Blender Grease Pencil - Storyboard Animatic Tutorial - 2 of 6 - Layout, rough boarding, cameras

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  • Опубликовано: 28 ноя 2024

Комментарии • 41

  • @felixfish8899
    @felixfish8899 2 года назад +50

    if anyone else is watching in 2022 - you need to turn on auto keying for grease pencil to blank the previous keyframe. it's the little circle next to the playback buttons on the timeline. i walked away out of frustration a couple times before i figured this out

    • @SpitfireStoryboards
      @SpitfireStoryboards  2 года назад +4

      Yeh. I’ve made this response on some of the other videos. I need to find out how to do this little pop up notification on uploaded videos to flag this change

    • @LululuKKK
      @LululuKKK 2 года назад

      Thanks so much!!!!!! I am just wondering why my drawing is not keyframed.also does not show the onion skin,i have tried the 2 places Paul mentioned in the video but still not showing.‎(·•᷄ࡇ•᷅ )

    • @LululuKKK
      @LululuKKK 2 года назад +3

      Thanks,your tutorial is awesome!@@SpitfireStoryboards

    • @springwater3723
      @springwater3723 2 года назад +1

      Man I should’ve checked the comments I was getting frustrated aswell 😂😂🙏🏽

    • @guavagecko
      @guavagecko Год назад +2

      many thanks for the comment, you've saved me spending a frustrated hour trying to figure it out

  • @chagaze7199
    @chagaze7199 7 месяцев назад +1

    i am at 3/6, and frankly your formation is very nice and efficient and totally actual even after 3 years! THANK YOU!

  • @djewett85
    @djewett85 4 года назад +7

    THIS TUTORIAL IS AMAZING I HAVE BEEN LOOKING FOR A TUTORIAL LIKE THIS FOR A FEW YEARS NOW AWESOME WORK!

  • @AnimatedLoopHD
    @AnimatedLoopHD Год назад +1

    You explain things very clearly

  • @filipemecenas
    @filipemecenas 2 года назад +1

    Thats a super awesome work flow, im learning Grease pencil , and im loving It , now i im abit more confortable on blender i can try this kind of 3d storyboards, First time i saw your work was on ethan beckers Channel , today i was looking for Grease pencil storyboards tutorial , them i got here , happy to find It , thats revolutionare to 2d animations

  • @karamdeepsingh2367
    @karamdeepsingh2367 3 года назад

    I'm glad I found your channel

  • @romaibeuri0t
    @romaibeuri0t 3 месяца назад

    amazing content man

  • @OLDJACKSACADEMY
    @OLDJACKSACADEMY 4 года назад +2

    Another great upload bro

    • @SpitfireStoryboards
      @SpitfireStoryboards  4 года назад +2

      Cheers mate. Just a chopped up playlist version for digestibility. Working on a new scene currently for new vid.

  • @TheOneWhoAnimates
    @TheOneWhoAnimates 4 года назад +1

    thank you so much

  • @arib8782
    @arib8782 Год назад

    Hey Spitfire, your tutorials are amazing and are probably basically saving my life lol. Can I ask a question? I've drawn a person in profile sitting in a 3d model of a car. The grease pencil person is literally in the front seat inside the 3d model car with the front car door shut so that in the viewport, you can only see him in there as much as a view through the car windows allows. But when I test render a frame of it, it almost looks as if the grease pencil person is in front of the car door, outside of the car. The person's position in the rendered frame would look right if it weren't for the fact that for some reason, parts of the grease pencil are visible - from a little below his chest and down from there - that shouldn't be because those parts of him would be obscured by the car door. It's almost like seeing Wonder Woman in her invisible jet I guess hahaha. Just if you find a chance, can you tell me what I'm doing wrong (if you know off the top of your head)?
    EDIT: Found it! I had to click on the View Layer Properties (above Materials, Texture, Modifiers etc., and just below Render and Output) - and then, check the "Z" box found under Passes > Data

    • @SpitfireStoryboards
      @SpitfireStoryboards  Год назад +1

      Thanks for the comment. Looks like u beat me to it. Yes z pass needs to be enabled

    • @arib8782
      @arib8782 Год назад

      Yes, but I appreciate your having gotten back to me 🙏@@SpitfireStoryboards

    • @arib8782
      @arib8782 10 месяцев назад

      @@SpitfireStoryboards Hey I just wanted to show you, thanks to your tutorials this is what I've made so far - it's my own concept of how a scene from the graphic novel Batman: Year One might play onscreen, if conceptualized differently from how it was handled in the official animated adaptation ruclips.net/video/XQUkQZte3uY/видео.html Thank you again so much for your incredibly instructive videos!

  • @abbacuspotter9232
    @abbacuspotter9232 Год назад

    if you can set the origin for your object at the feat you wont have to keep pulling it up when you snap it to cursor

    • @SpitfireStoryboards
      @SpitfireStoryboards  Год назад

      Yes, Thanks. I didn't know that then, but had a number of comments telling me this. It's second nature now.

  • @lolita_chiong
    @lolita_chiong 2 года назад +1

    hi, at 9:09, how did you lower the opacity of your grease pencil? love your tutorials btw, u are awesome!

    • @SpitfireStoryboards
      @SpitfireStoryboards  2 года назад +2

      Didn’t realise I didn’t cover that there. 2 ways : 1-go to your layers and look underneath you’ll see opacity for each layer. 2- in the drop down menu of the overlays settings (the double circle up top right, the one u use to have object highlights etc on) down the bottom on there u can choose to fade 2d layers and also 3D objects. The 2d layers means that all the other layers aside from the one u are on will be lighter. I believe I cover this in my sci-fi tutorial series part 2 also in the bit where I show my current viewport settings that I find work best. Cheers

  • @aybee5908
    @aybee5908 3 года назад

    Very nice, what`s possible. Maybe a simple rigging system would save some time.

  • @convolution223
    @convolution223 3 года назад +1

    about halfway through this, are you pressing something to make the next frame blank or does it automatically make itself blank?

    • @convolution223
      @convolution223 3 года назад

      mine's not blanking, just letting me keep drawing on it

    • @SpitfireStoryboards
      @SpitfireStoryboards  3 года назад +1

      @@convolution223 what version are u using? In 2.93 they completely changed how keys work. Before, u didn’t have to do anything to make a new key, now you have to have the auto keying button pushed on. I really dont like the change

  • @Userdoesnotexit
    @Userdoesnotexit 4 года назад

    ya know you can move the camvas with origin with just Shift + right click

    • @SpitfireStoryboards
      @SpitfireStoryboards  4 года назад

      Hi. Could you explain what you mean please? Just tried shift and right click and it pans, like normal for me. Would love to understand what you meant.

    • @SpitfireStoryboards
      @SpitfireStoryboards  4 года назад

      Oh, I think I see. You mean you can drag the cursor around by holding it. What would be the advantage of that over just clicking it to where you want it to be? Genuinely asking. How do you use it to effect?

    • @monkmichel9477
      @monkmichel9477 4 года назад

      @@SpitfireStoryboards Not sure myself, but you can parent your grease pencil object to another empty (maybe a box) that has the origin at ground level so it doesn't go into the floor when you move it with shift+s and you dont have the origin point of your grease pencil object at ground lavel anymore because you moved it up/down (as you'd be moving the other empty object and the grease pencil object just follows along with an offset). Not the biggest time saver, you could also then drag that empty object around with snapping to surface enabled and also automatic keying enabled. Which would be really fast making an object moving around the scene and setting keyframes at key positions where you want to draw later. Nice tutorials by the way, looking forward to seeing more from you!

    • @SpitfireStoryboards
      @SpitfireStoryboards  4 года назад

      @@monkmichel9477 Hi Honk. Thanks for the tips. With regards to the empty - I'm not sure if that helps us(as it just another object to have to switch back and forth on), but we could instead change the origin of the GP object so it is always at floor level, then use your suggestion of setting GP object to snapping to surface and autokeying. That's well worth a shot! I'll try it.(Btw, one of my later vids is to do with parenting to 3d objects which has it's pros and cons)

  • @manojkumar-in5jt
    @manojkumar-in5jt 2 года назад

    thank you so much