The Sea Has No Claim - Development Timelapse
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- Опубликовано: 29 апр 2014
- Timelapse video of the development of my Ludum Dare 29 48hr entry: "The Sea Has No Claim". Mostly shows me writing lots of Haxe code.
Play: dukope.com/play.php?g=sea
More Info: dukope.com/index.php#sea Игры
The second I heard the guy who made papers please did another game I sat down and played until I perfected it just like with papers please. Love your games please keep making them. Also you should add an end page of some sort after you beat the game for whether or not you managed to save all of the people.
You are amazing Lucas
Awesome game. Didn't participate in LD this time, so I can't vote :(
I finished it and I must admit the GPS scan is a bit overpowered.
it just needs to be slower
@@therealjuralumin3416 then again you could just search one quadrant and use path analysis to bruteforce the wreck's location
Now thinking about it wasn't the name dany Ludum inspired by this contest
Whoa programming looks hard.
What did you use to turn images from google to dithered pixel art?
photoshop, indexed colours
What about Papers,Please? No more updates :( ?
What language and IDE are you using?
Haxe (HaxeFlixel) and IntelliJ IDEA. You can grab the source here: dukope.com/index.php#sea
How DARE you not use Darcula?!?!
I need to learn how to code...
Well... What's stopping you? Just Google how to code and you're set!
Yo! How are you?
Have you learnt already? :D
i beat it!
Hm, something different...
Hello,Inspector
How's your forced labor
What Forced Labor?
You got under arrested by attacking an inocent.The penalty is forced labor.
刃鬼 papers, please