The fact he encountered Timothy on his first run in literally the second drawer he ever opened further proves to me that I just really don't ever want to go looting in this game again.
As someone that never cared for Roblox, it is insane to me what this indie horror is achieving. It's so active and involved with the player in all the best ways and puts 90% of indie horror games out there to absolute shame. It's basically everything people wanted out of old Halo 3 Custom Game horror lobbies back in the day.
I agree with you. I do play a lot of roblox but now its mostly doors because the game is amazing. The game has a lot of hype and potential right now. I am just patiently waiting for it to get updates.
There are some actual good games on roblox, it just gets buried beneath so many bad games that people don't bother looking, can't blame them to be honest when the first thing you see is like "sonic vs mario tycoon simulator" or something, I recommend decaying winter if you are looking for some good roblox games
So, Rogurt, as rogurteer, I shall provide few tips: 1) Check drawers more often. If you're wounded, they may contain a bandaid, which will heal you on a bit of HP. Those keep spawning until you're not at full hp. Additionally, even normal drawers can house lighters, vitamins and lockpicks. 2)Lighters actually reduce spawn rate of a screecher (Flying ink head) by a big lot when you have them turned on in dark rooms. Rooms after Rush/Ambush do not spawn screecher. 3)Lockpicks allow you to bypass one lock per pick. Library's code lock is not included tho, you will have to deal with it normally. 4) Vitamins regen a bit of your HP and provide a large speed boost. Very useful in Seek's chase scenes (There are 2 in one run) 5) In regards of a figure, he cannot see you but he can hear your movements. If you try to walk around him without crouching, or walk too close to him, he will be alerted. You can escape via closet, if you pass minigame, he will leave you alone. Also each book collected increases his speed of movement, so be careful with that. 6) When dealing with Ambush, whomst is upgraded Rush, basically, you should go normally at first, then, when he passed, you exit the closet to not get kicked out of it, then re enter it. Ambush will run back and fourth few times, you can time how long it takes between his runs. If he isn't showing for long, you're free to go. You can tell Ambush and Rush apart by different light (Ambush is green) and different scream sound
His actions is also similar to him, don't even remember the technique,the way to avoid it,the warning, cant even think logically. But only in a horror game 🤣
The figure (fleshy meat man) can only hear. Crouch. As for the puzzle, not all the books are useful. It associates shapes with numbers. For instance, if star is 9 and star is I (in roman numerals on the paper) then the first digit of the lock is 9. If square is 5 and square is II (roman numerals, again) then the second number is 5. The screech or whatever his name is makes a "Psst" before attacking. He spawns before this noise, however. He can only spawn in dark rooms, looking at him will push him away. The sound he makes before attacking is not a global sound, so if everybody hears "Psst" then it was just a global "psst," which can happen. The rush makes the lights flicker when he spawns. You already know to hide in a closet. Sometimes lights flicker without him spawning. He shatters all the lights, making it so the hide can attack. The ambush (which I've only encountered once) comes back after attacking. It is like the rush. Hide in a closet, wait for him to leave, then jump out, and then go back in when he comes to avoid being pushed out by hide. The amount of times he passes is random. The hide kicks you out of hiding spots. Jack (whom I've also encountered once) makes a noise I think? I didn't see him, I wasn't looking at the front of the cabinet but my friend saw. Doesn't let you enter until he leaves. Timothy is just the spider that jumpscares and does a bit of damage when it hops out of the drawer. The eyes (not on the wall) just don't look at them, makes a weird noise until they disappear. The halt makes the lights flicker for a long time when you enter the room before him. You already know to turn around when he appears. The glitch will do something very funny and hurt you for a bit of damage if you stay behind from the group. You should do it. It would be funny if you stood behind the group. Its funny. That's all I know of. By the way, be sure to thoroughly search rooms for money because you can get pretty much 500 before door 40. Now do it again. You won't. Also Isle if you haven't played I don't remember. Ha.
Ambush depends on the amount of players (2 passes per player) I alr tested this, this does alter when a player dies, meaning if 1 team member dies ambush does 2 less passes
@@tommybray8640 Will add when I get back from trip, hopefully I will remember… long trip and I just woke up… Reply to this and when I get back I’ll see it in the notifications box
Man that is funny. I would totally play a game that is based around the rush enemy. Trying to hide inside of the closets is like a horror version of musical chairs
You can slightly cheese Halt by walking backwards instead of turning around. I think it tries to mimic your walkspeed and it always switches when it gets near you. Since you move slower whilst walking backwards you'll make more progress walking backwards than you would turning around. Also the game updated not too long ago and removed the crouch animations during Seeks' chases. It was mostly due to the camera bugging out after the animation, especially for console players. You can also leave the closet way early once Rushs' face passes by your closet. It's only ever useful if you wanna speedrun but it's also convenient if you wanna keep moving. I hope these tips help for anyone in general playing the game!
The more I see of Roblox content the more I realize why everyone plays it. So much variety and quality between games. I was convinced it was comprised of bad city maps and confused children having one way conversations with themselves. Time to get bullied on roblox squid games or something
I’m a rogurgitator, and I am decent at this game so I gib u some survival advices (I’m not gonna mention seek cuz you alr completed it) 1) Before rush arrives, the lights in the room will flicker, so look out for that. But if the lights flicker with eyes in it, don’t worry. You’re protected by the eyes from all entities. 2) Ambush is basically rush but it’s aura is green instead of black. The difference between those two is that rush only comes once in one level, when ambush can come twice, three times, or more. 3) Screech is that lil round dude that only appears in very dark rooms. If you ever hear a “psst” in the dark, look all around you and look at him, sometimes there may be multiple on you at once 4) Jack appears when you open a closet door when trying to hide, he rarely appears though, and Hide is the entity that kicks you out of the closet for staying too long. 5) Timothy it that spider that comes out from drawer when looting them, don’t worry though, he doesn’t do too much damage. 6) Halt is the guy that tells you to turn around constantly, they’re pretty rare but it really depends on the rng. So how to survive. When the level starts, walk straight until the screen glitches and tells you to turn around. You don’t have to turn around, just walk backward until it tells you to turn around again, and just repeat until you reach the next level. 7) The figure appears on level 50 and 100. He can hear you if you walk normally, but if you crouch walk then he won’t hear you as well, but if you crouch walk too close to him, he can kill you. If that happens try to go into a closet and hide. There’ll be a rhythm game to control you heartbeat. I recommend using Q/E to play. Find all the note books and find the piece of paper on the desk on the right side of the map when you spawn. Match the 5 Shapes on the piece of paper with the numbers and use the lock. This is only for lvl 50 though 8) The figure on level 100 is simple. After you open the door to level 100, it will play a cutscene of the figure jumping from the top of the stairs to you. After you can move, immediately go up the stairs past him. Don’t worry if he follow you, he won’t go all the way up if you crouch walk. Get the key from the elevator on the crate and go down stairs. Keep crouch walking and go to the metal door and use the key. Open the fuse box and play the mini game. If the square beside the number is hollow, keep it as it is, but if the box beside the number is filled, turn on the switch that’s beside the number. Keep doing that until you’ve gotten 3/3. Now, immediately stop crouching and go up the stairs and go into the elevator, because the figure is coming for you. If you’ve survived, great. I probably missed some entities but like I just woke up so yea my brain is ded rn
That makes me think the figure might be inspired by Terry Akers from SOMA. They're both blind monsters with great hearing who actively show up in several different areas, and are scripted to immediately chase you over to an elevator once you get it ready
Here are some information about some of the characters I know from Doors to hopefully help you. Though if the information is wrong im sorry please correct me. Rush: Rush is a monster who makes the lights flicker as a warning that he's coming. As soon as that happens you MUST either get in a wardrobe or if the room is big enough and has barricaded doors or doors without any numbers on them, go to the barricaded doors or doors without numbers and stay there till he is gone. Rush only goes to rooms with numbers and goes through the 5-6 rooms you have passed before reaching you. Ambush: Ambush is like Rush but more upgraded and, my opinion, more scary looking. For Ambush, in the best explanation, you can recognize who's Rush and who's Ambush by their screams, Ambush's scream is different, high pitched than Rush. As soon as you hear him get closer you MUST get in a closet. For Ambush will go back and forth multiple times, which is randomized, you must get in and out of the closet each time to avoid getting kicked out and losing your HP by Hide. Hide is a monster that kicks you out the wardrobe if you stay too long. Glitch: Glitch is... ofc a glitchy monster, that TP's you back to the player ur with if u are 5 doors behind them. He will take away ur HP in exchange. Shadow Entity?: Now this one there's not a lot of info about this one, but he's a rare entity that appears rarely after opening a door. SOME people have found it which makes him rare. He doesnt hurt you. He just appears. Screech: Screech is that tentacle floating head that makes a 'Psst!' sound behind you. Players must look behind them and around them as soon as they hear it. It can also be a false alarm but make sure to check anyway! Halt: He teleports you in his long corridor and makes you run back and forth for a while. Just go back and forth everytime he appears infront of you or behind you. Figure: A monster who appears in doors 50 and 100, and is blind but has amazing hearing and uses it to its advantage to catch you. In level 50, you MUST crouch down and walk around to find books that stand out from the rest. Near the beginning, when u start walking to the left and then straight on. Theres a desk, on the desk is a paper with a code on it to the padlock. by collecting the books are you able to break the code and go to Door 51. Books have numbers and shapes on them. If you see on the list there are also shapes! every shape in the book that is the same as in the paper equals a number. That way u can figure it out. (TIP: I suggest not going near the Figure either, just cause it cant see doesnt mean it cant smell you. Also, as soon as the cutscene is over, CROUCH THE WHOLE WAY!) If u have any more questions about any of the monsters, to which I know there are more, just ask me since I know almost everything about these monsters by now :)
I'm going to drop some hints for everything. Rush: you already know how to deal with this. Ambush: a lot like rush, but he's a bit clingy. Halt: Don't get impatient. Halt will give you the distance you need eventually. Screech: It stays away from light wherever possible. Eyes: staring contests aren't fun. Especially with him. Seek: Follow the lights. And don't worry about hands above you. They're too far. Timothy: all my homies hate Timothy. He randomly appears any time you open a drawer. The Figure: Man, it's scary. But where are it's eyes? Jack: he just wants to say hi! He can't hurt you. Glitch: Maybe stay with your teammates this time, you lazy bastard. Windows: you might see them outside the window. They disappear every lightning strike. Don't worry, they can't do anything to you. Good luck.
rogurt, when you play it again these are the survival tips/cues, I'll say these fast ( don't worry about the knockings too ) Rush: When Lights Flicker, Hide in a closet. FAST Screech: When you hear "psst", Look around until a black monster appears, do the "Death Stare" at it. Ambush: Like rush, but a different sound. You need to hide in a closet 2 - 4 times quick. Halt: the cyan lights sorrounding you Hints you that it's halt. When you see turn around in your screen, Go at the opposite direction. Jack: no survival tips for this, it appears in closets in rare occasions. Timothy: spider in drawers, no survival tips. (I mean there is, just don't open drawers.) Seek: the monster between doors 30-40, the lights shall guide you. The Figure: In door 50 and door 100, it appears. Stay crouched, the figure can only hear, it can't see. The Glitch: Only appears in multiplayer. Stay with the team, if you're too far away from them, it teleports you there and drains 50-55% of your health.
This needs some fixing... Ambush: Can rebound 1-6 times and will appear if halt is not present, can spawn as early as room 2 but the chances of him replacing rush increases the more rooms you completed Halt: Basically what you said but the lights flicker for about 3-5 seconds, guaranteed to spawn if Ambush is not present. Seek: He appears twice in a run, if there is eyes seek is near, if you see black eyes on the walls most entities are prevented from spawning, only ones that cannot instakill the player will spawn. The Glitch: Can appear in Single player if a room incorrectly loads (you can tell if the next room leads in the same direction the previous room was) and will teleport you to the next room, dealing no damage. In multiplayer what you just said, but will instead deal around 40% of your health. Eyes: They can appear in almost every room, their unique sound and purple hue will tell you that eyes spawned, will damage you every tick you are looking at his hitbox
Tips. RUSH comes every time the lights flicker except for when the eyes are on the walls The wall eyes aren't deadly only seek is After every dark rom check for screech, u just need to look all around u mainly behind up or down Crouch for room 50 he can hear not see, but keep ur distance and still hide if he's near or he will feel u and kill u Good luck and I love ur content
Alright. I've seen a lot of tips they gave you. Not all of them are correct. This is not here to correct them i am just an experienced doors player trying to help. Alright so... 1. When lighht flickers then wait a second. Ig you hear rush then let him get a bit closer. When you think he iiss close enough then hide. This is to prevent yourself from vetting kicked out while rush is in the room. 2. Screech comes in dark rooms. He does the "psst" sound about 4 seconds before he attacks. He can apoear earlier and then do the "psst". When in dark rooms you should always hold a lighter/flashlight that is turned on. 3. The thing (the monster on door 50) is blind. Crouch all the time if you wanna be safe. Also you havve to look for books which you know. The books make a kinda quiet sound when you're near one. Just go near a key to and you'll hear that exact same sound. Also the thing gets faster with each book collected. Hide in closets when he is coming towards you. Also important thing. When you have the code then let everyone get uostaira and then open the door. Because if someone goes through the door the others have to rush there or they die. 4. There is a monster named ambush. This is where the waiting for rush strategy is useful. If lights flicker it can mean that either rush or ambush is coming. To know exactly which one you need to listen to the sounds. Ambush sounds like some kind of a screaming. He is also known by the green color being seen. Once he is gone come out of hiding and wait for him to come again. Once he is neat hide again, and repeat this. Once you cannnot hear it for a few seco ds it means it is gone. It can go through the same room up to 4 times i think. Not 100% sure though. 5. looting is important. The big loot chests are almost guaranteed to have either a lighter, a flashlight a lockpick or a vitamin. The flashlight can be charged with batteries that can be found when someone has a flashlight. Also when you're damaged looting is even more useful because of band aids spawning while someone iss not at full hp. 6. Evading seek might be difficult but youu gotta master it. When you're at the choice of left and right or neither then look both ways and go towards the blue lights. The blue indicates the correct door. It also indicates the key in dark rooms where you have to find a key. 7. The eyes. The eyes that damage you emit a puurple light. If you see the purple light then do not look for its source. Also the eyes on the walls do not damage you. Thats all. Im orepared for people calling me a nerd but idc. In kind of addicted to doors because i got over 24 hours in the game in 2 days. Don't judge me the game is good.
Incase if you want to play doors once more and make more video of it Note : -whenever you want to hide, do not hide too long this can cause the "hide" entity/monster to push you out and you can't hide for few second -if you having trouble with rush, here the simple tips : when the light flickering, hide asap this can be a protection against rush -Having another trouble with... Ambush? Well just what you learn with rush before but a different and hard part : when the light flickering but instead you hear different scream hide asap when "ambush" is gone get out and hide again once ambush gone this because ambush is basically like rush but having long range and travel the room more than rush also it travel either 3 or 4 times depending on rng -screech... This is very veryyyyy simple one once you hear "psst" sound look around u will encounter the screech but uh one side effect, jumpscare still trigger even you got it -seek whenever you see eye on the wall that mean it run moment also rush and ambush not spawn at this moment and simple note : run also go to the guide light so you can avoid obstacles -figure... Oh welp you will see him at room 50 and 100 let viewer help you trust me this guy hec annoying you sooner.. -halt whenever u have the light flickering but there no rush or ambush that mean you will encounter halt just keep walk until you see "turn around" you have to turn around cuz it spawn infront of u once the note appear -eyes ez note : just don't look at it -g I 1 t < h : huh i never see something like that before, u far from ur friend, just to say stay together -shadow : there chance it spawn it will jumpscare less than second -Timothy and Jack, Timothy is spider that take less like very les ur hp and Jack just jumpscare you doesn't take any hp Ik ik you guys gonna toxic me, use this emoji🤓, or anything else just to say I'm bored... Edit : this can be helpful for who are new the game incase ur interested on it Edit 2 : there another person who are doing same exactly what im saying basically v2 so check it out btw it Russian name idk
Yeh all developers are talented (not just this people who make this game, all of the games that is in Roblox and not) its pretty similar to spooky house of jumpscare if you know that game
The thing on door 50 is named the figure, it's blind but it can hear your footsteps/heartbeats from a mile away You were supposed to crouch to avoid making noises And the roman numbers are supposed to represent the order of the code The code itself are the numbers and shapes u find in those books and the paper are your manual to crack the code
A tip for the figure, when you reach his door and then the cutscene ends, crouch as soon as you can, he cant see but he can hear. Just dont get into his path while your crouching bc he can get you if he gets close enough. A tip for the little screech guy is when you hear a "psst" look around and if you find him, stare at it and it will fly off.
The following are information on monsters in Doors Seek: Black eyes on the walls means Seek is about to appear, other monsters will not appear as long as you can see black eyes on the walls. Seek will chase you till door 45-48 depending on when Seek appears. Follow the Guiding Light. The Guiding Light is a blue shining particles that tells/lead where to go, It's mostly in front of the doors. Screech: Screech is a small monster that damages some of your health, Screech will make a psst sound before damaging you, you have to find it and look at it before it bites you. Screech only appears in dark rooms (has a chance to appear). Screech is usually on top of you, under you and around the player's body. Figure: Figure is completely blind, though its other senses far surpass that of a human. Figure can also sense nearby heartbeats so don't get to close and if it detects you get into a wardrobe get ready to press Q and E for the heartbeat challenge. The heartbeat challenge is like robeat games and if you fail the heartbeat challenge you will be grabbed by the Figure and killed. The figure will get faster each book you collect in the library (door 50). you must find books to get the code that unlocks the exit door. Ambush: Ambush is the fastest monster in the game. Ambush is similar to Rush but it attacks multiple times going back and forth for 1-6 times. Each attack counts as 1 (going back and forth 1 time = 1 attack). Every time it attacks come out of the closet and go inside again as to not get kicked out of the closet by Hide. Hide is a monster in wardrobe that kick you out when there's a message on your screen and damage 40% of your health if you stay to long inside a closet. Hide will kick you out faster after door 50 and Hide will not manifest on door 50 and 99. Halt: Halt is a monster that appears on the next door if the light blinks multiple times for 2-3 seconds. (More than Rush and Ambush). To escape from Halt you have to go to the next door, the game will change the room as a hallway that leads to the next door. You have to go to the next door to escape from Halt, but Halt also has a special power/skill. Halt forcefully makes you look behind so that you run to the opposite direction and instead run to Halt (Halt doesn't one shot just deals damage but yeah you can die to Halt). Jack: Jack is a monster that resides in wardrobes. Jack is harmless other than jump scaring you when you open a wardrobe, I recommend not going inside a wardrobe late incase of Jack jump scaring you because while Jack jump scares you can't go inside the wardrobe that you are trying to go inside except after door 50 because after door 50 Hide kicks you out faster. Glitch: Glitch is an unidentified monster even by the "helper/narrator/warden", Glitch only appears when someone is left behind a few rooms from your teammates or when you are playing solo and the room didn't load. Glitch teleports you to the room your teammates are in and deals some damage if you're to far from your teammates. Rush: Rush is similar to Ambush but it only attacks once. Rush follows the path to the door so you can survive if the room has a stair going to the basement or upstairs as long you're not in its way. Hope this helps! (sorry if my grammar suck I'm not that good at English so yeah)
in order to differentiate between rush and ambush, remember that the flickering of the lights is significantly longer for ambush and that you can hear the screaming from farther away
Yo! You got Timothy?! Dang, you and Timothy will be best friends. Btw if you play this game again pay slightly more attention towards the paintings. There are some Easter eggs and puzzles.
Doors is just trial and error type of game learning the game by dying is.. interesting but I keep dying to the same door aka door 50 you'll know when you get there ;) Edit : if you encountered halt if the screen do the turn around thing turn around immediately or else you'll die to it Another tip from a idiot (aka appsoft120 ) Eye : don't look at it that's it. Rush : light blink = death so just hide on the closet Ambush : the most rarest entity in the game its basically rush but it will come back by 2-4 times so care full hiding in the closet Hide: a entity that posses the closet so don't hide for too long! Screech : it WILL attack you only in the dark then do a full 360 or idk to find it or it will damage you alot of youre health (Lighter or flashlight will reduce it's spawn so keep you're lighter in good shape!) Seek: if there's light flick but no rush and a random "psst" that means seek will spawn the next room (look both ways as fast as possible or it will catch up to you) Figure: no eyes. But can hear so if you're right next to it crouch or just crouch always (if you hide in a closet there will be a mini game so good luck with that) That's it a tip from a idiot (aka appsoft120)good luck with you're game play you'll be needing it.
rush:when the light flicker it means rush is close you must find the nearest closet timothy:dont worry it only jumpscares you when you open a its drawer seek:the more eyes you see on the walls the closer your getting to the chase eyes:dont look at it it kills players at a heartbeat diffrent from seek's eyes but he shines purple ambush:just like rush but he comebacks 4-3 times to make sure your not there he has a green light and a static face figure:it cant see but it uses vibrations to now where a certain player is hope this helps you in doors while playing
It’s me again the person that was here before 100 subscribers. I just wanted to say this was an amazing upload and as a person who beat it 7 times I could say that this was one of my favorites
they thought the seeks were the same things as the eyes thats so funny and the fact they were so incompetent at following simple instructions (halt) and how with the screeches they NEVER looked directly up to find them its funny
So if the light flicker, hide (in the vents or in the closet and btw dont hide so long u will get damaged by hide) rush will come so fast as frick, but if theres a green - white idk light its ambush ambush comes like 6 - 8 times but u will have time to go out and go in the closet again in room idk, (maybe 31) theres a seek chase 1, you need to go to blue lights in room 50, (can be the hardest) theres figure that i call vecna or demongorgon (bc it is) you need to crawl or it will see you in room idk (maybe 60?) theres seek chase 2, you need to go to blue lights again in room 100 (final room) theres figure again, it doesn't care if u crawl or stand up it will see u, and theres multiple eyes that if u look u will get damaged, dont look at em (it will have purple aura) also if you hear ''Pst'' in the dark, search for the entity and look at it and want to know when seeker comes? u can see some black eyes on wall, u can look at them and that means seeker is here. if light flicker and theres black eyes, its fake. dont hide
rogurt, the eyes in the wall dont really do anything, they just indicate how close you are to the seek chase sequence, the more the colser to the sequence. however if there is a purple glow, the eyes entity is in the next room.
You guys should play Apeirophobia on roblox too. It has 12 levels of Backrooms style levels that are really unique and there are a lot of entities that can kill you
1k more likes, I would like to see you finish it. I also want to see you play The Looker, it's basically The Witness but funnier and easier (it's not from Roblox), love your vids man
Dude thank you so much! I was the one who suggested this game, I didn't know you would actually play it! I'm a huge fan btw (I have watched every single one of your videos)
halt is the green glitchy pacman ghost guy. To save time, go backwards without turning around. Halt won't get you. When he goes away, Sprint to the door. Repeat for however many times you need.
The fact that they were able to achieve this much in roblox of all things is insane
You only scratched the surface of what is possible on that engine.
Sadly their moderation and their founder is ruining Roblox
Roblox players have seen this before apeirophobia, adventure story, hexagrid, jenga, its basically unity at this point
@@goldnewofl76 Its Unity except they aren't partnering with malware companies, they're partnering with the metaverse!
@@chocofrolik834 so they are partnering with malware?
The fact he encountered Timothy on his first run in literally the second drawer he ever opened further proves to me that I just really don't ever want to go looting in this game again.
Don't worry man you'll get used to it. Its not very hard but still annoying to get used to
I only ever got attacked like 2 times lmao
I got attacked by timothy two times in a row, you get used to it after a while.
thats an effective jumpscare
Fard
As someone that never cared for Roblox, it is insane to me what this indie horror is achieving.
It's so active and involved with the player in all the best ways and puts 90% of indie horror games out there to absolute shame.
It's basically everything people wanted out of old Halo 3 Custom Game horror lobbies back in the day.
I agree with you. I do play a lot of roblox but now its mostly doors because the game is amazing. The game has a lot of hype and potential right now. I am just patiently waiting for it to get updates.
The other 90% of horror games rely on big RUclipsrs to stay relevant
another good horror game on roblox is called "apeirophobia"
@@piethedye3948 yeah apeirophoba is another amazing horror game. It gets pretty hard but its a lot of fun with friends
There are some actual good games on roblox, it just gets buried beneath so many bad games that people don't bother looking, can't blame them to be honest when the first thing you see is like "sonic vs mario tycoon simulator" or something, I recommend decaying winter if you are looking for some good roblox games
It's actually so funny that a Roblox game mode is scarier than most scary games made by game companies/developers
Its a game not a game mode.
but roblox games are made by developers wdym? the community makes the games
@@pablobigpops they meant how actual engines like unity are supposed to be better than a Lego styled engine
@@Interyoalty roblox didnt make their engine, they use lua programming like many other games
@@pablobigpops you get what I mean
So, Rogurt, as rogurteer, I shall provide few tips:
1) Check drawers more often. If you're wounded, they may contain a bandaid, which will heal you on a bit of HP. Those keep spawning until you're not at full hp. Additionally, even normal drawers can house lighters, vitamins and lockpicks.
2)Lighters actually reduce spawn rate of a screecher (Flying ink head) by a big lot when you have them turned on in dark rooms. Rooms after Rush/Ambush do not spawn screecher.
3)Lockpicks allow you to bypass one lock per pick. Library's code lock is not included tho, you will have to deal with it normally.
4) Vitamins regen a bit of your HP and provide a large speed boost. Very useful in Seek's chase scenes (There are 2 in one run)
5) In regards of a figure, he cannot see you but he can hear your movements. If you try to walk around him without crouching, or walk too close to him, he will be alerted. You can escape via closet, if you pass minigame, he will leave you alone. Also each book collected increases his speed of movement, so be careful with that.
6) When dealing with Ambush, whomst is upgraded Rush, basically, you should go normally at first, then, when he passed, you exit the closet to not get kicked out of it, then re enter it. Ambush will run back and fourth few times, you can time how long it takes between his runs. If he isn't showing for long, you're free to go. You can tell Ambush and Rush apart by different light (Ambush is green) and different scream sound
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another thing is that figure can sense your movement if your close to him
Bro he’s never gonna play this again
@@MRFISH-rs6sq Even if hes not, people in here could try it out. So, still a win.
@@MRFISH-rs6sq He legit said 5k likes and he will play it again
It physically hurts when you try not to look seeks eyes, when literally nothing has happened to make you think that they damage you
I mean they could apply the fear of eyes thing to Eyes so perhaps it was smart
I mean, to be fair they predicted the purple eye dude before even seeing em.
username/pfp checks out
I like the seek eyes tho Even it just stares at u
atleast better than looking at the actual eyes and not turning around
I feel like it's your self defence mechanism to sound like Vanoss in stressful situations.
On second thought, no. Your voice box just has tendency to just change your voice.
His actions is also similar to him, don't even remember the technique,the way to avoid it,the warning, cant even think logically. But only in a horror game 🤣
his mic quality sounds like vanoss's
The figure (fleshy meat man) can only hear. Crouch.
As for the puzzle, not all the books are useful. It associates shapes with numbers. For instance, if star is 9 and star is I (in roman numerals on the paper) then the first digit of the lock is 9. If square is 5 and square is II (roman numerals, again) then the second number is 5.
The screech or whatever his name is makes a "Psst" before attacking. He spawns before this noise, however. He can only spawn in dark rooms, looking at him will push him away. The sound he makes before attacking is not a global sound, so if everybody hears "Psst" then it was just a global "psst," which can happen.
The rush makes the lights flicker when he spawns. You already know to hide in a closet. Sometimes lights flicker without him spawning. He shatters all the lights, making it so the hide can attack.
The ambush (which I've only encountered once) comes back after attacking. It is like the rush. Hide in a closet, wait for him to leave, then jump out, and then go back in when he comes to avoid being pushed out by hide. The amount of times he passes is random.
The hide kicks you out of hiding spots.
Jack (whom I've also encountered once) makes a noise I think? I didn't see him, I wasn't looking at the front of the cabinet but my friend saw. Doesn't let you enter until he leaves.
Timothy is just the spider that jumpscares and does a bit of damage when it hops out of the drawer.
The eyes (not on the wall) just don't look at them, makes a weird noise until they disappear.
The halt makes the lights flicker for a long time when you enter the room before him. You already know to turn around when he appears.
The glitch will do something very funny and hurt you for a bit of damage if you stay behind from the group. You should do it. It would be funny if you stood behind the group. Its funny.
That's all I know of.
By the way, be sure to thoroughly search rooms for money because you can get pretty much 500 before door 40.
Now do it again.
You won't.
Also Isle if you haven't played I don't remember.
Ha.
Ambush depends on the amount of players (2 passes per player) I alr tested this, this does alter when a player dies, meaning if 1 team member dies ambush does 2 less passes
@@tommybray8640 bro. Ambushes passes are def random amount from between like 1-5. I play doors a lot alone. And i pretty confidently say this.
@@tommybray8640 Will add when I get back from trip, hopefully I will remember… long trip and I just woke up… Reply to this and when I get back I’ll see it in the notifications box
@@lehellenart4112 oh, sorry I played with my friend all the time and every ambush I got would go 4 times, but only when the both of us are alive
Wrong, screech don’t spawn at the room that got light shattered by rush only dark room can (he changed it)
Rogurt: "yo this person has their entire ass out"
RUclips: "Pay attention to any cues that might hint at demonetization"
This made me cackle 💀
that was the best part tbh
Roburt: "....In roblox"
Man that is funny. I would totally play a game that is based around the rush enemy. Trying to hide inside of the closets is like a horror version of musical chairs
Especially with 12 people and 5 closets.
so like rooms?
Yeah!
Great to see the diversified horror content my man
The sound design is top tier. Good on the creator
note that this isn't the finished product, they're still gonna remaster this before moving on to floor 2
You can slightly cheese Halt by walking backwards instead of turning around. I think it tries to mimic your walkspeed and it always switches when it gets near you. Since you move slower whilst walking backwards you'll make more progress walking backwards than you would turning around.
Also the game updated not too long ago and removed the crouch animations during Seeks' chases. It was mostly due to the camera bugging out after the animation, especially for console players.
You can also leave the closet way early once Rushs' face passes by your closet. It's only ever useful if you wanna speedrun but it's also convenient if you wanna keep moving.
I hope these tips help for anyone in general playing the game!
this comment was 11 months ago, not sure if your still checking in with doors but the halt cheese got patched
The more I see of Roblox content the more I realize why everyone plays it. So much variety and quality between games. I was convinced it was comprised of bad city maps and confused children having one way conversations with themselves. Time to get bullied on roblox squid games or something
It's mostly that and brainrot now
@@SheckoEWOW im under so much PRESSURE
Yo, he played it, very cool that he encountered some rare features of the game on the first round.
I’m a rogurgitator, and I am decent at this game so I gib u some survival advices
(I’m not gonna mention seek cuz you alr completed it)
1) Before rush arrives, the lights in the room will flicker, so look out for that. But if the lights flicker with eyes in it, don’t worry. You’re protected by the eyes from all entities.
2) Ambush is basically rush but it’s aura is green instead of black. The difference between those two is that rush only comes once in one level, when ambush can come twice, three times, or more.
3) Screech is that lil round dude that only appears in very dark rooms. If you ever hear a “psst” in the dark, look all around you and look at him, sometimes there may be multiple on you at once
4) Jack appears when you open a closet door when trying to hide, he rarely appears though, and Hide is the entity that kicks you out of the closet for staying too long.
5) Timothy it that spider that comes out from drawer when looting them, don’t worry though, he doesn’t do too much damage.
6) Halt is the guy that tells you to turn around constantly, they’re pretty rare but it really depends on the rng. So how to survive. When the level starts, walk straight until the screen glitches and tells you to turn around. You don’t have to turn around, just walk backward until it tells you to turn around again, and just repeat until you reach the next level.
7) The figure appears on level 50 and 100. He can hear you if you walk normally, but if you crouch walk then he won’t hear you as well, but if you crouch walk too close to him, he can kill you. If that happens try to go into a closet and hide. There’ll be a rhythm game to control you heartbeat. I recommend using Q/E to play. Find all the note books and find the piece of paper on the desk on the right side of the map when you spawn. Match the 5 Shapes on the piece of paper with the numbers and use the lock. This is only for lvl 50 though
8) The figure on level 100 is simple. After you open the door to level 100, it will play a cutscene of the figure jumping from the top of the stairs to you. After you can move, immediately go up the stairs past him. Don’t worry if he follow you, he won’t go all the way up if you crouch walk. Get the key from the elevator on the crate and go down stairs. Keep crouch walking and go to the metal door and use the key. Open the fuse box and play the mini game. If the square beside the number is hollow, keep it as it is, but if the box beside the number is filled, turn on the switch that’s beside the number. Keep doing that until you’ve gotten 3/3. Now, immediately stop crouching and go up the stairs and go into the elevator, because the figure is coming for you. If you’ve survived, great.
I probably missed some entities but like I just woke up so yea my brain is ded rn
That makes me think the figure might be inspired by Terry Akers from SOMA. They're both blind monsters with great hearing who actively show up in several different areas, and are scripted to immediately chase you over to an elevator once you get it ready
never even heard of this but actually stressed me the fuck out way more than any other horror game
Here are some information about some of the characters I know from Doors to hopefully help you. Though if the information is wrong im sorry please correct me.
Rush: Rush is a monster who makes the lights flicker as a warning that he's coming. As soon as that happens you MUST either get in a wardrobe or if the room is big enough and has barricaded doors or doors without any numbers on them, go to the barricaded doors or doors without numbers and stay there till he is gone. Rush only goes to rooms with numbers and goes through the 5-6 rooms you have passed before reaching you.
Ambush: Ambush is like Rush but more upgraded and, my opinion, more scary looking. For Ambush, in the best explanation, you can recognize who's Rush and who's Ambush by their screams, Ambush's scream is different, high pitched than Rush. As soon as you hear him get closer you MUST get in a closet. For Ambush will go back and forth multiple times, which is randomized, you must get in and out of the closet each time to avoid getting kicked out and losing your HP by Hide.
Hide is a monster that kicks you out the wardrobe if you stay too long.
Glitch: Glitch is... ofc a glitchy monster, that TP's you back to the player ur with if u are 5 doors behind them. He will take away ur HP in exchange.
Shadow Entity?: Now this one there's not a lot of info about this one, but he's a rare entity that appears rarely after opening a door. SOME people have found it which makes him rare. He doesnt hurt you. He just appears.
Screech: Screech is that tentacle floating head that makes a 'Psst!' sound behind you. Players must look behind them and around them as soon as they hear it. It can also be a false alarm but make sure to check anyway!
Halt: He teleports you in his long corridor and makes you run back and forth for a while. Just go back and forth everytime he appears infront of you or behind you.
Figure: A monster who appears in doors 50 and 100, and is blind but has amazing hearing and uses it to its advantage to catch you. In level 50, you MUST crouch down and walk around to find books that stand out from the rest. Near the beginning, when u start walking to the left and then straight on. Theres a desk, on the desk is a paper with a code on it to the padlock. by collecting the books are you able to break the code and go to Door 51. Books have numbers and shapes on them. If you see on the list there are also shapes! every shape in the book that is the same as in the paper equals a number. That way u can figure it out. (TIP: I suggest not going near the Figure either, just cause it cant see doesnt mean it cant smell you. Also, as soon as the cutscene is over, CROUCH THE WHOLE WAY!)
If u have any more questions about any of the monsters, to which I know there are more, just ask me since I know almost everything about these monsters by now :)
Let them learn for theirselves mate
@@DaniDani-ch4vc ye
Jack: He has a small chance to appear in any wardrobe and prevent the player from entering the wardrobe until the animation is over.
I literally can’t stop seeing this on my popular and recommend experiences but after you played doors I might as well play it
Try the game man. Its a lot of fun. It may be a hard and scary game but it is amazing
Will do
@@Atomic-dx8ux did you?
@@kamakiriisabean7059 yes and my Xbox can barely run it but it was fun
YESSSS ROGURT IS FINALLY PLAYING DOORS
Yee
YEAHHH
I'm going to drop some hints for everything.
Rush: you already know how to deal with this.
Ambush: a lot like rush, but he's a bit clingy.
Halt: Don't get impatient. Halt will give you the distance you need eventually.
Screech: It stays away from light wherever possible.
Eyes: staring contests aren't fun. Especially with him.
Seek: Follow the lights. And don't worry about hands above you. They're too far.
Timothy: all my homies hate Timothy. He randomly appears any time you open a drawer.
The Figure: Man, it's scary. But where are it's eyes?
Jack: he just wants to say hi! He can't hurt you.
Glitch: Maybe stay with your teammates this time, you lazy bastard.
Windows: you might see them outside the window. They disappear every lightning strike. Don't worry, they can't do anything to you.
Good luck.
Hilarious yet informative. I'm liking this comment. And subbing to your channel Cause this is a good comment.
@@warrenmoore7784 ok?
rogurt, when you play it again these are the survival tips/cues, I'll say these fast ( don't worry about the knockings too )
Rush: When Lights Flicker, Hide in a closet. FAST
Screech: When you hear "psst", Look around until a black monster appears, do the "Death Stare" at it.
Ambush: Like rush, but a different sound. You need to hide in a closet 2 - 4 times quick.
Halt: the cyan lights sorrounding you
Hints you that it's halt. When you see turn around in your screen, Go at the opposite direction.
Jack: no survival tips for this, it appears in closets in rare occasions.
Timothy: spider in drawers, no survival tips. (I mean there is, just don't open drawers.)
Seek: the monster between doors
30-40, the lights shall guide you.
The Figure: In door 50 and door 100, it appears. Stay crouched, the figure can only hear, it can't see.
The Glitch: Only appears in multiplayer. Stay with the team, if you're too far away from them, it teleports you there and drains 50-55% of your health.
This needs some fixing...
Ambush: Can rebound 1-6 times and will appear if halt is not present, can spawn as early as room 2 but the chances of him replacing rush increases the more rooms you completed
Halt: Basically what you said but the lights flicker for about 3-5 seconds, guaranteed to spawn if Ambush is not present.
Seek: He appears twice in a run, if there is eyes seek is near, if you see black eyes on the walls most entities are prevented from spawning, only ones that cannot instakill the player will spawn.
The Glitch: Can appear in Single player if a room incorrectly loads (you can tell if the next room leads in the same direction the previous room was) and will teleport you to the next room, dealing no damage. In multiplayer what you just said, but will instead deal around 40% of your health.
Eyes: They can appear in almost every room, their unique sound and purple hue will tell you that eyes spawned, will damage you every tick you are looking at his hitbox
Yooo, Rogurt finally played Doors with his fellow Rogurgitators
Tips.
RUSH comes every time the lights flicker except for when the eyes are on the walls
The wall eyes aren't deadly only seek is
After every dark rom check for screech, u just need to look all around u mainly behind up or down
Crouch for room 50 he can hear not see, but keep ur distance and still hide if he's near or he will feel u and kill u
Good luck and I love ur content
there’s a small chance the game likes to do a little bit of trolling though, and nothing happens
I like how Rogurt keeps screaming in fear while the kid in the chat has no reaction
6:08 I’ve never seen rogurt so scared, from his reaction to screech and his close moment with rush, damn
God, this game is so good. Beaten it like at least 5 times now and it's still scary everytime.
Alright. I've seen a lot of tips they gave you. Not all of them are correct. This is not here to correct them i am just an experienced doors player trying to help. Alright so...
1. When lighht flickers then wait a second. Ig you hear rush then let him get a bit closer. When you think he iiss close enough then hide. This is to prevent yourself from vetting kicked out while rush is in the room.
2. Screech comes in dark rooms. He does the "psst" sound about 4 seconds before he attacks. He can apoear earlier and then do the "psst". When in dark rooms you should always hold a lighter/flashlight that is turned on.
3. The thing (the monster on door 50) is blind. Crouch all the time if you wanna be safe. Also you havve to look for books which you know. The books make a kinda quiet sound when you're near one. Just go near a key to and you'll hear that exact same sound. Also the thing gets faster with each book collected. Hide in closets when he is coming towards you.
Also important thing. When you have the code then let everyone get uostaira and then open the door. Because if someone goes through the door the others have to rush there or they die.
4. There is a monster named ambush.
This is where the waiting for rush strategy is useful. If lights flicker it can mean that either rush or ambush is coming. To know exactly which one you need to listen to the sounds. Ambush sounds like some kind of a screaming. He is also known by the green color being seen. Once he is gone come out of hiding and wait for him to come again. Once he is neat hide again, and repeat this. Once you cannnot hear it for a few seco ds it means it is gone. It can go through the same room up to 4 times i think. Not 100% sure though.
5. looting is important. The big loot chests are almost guaranteed to have either a lighter, a flashlight a lockpick or a vitamin. The flashlight can be charged with batteries that can be found when someone has a flashlight. Also when you're damaged looting is even more useful because of band aids spawning while someone iss not at full hp.
6. Evading seek might be difficult but youu gotta master it. When you're at the choice of left and right or neither then look both ways and go towards the blue lights. The blue indicates the correct door. It also indicates the key in dark rooms where you have to find a key.
7. The eyes. The eyes that damage you emit a puurple light. If you see the purple light then do not look for its source. Also the eyes on the walls do not damage you.
Thats all. Im orepared for people calling me a nerd but idc. In kind of addicted to doors because i got over 24 hours in the game in 2 days.
Don't judge me the game is good.
15:37 "Bro i looked all the way around where did that come from?" *Above you.*
Incase if you want to play doors once more and make more video of it
Note :
-whenever you want to hide, do not hide too long this can cause the "hide" entity/monster to push you out and you can't hide for few second
-if you having trouble with rush, here the simple tips : when the light flickering, hide asap this can be a protection against rush
-Having another trouble with... Ambush?
Well just what you learn with rush before but a different and hard part : when the light flickering but instead you hear different scream hide asap when "ambush" is gone get out and hide again once ambush gone this because ambush is basically like rush but having long range and travel the room more than rush also it travel either 3 or 4 times depending on rng
-screech... This is very veryyyyy simple one once you hear "psst" sound look around u will encounter the screech but uh one side effect, jumpscare still trigger even you got it
-seek whenever you see eye on the wall that mean it run moment also rush and ambush not spawn at this moment and simple note : run also go to the guide light so you can avoid obstacles
-figure... Oh welp you will see him at room 50 and 100 let viewer help you trust me this guy hec annoying you sooner..
-halt whenever u have the light flickering but there no rush or ambush that mean you will encounter halt just keep walk until you see "turn around" you have to turn around cuz it spawn infront of u once the note appear
-eyes ez note : just don't look at it
-g I 1 t < h : huh i never see something like that before, u far from ur friend, just to say stay together
-shadow : there chance it spawn it will jumpscare less than second
-Timothy and Jack, Timothy is spider that take less like very les ur hp and Jack just jumpscare you doesn't take any hp
Ik ik you guys gonna toxic me, use this emoji🤓, or anything else just to say I'm bored...
Edit : this can be helpful for who are new the game incase ur interested on it
Edit 2 : there another person who are doing same exactly what im saying basically v2 so check it out btw it Russian name idk
🤓
🤓 i just comment because idk
Wrong grammar its supposed to be yroue and reyoey cixot ijome
@@raidenstern6617 ah i see tq for tips of "the out of nowhere book guide"
Also les start nerd cult🤓
13:37 idk why man y’all always make me laugh uncontrollably 😭
2:10 that was my exact same reaction to rush’s death animation the first time i died to it 😭😭
my god the amount of talent people have to make games like these is crazy hfufh
Yeh all developers are talented (not just this people who make this game, all of the games that is in Roblox and not) its pretty similar to spooky house of jumpscare if you know that game
@@_Potato08 When I played doors for the first time I actually thought of that game lol
@@_Potato08 not all devs are talented, look at garten or banban
@@laser_uhhhh true, I forgot that not all devs are talented as you said (I was to close minded? Narrow minded? I forgot the word/term lol)
Rogurt, look what you’ve made me done
(btw I’m editing the Doors vid I was rec earlier, luv ur content, u inspired me ❤️)
I’m done editing it (took me a while to export)
There is an end, there is exactly 100 doors
The thing on door 50 is named the figure, it's blind but it can hear your footsteps/heartbeats from a mile away
You were supposed to crouch to avoid making noises
And the roman numbers are supposed to represent the order of the code
The code itself are the numbers and shapes u find in those books and the paper are your manual to crack the code
the spider man skinned lookin more terrifying than the actual monster lmao
I literally was watching two people play this game yesterday on discord
The elevator music is insanely catchy, I must say.
I haven't eaten anything today so I am thanksful for my heath bar, pringles, and a sprite
Lol it was so funny watching Rogurt almost die to eyes.
The first doors vid i could find on this channel
Idk why when you said screecher guy i laughed
The eyes on the wall don't hurt you no matter what, and it pains me to see you look at the floor before the chase....
A tip for the figure, when you reach his door and then the cutscene ends, crouch as soon as you can, he cant see but he can hear. Just dont get into his path while your crouching bc he can get you if he gets close enough. A tip for the little screech guy is when you hear a "psst" look around and if you find him, stare at it and it will fly off.
I’ve been waiting for you to play this, glad you found it
the fact that they were able to achive this while not looking at seeks pet eyes (that do nothing and they looked at them so many times) is funny
the figure is blind so if you crouch it goes after you less often
Finally you are playing this banger of game, it’s very well made
21:24 imagine running from an unknown creature and your homie starts readin' a book with full intent
I love the giant mushroom in the beginning
oh so it’s like spookys house of jumpscares but multiplayer. i love it
The following are information on monsters in Doors
Seek: Black eyes on the walls means Seek is about to appear, other monsters will not appear as long as you can see black eyes on the walls. Seek will chase you till door 45-48 depending on when Seek appears. Follow the Guiding Light. The Guiding Light is a blue shining particles that tells/lead where to go, It's mostly in front of the doors.
Screech: Screech is a small monster that damages some of your health, Screech will make a psst sound before damaging you, you have to find it and look at it before it bites you. Screech only appears in dark rooms (has a chance to appear). Screech is usually on top of you, under you and around the player's body.
Figure: Figure is completely blind, though its other senses far surpass that of a human. Figure can also sense nearby heartbeats so don't get to close and if it detects you get into a wardrobe get ready to press Q and E for the heartbeat challenge. The heartbeat challenge is like robeat games and if you fail the heartbeat challenge you will be grabbed by the Figure and killed. The figure will get faster each book you collect in the library (door 50). you must find books to get the code that unlocks the exit door.
Ambush: Ambush is the fastest monster in the game. Ambush is similar to Rush but it attacks multiple times going back and forth for 1-6 times. Each attack counts as 1 (going back and forth 1 time = 1 attack). Every time it attacks come out of the closet and go inside again as to not get kicked out of the closet by Hide. Hide is a monster in wardrobe that kick you out when there's a message on your screen and damage 40% of your health if you stay to long inside a closet. Hide will kick you out faster after door 50 and Hide will not manifest on door 50 and 99.
Halt: Halt is a monster that appears on the next door if the light blinks multiple times for 2-3 seconds. (More than Rush and Ambush). To escape from Halt you have to go to the next door, the game will change the room as a hallway that leads to the next door. You have to go to the next door to escape from Halt, but Halt also has a special power/skill. Halt forcefully makes you look behind so that you run to the opposite direction and instead run to Halt (Halt doesn't one shot just deals damage but yeah you can die to Halt).
Jack: Jack is a monster that resides in wardrobes. Jack is harmless other than jump scaring you when you open a wardrobe, I recommend not going inside a wardrobe late incase of Jack jump scaring you because while Jack jump scares you can't go inside the wardrobe that you are trying to go inside except after door 50 because after door 50 Hide kicks you out faster.
Glitch: Glitch is an unidentified monster even by the "helper/narrator/warden", Glitch only appears when someone is left behind a few rooms from your teammates or when you are playing solo and the room didn't load. Glitch teleports you to the room your teammates are in and deals some damage if you're to far from your teammates.
Rush: Rush is similar to Ambush but it only attacks once. Rush follows the path to the door so you can survive if the room has a stair going to the basement or upstairs as long you're not in its way.
Hope this helps!
(sorry if my grammar suck I'm not that good at English so yeah)
you mean the "guiding light?"
16k likes… it is 1 year pls make another vid about doors
rogurt you should make a Discord so all us rogurters can hangout :-)
I have one, discord.gg/rogurt
@@TheRogurt oh, we'll i'm joining soon!
in order to differentiate between rush and ambush, remember that the flickering of the lights is significantly longer for ambush and that you can hear the screaming from farther away
oh and also ambush is green and much scarier
Eyyy rogurt the guy on floor 50 is blind but he can hear smell and feel you!
Halt: turnaroundturnaroundturnaround
Rogurt: *proceed to not do anything
The eyes can hurt you if you look on it, But the black seek eyes don't hurt you
Yo! You got Timothy?! Dang, you and Timothy will be best friends.
Btw if you play this game again pay slightly more attention towards the paintings. There are some Easter eggs and puzzles.
fanilly rogurt played doors i waited for this
as a doors “expert”, watching you play is funny
agreeable
Your perfectly fine looking at the eyes , they also warn you that Seek is coming! Hope that this helps!
Doors is just trial and error type of game learning the game by dying is.. interesting but I keep dying to the same door aka door 50 you'll know when you get there ;)
Edit : if you encountered halt if the screen do the turn around thing turn around immediately or else you'll die to it
Another tip from a idiot (aka appsoft120 )
Eye : don't look at it that's it.
Rush : light blink = death so just hide on the closet
Ambush : the most rarest entity in the game its basically rush but it will come back by 2-4 times so care full hiding in the closet
Hide: a entity that posses the closet so don't hide for too long!
Screech : it WILL attack you only in the dark then do a full 360 or idk to find it or it will damage you alot of youre health
(Lighter or flashlight will reduce it's spawn so keep you're lighter in good shape!)
Seek: if there's light flick but no rush and a random "psst" that means seek will spawn the next room (look both ways as fast as possible or it will catch up to you)
Figure: no eyes. But can hear so if you're right next to it crouch or just crouch always (if you hide in a closet there will be a mini game so good luck with that)
That's it a tip from a idiot (aka appsoft120)good luck with you're game play you'll be needing it.
Man, Roblox has changed *A LOT* since I last played it.
yooooo! its me again,. the person who requested u to play it, Thx bro ur awesome
New he would play this at some point
He better play apeirophobia when levels 13-21 come out...
It’s so lucky to encounter Timothy almost immediately lol!
Tip Roghurt: The eyes you see before seek dont hurt you, they tell you you're close to seek's chase
rush:when the light flicker it means rush is close you must find the nearest closet
timothy:dont worry it only jumpscares you when you open a its drawer
seek:the more eyes you see on the walls the closer your getting to the chase
eyes:dont look at it it kills players at a heartbeat diffrent from seek's eyes but he shines purple
ambush:just like rush but he comebacks 4-3 times to make sure your not there he has a green light and a static face
figure:it cant see but it uses vibrations to now where a certain player is
hope this helps you in doors while playing
It’s me again the person that was here before 100 subscribers. I just wanted to say this was an amazing upload and as a person who beat it 7 times I could say that this was one of my favorites
Keep up the good work!!
the eyes before the chase are harmless they just tell that theres a chase
This is one of the few good, original Roblox games. This could honestly be its own game, and I'd play it.
ayy u finally played this game lets goooo. Love your content :)
Bro I remember getting to Walt’s hall. And every direction a face is a wall and died😀
"It's either that or run into the fire!"
*Also doesen't notice the small passage on the right of the fire*
You found Timothy before my dad, he keeps opening drawers and not a SINGLE Timothy he found,
I know this is a horror video but at 0:43 I saw a glimpse of the 21 kid on the picture frame and i've just been laughing at it for too long
"dont say psst guys" oh you poor soul
they thought the seeks were the same things as the eyes thats so funny
and the fact they were so incompetent at following simple instructions (halt)
and how with the screeches they NEVER looked directly up to find them its funny
New subscriber :)
Title should have said "doors make me anxious"
there was a massive audio cue that rogurt completely ignored... even i haven't played this game and that's humiliating
having solo'd doors many times, this only slightly hurts my bones.
You put me for your thumbnail? Respect.
My first ever time playing doors I was SUPER lucky, I got halt and the Blood room (Jack Room)
So if the light flicker, hide (in the vents or in the closet and btw dont hide so long u will get damaged by hide)
rush will come so fast as frick, but if theres a green - white idk light its ambush
ambush comes like 6 - 8 times but u will have time to go out and go in the closet again
in room idk, (maybe 31) theres a seek chase 1, you need to go to blue lights
in room 50, (can be the hardest) theres figure that i call vecna or demongorgon (bc it is) you need to crawl or it will see you
in room idk (maybe 60?) theres seek chase 2, you need to go to blue lights again
in room 100 (final room) theres figure again, it doesn't care if u crawl or stand up it will see u,
and theres multiple eyes that if u look u will get damaged, dont look at em (it will have purple aura)
also if you hear ''Pst'' in the dark, search for the entity and look at it
and want to know when seeker comes? u can see some black eyes on wall, u can look at them and that means seeker is here.
if light flicker and theres black eyes, its fake. dont hide
Figure actually can’t see you which is why you need to crouch, it hears way too well
the first time i met Seek was in door 44
@@pigeonmanepic but in door 100 it doesnt care
@@possiblyenoch4341 k
This game is the best, 78.k players right now.
rogurt, the eyes in the wall dont really do anything, they just indicate how close you are to the seek chase sequence, the more the colser to the sequence. however if there is a purple glow, the eyes entity is in the next room.
i love how rogurt didnt look at the eyes whenever rogurt enters the room with seeks eyes
its funny hat they were looking away from seeks eyes, guess that would help against the real eyes
You guys should play Apeirophobia on roblox too. It has 12 levels of Backrooms style levels that are really unique and there are a lot of entities that can kill you
made 2 videos on that already :P
1k more likes, I would like to see you finish it. I also want to see you play The Looker, it's basically The Witness but funnier and easier (it's not from Roblox), love your vids man
Been waiting for this ever since I recommended you it!
"TrollDespair" emotional man mad serious, colorized 2022
your suppose to find scritcher and look at him cuz when you look at him, he got scared and go away
Dude thank you so much! I was the one who suggested this game, I didn't know you would actually play it! I'm a huge fan btw (I have watched every single one of your videos)
Last chance to look at me hector.
halt is the green glitchy pacman ghost guy. To save time, go backwards without turning around. Halt won't get you. When he goes away, Sprint to the door. Repeat for however many times you need.