Massive World 1.4 for Unreal 5.5 update is out! Create procedural POI!

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  • Опубликовано: 22 ноя 2024

Комментарии • 6

  • @quietlyworking
    @quietlyworking 4 дня назад +2

    👏Extraordinary tool you've created!

  • @Intranduan
    @Intranduan 4 дня назад +1

    amazing :)

  • @marcesmack
    @marcesmack 4 дня назад

    This is great! Can I export this as USD and have all the textures and lights baked in?

    • @mic007129
      @mic007129  4 дня назад +1

      I will be honest with you I never tested exporting an Unreal Landscape to Houdini (I'm guessing this is what you mean by USD?)
      But I can tell you that it use the Unreal Landscape and work with all the basic Unreal's lightning. As for the biomes they are all done with PCG (also made by Unreal), which if I'm not wrong Houdini and PCG start to work more and more together.
      If you want feel free to reach out we could always test that out to get a real answer ;).
      Cheers!

    • @marcesmack
      @marcesmack 4 дня назад

      @ hey man. Thanks for your reply. I’m working on an immersive player for Apple Vision Pro. This is why I want it to be a USD file. It would be great to test it out! How can we connect? Are you in discord by any chance?

    • @mic007129
      @mic007129  4 дня назад

      @@marcesmack Yeah feel free to contact me on Discord, if you can just also write your discord tag here so I can validate its really you. Discord: michael_dev