smiled and crossed his arm. "You mortals always think the path of least resistance is easy. I will admit, I admire your courage this time servant; however, I am quite betwixt by your actions son of silver dragonkin. You have committed an action that will doom your allies out of selfishness, but a brother's love is unshakable." He stroked his chin for a moment. "Hmm, there must be payment for your negligence. Simple prayer would have caught my ears, but you cost the lives of others for your own personal gain. Yes, yes, that would be fair compensation. What would you offer me, servant?" Val leaned forward, "My brother is my brother, as flawed as he is, but my compatriots are dear to me as well. I did not take these actions without due consideration. It will always be my burden to bear, therefore whatever mi'lord, Bahamut, wishes of me, I will accept your judgement." The DM described a painful, ear piercing ringing in Val's ear, and the scroll burned in his hands. He was expecting something to happen, but nothing did. When he rushed down the stairs, a giant circular hole had been burned through the earth and rock emanating from a portal in the sky. The demons were to busy chopping on the dead bodies of the party to notice at first, but an entire angelic host descended upon them - a Solar, two Planetar, an Astral Deva, a Trumpet Archon, and several Hound Archon. Val only catches a glimpse of the ensuing mayhem before everything was demolished. A few days pass and the party wakes up in the infirmary at a nearby church. I was the last to regain consciousness. The first thing I noticed was Val wasn't around and his sword and shield were propped against my bed. Outside of the game the DM told me, "as a result of your brother's sacrifice your alignment had changed to NG upon your awakening. You feel an overwhelming peace wash over you as you look upon your brother's armaments." We ended the campaign on that note, and ever since then I use Val Kilmore as an NPC whenever I can, rest in peace friend.
Rastus the Psychic Vorpal Chicken. Deserts of Desolation. One of the players kept chickens to help feed the party. One chicken was a pet named Rastus. Everytime they were lost or didn’t know which direction to go on, he took out Rastus and the party followed the chicken. At the end of the adventure when the Genie granted 3 wishes to the leader of the party, he gave them to Rastus as everyone followed the chicken. The chicken wanted to be smart (16 IQ), wanted to be able to communicate (telepathy), and wanted to be able to defend itself (Vorpal Beak 1 damage +3 magical)…. Rastus the Psychic Vorpal Chicken…
2nd Edition the wishes that created permanent (non-consumed) material components for spells was a wonderful tradition I am glad to see still happen at times. Had a party of three each get a wish as a boon and chose to synergize their wished so the trio owned a mine a foundry and a smithy in a recently charted town. Had a paladin wish for permanent regeneration on his low HP mount. I gave him a lessened version that basically just kept it from dying and heal a 1hp each half hour. He was ecstatic.
I once derailed an entire campaign by wishing for an infinite bowl of mac and cheese. I was playing a rogue. Who fancied himself a cook, and would try to invent modern recipies, like mac and cheese, took a while to get it right. So anyways, we were in a dungeon, and stumbled upon a ring with a single wish spell on it, I held onto it and we came across a underground colony of hungry dwarves, so I wished for an infinite bowl of my mac and cheese, the dm intended for us to have to do lots of tasks for these dwarves. But because 9f the mac and cheese and some good diplomacy checks, the dwarves kinda became our army.
One concept I keep to is one of the Laws of Magic in "Once Upon a Time"; that Magic cannot change the course of history, it will only drop you off in an alternate reality where the conditions you desired are met. One time a player wished that the BBEG had a better childhood, not that that was the reason for them being the BBEG, and he vanished from their reality.
Card of the Fates from a Deck of Many Things is a direct antithesis to this, because it explicitly overwrite reality in a way, that one targeted event in the past have never happened, not drop you in parallel reality, but overwrite current.
That’s really cool, that’s like in adventure time when Finn wished for the lich to never have existed and he gets transported to a universe where that happened
This is a story my DM Dee told me about our current campaign. This was when his best friend was running the campaign and Dee was just a player. Dee and two other players played three kobolds in a trench coat, named Head, Torso, and Legs respectively. This was at the end of the campaign and they got a sword with three wishes. Head wished to become the world’s most stealthy rouge. Once the wish was granted Head being so stealthy he disappeared into no existence. Next was Dee, character Torso. He wished to be a dragon in order to be with a White dragon that had taken up residence in his cave, which he had fallen in love with. He became a Red Dragon and it is said that they are still together. Now to Legs, he wished to have the last ever wish spell in existence. He received a tome with unknown writing on it and thickly bound in some unknown leather. That tome is now lost to time in our current campaign. It could be possibly find it if we derail the campaign and possibly talk to Torso, who is an Elder Red Dragon now. Our group has promised we wouldn’t. Besides, we already have caused enough damage to Dee’s homebrew campaign due to lucky rolls and good rp.
In the High Rollers' second campaign, Lucius got a Ring of Wishes with one wish. Multiple sessions later (like literally an entire arc), the party was going through a facility powered by an active volcano, Lucius complained about how hot and sweaty he was, Quill (an aarakocra) mentioned that aarakocra don't sweat, and Lucius, having forgotten in that moment that he was wearing the ring, replied "Oh, I wish I was a birdy." The best part was how Mark's (the DM's) face lit up when he looked over and said _"What_ did you just say?" I forget exactly how long Lucius spent as a peacock aarakocra, but it was a good long while until he got the Wish spell himself.
Once had a Christmas theme one shot were we were a group of recently fired Christmas elves who tried, and succeeded, to steal santa's sack and each of us made a wish with it. One wished for higher taxes on the rich. Another wished for better treatment of the less fortunate. And I wished that no child should have a bad Christmas day. When Santa confronted us he just smiled and laughed before rehiring us for our good deeds. As an early gm I was teaching some young new players the game. They made a wish for seeing a falling star. They made the same wish together. "We wish we to have the best adventure together." I gave them pack tactics and proceeded to do my best to give them the adventure they wanted. It was nothing serious or complex, just a simple save the Kingdom from an evil dragon. But those kids sure loved it and that is all that matters in the end.
I had a player that had to collect all the cards from the Deck of Many Things. Every card that was touched by a player character would activate for that player character. We were playing an Elder Scrolls game where one of the characters wanted to play a Dwarf. After some homebrewing, she played Carlos, the Nord (a Dwarf that had a ring of disguise self). She ended up with the Wish card. She never got to use it in game as she had to leave the table. After her last session we spoke and she said that she wanted to use the wish to resurrect her race and finish the Brass God that her people had been working on. Naturally that would derail everything, so instead of being smart enough to work her character as a second, even bigger badder guy, I stated a Dragon Break happened and she was in an alternate timeline.
My Artificer named Artur Atom wished for Scroll of time stop used it to create a rechargeble time stoping pocket watch to use as an emergency panic button we were hunting vampires Shenanigans were had at the expense of the vampires .
>be warforged artificer >manage to make Leuk-o mech as your new body(as argument use "how do warforged wearing any armor") >Now you a 4 meter tall wall breaking machine with schizophrenia (spirit of general Leuk-o is now a your voices in the head) >DM now have to give you equal enemies >have a weakness "gets mad when called rust, bucket of bolts, clanker, etc." >fight [endgame demon name here] >it says its villain monologue and mention you as "rusty bucket of bolts" >get mad >use wish item to make your next clap very loud >use any magic item to make your body non-physical without using it on your hands >"HUNGA-TONGA HUNGA HAPPAI!!!" (Volcano that once erupted with the 300Db explosion and known for being the loudest sound in human history (nukes explode with 240Db)) >end campaing by leaving in ~10 km radius are completely fucking noting but you without hands >DM bans artificer
I give myself credit for this one. I gave my players early on a luck blade that I just so happen to have rolled the max number of wishes. One wish got burnt on breaking a cursed set of armor. Then one player wished for a 9th lvl spell slot. This ended up really messing me up because this player is notorious for power gaming and he abused the hell out of once per day being able to cast any cleric spell at max lvl. So they have one wish left. Our other cleric decided he needed a stronger weapon and sought out a blacksmith. The two clerics found a teen boy who was renowned for his work, but he was quite poor and low on materials. When they offered him the luck blade to use as a core he touched it and said "I wish could make something as magnificent." His reluctance went away and he worked tirelessly through the night. I gave the 9th lvl spell slot to the sword and our "good" cleric got both. I buffed one responsible player by nerfing an irresponsible one. Everyone ended up being much happier for it even though I still got screwed occasionally throughout the campaign.
I was in one of the official 3rd ed campaigns, where the bad guy was an evil djinn that was basically breaking reality through the granting of a bunch of wishes. One of the NPCs (forget his name, we'll call him Bob) that was helping us was some legendary extraplanar warrior who was kinda immortal, in that he would body hop into nearby living creatures when he died. He ended up hopping into one of the PCs, and he couldn't control his body except in certain circumstances, but he just provided occasional advice and direction to the party. It was pretty clear that this guy could've solo'd the big bad, but since he wasn't really around anymore, we'd have to do it. So we're about to head into the final battle and a friendly genie offers to grant the party a wish before he head out, but just one because reality is in a fragile state due to the Big Bad's actions. Also, it can't be anything outside of what Wish is guaranteed to grant. Party is arguing over what to ask for. Some people want a stat boost, some want a magic buff cast on the party, and they finally left the decision to my character. Thought for a second and came up with, "I wish Bob had his body back." Slight argument about whether that was a standard use of Wish until i pointed out its actually name dropped in the Resurrection spell as the way to get around the body being completely destroyed. Kinda broke the campaign, but in a good way. They hadn't even considered that anyone would ever wish for that in the module, so they had no stats for the NPC and the GM had to make up his stuff on the fly. Really felt like we had found the secret "I win" button buried in the campaign.
wish’s best use is almost always just using it to duplicate any spell. it’s so strong just being able to have effective access to every single class’s spell list
Late into a multi year campaign we got hold of a deck of many things. My character (the very poorly rp'd rouge) got the chance to rewind and change one point in history. I screamed "I WISH WE NEVER BROUGHT THE TARASK PARTS TO THIS WORLD!" With that, the session ended due to that incident happening in session 1-2 where the party all met in another dimension and somehow killed and harvested the tarask. If I hadn't wished for that change there would be over 100 tarasks in our world. Yes, the DM did keep track and had this plot going in the background.
I once had a player wish that his sword would kill anything it touches, without death saves, no resurrection possible etc. Wish granted, his character immediately falls over, holding his sword of instadeath. We laughed about it and he got to reword his wish
Had a real fun time with a wish scroll. We ran a few table rules, I didn't want spell scrolls to be a wizards way to learn magic, so they learned magic from spell sigils. A spell scroll was stored magic in enchanted paper, harder to make and powerful, spell sigils were just drawings that wizards could decipher and study to learn spells. I made it so spell sigils had a number of spell levels attributed to them, so if they found a book with a spell sigil in it, it might be worth maybe 8 spell levels. They would also sometimes have limits too, 123, 456, and 789 spell levels were broken into low, med and high. A spell sigil might be 8 levels but they're all low levels. Or one might be 12 but it's low and medium. So any combination of spell levels you wanted to learn you could that added up to 12 but no higher than a 6th level spell I did this because I wanted spell scrolls to be powerful one use magic items that any caster could use, most rolls on scrolls were just maxed out. So a 9th level cleric could use any spell scrolls of 5th level or lower, even if that spell was not on your spell list. So the wizard who was driven by his desire for power in our campaign wished for unlimited power over all things in the final boss fight of the campaign. The way wish worked in our game was your perception of realty fades and you have a 1 on 1 conversation with me. Literally me the DM, your character sees just a random looking guy and needs to tell me your wish. We had a pretty corny chat about if you have unlimited power you have no stake in this world. You could literally just make another world you want and it would be perfect, exactly the way you want it to be. That was our next session, he had godlike power and played an 1 on 1 session with me, full divine power fantasy. This was outside of our normal session schedule. To everyone else at the table, he just read a scroll and vanished during a huge boss fight, he then reappeared 1 round later. Tears in his eyes. He'd been wandering the cosmos, creating and destroying vast hosts of realities only to find that they all felt boring, he missed the days when he was among companions. His supreme power spent and faded, and with his return the whole party got a full heal, spell slot recovery and massive upgrade to all their gear. His journey complete, his return and the salvation of his friends done, he began to fall to dust, the result of the burden that level of power carries on the mortal body. There were tears and the table was laughing and crying, and shortly after his body vanished the priest revealed she had secretly pawned off a super rare items for a massive diamond. Expecting someone would die in what was clearly set up as the finale of the adventure. She wanted to have true resurrection in the chamber. Level 3 to level 20, man that was a big game we did. I think it took nearly 3 years. We only played weekly and we did miss weeks, so it sounds a lot more on paper. Prolly 120 sessions total?
Once was the last one standing in a fight against the BBEG... I wished to become Thanos and rolled a nat 20. I had a very smug grin on my face as I snapped my fingers.
Dming for 7 years, we've had a few wish mishaps 1st incident was during our "adventures guild" game which was a filler game in a fairy tale style with every session being a short adventure that sometimes affected the main game. During one of the adventures the party came across the Deck of many things and most of the players wanted nothing to do with it. Fortunately after a few sessions one player (the bard) got their hands on it and pulled a card and got 2 free wishes. His wishes? #1 the daughter of a highly ranked adventurer in their guild had not died 15 years ago (she was a fresh wound in the feels as they had just come across the young girls grave under a large Sakura tree)#2 was to find true love. (Aww). Now the wishes had rewrote history and were combined. Not only did the girl never die, but they were romantic partners (both 18). And only that character remembered the past timeline and had no memory of the new one that has formed (had to pull the other players aside and give them a rundown). additionally, few sessions previous the main party ran into and fought said high ranking adventurer alongside another character. Due to the daughter being alive those 2 characters wouldn't of been where the main party was. The shock when I told the players that the fight they just had and got brutally beaten in never happened now was hysterical. Another great one was the party used the luck blade during the final session to call forth all their combative allies to their side. This was an epic "avengers assemble" moment while all their allies appeared, to help push back the army of nerull . I had favorite NPCs, retired characters, and tons of other characters from different games. The party of one of my players that he gm'd for, two characters from the time me and one of my players joined a session at a local library (one of those characters technically died so I played it as if he blipped right before his death), adventures guild characters, and other one shots. The players reacting to all the callbacks was great. Honestly my favorite moment.
in one of our campaigns we awakened piglet, just for fun, after some time he disappeared with many of our items, including ring of wishes. We assumed that He was killed by thief’s but no... Next BBEG introduced by our GM was The Great Liberator Snowball (our pig) and army of awakened pigs boars and everything in between. We blamed it on our Sorcerer for eating bacon 3-4 times a day in presence of piglet.
My cousin once used a wish to encounter good old goblins because he was sick and tired of all these exotic nonsensical monsters our group ran into. "I wish there was a goblin invasion here so we can fight normal monsters again." Loved it. Best wish ever.
“I wish that all of my damaging cantrips do 8d20 damage, have a plus 100 to hit, and ignore resistances immunities all while remaining cantrips that I can use, and this only affects my use of them”.
Listening to this makes me think that the reader doesn't fully understand how wishes work. "You had a bad DM" or "You're a bad DM". Like... that's how wishes work. If you don't plug the loopholes during your wish, then the loopholes are free game.
Your job as a DM is to facilitate the players' game and your own. It is not DM vs players. A bad DM is one that purposely screws over their players, as the one you're referring to did.
The whole point is that the wish granting entity likes to screw you over. You're right @starshadow3648 , THIS IS LITERALLY MENTIONED IN THE PLAYER'S HANDBOOK. It states (I'm not too sure, haven't read the handbook in over a year, but bear with me) that if a player were to wish that the BBEG were dead, the DM might choose to teleport them to a point in the future where the BBEG has died, effectively removing them from the campaign.
@@laargboolag9147 I don't know, the player wishing to not be fighting whatever encounter the DM had (I assume) put time into planning out and designing for the party to fight seems similarly unsporting from that meta-context.
@laargboolag9147 if you read the wish spell, it plainly states the wish spell has limitations and isn't supposed to do pretty much any of the things described in this video. It basically replicates a high level spell, improves a stat, or a few other things. And if you try to use it for shenanigans the DM is SUPPOSED to apply unintended consequences. That's not a bad DM, that's a DM applying game mechanics properly, not allowing his players to abuse the game, and creating interesting plot developments that will likely be talked about at future sessions for years to come.
@@timgalivan2846 if you listen to the video instead of writing that essay on your own ignorance, you would notice we're talking about the one where the DM monkey-pawed the "I wish we were no longer facing this foe," and turned the entire party 180°, instantly killing them.
I was playing in a multi year level 20 campaign againt Ainz Ooal Gown (uber powerful Arch Lich) who literally stripped the queen of fairies of her divinity. My wizard "I Wish to know everything about the lich's phylactery." DM made me roll an intelligence save because i now held all of the memories and thought power of the 20,000 souls stored inside. I only survived with a Nat 20. Later went on to become the Eternal Wizard King of my country and gave my phylactery to our Aasimar's angel parent as a failsafe so he would always remain good.
Play a Abjuration wizard in the final battle against the bbeg a litch and undead dragons, and undead beholders 7 enemies total. Against us party of 6, I spent most of my spell slots on counter spell and thanks to the ability to add proficiency bonus to counter spell rolls I kept my 9th level spell and nobody knew because we spent 3 hours in that fight. So the paladin got disintegrated and was in a relationship with the cleric, the cleric used divine intervention to bring them back but it was worded as "bring them back to aid us in this fight" so they came back at full strength but after the fight they started to fade. After a rp heavy good bye I told them there are not going anywhere and cast wish for them to be revived and they were back alive and well completely out of character for my wizard to do anything to help the paladin but not out of character to help the cleric that both of us spent 15 levels trying to be with. When he asked me why I do that I responded " I didn't do it for you I did it for her(the cleric)"
For me this would be a Homebrew campaign from 4 years ago, a guy got a wish under some suspicious circumstances from a fairy, he wished for his penis to have the ability to polymorph to fit any keyhole ever, where is the loan cannot describe my pride in just how creative and ridiculous the guy was while playing
That 3 word infinite wishes thing would be awesome, but I’d definitely add the caveat of “once used, the three words can never be part of a future wish” Stops players from just killing anyone they meet if it’s a tough fight, and keeps the value of the wishes really high. “Do I want to use the only kill/restrain/whatever else here?” Not to mention, if they can figure out other ways to say the same thing, it adds a handy little loophole For instance, “Kill Bellow now” and “Bellow’s brother dies” would both be valid
Tomb of Annihilation. Bottom floor. An incomplete, suffering clone of my character, a serious and reserved Tabaxi Monk named River, who was more like a living weapon than person due to events in their backstory. They took pity on the clone, carrying them in their arms as we proceeded through the chambers to find the last key to unlock the skeleton key door. After finding it, the hags that serve the boss ambush us. They initiate with Magic Missle, sending two at my monk and one at my allies. Both ended up targeting the clone, knocking them out and at risk of dying. The hags didn’t have time to cackle, as River set their clone self down, proceeding to liberate the hags' heads from their shoulders single-handedly in that same round. The clone, luckily, managed to hold on. Our Sorlock, Helios, told River that the clone struggles to keep alive. To which River replied "I know." And cast Wish. Originally made by the dead hags' magics, their flesh was unraveled into life energies, and their souls congealed, purified, respun, and bequeathed to the clone. The memories of River's life was blocked, and a history was given to them: an alternate future for River, had they not suffered those events in their past. History was rewritten, making them River's sibling, and only those present know that history had changed in this way. And thus, Wisp, my character for the rest of the campaign once the Tomb was cleared, was born. And all this was almost for naught, as everyone in that party would personally experience death. However, due to the unique nature of Wisp, I had the entire table roll death saves for Wisp, to see if Wisp would be able to be resurrected. After accounting for bonuses Wisp had for saves, they didn't fail a single roll; their soul was strong enough that, in the face of sacrificing their life to kill Tiamat's Avatar and her 3 Champions, material components weren't needed to resurrect them. Suppose having 3 souls worth of life to you can do that.
I once played a Wizard in 3.5 that got 2 Wishes at 2nd level... Wish 1 was "I Wish that without changing my Species, I have permanent Trollish Regeneration." Wish 2 was: "I Wish I was Permanently Immune to Fire and Acid damage." I now had a nearly unkillable Wizard with only 5 Hit Points (Max at 1st Level and I rolled a damn 1 on the D4 at 2nd Level and had a Constitution of 11)...knocking me down was easy...KEEPING me down on the other hand was a nightmare... 😄😁😆😅😂🤣
Using the RAW Cartomancer feat (we ruled it didn't use a spell slot which made it far too overpowered) I used Time Stop with my action, then immediately after I used Wish as my bonus action and Wished for my party to be unaffected by my Time Stop spell. Additionally, I rolled a 3 on the time stop so it would last for 4 turns, it basically instantly ended the combat and I didn't even lose wish.
Mikey from the Christmas episode of Legends of Avantris using his wish to defeat Krampus as a Kenku copying the words he heard in the session so far. “I…. Wish!… Krampus… WAS!….. FROZEN PEE!”
The kender has fallen out of the airship. He wishes not that he could fly. Not that he hadn't fallen off the ship. Not to be teleported back onto the ship, no. "I WISH I COULD BOUNCE LIKE A SUPER BOUNCY BALL!" He hit a mountain at an angle and flew off my world map. Finding him was a quest. He is now immune to blunt damage and converts it into knockback.
I remember a video by AllThingsDND where at the climax of the story one of the PCs gained access to an ability called Reality Revision-which was described to essentially function the same way as Wish, with the exception that there was no cost and apparently no limitation-and the guy used his new ability to literally become *God.*
One time our party was fighting an evil rakshasa who had a literal monkey paw. The battle arena was a bunch of stone pillars over a pit of acid. Somehow one of our party members stole the paw from the rakshasa and what was his first wish? "I wish for all of the stone pillars to break". We all had 1 round to get to safety but a couple of us didn't make it in time so we, and the rakshasa fell into the acid pit below. The player who got the paw and the survivors (some of whom could fly) then grabbed our bodies and got them to safety. His next wish? "Full resurrection on everyone in the room". The entire party watched on from safety as the rakshasa slowly melted alive in the pit of acid. That was a fun session.
Back in the military, I got deployed unexpectedly and had to turn my campaign over to my "assistant DM". I had meticulous notes and outlines for the campaign. I came back 6 months later, and all the players were kitted out with super powerful magic items and were all 18-20th level. Our first session after my return was delayed for a week while I plotted and schemed on how to get my campaign back on track. When we finally met up, I looked at the player next to me and said "Give me a saving throw." He rolled high, I said "Again!" Had him roll until he failed. Eventually, everyone realized I was going to make them roll until they failed. End result? The "BBEG" wasn't one wizard, but a powerful cabal. They used circle magic to enhance the power of the Wish spell used against the party. The Wish? "I Wish all your deeds undone!"
Back in Second Edition, I played in a campaign where the DM allowed us to start with a magic item of a certain rarity or lower. Never bothered to check what items the players picked, worked on the honor system. Well back then, the magic sword Luckblade was fairly cheap. A +1 shortsword that also added +1 ro all saves. Cool. It also granted 1d4-1 wishes. I rolled a 3, modified to 2. So I started with 2 wishes to use freely. Never used them. Just used the sword as a regular sword, even when more powerful ones became available. Stuck with ol' Trusty Rusty. Until the very end of the campaign, the DM threw a Deck of Many Things at us, knowing that one of the more chaotic players wouldn't be able to resist using it. So he draws a dozen cards and the dm starts describing what's happening, I interrupt and say "I put my hand on my sword pommel and announce 'I wish he hadn't done that'."
I had 3 wishes on my 7 int Paladin. First was spent in a random lava cave, after I threw my throwing axe into lava on a miss. "I wish I had another one". Promptly threw that in lava too. Second one was after one of our players botched a roll at cooking at camp, "I wish I had a sandwich". Third one I spent after the BBEG was dead. We 2 turned him. So naturally, in character I speak up. "Man, that was an easy fight. *Wish* it was harder." Took us an hour and a half after that.
I always refereed wish (from neutral sources like a ring) as being least-energy. It would not deliberately try to twist the wish around, it would just seek to fulfill it in the simplest and easiest way possible. So wishing not to be facing the BBEG would result in exactly that - being turned around so you're facing away.
At the end of a Christmas themed one shot where we were Santas hit squad where we got to start with a set of magic items since it was a one shot: One party member who had in character been against Santa all along used the last wishes in his ring of 3 wishes to wish that he no longer worked for Santa, and was instead one of Krampus crew to finish out the session. I responded by using the first wish on my ring of wishes to reverse his wish, mostly out of revenge IC.
RE: "I wish we weren't facing this enemy" I would've done a more generous version of that trick by _teleporting_ the party behind the enemy, resulting in the enemy _also_ having their back turned to the party. That way, they at least have a chance to either get some free attacks in or make a run for it.
Player here, in an evil campaign one of the other players had the deck of many and pulled wish. We eventually ended up in a city where silver was worth more than gold so he wished for the worth of the wish in silver armour (due to the undead outbreak), ended up getting really rich really quick. What was supposed to be 25,000 gp worth of armor (250,000 sp worth) turned out to be sold for 2.5M sp. As the barbarian with low int I just wanted a “bag with many spaces” as well as “range” so one of the other players handed me a bag of holding and a magical bow. 😎
My DM has a house rule for Wish: You can do the effects in the spell description without any cost, however if you use it for anything special there is a cost that increases in severity the greater effect/impact the wish is(I'm not sure fully on how to word it so I hope you can understand). This hasn't really had an impact as none of us have used Wish yet, but when we do it will be interesting.
On the dracolich story.. me as a DM not wanting the party to have a permanent dracolich mount would just "restore Keith to full health" as asked.. and that means making him fully alive again, at which point he would look around confused, thank the party and promptly fly away
In one campaign, I was playing a half-elven bard former pirate captain. In the previous story arc, we were all gifted golden sun broaches that could be used for one true wish granted by Pelor (a true wish being one where the wishers intent is also followed). Later in the campaign we had been ambushed and were facing a possible party wipe. As things began to look dire, my bard shouts, "Pelor! I wish to parley!" Pelor brought my bard to his realm (which exists outside of time in this campaign) and allowed me to ask him 3 questions about the situation we were in that he would answer honestly and truthfully. Afterward he returned my character to the exact moment he had left.
Once in a Pokémon Themed Campaign, I had a character that was... semi tangible. She was basically a Pokémon fan from our world whose spirit had been brought to the Pokémon Universe due to Legendary Pokémon Shenanigans after she died in a car accident. Kinda like a ghost, but not. The DM and I combined ideas and limits for her: She could only pick up or touch certain items (such as regular PokéBalls and GreatBalls, she stacked up on those), only certain Pokémon would obey her when she caught them since she was a spirit (her Riolu loved her but her Torchic never listened), and she couldn't eat. The campaign was based on finding and keeping Jirachi out of the hands of Team Rocket. Jirachi would pop up at a random point once every session and grant one of us one wish (a random D4 roll from the DM as there were four PC Characters in our Campaign). When it became my turn to get a wish, I wished my character was no longer a spirit, but a real living being so she could live a new life in a world that she had always loved. She ended up getting a new body and was now age 20 (half her actual age as Jirachi couldn't make her any younger without getting into trouble with Arceus) and was free of the restrictions she had as a spirit (her Torchic *finally* came around and evolved at the same time as her Riolu, who learned Telepathy). The first thing she did in her new body was kiss the male Team Rocket member they had just defeated on the lips before kicking him in the nuts and handing him over to Officer Jenny with the words: "That felt good!" Which one other player replied, "Not good, Brilliant!" And we all laughed.
Love it! And thanks for the membership! The plan is to keep the normal release times, but once they are created, the members will get to see them before the normal time.
Guess i should join this if I cared enough
@@TheStickCollectorthere is no pressure to join up! But Brian needs to feeds his cats.
@@MrRipperCats do get hungry, and I hear that if you don't feed them, they eat you.
@MrRipper well, I suppose if Brian has cats to feed
Player: "I wish we were not facing such a tough opponent right now"
DM: "Your wish is my command"
Player: "Its right behind me isnt it?"
Former PC turned villainous henchman: “I wish my master Strahd was immune to sunlight.”
My wizard the immediate next turn: “I wish he wasn’t.”
the embodiment of "nuh uh"
We have counterspell at home
Except wish is infinitely more versatile, volatile and valuable than counterspel 😅l
That reminds me of a game I was in.
We were talking, outside during the daytime. The fighter in the party just started calling Strahd all kinds of names and talking trash. For 20 minutes he did that while the rest of us were making plans.
DM goes. "Strahd appears before you".
Everyone looked up and said. Adventure over, as Strahd burst into flames.
Thing is, Strahd is resistant to sunlight in the original books, due to his age and power.
An interesting alternative might have been, "I wish that in exchange for being immune to sunlight, Strahd was instead just as vulnerable to darkness as he previously was to sunlight."
Working under pressure though, sometimes you gotta go with an immediate fix.
@@supernerd4623 but make you vulnerable and with 25% unable to cast it ever again instead, also taking an action in your next turn instead of reaction.
"I wish something interesting would happen."
Somehow, no DM has given me access to Wish since.
A terrask pops up in front of you enraged.
@@sworddomo1951 Enraged? Oh, no. It took barbarian levels.
That just assumes that you are not interested in game, which is rude
@@user-ct5zg2gu8j Yeah, kinda. It was a long time ago. I didn't end up staying in the game long term.
@@kyleward3914how did you get access to wish, a 9th level spell, without being in the game long term 💀
In one game years ago we are facing off an evil wizard. This wizard had decided to be a brilliant idea to enslave an Efreeti. The Efreeti was bound to the wizard as long as he had not granted that third wish and it was very careful not to make any wishes around his slave. Come the party who has the brilliant idea of casting a charm spell. What did that spell do? Make the Wizards sing I wish I was an Oscar Mayer Wiener. The efreeti gave the wizard the evilest grin possible and simply said wish granted, and promptly turned the wizard into a hot dog. After that the former slave decided he didn't want to bother us as he had gotten his revenge and promptly left.
My personal favourite was "I wish everyone in the city but us had stones in their shoes" chaos ensues
_"I wish to be permanently, nonmagically, invisible as though affected by the spell greater invisibility." - Assassin Rouge._
Token became an empty circle as he was indeed no longer visible.
Nonmagically? Well, he's blind now, the light just passes through eyes)
It wasn't technically Wish, but a PC had a homebrewed feature (as we all did), and it allowed him to basically use the Wish effect a finite number of times, like 5, with increasingly devastating attribute penalties and physical changes depending on what he attempted. He was sorta low-key a demigod or proto-god. And he was a sorcerer with a natural ability to manipulate the Weave, and he'd used it several times.
He found himself dragged into the demi-plane of a mad god who was believed dead but was trying to return. A demi-plane where the Weave was not present. We knew he was totally boned.
"The Weave may not be in this plane, but it is within *me.*" Total silence. DM later stated that line was the reason he let it work.
"I wish to obliterate him, and claim his domains as my own."
Player had to roll a new character, and now there's a new god in this world's pantheon.
“I wish for Vax’ildan to speak at his sisters wedding”
NOTHING has topped that
Absolutely this, this is what I was waiting for the entire video.
It was more of the delivery of the wish. A undead mind flayer has our ranged guy on the ground and is trying to finish him off. He cast I believe ice wall or something similar, to separate myself, a paladin and our sorcerer from helping. As soon as the mind flayer casts his spell, the sorcerer just simply says, "I wish he didn't." Cue someone hitting their sound board of the giga Chad music. We lost our shit. Now that music is used every time someone does something awesome
That's so wonderful, just a simple and short wish in a crucial moment. Perfection.
Best use: One time early in the campaign, my game each received a wish as a reward. They put their heads together. The first one, our Halfling rogue, said "I wish to get a 1d6 inches growth spurt, to go to my legs and give my kicks slightly further attack realm and more movement." I said, "I wish for my nights at the tavern to be completely free from now on in cities." The third, a player who liked romantic RPs, said "I wish for the love of the last NPC I romanced and a telepathic link with her to RP in-game." The fourth said "I want Sleight of Hand cantrip and club proficiency added to me." The fifth said "I wish for us to have a steel carriage that we drive in at a cost of 1 gold per trip."
The DM said these were pretty easy wishes and viable, then asked why, as we responded in turn "I Wish I was a little bit taller"/"I wish I was a baller"/"I wish I had a girl who looked good I would call her"/"Wish I had a rabbit in a hat with a bat"/"And a '64 Impala..."
Goddammit. Okay, nothing beats this one.
Hahaha, love it!
How does getting free tavern usage make you a baller?
You have the most cultured party in history.
I would probably interpret "restore everyone (including the dracolich) to full health" as *reanimating* the dracolich into a living being
if that dragon did not lich himself he would be grateful and probably would give a side quest to go after whoever turned him undead in the first place
@kamirostorino9416 That's the thing, dragons never willing go through the process of litchdom their draconic pride is unable to allow such things hence why most dracolich encounters are the dracolich under someone else's control
@@kamirostorino9416 I mean it said the party convinced the corpse to rise.. so wouldn't they be the ones the dragon would go after?
@@solarisnova9530 it's not true. Dragons can easily choose lichdom by themselves if they are servants of the Null(dragon god of death and patron of dracoliches in the same way as Tiamat and Bahamuth are ones to chromatic and metallic dragons... Sardior's relationship with gem dragons is kind of unique there, but he also can be called a patron from some point of view.).
But because Null uses form of a black dracolich, usually only black dragons do this by their own will.
Of course, also rare evil dragon choose servitude to a god instead of being their own megalomaniac.
@@solarisnova9530 That's not what I've read...Every time I've read the process (at least up until 3.5, I don't know about 4th or 5th Ed) for creating a Dracolich, if the Dragon is NOT a willing participant, drinking the Potion just gives you a Dead Dragon, NOT an Undead Dracolich...
Can I just point out that if you piss Vlaakith off enough in BG3, she uses her Wish Spell to kill you.
Mind you, there is a 33% chance she would never be able to cast Wish ever again. You pissed her off so much that she was willing to possibly ruin her whole ruse of being a god just to kill you.
She eats the souls of powerful Githyanki to specifically avoid this limitation.
@@gavir4379 There are other ways to avoid the limitations with the wish spell! I personally would argue that a ring of three wishes for instance, instead of just pretty much being three spells of 8th level you can cast whenever you want, would instead function with a more expanded range of what wish allows for before suffering the backlash as per the intention of the item. For RAW, of course, this doesn't work considering the ring says it allows you to cast wish three times, BUT considering the ring is a legendary tier item I would circumvent that by allowing a bit more lee-way. Outright killing someone or outright reversing a recent event would still trigger the potential for say the ring to stop working for you as Mystra pretty much bans you from that level of magic. Then you could also have a scroll of wish made and then make someone else cast it for you while dominating them.
@@dazurathefirst8456 Why have any limitation on the wish?
"I wish the BBEG was dead"
Okay. Sure. You're now 5000 years in the future where the BBEG just died of old age.
"I wish I was a God"
Sure. You mantle Mystra for 0.0005 seconds before she smites you, resets herself and well done you just caused Spellplague 3.0.
"I wish I had all the gold in the world"
There's now a massive lump of gold that is every single gold particle all fused into one, about 2 miles above you. You can run, but you'll die tired.
"I wish I couldn't be killed"
Granted... Rocks cannot be killed. You are now a pebble.
"I wish I was immortal"
Granted... But nothing stops your body from ageing and atrophying, your limbs don't regenerate and you aren't immune to any illness. In fact, you become a super carrier, carrying diseases from centruies ago everywhere you go, becoming a shunned outcast known for spreading pestilence and death everywhere you go.
"I wish for the most powerful weapon in creation"
You are now stood before Oa. You fucked up.
There's no need to apply any "Oh if you do that the ring might lock up for you." just monkey paw the wish as usual, but scale it up for how munchinkinee your players are trying to be.
Best use case of wish that I've personally witnessed was the party wizard, in total desperation, said "I wish to switch bodies with the red dragon"
I had to stop for a brief moment and be like "come again?"
He repeated "I wish to switch bodies with the red dragon."
The look on my face when the wizard, now an ANCIENT red dragon, EATS HIS OLD FLESH and kills the red dragon in his own body..
well... that escalated quickly.. hope his new form does not corrupt his soul
Woo party mascot
That's actually crazy, I love it!
So the party wizard essentially turned himself into Niz Mizzet from Magic the Gathering?
@@ivanbond5209 i guess so? I dont know enougj about magic the gathering to make comparisons.
We were running a lvl 20 one shot and I specifically built my character around grappling, but my DM decided the final fight would be against a gargantuan worm thing. Needless to say we were not prepared and most of my stuff was useless. Then the wizard used wish to make the creature medium sized. DM said fine, the creature shrinks to medium size, but the world including all of the players shrink relative to the creature's new size (basically making wish do nothing).
Ah, but 2 can play that game! My turn came around and since I had a few levels in Rune Knight, which specifically says "if you are smaller than large, you become large" which I activated immediately and was finally able to grapple the creature. I was then able to activate my Chromatic Warding (I was a Chromatic Dragonborn), becoming immune to fire. Next round I used Heat Metal on my own armor and held on for dear life.
I think I was the problem player and that's why they eventually asked me to leave 😢
It sounds like you were just playing smart, and your DM sounds like the kind that thinks his job is to beat the players and not to tell a cool story with them. I don't think you were a problem player, they sound like they were just jerks. At any of my tables, that would have been a legendary moment we retold to friends for years.
@@shadowthenutjob ty for the kind words
@@drumlineking07 Of course! You sound like a fun player and I think you deserve to know that. I hope you're able to find a play group that you mesh with better.
thats sad you sound awesome :(
The wizard wish was literally "make WORM medium size" this is just dick move from dm
I once told a story of a paladin who never killed an enemy but instead adopted them as his children, including the BBEG. But I never told how he did it. Well here it is, after an hellish battle agains this uber powerful sorcerer we all soon remembered we never have been able to see the BBeg´s face since they always wore a hood with some kind of shadow magic that made it impossible to see there face and distorted there voice so the rogue (the now also a adopted child of paladin) decided to take a look.
She lifted the hood and we all were shocked from what the DM told us what we saw. Right here laying lifeless before our feet was young girl who could not have been older then 16 years old.
Not only was she so powerful but also this young, what the hell could have driven her to do so many evil acts, seek to obtain so much power and when it what time of her life did she choose to take this path? We would never know.
The paladin took a knee beside the rogue, put his hand on her shoulder her with a soft and caring voice.
paladin: My child, do you still have that wish granting ring we found?
rogue: Yes father, I do.
paladin: Does it still have a wish left to grant?
rogue: Yes it still has one left but... Wait?
Long story short, the paladin wanted to bring the BBEG to life in the body of her childhood self with no memories of her past life (this life) using the wish ring so the paladin could raise her and give her a better life. We the rest of the party was against it at first but we all knew the paladin would not back down from this since this was 100% within his character.
Eventually we gave in and the wish was done. The paladin convinced the now revived Ex-BBEG now re-named to Maria that he was her father and has come to take her away from this awful place. One successful deception check later and the campaign was offically over. Hope whoever read all this enjoyed.
Ok, I actually lost it at the "I wish our party was not facing the bbeg" one. Best thing I've ever heard.
Had a player with a ring of wishes that had two charges left say, over the table, say "God, I wish I had a bag of Funyuns"
The DM got that evil smile, took out a snack size bag, and handed it to the player. Held up 2 fingers, then dropped his index so he was only holding up his middle finger
glorious. that dm is so fucking evil and i love it.
That's devious
I would hit my DM for that ngl. It would only be once and they'd survive it, but I would hold a grudge forever. 😂 I'd never let them live it down.😂
This was hilarious, I needed the laughter.
It was a bloody war. All of the players had lost several characters for a year of play. Only a few angry, vengeful souls saw the brutal defeat of the great dragon champion Crerthis Jesthibra, who sought to plunge the land into draconic enslavement by any means necessary. In the treasure horde of the defeated champion was a Wish spell, corrupted and suspended in a crystal of magical glass. No one was brave enough to make the wish because the crystal would consume their soul to cast it, such was its dangerous power.
All but one man, We Iaom, a monk who had lost so much during the conflict that he became mad with the thirst for revenge. He found a moment of calm clarity and made the ultimate sacrifice to make the ultimate wish: The pain of the war and all who suffered in it would be healed. The monk was instantly vaporized, body and soul, to the audible and visible dismay of the entire group. But the wish was granted. Instead of pain, misery, and vengeance after the war, every species banded together to heal the broken world. Even the monstrous races put their base instincts aside to help the world go back to the way it was before the war.
The surviving members erected a shrine to We Iaom, naming him the man who lost everything but gave everything he had back to the world. And slowly but surely, the world was made to know his final wish.
Ok, I would love to put a shrine of him in my campaign as well. This was incredible.
That is an absolutely beautiful way to end a campaign and I want you to know the legend of We Iaom will echo across the Multiverse.
having the wish cost one's entire body and soul is an excellent way to make wishes rare and explain why people dont just make wishes all the time
That is inspiring. If I ever DM again, I might use that as a reoccurring NPC
I would now also like to put a shrine for this man in my world. A planeswalker surely could have come across it
Was playing in a game, our halfling rogue sat down on a chair we had found in Undermountain, sighed and said 'I'm exhausted, I wish I had a good grilled cheese sandwich'.
It was a throne of wishes. It was the best grilled cheese he had ever eaten. 😅
This gave me a chuckle.
Like, with bacon bits and chives on garlic butter texas toast?
this is on par with a pig in dragon ball z wishing for pantys
I’ll have a coke then
@@TheAngriestReptileAlive 100% pure Dominican?
If I was the DM:
"A soothing wave of warmth engulfs you all, including Keith, whose flesh starts to mend and skin and scales start to grow back. His eyes lose the otherwordly emptiness they once had, replaced by deep blue covered by several lids that intently stare at you. An ancient blue dragon stares at you perplexed, opens its mouth and...
"D... did you... did you really turn me back from being... that!? Oh man I never thought I would be able to feel again! Oh, put those weapons down, no way I'm going to eat my saviors! Tell you what, fighting alongside you guys has been the most fun I've had in a few millenia, so how about we give it one last hurrah? Oh and you absolutely MUST stop by my hoard before I send you in your merry way, I have just the thing to properly thank you for this!"
The dragon fights alongside them for one last battle, then grants each party member a useful magic item and a decent chunk of gold from his hoard. They now have an ancient blue dragon as an ally they can call for assistance if their need is great.
Blue Dragons treat their minions quite well, so even though it's a chromatic I can actually believe this. Also being revived from being a necrodragon is one hell of a way to affirm its vanity. The catch is the dragon would definitely put you on a path to hunt down whatever bastard necrofied it if they still exist. Or wipe out their bloodline if they don't...
But that's a cool as heck roleplay conundrum to have.
@@Starfloofle
3 months later...
You all seem to share into each other's dream; even the guy standing watch fell asleep. You all see a very familiar figure in front of you...
"Hey guys, I finally tracked down the bastard who cursed me! Some asshole who failed to become a lich himself and thought I was the next best thing. I can blast a hole in his puny tower no problem, and we can take it from there; of course you're in, right? Picking you guys up first thing in the morning, be ready!"
@daikatarokamegawa542 Who wouldn't love a epic level finale adventure?
They summon it like a stratagem from Helldivers.
@@parcormasteryesiknowispell4337⬅️↖️⬆️↗️➡️↘️⬇️↙️⬅️
I was playing a dwarf paladin in a multi year campaign, I rolled a wish on a wild magic table when our party went on a trip to the fey wild and held on to that wish for years. We took out our BBEG and was pretty much in an epilogue to hunt down old friends and enemies. We went after an ancient chromatic dragon that terrorized us for decades in game. After rolling a low initiative and being the primary target of our DM the dragon critical hit a bite attack and downed me. After I failed my death saves as the dragon was chewing me the DM asked me what my characters last words were and after a few seconds I smirked and said to the dragon "I wish you would choke on my corpse and die you wretched lizard." The DM chuckled and told the party "As I was being swallowed a faint glow emanated from the mouth and throat of the dragon. Suddenly the dragons eyes grow large and confused as his arms raised to his throat unable to talk or breathe. It seems almost impossible but the dragon seems to be choking on the miniscule morsel of your dwarven friend and collapses to the floor of the cave no longer drawing breath...immobile...dead."
Gave my party a ring with 1 remaining wish in it. They of course didnt know what it was. They tried everything. jumping, flying, strength, walking on water, standing in fire. Everything except "Identify". Literally a year and half later real time, in character and wearing the ring, says "I just wish to know what this damn ring is" I hand him a note... "It ..... WAS... a ring with 1 wish in it" Oh the fury was glorious. "And yes.. you have never said I wish, while wearing the ring"
Legit, I would throw the Player's Guide at the DM. The guide clearly says that players know what their magic items are/do once they attune to the item, and even know how many charges are left.
That's a damned shitty thing to do to your players. Might as well not give them anything at all.
Unless the ring did not require attunement, then that does not work right?
This is way back in the rules when attunement wasn't even a concept
@@jay.hartman1789 which rules version
@@theknight1573 Remember that the game has been around for _decades_ before Attunement was introduced.
I've got one best use and one worst use story. I'll start with the best.
In a long ago AD&D 2e campaign, some powerful mage was messing around with something he shouldn't have been and basically unleashed the zombie apocalypse. He accidentally brought something from another plane that infected and killed him, and it spread. As travelers we came to a deserted town (I think we were escorting a caravan or something similar) and started poking around. It proceeded like a horror movie, lots of empty places, signs of violence, but no bodies. Eventually we see one, then many, we're doing a fighting retreat as our companions go down one by one to the hoard, and the three of us end up barricaded in the basement where the wizard performed his experiments. There we found his diary that revealed what had happened, and while searching also found a scroll of wish. Out of desperation I tried to cast the spell (wasn't nearly high enough level, but had a chance) while the splintering sound of the zombies breaking through echoed around us, and wished the wizard had never opened that portal. Dead silence. We nervously investigate and find all the bodies are no longer animated and lay strewn around the ground. The DM decided that the wish banished whatever it was that was animating the dead, but that bringing that many people back to life was beyond the scope/power of the spell (at least when cast by someone as low level as I was). So good news, we stopped the apocalypse; bad news, thousands of people were still dead.
In another AD&D 2e campaign we were playing with an idiot who was convinced he was a genius, I'll call him Bob. We were pretty high level (around 16th) and had just arrived at a large city. Bob decided to check the shops because he wanted better magical armor. The DM randomly rolled up several things available to us and one of them was a suit of armor that, besides it's other properties, could cast wish once per week (It had several downsides, but they aren't relevant to the story). Bob freaked at that. He just had to have that armor. He begged us (in real life) to lend his character almost all our gold so he could buy it. We were very reluctant since the idea of this idiot having access to wish scared us. In the end, to shut him up, we agreed and loaned him the gold. He bought the armor, put it on (permanently affecting him with those downsides), then asked crossly "What should I do with my old armor? I don't need it any more and I don't want to carry it around." One of us flippantly suggested that he use a wish to get someone to buy his old armor for the cost of his new armor. Bob loved this idea, but being so much smarter than us he decided to improve on the idea. Bob: I wish someone would buy my new armor for 2,000 gp more than what I just paid for it!" With a poof someone appeared near him with a sack of gold. The DM described the character, but Bob was like, "yeah yeah, hurry up", he couldn't wait to get his money. So he gave this guy his new armor for the sack of money while the rest of the party groaned in the background wishing we could tell him not to, because we paid attention to the DM's description (if our characters weren't together, we weren't allowed to talk or interact). Bob just sold a set of wish granting armor to the freaking BBEG that we'd spent the last 9 months pissing off by foiling his plans. And that's where the campaign ended. The BBEG used his first wish to kill us all.
he didnt even notice that the guy was the BBEG? what?
@@shieldgenerator7 This guy was an idiot. He was constantly doing incredibly stupid things, but this is the only time he managed to kill a campaign.
How did the BBEG use his wish when the use had a week to recharge?
@@RaxusXeronos he waited a week, duh
@@RaxusXeronos He teleported away once he had the armor and the DM ended the campaign since there was nothing we could do (we had no clue where his lair was, and weren't strong enough to take him on even if we did).
So in Pathfinder there is a race of genies called Shaitans, Lawful Neutral earth genies who are very big on mining and generating wealth (and slavery). Shaitans have a variant called Noble Shaitans who have the ability to grant three wishes per day (but only for non genies). At level 15 a Wizard can take the Arcane Discovery True Name, which basically lets you summon an outside with 18 hit dice or less to be your minion. Noble Shaitans have 18 hit dice. Now obviously this is doomed to backfire right? After all a proud and high ranking genie would rankle at being a mortal’s wish slave? Well notice how the rules specifically state that a Shaitan can’t grant wishes for other genies? Well there’s no rule that says that the person getting the wishes can’t wish for something the Shaitan wants. So our party wizard cuts a deal with the Shaitan, Shaitan shows up every day, grants Wizard two wishes, and Wizard uses third wish to wish for something for the Shaitan. The two of them proceed to negotiate the specifics via a contract stating what both parties can and cannot wish for (namely no wishes that would directly or indirectly screw the other party over) and other things (Wizard is only allowed to summon the Shaitan in a situation where the Shaitan wouldn’t be in any danger).
Long story short that’s how the wizard became the cofounder of an interdimensional trading company
I’m in the monkey’s paw camp for wishes in game. The possibility of malicious interpretation can motivate players to be very careful and/or clever about how they use and word a wish. I find the fun in the little battle of wits to construct the phrasing of the wish, and don’t mind things going sideways for my characters. I personally would love to have been a player in the “I wish we didn’t have to face the BBEG” scenario - that’s right up my alley. That said, DMs should be very up front about how they approach wish interpretation so the party knows what to expect.
I think if its an item or a deal with a devil or a wish from a genie then should be be a monkey paw effect but if its like a wizard or sorcere or cleric unless it's the tricky domain cleric then the wish should be taken in good faith as long as doesn't end the campin I mean you can both like instead of turing the party around teleport them so they are facing like 10 goblins and one orge without a rest they still facing a not particularly tough oppent without giving them to much of a breather
Nah, that's 100% on the wisher for not thinking the wish through. Just because it's not what you wanted doesn't mean it was a malevolent interpretation. Perhaps the granted simply takes things too literally.
I tend towards a similar approach, though my reasoning is more to do with the strength of the one granting the wish and their alignment.
I generally assign a maximum power of a wish spell to be equivalent to an 8th level wiz/sorc spell if it is a standard magical item or creature granting it. (with the addition of attribute boost and resurrection of course).
If it is from an ancient artefact or granted by a god, I'll up it to the equivalent of 9th level of any class.
If they stay within bounds, they get their wish, as per their intentions.
If they exceed that level, I'll 'interpret' it in whatever way allows the spell to complete with the least cost. And if I know the background of the granter, that will influence the outcome to be as close to their alignment as possible.
For someone who makes a beautiful essay that is flawless with no loopholes but exceeds the limits of the spell, they'll get what they ask for, but will loose xp to make up the difference, if it is big enough(Like say, a perfectly framed 'Peace on Earth forever' wish), and all their xp, life and soul is still insufficient to make up the difference(I doubt even a top ranked god could afford the price of that one, though they might pull off a thousand years or so, or perhaps crack reality instead), the spell simply fails and they loose it (though I'm not cruel enough to extract the cost in that case).
So if a lawful good god grants my party a wish, they can be pretty fearless with their request, since it at least wont go in a really bad direction, and they will even be warned what they will have to pay as a price for it if they ask for too much.
On the other hand, that ominous looking orb that will grant them 1 wish a day, that they found in the lair of an ancient red dragon could lead to a *much* messier end if they get greedy with it.
This is why I just use wish to emulate spells instead. You cannot monkey paw that, it is RAW. So, if I wish to cast Fireball at a seventh level, you have to do it, and you cannot bend it in any way, shape, fashion, or form.
I always to make sure to tell my players if they get and use wish, yes it can be practically used for anything however i will always treat it as a monkey's paw situation
"I wish my party to be rested as if we had just taken a long rest." As we were short on resources during a bbeg 3 part boss fight
all things considered, that's a pretty strong use of wish
@dudechillout Ikr, Wishing for a long rest for the party grants way too many benefits not to use. You could even recast wish technically.
"Tell him I'm sorry." These were the words wished for, spoken by my late friend before his passing in real life. The noble LG Paladin, Val Kilmore, and I, his twin brother (in game) the NE Duskblade, Will Kilmore. We had a thing going back and forth similar to the Majere brothers from the Dragonlance series. He was the good guy, and I was bad guy who wanted people to suffer (not in an edgelord sort of way eff those bastards).
Towards the end of our campaign, Val and Will had a bit of a falling out over how to approach the BBEG. I wanted to kill everything that walked in the scumbag's organization until he showed his face...my brother wanted a subtler approach. I can't say I blamed him. Nothing says come out and chat like John Wick and Deadpool on your doorstep.
I'm glad I stuck around because once we infiltrated the BBEG's lair we were greeted by a sacrificial pit where the abducted townspeople we'd been sent to investigate were being tossed into as part of a contract with a demon. What we DIDN'T know, however, pertained to the dozens of Vrock blending into the walls, along the entire circular chamber. My impulsivity got the better of me the moment I saw the BBEG toss two kids into this pit. Against party protests, I yeeted myself over the rail of the spiral stairs, posed to run this asshole through with my broadsword. Yeah, that didn't happen. Come to find out, jumping off a flight of stairs incur attacks of opportunity without a way to defend yourself, something I should have known about as a forever DM. This meant slightly eviler Deadpool was rag dolled into the barbecue pit instead.
Val, my brother, cried out as my body woofed in a plume of green flames. That's when the walls came to life with a swarm of demons. Our wizard gave Val a scroll of Wish and told him to run. Everyone knew he would be the most likely to survive and revive them, especially with his patron being Bahamut, who absolutely detested anything from the Hells and the Abyss. Val being Val, that's not what happened. He got to the top of the steps, and used the scroll, and spoke those fated words. "Tell him I'm sorry."
The party went dead silent. Our DM froze like a deer caught in the headlights of an 18-wheeler because the realization hit him that what Val did just doomed the campaign. I didn't care because Val was one hell of an amazing role player, and in that moment it was the best thing to do. We exchanged tearful looks while the DM scrambled to course correct, and that's when he said, "A booming voice causes the walls to quake. The rocky corridor cracks and you slip from your feet. Although you've never heard this voice, you know full well who it is," our DM smiled and crossed his arm. "You mortals always think the path of least resistance is easy. I will admit, I admire your courage this time servant; however, I am quite betwixt by your actions son of silver dragonkin. You have committed an action that will doom your allies out of selfishness, but a brother's love is unshakable." He stroked his chin for a moment. "Hmm, there must be payment for your negligence. Simple prayer would have caught my ears, but you cost the lives of others for your own personal gain. Yes, yes, that would be fair compensation. What would you offer me, servant?" Val leaned forward, "My brother is my brother, as flawed as he is, but my compatriots are dear to me as well. I did not take these actions without due consideration. It will always be my burden to bear, therefore whatever mi'lord, Bahamut, wishes of me, I will accept your judgement."
The DM described a painful, ear piercing ringing in Val's ear, and the scroll burned in his hands. He was expecting something to happen, but nothing did. When he rushed down the stairs, a giant circular hole had been burned through the earth and rock emanating from a portal in the sky. The demons were to busy chopping on the dead bodies of the party to notice at first, but an entire angelic host descended upon them - a Solar, two Planetar, an Astral Deva, a Trumpet Archon, and several Hound Archon. Val only catches a glimpse of the ensuing mayhem before everything was demolished.
A few days pass and the party wakes up in the infirmary at a nearby church. I was the last to regain consciousness. The first thing I noticed was Val wasn't around and his sword and shield were propped against my bed. Outside of the game the DM told me, "as a result of your brother's sacrifice your alignment had changed to NG upon your awakening. You feel an overwhelming peace wash over you as you look upon your brother's armaments." We ended the campaign on that note, and ever since then I use Val Kilmore as an NPC whenever I can, rest in peace friend.
Rastus the Psychic Vorpal Chicken. Deserts of Desolation. One of the players kept chickens to help feed the party. One chicken was a pet named Rastus. Everytime they were lost or didn’t know which direction to go on, he took out Rastus and the party followed the chicken. At the end of the adventure when the Genie granted 3 wishes to the leader of the party, he gave them to Rastus as everyone followed the chicken. The chicken wanted to be smart (16 IQ), wanted to be able to communicate (telepathy), and wanted to be able to defend itself (Vorpal Beak 1 damage +3 magical)…. Rastus the Psychic Vorpal Chicken…
Do you mean 16 INT? Because 16 IQ is extremely low.
Having the party turn around so that they were “not facing” a monster was absolutely DIABOLICAL! 😂🤣😂🤣
~_~
2nd Edition the wishes that created permanent (non-consumed) material components for spells was a wonderful tradition I am glad to see still happen at times.
Had a party of three each get a wish as a boon and chose to synergize their wished so the trio owned a mine a foundry and a smithy in a recently charted town.
Had a paladin wish for permanent regeneration on his low HP mount. I gave him a lessened version that basically just kept it from dying and heal a 1hp each half hour. He was ecstatic.
I once derailed an entire campaign by wishing for an infinite bowl of mac and cheese.
I was playing a rogue. Who fancied himself a cook, and would try to invent modern recipies, like mac and cheese, took a while to get it right.
So anyways, we were in a dungeon, and stumbled upon a ring with a single wish spell on it, I held onto it and we came across a underground colony of hungry dwarves, so I wished for an infinite bowl of my mac and cheese, the dm intended for us to have to do lots of tasks for these dwarves. But because 9f the mac and cheese and some good diplomacy checks, the dwarves kinda became our army.
One concept I keep to is one of the Laws of Magic in "Once Upon a Time"; that Magic cannot change the course of history, it will only drop you off in an alternate reality where the conditions you desired are met. One time a player wished that the BBEG had a better childhood, not that that was the reason for them being the BBEG, and he vanished from their reality.
Card of the Fates from a Deck of Many Things is a direct antithesis to this, because it explicitly overwrite reality in a way, that one targeted event in the past have never happened, not drop you in parallel reality, but overwrite current.
That’s really cool, that’s like in adventure time when Finn wished for the lich to never have existed and he gets transported to a universe where that happened
The sister dies, so you re-roll as her brother? Ah, yes, Goblin Slayer - Season 2!
This is a story my DM Dee told me about our current campaign. This was when his best friend was running the campaign and Dee was just a player. Dee and two other players played three kobolds in a trench coat, named Head, Torso, and Legs respectively. This was at the end of the campaign and they got a sword with three wishes. Head wished to become the world’s most stealthy rouge. Once the wish was granted Head being so stealthy he disappeared into no existence. Next was Dee, character Torso. He wished to be a dragon in order to be with a White dragon that had taken up residence in his cave, which he had fallen in love with. He became a Red Dragon and it is said that they are still together. Now to Legs, he wished to have the last ever wish spell in existence. He received a tome with unknown writing on it and thickly bound in some unknown leather. That tome is now lost to time in our current campaign. It could be possibly find it if we derail the campaign and possibly talk to Torso, who is an Elder Red Dragon now. Our group has promised we wouldn’t. Besides, we already have caused enough damage to Dee’s homebrew campaign due to lucky rolls and good rp.
That Tortle's Wish...
That was f'ing brilliant. man.
In the High Rollers' second campaign, Lucius got a Ring of Wishes with one wish. Multiple sessions later (like literally an entire arc), the party was going through a facility powered by an active volcano, Lucius complained about how hot and sweaty he was, Quill (an aarakocra) mentioned that aarakocra don't sweat, and Lucius, having forgotten in that moment that he was wearing the ring, replied "Oh, I wish I was a birdy." The best part was how Mark's (the DM's) face lit up when he looked over and said _"What_ did you just say?" I forget exactly how long Lucius spent as a peacock aarakocra, but it was a good long while until he got the Wish spell himself.
"Man, I wish i knew what to use my wish for..."
that "save&load" wish just wow
Dude who turned the characters 180 degrees is not a bad DM, he's a GREAT DM. Best DM ever.
Once had a Christmas theme one shot were we were a group of recently fired Christmas elves who tried, and succeeded, to steal santa's sack and each of us made a wish with it.
One wished for higher taxes on the rich.
Another wished for better treatment of the less fortunate.
And I wished that no child should have a bad Christmas day.
When Santa confronted us he just smiled and laughed before rehiring us for our good deeds.
As an early gm I was teaching some young new players the game. They made a wish for seeing a falling star.
They made the same wish together.
"We wish we to have the best adventure together."
I gave them pack tactics and proceeded to do my best to give them the adventure they wanted. It was nothing serious or complex, just a simple save the Kingdom from an evil dragon. But those kids sure loved it and that is all that matters in the end.
I'm not crying, there's just onion cutting ninjas!
Oml, that is so cute...
Also, hey Santa? Why didn't YOU do such a thing as those elves, ever?!
I had a player that had to collect all the cards from the Deck of Many Things. Every card that was touched by a player character would activate for that player character. We were playing an Elder Scrolls game where one of the characters wanted to play a Dwarf. After some homebrewing, she played Carlos, the Nord (a Dwarf that had a ring of disguise self). She ended up with the Wish card. She never got to use it in game as she had to leave the table. After her last session we spoke and she said that she wanted to use the wish to resurrect her race and finish the Brass God that her people had been working on. Naturally that would derail everything, so instead of being smart enough to work her character as a second, even bigger badder guy, I stated a Dragon Break happened and she was in an alternate timeline.
We resurrected a party member who had 2 stored wishes through the deck of many things
One thing I found hilarious was one player wished for the deck of many things..... The BBEG was pissed.
My Artificer named Artur Atom wished for Scroll of time stop used it to create a rechargeble time stoping pocket watch to use as an emergency panic button we were hunting vampires Shenanigans were had at the expense of the vampires .
>be warforged artificer
>manage to make Leuk-o mech as your new body(as argument use "how do warforged wearing any armor")
>Now you a 4 meter tall wall breaking machine with schizophrenia (spirit of general Leuk-o is now a your voices in the head)
>DM now have to give you equal enemies
>have a weakness "gets mad when called rust, bucket of bolts, clanker, etc."
>fight [endgame demon name here]
>it says its villain monologue and mention you as "rusty bucket of bolts"
>get mad
>use wish item to make your next clap very loud
>use any magic item to make your body non-physical without using it on your hands
>"HUNGA-TONGA HUNGA HAPPAI!!!"
(Volcano that once erupted with the 300Db explosion and known for being the loudest sound in human history (nukes explode with 240Db))
>end campaing by leaving in ~10 km radius are completely fucking noting but you without hands
>DM bans artificer
I give myself credit for this one. I gave my players early on a luck blade that I just so happen to have rolled the max number of wishes. One wish got burnt on breaking a cursed set of armor. Then one player wished for a 9th lvl spell slot. This ended up really messing me up because this player is notorious for power gaming and he abused the hell out of once per day being able to cast any cleric spell at max lvl. So they have one wish left. Our other cleric decided he needed a stronger weapon and sought out a blacksmith. The two clerics found a teen boy who was renowned for his work, but he was quite poor and low on materials. When they offered him the luck blade to use as a core he touched it and said "I wish could make something as magnificent." His reluctance went away and he worked tirelessly through the night. I gave the 9th lvl spell slot to the sword and our "good" cleric got both. I buffed one responsible player by nerfing an irresponsible one. Everyone ended up being much happier for it even though I still got screwed occasionally throughout the campaign.
"I wish the party wizard had retroactively never existed."
I was in one of the official 3rd ed campaigns, where the bad guy was an evil djinn that was basically breaking reality through the granting of a bunch of wishes. One of the NPCs (forget his name, we'll call him Bob) that was helping us was some legendary extraplanar warrior who was kinda immortal, in that he would body hop into nearby living creatures when he died. He ended up hopping into one of the PCs, and he couldn't control his body except in certain circumstances, but he just provided occasional advice and direction to the party. It was pretty clear that this guy could've solo'd the big bad, but since he wasn't really around anymore, we'd have to do it.
So we're about to head into the final battle and a friendly genie offers to grant the party a wish before he head out, but just one because reality is in a fragile state due to the Big Bad's actions. Also, it can't be anything outside of what Wish is guaranteed to grant. Party is arguing over what to ask for. Some people want a stat boost, some want a magic buff cast on the party, and they finally left the decision to my character. Thought for a second and came up with, "I wish Bob had his body back." Slight argument about whether that was a standard use of Wish until i pointed out its actually name dropped in the Resurrection spell as the way to get around the body being completely destroyed.
Kinda broke the campaign, but in a good way. They hadn't even considered that anyone would ever wish for that in the module, so they had no stats for the NPC and the GM had to make up his stuff on the fly. Really felt like we had found the secret "I win" button buried in the campaign.
wish’s best use is almost always just using it to duplicate any spell. it’s so strong just being able to have effective access to every single class’s spell list
First,hooray for the rogue getting his dinosaur,two hooray for the wizard keeping his "friend" Keith,and lastly, hooray to the monk!👍👍👍
10:52
"Forefathers, one and all.... BEAR WITNESS"
Late into a multi year campaign we got hold of a deck of many things. My character (the very poorly rp'd rouge) got the chance to rewind and change one point in history. I screamed "I WISH WE NEVER BROUGHT THE TARASK PARTS TO THIS WORLD!" With that, the session ended due to that incident happening in session 1-2 where the party all met in another dimension and somehow killed and harvested the tarask. If I hadn't wished for that change there would be over 100 tarasks in our world. Yes, the DM did keep track and had this plot going in the background.
PANR has tuned in.
Phew 😌
Good to see you PANR 😊😊😊
@@MrRipper I was a bit late, wasn't I
@@JakeJeckyl123 good to see you, friend!
you know it’s not an ai voice when the narrator says “SimulCARum”
I once had a player wish that his sword would kill anything it touches, without death saves, no resurrection possible etc. Wish granted, his character immediately falls over, holding his sword of instadeath. We laughed about it and he got to reword his wish
4:09 legend
Had a real fun time with a wish scroll. We ran a few table rules, I didn't want spell scrolls to be a wizards way to learn magic, so they learned magic from spell sigils.
A spell scroll was stored magic in enchanted paper, harder to make and powerful, spell sigils were just drawings that wizards could decipher and study to learn spells.
I made it so spell sigils had a number of spell levels attributed to them, so if they found a book with a spell sigil in it, it might be worth maybe 8 spell levels.
They would also sometimes have limits too, 123, 456, and 789 spell levels were broken into low, med and high. A spell sigil might be 8 levels but they're all low levels.
Or one might be 12 but it's low and medium. So any combination of spell levels you wanted to learn you could that added up to 12 but no higher than a 6th level spell
I did this because I wanted spell scrolls to be powerful one use magic items that any caster could use, most rolls on scrolls were just maxed out.
So a 9th level cleric could use any spell scrolls of 5th level or lower, even if that spell was not on your spell list.
So the wizard who was driven by his desire for power in our campaign wished for unlimited power over all things in the final boss fight of the campaign.
The way wish worked in our game was your perception of realty fades and you have a 1 on 1 conversation with me.
Literally me the DM, your character sees just a random looking guy and needs to tell me your wish.
We had a pretty corny chat about if you have unlimited power you have no stake in this world.
You could literally just make another world you want and it would be perfect, exactly the way you want it to be.
That was our next session, he had godlike power and played an 1 on 1 session with me, full divine power fantasy. This was outside of our normal session schedule.
To everyone else at the table, he just read a scroll and vanished during a huge boss fight, he then reappeared 1 round later. Tears in his eyes.
He'd been wandering the cosmos, creating and destroying vast hosts of realities only to find that they all felt boring, he missed the days when he was among companions.
His supreme power spent and faded, and with his return the whole party got a full heal, spell slot recovery and massive upgrade to all their gear.
His journey complete, his return and the salvation of his friends done, he began to fall to dust, the result of the burden that level of power carries on the mortal body.
There were tears and the table was laughing and crying, and shortly after his body vanished the priest revealed she had secretly pawned off a super rare items for a massive diamond.
Expecting someone would die in what was clearly set up as the finale of the adventure. She wanted to have true resurrection in the chamber.
Level 3 to level 20, man that was a big game we did. I think it took nearly 3 years. We only played weekly and we did miss weeks, so it sounds a lot more on paper. Prolly 120 sessions total?
"All sandwiches become sentient sandwiches."
Once was the last one standing in a fight against the BBEG... I wished to become Thanos and rolled a nat 20.
I had a very smug grin on my face as I snapped my fingers.
Dming for 7 years, we've had a few wish mishaps
1st incident was during our "adventures guild" game which was a filler game in a fairy tale style with every session being a short adventure that sometimes affected the main game. During one of the adventures the party came across the Deck of many things and most of the players wanted nothing to do with it. Fortunately after a few sessions one player (the bard) got their hands on it and pulled a card and got 2 free wishes. His wishes? #1 the daughter of a highly ranked adventurer in their guild had not died 15 years ago (she was a fresh wound in the feels as they had just come across the young girls grave under a large Sakura tree)#2 was to find true love. (Aww). Now the wishes had rewrote history and were combined. Not only did the girl never die, but they were romantic partners (both 18). And only that character remembered the past timeline and had no memory of the new one that has formed (had to pull the other players aside and give them a rundown). additionally, few sessions previous the main party ran into and fought said high ranking adventurer alongside another character. Due to the daughter being alive those 2 characters wouldn't of been where the main party was. The shock when I told the players that the fight they just had and got brutally beaten in never happened now was hysterical.
Another great one was the party used the luck blade during the final session to call forth all their combative allies to their side. This was an epic "avengers assemble" moment while all their allies appeared, to help push back the army of nerull . I had favorite NPCs, retired characters, and tons of other characters from different games. The party of one of my players that he gm'd for, two characters from the time me and one of my players joined a session at a local library (one of those characters technically died so I played it as if he blipped right before his death), adventures guild characters, and other one shots. The players reacting to all the callbacks was great. Honestly my favorite moment.
Wishing for 25000 gp worth of ruby dust... is what my simulcrum wishes for...
in one of our campaigns we awakened piglet, just for fun, after some time he disappeared with many of our items, including ring of wishes. We assumed that He was killed by thief’s but no... Next BBEG introduced by our GM was The Great Liberator Snowball (our pig) and army of awakened pigs boars and everything in between. We blamed it on our Sorcerer for eating bacon 3-4 times a day in presence of piglet.
The “our party” thing isnt that complicated, just “anybody who has ever been a part of the party” vs “anybody currently a part of the party”
My cousin once used a wish to encounter good old goblins because he was sick and tired of all these exotic nonsensical monsters our group ran into. "I wish there was a goblin invasion here so we can fight normal monsters again." Loved it. Best wish ever.
“I wish that all of my damaging cantrips do 8d20 damage, have a plus 100 to hit, and ignore resistances immunities all while remaining cantrips that I can use, and this only affects my use of them”.
wishes are supposed to be said in character, so you can't really metagame yourself like that.
Now every time you use a damaging cantrip, the target is hit by 8 tiny icosahedrons, falling from 10 cm onto their head.
Listening to this makes me think that the reader doesn't fully understand how wishes work. "You had a bad DM" or "You're a bad DM". Like... that's how wishes work. If you don't plug the loopholes during your wish, then the loopholes are free game.
Your job as a DM is to facilitate the players' game and your own. It is not DM vs players. A bad DM is one that purposely screws over their players, as the one you're referring to did.
The whole point is that the wish granting entity likes to screw you over. You're right @starshadow3648 , THIS IS LITERALLY MENTIONED IN THE PLAYER'S HANDBOOK. It states (I'm not too sure, haven't read the handbook in over a year, but bear with me) that if a player were to wish that the BBEG were dead, the DM might choose to teleport them to a point in the future where the BBEG has died, effectively removing them from the campaign.
@@laargboolag9147 I don't know, the player wishing to not be fighting whatever encounter the DM had (I assume) put time into planning out and designing for the party to fight seems similarly unsporting from that meta-context.
@laargboolag9147 if you read the wish spell, it plainly states the wish spell has limitations and isn't supposed to do pretty much any of the things described in this video. It basically replicates a high level spell, improves a stat, or a few other things. And if you try to use it for shenanigans the DM is SUPPOSED to apply unintended consequences. That's not a bad DM, that's a DM applying game mechanics properly, not allowing his players to abuse the game, and creating interesting plot developments that will likely be talked about at future sessions for years to come.
@@timgalivan2846 if you listen to the video instead of writing that essay on your own ignorance, you would notice we're talking about the one where the DM monkey-pawed the "I wish we were no longer facing this foe," and turned the entire party 180°, instantly killing them.
I was playing in a multi year level 20 campaign againt Ainz Ooal Gown (uber powerful Arch Lich) who literally stripped the queen of fairies of her divinity. My wizard "I Wish to know everything about the lich's phylactery." DM made me roll an intelligence save because i now held all of the memories and thought power of the 20,000 souls stored inside. I only survived with a Nat 20. Later went on to become the Eternal Wizard King of my country and gave my phylactery to our Aasimar's angel parent as a failsafe so he would always remain good.
Play a Abjuration wizard in the final battle against the bbeg a litch and undead dragons, and undead beholders 7 enemies total. Against us party of 6, I spent most of my spell slots on counter spell and thanks to the ability to add proficiency bonus to counter spell rolls I kept my 9th level spell and nobody knew because we spent 3 hours in that fight.
So the paladin got disintegrated and was in a relationship with the cleric, the cleric used divine intervention to bring them back but it was worded as "bring them back to aid us in this fight" so they came back at full strength but after the fight they started to fade. After a rp heavy good bye I told them there are not going anywhere and cast wish for them to be revived and they were back alive and well completely out of character for my wizard to do anything to help the paladin but not out of character to help the cleric that both of us spent 15 levels trying to be with. When he asked me why I do that I responded " I didn't do it for you I did it for her(the cleric)"
As a warforged that cant age, I wished for a colectors box set of all the Manuals of stat boosting.
For me this would be a Homebrew campaign from 4 years ago, a guy got a wish under some suspicious circumstances from a fairy, he wished for his penis to have the ability to polymorph to fit any keyhole ever, where is the loan cannot describe my pride in just how creative and ridiculous the guy was while playing
this is hilarious
Where is the loan?
@@areadenial2343 might be text to speech or not his first language but i think he meant "Words Alone."
That 3 word infinite wishes thing would be awesome, but I’d definitely add the caveat of “once used, the three words can never be part of a future wish”
Stops players from just killing anyone they meet if it’s a tough fight, and keeps the value of the wishes really high. “Do I want to use the only kill/restrain/whatever else here?”
Not to mention, if they can figure out other ways to say the same thing, it adds a handy little loophole
For instance, “Kill Bellow now” and “Bellow’s brother dies” would both be valid
Tomb of Annihilation. Bottom floor. An incomplete, suffering clone of my character, a serious and reserved Tabaxi Monk named River, who was more like a living weapon than person due to events in their backstory. They took pity on the clone, carrying them in their arms as we proceeded through the chambers to find the last key to unlock the skeleton key door.
After finding it, the hags that serve the boss ambush us. They initiate with Magic Missle, sending two at my monk and one at my allies. Both ended up targeting the clone, knocking them out and at risk of dying. The hags didn’t have time to cackle, as River set their clone self down, proceeding to liberate the hags' heads from their shoulders single-handedly in that same round.
The clone, luckily, managed to hold on. Our Sorlock, Helios, told River that the clone struggles to keep alive. To which River replied "I know." And cast Wish.
Originally made by the dead hags' magics, their flesh was unraveled into life energies, and their souls congealed, purified, respun, and bequeathed to the clone. The memories of River's life was blocked, and a history was given to them: an alternate future for River, had they not suffered those events in their past. History was rewritten, making them River's sibling, and only those present know that history had changed in this way.
And thus, Wisp, my character for the rest of the campaign once the Tomb was cleared, was born.
And all this was almost for naught, as everyone in that party would personally experience death. However, due to the unique nature of Wisp, I had the entire table roll death saves for Wisp, to see if Wisp would be able to be resurrected.
After accounting for bonuses Wisp had for saves, they didn't fail a single roll; their soul was strong enough that, in the face of sacrificing their life to kill Tiamat's Avatar and her 3 Champions, material components weren't needed to resurrect them. Suppose having 3 souls worth of life to you can do that.
I once played a Wizard in 3.5 that got 2 Wishes at 2nd level...
Wish 1 was "I Wish that without changing my Species, I have permanent Trollish Regeneration."
Wish 2 was: "I Wish I was Permanently Immune to Fire and Acid damage."
I now had a nearly unkillable Wizard with only 5 Hit Points (Max at 1st Level and I rolled a damn 1 on the D4 at 2nd Level and had a Constitution of 11)...knocking me down was easy...KEEPING me down on the other hand was a nightmare...
😄😁😆😅😂🤣
"Wish to be reunited with his dead wife."
... Dude, pick a spell of level 8 or lower. Resurrection is on that list, as is reincarnation.
Using the RAW Cartomancer feat (we ruled it didn't use a spell slot which made it far too overpowered) I used Time Stop with my action, then immediately after I used Wish as my bonus action and Wished for my party to be unaffected by my Time Stop spell. Additionally, I rolled a 3 on the time stop so it would last for 4 turns, it basically instantly ended the combat and I didn't even lose wish.
Mikey from the Christmas episode of Legends of Avantris using his wish to defeat Krampus as a Kenku copying the words he heard in the session so far.
“I…. Wish!… Krampus… WAS!….. FROZEN PEE!”
The kender has fallen out of the airship. He wishes not that he could fly. Not that he hadn't fallen off the ship. Not to be teleported back onto the ship, no.
"I WISH I COULD BOUNCE LIKE A SUPER BOUNCY BALL!"
He hit a mountain at an angle and flew off my world map. Finding him was a quest. He is now immune to blunt damage and converts it into knockback.
I remember a video by AllThingsDND where at the climax of the story one of the PCs gained access to an ability called Reality Revision-which was described to essentially function the same way as Wish, with the exception that there was no cost and apparently no limitation-and the guy used his new ability to literally become *God.*
*clicks in*
*it's all people who haven't read what wish fucking does before using it in a game*
*clicks out after 5 minutes*
The final boss in the campaign had armor made from the hide of a blue dragon, my assassin, with one wish left on a ring, cast: Resurrection.. 😂😂😂😂
"i wish the rules of wishing did not apply to me"
The ultimate loophole
One time our party was fighting an evil rakshasa who had a literal monkey paw. The battle arena was a bunch of stone pillars over a pit of acid. Somehow one of our party members stole the paw from the rakshasa and what was his first wish? "I wish for all of the stone pillars to break". We all had 1 round to get to safety but a couple of us didn't make it in time so we, and the rakshasa fell into the acid pit below. The player who got the paw and the survivors (some of whom could fly) then grabbed our bodies and got them to safety. His next wish? "Full resurrection on everyone in the room". The entire party watched on from safety as the rakshasa slowly melted alive in the pit of acid. That was a fun session.
Back in the military, I got deployed unexpectedly and had to turn my campaign over to my "assistant DM". I had meticulous notes and outlines for the campaign. I came back 6 months later, and all the players were kitted out with super powerful magic items and were all 18-20th level.
Our first session after my return was delayed for a week while I plotted and schemed on how to get my campaign back on track. When we finally met up, I looked at the player next to me and said "Give me a saving throw." He rolled high, I said "Again!" Had him roll until he failed. Eventually, everyone realized I was going to make them roll until they failed.
End result? The "BBEG" wasn't one wizard, but a powerful cabal. They used circle magic to enhance the power of the Wish spell used against the party.
The Wish? "I Wish all your deeds undone!"
Back in Second Edition, I played in a campaign where the DM allowed us to start with a magic item of a certain rarity or lower. Never bothered to check what items the players picked, worked on the honor system. Well back then, the magic sword Luckblade was fairly cheap. A +1 shortsword that also added +1 ro all saves. Cool. It also granted 1d4-1 wishes. I rolled a 3, modified to 2. So I started with 2 wishes to use freely. Never used them. Just used the sword as a regular sword, even when more powerful ones became available. Stuck with ol' Trusty Rusty. Until the very end of the campaign, the DM threw a Deck of Many Things at us, knowing that one of the more chaotic players wouldn't be able to resist using it. So he draws a dozen cards and the dm starts describing what's happening, I interrupt and say "I put my hand on my sword pommel and announce 'I wish he hadn't done that'."
I had 3 wishes on my 7 int Paladin.
First was spent in a random lava cave, after I threw my throwing axe into lava on a miss. "I wish I had another one". Promptly threw that in lava too.
Second one was after one of our players botched a roll at cooking at camp, "I wish I had a sandwich".
Third one I spent after the BBEG was dead. We 2 turned him. So naturally, in character I speak up. "Man, that was an easy fight. *Wish* it was harder." Took us an hour and a half after that.
The DM of the guy who saved his game before heading into the tomb of horrors is gonna get real creative with the sphere of annihilation. 🤣
For that gal wishing for more 'arms' the DM should just have given her more weapons XD
A guy at a dnd epic was rping as jack frost. At the end he used his ring of wishes to give us all permanent frost resistance
I always refereed wish (from neutral sources like a ring) as being least-energy. It would not deliberately try to twist the wish around, it would just seek to fulfill it in the simplest and easiest way possible. So wishing not to be facing the BBEG would result in exactly that - being turned around so you're facing away.
Wish is a prime example of "just because a spell is in the game, it doesn't mean the players should have access to it."
At the end of a Christmas themed one shot where we were Santas hit squad where we got to start with a set of magic items since it was a one shot:
One party member who had in character been against Santa all along used the last wishes in his ring of 3 wishes to wish that he no longer worked for Santa, and was instead one of Krampus crew to finish out the session.
I responded by using the first wish on my ring of wishes to reverse his wish, mostly out of revenge IC.
So hear me out. For a three letter wish. Point at your target and say. "SPECIAL BEAM CANNON!"
had somebody use wish to force a celestial gaint to "Hit the Griddy for the rest of time."
RE: "I wish we weren't facing this enemy"
I would've done a more generous version of that trick by _teleporting_ the party behind the enemy, resulting in the enemy _also_ having their back turned to the party. That way, they at least have a chance to either get some free attacks in or make a run for it.
Player here, in an evil campaign one of the other players had the deck of many and pulled wish. We eventually ended up in a city where silver was worth more than gold so he wished for the worth of the wish in silver armour (due to the undead outbreak), ended up getting really rich really quick. What was supposed to be 25,000 gp worth of armor (250,000 sp worth) turned out to be sold for 2.5M sp. As the barbarian with low int I just wanted a “bag with many spaces” as well as “range” so one of the other players handed me a bag of holding and a magical bow. 😎
My DM has a house rule for Wish: You can do the effects in the spell description without any cost, however if you use it for anything special there is a cost that increases in severity the greater effect/impact the wish is(I'm not sure fully on how to word it so I hope you can understand). This hasn't really had an impact as none of us have used Wish yet, but when we do it will be interesting.
On the dracolich story.. me as a DM not wanting the party to have a permanent dracolich mount would just "restore Keith to full health" as asked.. and that means making him fully alive again, at which point he would look around confused, thank the party and promptly fly away
In one campaign, I was playing a half-elven bard former pirate captain. In the previous story arc, we were all gifted golden sun broaches that could be used for one true wish granted by Pelor (a true wish being one where the wishers intent is also followed). Later in the campaign we had been ambushed and were facing a possible party wipe. As things began to look dire, my bard shouts, "Pelor! I wish to parley!" Pelor brought my bard to his realm (which exists outside of time in this campaign) and allowed me to ask him 3 questions about the situation we were in that he would answer honestly and truthfully. Afterward he returned my character to the exact moment he had left.
7:14 Here's a super powerful 3 word wish that I don't think can be monkey pawed too easily: "Infinite spell slots."